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Posted

I have just read through it and it looks great. This will be a whole new level of WWI (or any war) flight sim. The AI look like they will be brilliant and the damage model looks really great. Can't wait to get it in my hot little hands ;)

 

Beard

Posted

Yes, the AI looks awesome.  AI pilots that fly planes with the same exact Flight Model as the players planes, including fuel and ammo weights, etc...who scan the skies to search for enemies.   If they see an enemy flight, they assess the situation including the status of their own aircraft, how much ammo they have, how many enemy planes verses how many friendly, how fatigued they may be from combat, etc and then decide if they are going to engage, fly on or make a run for home.   Best of all it looks like a continual evaluation.  If they engage in a dogfight, they are constantly reassessing their chances of getting home alive.  If the risk looks too great, they try to disengage. 

 

I love the part where 2 seater morale is raised by fighter escort, lowered by the lack of it and evidently the fighter escorts actually make defending the 2 seaters a priority.  Not just a shared flight path.   Not sure how the hell they programmed all of that but it certainly sounds fantastic.

Posted

The new AI does look as though it will make things really interesting.  Curiously, another point that made an impression on me was the new way of handling ground collisions.  As an almost exclusive BE2/RE8 pilot I have made so many forced landings.

May be a while before I can run it in its full glory, though, but I had expected that.

Posted

 

@ Olham and cproyce

 

Shredward wrote at SimHQ:

 

 WOFF works just fine on mine - Windows XP Professional
Cheers,
Ted

Aaaahhhh! That reads like balm for the soul!

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