+russouk2004 Posted August 27, 2014 Posted August 27, 2014 (edited) Right...was making a fast and dirty skin for the forger,copied the folder grey making folder called... Grey_Copy....belive it or not..lol......made the skin,but it wouldnt let me rename as file as it was open in paintshop...so left it as is... so folders Grey Grey copy renamed 1 texture name as Blue Green...and one below as so...and left it at that [TextureSet]Name=Grey - CopyNation=SOVIETSpecular=0.400000Glossiness=0.400000Reflection=0.000000 started game...and lo and behold in drop down was Grey_Copy too... thing is I didnt add it to the yak ini...seems like game generates the texture number etc itself.... try yourself and see...latest patch btw [TextureSet001]Directory=GreyName=Two-tone greyNation=SOVIETSpecular=0.400000Glossiness=0.400000Reflection=0.000000[TextureSet002]Directory=Blue GreenName=Blue GreenNation=SOVIETSpecular=0.400000Glossiness=0.400000Reflection=0.000000 game added this entry below itself.. [TextureSet003]Directory=Grey - CopyName=Grey - CopyNation=SOVIETSpecular=0.400000Glossiness=0.400000 Reflection=0.000000 Edited August 27, 2014 by russouk2004 Quote
+JonathanRL Posted August 27, 2014 Posted August 27, 2014 No. This is one of the things SF2 improved upon. You used to have to add that manually. Quote
+russouk2004 Posted August 27, 2014 Author Posted August 27, 2014 ok thnx lol...thought I was having a Christopher Columbus moment there....lol 1 Quote
+Cliff7600 Posted August 27, 2014 Posted August 27, 2014 It does the same with a WOE patch 06 install Quote
Wilches Posted August 27, 2014 Posted August 27, 2014 Since the last SFP1 patch you don´t need to add the new skin parameters to the skin list. That´s automatically done. As far as I know... Quote
Wrench Posted August 27, 2014 Posted August 27, 2014 as long as there's a textureset.ini, it add automatcialy. Quote
Gatling20 Posted August 27, 2014 Posted August 27, 2014 And the sim edits the INI file each time you use that aircraft. If you change a parameter in any TextureSet.INI file (change the Glossiness+ or Reflection= number, for example), the sim automatically updates and re-writes the aircraft INI file when you select that aircraft. Quote
Do335 Posted August 27, 2014 Posted August 27, 2014 And the sim edits the INI file each time you use that aircraft. If you change a parameter in any TextureSet.INI file (change the Glossiness+ or Reflection= number, for example), the sim automatically updates and re-writes the aircraft INI file when you select that aircraft. indeed, so once i reverted to an old 09 install to check something. When I brought '13 version back none aircraft were left flyable coz none of them had any skin entries in their inis.... I went berserk for a while coz thought i had borked my install. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.