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Posted

Can anyone help me get the crew back in the Aircraft and the wing ordnance under the wings. My B-57G is fine so I tried duplicating the position data but that did nothing.  The inside crew view is fine although the wing ordnance can be seen to be too far forward.  I can live with it but it bugs me.  I downloaded the aircraft from the site and that is how they show up in SF V2 ans SF2.  Any help will be appreciated.  It must be windy sitting out front liker that.

 

Thanks

post-11409-0-12903800-1408775103_thumb.jpg

post-11409-0-35903600-1408775160_thumb.jpg

  • Like 1
Posted

Is it safe to assume that's Ajundair's Canberra, and NOT the stock one??? Or, if a stock 3W version, a mod for 1stGens (SFP1 or Wo*), and NOT for SF2?

 

more data is required .. like a link to the original download, and so forth.

Posted (edited)

Im confused too...downloaded daves B57B skin set...drop into aircraft folder ,but his aircraft folder has the skin folders yes...no ini and I cant find the B he uses....is it stock or ajundairs?

stock ini texture list below

 and screen of contents of daves B skins...folder

if anyone has link to the B he uses and mebbe copy of updated ini plz....ty

 

 

[TextureSet001]
Directory=USAFCamo1
Name=USAF Camo SEA T.O. 1-1-4
Nation=USAF
Squadron=8BS
StartDefaultDate=1967
Specular=0.400000
Glossiness=0.400000
Reflection=0.000000
DecalNumberRandomize=TRUE

[TextureSet002]
Directory=USAFBlack1
Name=USAF Black Night Intruder
Nation=USAF
Squadron=8BS
StartDefaultDate=1956
Specular=0.700000
Glossiness=0.400000
Reflection=0.200000
DecalNumberRandomize=TRUE

[TextureSet003]
Directory=USAFSilver1
Name=USAF Silver
Nation=USAF
Squadron=13BS
StartDefaultDate=1
Specular=1.000000
Glossiness=0.500000
Reflection=0.800000
DecalNumberRandomize=TRUE

[TextureSet004]
Directory=VNAFSilver1
Name=South Vietnamese Silver
Nation=SVietnam
StartDefaultDate=1
Specular=1.000000
Glossiness=0.500000
Reflection=0.800000
DecalNumberRandomize=TRUE

[TextureSet005]
Directory=GenericSilver1
Name=Generic Silver
Nation=Generic
StartDefaultDate=1
Specular=1.000000
Glossiness=0.500000
Reflection=0.800000
DecalNumberRandomize=TRUE
 

post-1981-0-22725800-1408894492.jpg

Edited by russouk2004
Posted (edited)

russouk2004:

 

The model definitely appears to be a ThirdWire model. Ajundair's Canberra has thinner tires. Plus, Dave's skin pack is designed for the ThirdWire model, not Ajundair's.

 

My best guess as to the cause of the problems you're seeing is that you're using an outdated DATA.INI for the Canberra. In the Dec2010 patch TK made changes to the B-57 model that shifted the center of the aircraft by several meters. Dave's skins are based on the new model, and the decals in your screenshots appear to be correctly positioned. Thus, it would seem that your install is still using an outdated DATA.INI with the old positions for the pilots and loadouts.

 

Try unpacking a newer version of the B-57B_DATA.INI from a CAT file and drop that in to your install. I'll bet it fixes the problem.

 

Eric Howes

Edited by eburger68
  • Like 1
  • 10 months later...
Posted

Thanks but when I went to C/Program files (x86)/Thirdwire/Strike Fighters 2/Objects - I have no Objectsdata007 or 008. - playing in SF2V so maybe that is the issue?

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