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dfang

Making Your Dumb Bombs Smart....er

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I've been playing around with a crude bomb sight,,using it on the B-47E,B-52D,F-111D,& B-57B...it allows you to actually drop a load of eggs on or near target with a little practice..

 

Was making my runs at different altitudes,and speeds..i was shocked at how accurate the sight was at say 19 to 25 k.

 

Im sure someone has devised a level bombing method,,,but i just haven't seen it

 

The sight can be implemented on any aircraft fairly easy..Just edit the aircraft cockpit.ini,ViewList,add a new sight.tga,& map a joy stick hat switch or key...

 

Still experimenting with it..If anyone is interested in perfecting it ,let me know..cause im not sure how to put it together in a package for downloading..or if it's even worth messin with :biggrin:

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post-666-1121719337_thumb.jpg

Edited by dfang

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I'm calm...I'm calm...I'm....

 

NO I'M NOT!!!

PLEASE...PPPPLLEAAZZEEE!!!!!

 

sorry, kind of lost control there...

 

I think there is a whole load of people who would love to play with

thank.

 

Myself included.

:victory:

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Level bombing is definitely something I've never had any luck with in SFP1/WoV!

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Please post how you did it! Also, where did you find the B-52 D in SEA camo for SFP1, or is this from WOV?

Mike D.

 

mppd@worldnet.att.net

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I got a little more testing & it'l be ready for action...now bombing at around 30,000

ft...using B-29B.. :biggrin:

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BOMBS AWAY!!!.. :grin:

 

Hope this works for you all,,,it's not perfect,,but just a simple solution for level bombing.

With a little trial & error,,one could get quite accurate with putting dumb bombs on target.. :biggrin:

 

Instructions in the Bomb _Sights.zip file...

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Bomb_Sights.zip

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TX! Can't wait to try this out without having to crash into the ground or eat flak to get a hit! :biggrin:

 

 

 

 

 

The Jedi Master

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Man this mod looks real good but i have no knoledge on how to install it the readme has confused a bit lol

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Talon,

 

What don't you understand??let me know,,and i'll try & help... :)

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Well i want to usde it with the An12 i think it is but i dnt know how make it appear and how to set it up

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Talon,

 

Sorry but the AN-12 is a cargo/transport aircraft and as such has no weapons capabilities modeled in WOV & SFP1 (as far as i know).. :dry:

 

The only two cargo aircraft that are modeled in WOV & SFP1 are,AC-130 & the C-130B_PAF...at this point..

 

I would like to see a C-130 with the capability of pushing a "Daisy Cutter" out the back.... :biggrin:

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Started workin on gettin a BLU-82 out of the back of a Herk. :cool:

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Started workin on gettin a BLU-82 out of the back of a Herk.  :cool:

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DW,

Now we're cookin with gas....... :biggrin:

 

A instant LZ maker,..... it will break your dishes....:lol:

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What kind of file is this. I don't have anything that will open it. It looks like a tag file. I didn't get a zip file when I downloaded it. All I got was what looks like a TAG file that is called 1264. Can you help Me.

thanks for your work. Mad Mike

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Mad Mike,

You need the WINRAR archiver program,its a archiver program that processes RAR & ZIP files..most everyone involved with Strike Fighters uses it..

 

Here's the link,,it's free,,it will unzip the file you downloaded...

 

After it's installed:

If you want to change back to your current WINZIP or whatever you use to unzip compressed files,,,just go to ADD/REMOVE programs & remove WINRAR.. :)

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WINRAR

Edited by dfang

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tell me, guys...is there no hope for some modernization of the a/g mfd's, tv, flir, ccip, etc? i find this a serious limit in this game, especially because so many of the mods are updated (in every sense) models of planes that were original to the game. i am a hack computer user....is there someone out there who can program or invent this?

 

thanks

 

mdavis

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I agree about the a/g mfd's with targeting capability,...but i think TK has stated before that it would take away from the games original design,,,,casual, light, fun sim... :)

 

For me,with all the different mods,,,there is more than enough to keep me interested... :grin:

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Guest MGonzales

<I realize that this is an old thread but I wanted to comment on it.>

 

 

I agree about the a/g mfd's with targeting capability,...but i think TK has stated before that it would take away from the games original design,,,,casual, light, fun sim... :)

 

You can still have a casual light fun sim while supporting modern avionics. JetFighter and Novalogic "sims" come to mind. I take SF/WoV MUCH more seriously than these games. :)

 

IMO, SF doesn?t need to have the level of modern avionics as say...Jane's USAF. It would be nice though (and probably expected), if TW were to one day release a dedicated modern a/c sim. But it's not necessary as a '60s-era hack, IMO.

 

To improve support for SF, I think a patch of BASIC modern avionics features like a fully functional HUD, multiple MFD screens, CCIP (including auto mode), HARMs (if not already included), a couple of autopilot modes, and TV guidance/FLIR would be really nice.

 

Basically include the same features as in Novalogic's F-16 sim, which is about as casual as you can get. :)

--

 

 

Mark

Edited by MGonzales

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IMO, SF doesn’t need to have the level of modern avionics as say...Jane's USAF. It would be nice though (and probably expected), if TW were to one day release a dedicated modern a/c sim. But it's not necessary as a '60s-era hack, IMO.

I agree & the thing is that in the timeframe that TK envisioned for this game very few aircraft had those features.

I'm sure that if TK decides to make a sim in a more modern timeframe that they will appear (indeed, I suspect that some of the work has already been done for the USAF's recruit team sim).

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