+Veltro2k Posted May 24, 2015 Posted May 24, 2015 Transport ----> AWACS====>Refuel in this order 4 Quote
+Veltro2k Posted May 24, 2015 Author Posted May 24, 2015 need some good pics of the landing gears Quote
+Veltro2k Posted May 24, 2015 Author Posted May 24, 2015 (edited) I think thrust reversers work in this game right..want to try them I think it looks like just the outboard engines had them .https://youtu.be/9R4YtFWj6zo Edited May 24, 2015 by Veltro2k Quote
+Nightshade/PR Posted May 24, 2015 Posted May 24, 2015 Will these help? http://www.martinsammodels.com/Webpage/Pages/Real%20Aviation/Walkarounds/IL-76/IL-76.htm http://www.aircraftresourcecenter.com/AWA1/601-700/walk624_IL76MD_Kalina/walk624.htm http://ru-aviation.livejournal.com/1104429.html Quote
+russouk2004 Posted May 24, 2015 Posted May 24, 2015 (edited) Civil or military a\c like thes do have reversers...this is for the SS100 superjet (sukhoi) // Airbrakes ---------------------------------------------------------[ReverserL01]SystemType=AIRBRAKEDeployTime=3.0RetractTime=1.5ModelNodeName=Reverser_L01InsideNodeName=Left_EngineAnimationID=7DragArea=4.31DeployWhenOnGears=TRUEBlowbackSpeed=252.1[ReverserL02]SystemType=AIRBRAKEDeployTime=3.0RetractTime=1.5ModelNodeName=Reverser_L02InsideNodeName=Left_EngineAnimationID=7DragArea=4.31DeployWhenOnGears=TRUEBlowbackSpeed=252.1[ReverserR01]SystemType=AIRBRAKEDeployTime=3.0RetractTime=1.5ModelNodeName=Reverser_R01InsideNodeName=Right_EngineAnimationID=7DragArea=4.31DeployWhenOnGears=TRUEBlowbackSpeed=252.1[ReverserR02]SystemType=AIRBRAKEDeployTime=3.0RetractTime=1.5ModelNodeName=Reverser_R02InsideNodeName=Right_EngineAnimationID=7DragArea=4.31DeployWhenOnGears=TRUEBlowbackSpeed=252.1 Edited May 24, 2015 by russouk2004 Quote
+Veltro2k Posted May 24, 2015 Author Posted May 24, 2015 Thanx Russ Does The IL have them on all 4 engines or just the two outside ones ? update 1 Quote
+Nyghtfall Posted May 24, 2015 Posted May 24, 2015 (edited) on all 4 engines. Edited May 24, 2015 by Nyghtfall Quote
+whiteknight06604 Posted May 26, 2015 Posted May 26, 2015 I'm really looking forward to this one. Thank you. The game just looks better when the airfields have a diversity of transports sitting around. Quote
+daddyairplanes Posted May 26, 2015 Posted May 26, 2015 lemme know when its ready to skin already gave one of your birds to the Indian AF, they might want teh other transport too...... main markings would transfer very easy. just gotta do the serials. Quote
+76.IAP-Blackbird Posted May 27, 2015 Posted May 27, 2015 Looks good, pls pay also attention to the tail of the plane like you did on the front. And check your leading edge of your wings .. there seems to be an unsmoothed area. check this here is a nice webside http://englishrussia.com/2010/07/26/then-captured-plane/ Quote
+daddyairplanes Posted May 28, 2015 Posted May 28, 2015 Veltro, this is from my skin and ini edit on your Starlifter (adjust as needed for the -76) // Weapon Stations -------------------------------------------------------[CargoBay]SystemType=WEAPON_STATIONStationID=1StationGroupID=1StationType=INTERNALAttachmentPosition=0.0,0.0,0.0AttachmentAngles=0.0,0.0,0.0NumWeapons=30AttachmentPosition001=0.0,-1.50,-0.80AttachmentPosition002=0.0,-1.50,-0.80AttachmentPosition003=0.0,-1.50,-0.80AttachmentPosition004=0.0,-1.50,-0.80AttachmentPosition005=0.0,-1.50,-0.80AttachmentPosition006=0.0,-1.50,-0.80AttachmentPosition007=0.0,-1.50,-0.80AttachmentPosition008=0.0,-1.50,-0.80AttachmentPosition009=0.0,-1.50,-0.80AttachmentPosition010=0.0,-1.50,-0.80AttachmentPosition011=0.0,-1.50,-0.80AttachmentPosition012=0.0,-1.50,-0.80AttachmentPosition013=0.0,-1.50,-0.80AttachmentPosition014=0.0,-1.50,-0.80AttachmentPosition015=0.0,-1.50,-0.80AttachmentPosition016=0.0,-1.50,-0.80AttachmentPosition017=0.0,-1.50,-0.80AttachmentPosition018=0.0,-1.50,-0.80AttachmentPosition019=0.0,-1.50,-0.80AttachmentPosition020=0.0,-1.50,-0.80AttachmentPosition021=0.0,-1.50,-0.80AttachmentPosition022=0.0,-1.50,-0.80AttachmentPosition023=0.0,-1.50,-0.80AttachmentPosition024=0.0,-1.50,-0.80AttachmentPosition025=0.0,-1.50,-0.80AttachmentPosition026=0.0,-1.50,-0.80AttachmentPosition027=0.0,-1.50,-0.80AttachmentPosition028=0.0,-1.50,-0.80AttachmentPosition029=0.0,-1.50,-0.80AttachmentPosition030=0.0,-1.50,-0.80LoadLimit=20000LengthLimit=2.5DiameterLimit=2.5AllowedWeaponClass=BOMBAttachmentType=NATO,USAFSpecificStationCode=ParatrooperBombBayAnimationID=3BombBayOpenTime=5.0BombBayCloseTime=5.0MinExtentPosition=-1.61,-11.40,-2.05MaxExtentPosition= 1.61, 4.00, 0.35[PalletStations]SystemType=WEAPON_STATIONStationID=2StationGroupID=1StationType=INTERNALAttachmentPosition=0.0,-6.3,0.3AttachmentAngles=0.0,0.0,0.0EjectVelocity=0.0,-35.0,1.5LoadLimit=20400LengthLimit=2.5DiameterLimit=2.5AllowedWeaponClass=BOMBAttachmentType=NATO,USAF,USNSpecificStationCode=CargoNumWeapons=5AttachmentPosition001=0.063, 6.532,-0.95AttachmentPosition002=0.063, 2.932,-0.95AttachmentPosition003=0.063,-0.668,-0.95AttachmentPosition004=0.063,-4.268,-0.95AttachmentPosition005=0.063,-7.868,-0.95BombBayAnimationID=8BombBayOpenTime=5.0BombBayCloseTime=5.0[VehicleStations]SystemType=WEAPON_STATIONStationID=3StationGroupID=1StationType=INTERNALAttachmentPosition=0.0,-6.3,0.3AttachmentAngles=0.0,0.0,0.0EjectVelocity=0.0,-35.0,1.5LoadLimit=20400LengthLimit=3.5DiameterLimit=3.5AllowedWeaponClass=BOMBAttachmentType=NATO,USAF,USNSpecificStationCode=CargoNumWeapons=5AttachmentPosition001=0.063, 6.532,-0.95AttachmentPosition002=0.063, 2.932,-0.95AttachmentPosition003=0.063,-0.668,-0.95AttachmentPosition004=0.063,-4.268,-0.95AttachmentPosition005=0.063,-7.868,-0.95BombBayAnimationID=8BombBayOpenTime=5.0BombBayCloseTime=5.0 still listed as bombs but cargo or paratrooper class bombs. give me a little bit and i will hook up a BMP and a GAZ to park in there Quote
+76.IAP-Blackbird Posted June 4, 2015 Posted June 4, 2015 Hey Veltro, I had an idea for your IL-76 project. As we use normal for prop planes some different spinning discs for different RPM, we could use it for the jetplanes too. You have modeled the single blades in your fans, so that`s great for very low RPM and static model, for a running engine, even in iddle I would use this different "jetprop" discs for this plane and further jetplanes. I would also move the jetspinners even a little bit backwards, its nearly perfect. Here compare it with this pic Quote
+Veltro2k Posted June 12, 2015 Author Posted June 12, 2015 thrust reversers added and animated 3 Quote
SUICIDAL Posted June 12, 2015 Posted June 12, 2015 (edited) Great Work , Velktro2k. @Torno Will be very happy when you upload this plane. Edited June 12, 2015 by SUICIDAL 1 Quote
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