+acesfakia Posted January 29, 2014 Posted January 29, 2014 Hello I would like to ask the member's if they like to make a sub category in the Thirdwire: Strike Fighters 2 Series - Mods 1 with a pic's and drawing plan's for object's 2 and how to proceed to export a Lod file from max .... etc ...with pic's .... I just say a opinion ....what do you think....? If many member's like it ...we can ask the staff member's ..... ace Quote
+Soulfreak Posted January 29, 2014 Posted January 29, 2014 Not needet. We´ve got this: http://combatace.com/forum/102-modders-round-table/ Quote
+acesfakia Posted January 29, 2014 Author Posted January 29, 2014 i can not see it ..... what is ? Quote
+76.IAP-Blackbird Posted January 29, 2014 Posted January 29, 2014 You need the modder status for your account to see it 1 Quote
+ravenclaw_007 Posted January 29, 2014 Posted January 29, 2014 but thats exactly the point , how can one learn and start modding with 3ds max befor he gets access to the modders forum ??? acesfakia is not the first and will not be the last to ask this question , a open to public 3ds max knowledge base would fix that 4 Quote
Peugeot205 Posted January 29, 2014 Posted January 29, 2014 By the way. What do you need to be a "Modder Member"? Quote
+Stary Posted January 29, 2014 Posted January 29, 2014 You have to deserve it, then several angry men in old fasioned cloaks gather round the table in a secret chamber, do a review of your life and decide wherever give you special moder status or not. Well, more or less. Volker's got a point of course 4 Quote
+whiteknight06604 Posted January 29, 2014 Posted January 29, 2014 I'm pretty sure it doesn't take much since I'm included in that club. ;) 1 Quote
+daddyairplanes Posted January 29, 2014 Posted January 29, 2014 but matt, i thought you were included because you posess videos. something involving goats and a imitation of Slim Pickens.... Quote
+acesfakia Posted February 4, 2014 Author Posted February 4, 2014 like this for example..... max 3ds 2008 and 2009 look the same... 1 Quote
+acesfakia Posted March 7, 2014 Author Posted March 7, 2014 ...also...look ...for the axis.......Left......front ......top........ Quote
Wrench Posted March 8, 2014 Posted March 8, 2014 (edited) I would change the axles to XYZ ;) yes, indeed. as that IS the standard for defining a point in 3 dimensional space also, SF2 can BOTH Unicode and ANSI Lods, whereas SF1/Wo* can only read ANSI. irrc, the later versions of MAX (2009???) should be able to export both formats. (someone correct me if I'm wrong!! ) Edited March 8, 2014 by Wrench 1 Quote
+russouk2004 Posted March 8, 2014 Posted March 8, 2014 ive had inis not work unless saved as unicode weird Quote
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