+ojcar 157 Posted December 13, 2015 (edited) I'm flying FE2 and Stephen FE Gold, so I'm sure there's something wrong in your install. Do you have this line in your Morane Data.ini? ServiceStartYear=08/01/1914 And these in the Options.ini file For example mine reads now like this: [singleMission]AircraftType=SopwithTabloidEarlyService=RAFMissionMap=WWIVERDUNMissionType=RECONMissionTime=RANDOMMissionWeather=BROKENAirActivity=RANDOMAirDefenseActivity=RANDOMLoadMission=FALSELoadMissionFilename=C:\Users\oscar\Saved Games\ThirdWire\FirstEagles2\Missions\FOKKERD7F_VS_SE5A_(1V1).MSNMissionDate=08/01/1914StartYear=0EndYear=0 Edited December 13, 2015 by ojcar Share this post Link to post Share on other sites
+Stephen1918 1,473 Posted December 13, 2015 Do you have an enemy plane with an early enough start date? The game won't assign a mission to the MS-H if there are no planes to oppose it? Share this post Link to post Share on other sites
+LloydNB 212 Posted December 13, 2015 I'd really like to see some flying boats. - Felixstowe F.2/F.3/F.5 - Curtiss H - Macchi M.5 - Lohner E/L/T 1 Share this post Link to post Share on other sites
+VonS 1,424 Posted December 14, 2015 Do you have an enemy plane with an early enough start date? The game won't assign a mission to the MS-H if there are no planes to oppose it? Thank you once again Ojcar and Stephen for the helpful feedback. Have now found out where the problem was. I was testing the MS H in my Palestinian front install, where for some reason nothing before Jan. 1915 is recognized. Once I placed the Morane Saulnier H in my Western front install, everything was fine and I can start at Aug. 1914. The only code needed for it to show up at the chosen date is "ServiceStartDate" in the plane's data ini file (there was no need for me to tweak the Options.ini file). Very interesting stuff. Probably the files in the Palestinian theatre install limit things to aircraft start dates of no earlier than Jan. of '15. Happy flying, Von S Share this post Link to post Share on other sites
+VonS 1,424 Posted December 14, 2015 A quick follow-up that the Saulnier H data file (for Aug. 1914) works fine in the Eastern (Galician) front theatre and also in the Italian front folder, and in the Western front theatres. It's then likely that something in the Palestinian install limits dates of action to no earlier than Jan. 1915 - historically that's when an Ottoman attempt to raid the Suez Canal began and kicked off the Palestine campaign of WWI. Nice to see historical dates being incorporated into the game. Von S Share this post Link to post Share on other sites
Lewie 7 Posted January 3, 2016 I already am developing aircraft for FlightGear, FS-WWI and I have a backlog of older models from FlightGear, FS-WWI, and Targetware that I night be able to share. the list includes:Morane Saulnier BB and L-fighterFarman MF-11 in both 8C and 12 C engine versionsFarman MF-7Farman F40Nieuport N12Fokker E-I and M-10AVRO 504Voisin LA3Halberstadt CL-II, D-IIAlbatros C-I, C-III and DIRAF FE4I also have quite a few prewar pioneers.CheersLewis 2 Share this post Link to post Share on other sites
+Stephen1918 1,473 Posted January 3, 2016 Yes! Thank you Lewis. We would be happy to have any planes that you are willing to share. There are several in your list that we don't have yet, and I don't see a problem with having multiple versions of the same plane. 2 Share this post Link to post Share on other sites
Crawford 570 Posted January 3, 2016 Halberstadt D-II you say? Very interesting. And where can we see it? Share this post Link to post Share on other sites
Lewie 7 Posted January 3, 2016 Sounds good, only one problem is that I model in MetasequoiaLE with an export to AC3D, so the models are in .ac format. I'm not sure what 3D form you folks use, it seems to be called a .lod but has no relation to the intermediate .lod used by FS-WWI. I have a few export options using Blender. Halberstadt D-II you say? Very interesting. And where can we see it? Does this work? 1 Share this post Link to post Share on other sites
+Stephen1918 1,473 Posted January 3, 2016 Thirdwire has a plug-in for 3DS Max on their website to convert 3DS files into their LOD format. There might be other ways to get planes into First Eagles, but I don't know what they are. The plug-in can be downloaded here: http://www.thirdwire.com/downloads_tools.htm Share this post Link to post Share on other sites
Lewie 7 Posted January 3, 2016 OK what I'm noticing is about the exporter is, this is a plug-in for Studio Max? It's not a stand-alone .exe for Windows? Correct? I don't have Studio Max. Share this post Link to post Share on other sites
+Stephen1918 1,473 Posted January 3, 2016 (edited) Yes, it's a plug-in for 3D Studio, not a stand alone. As I said, there may be other utilities out there, but I don't know what they are. You might try asking on the Strike Fighter forum, it uses the same game engine as First Eagles so importing planes will be the same. Edited January 3, 2016 by Stephen1918 Share this post Link to post Share on other sites
Wrench 9,720 Posted January 3, 2016 like SF1/SF2, FE uses studio max to create the finished file (LOD). Other's have used other programs, like blender, but then THAT file has to be imported into MAX for "finalization" (for lack of a better term), and exportation into the LOD format the game uses. Share this post Link to post Share on other sites
Lewie 7 Posted January 3, 2016 OK, sounds like I'm not going to be able to do this after all. Share this post Link to post Share on other sites
+VonS 1,424 Posted January 4, 2016 Hello gents, Thought I'd post my question here since there's no specific thread for it and lots of people seem to be reading this one. The mid-wing monoplane Pfalzes (E.I, E.IV, and E.V), when they land, or if they are initially on the ground, can't take off - it's almost as if their tail skids get "stuck" in the ground and no amount of power will release them. I've fiddled with the data ini settings several times regarding this problem but it is still there - and was also present even before I started tweaking the data inis. Everything else about the planes is fine, but they still seem to get "stuck" to the ground upon landing - very odd. The parasol-type fighters, such as the Pfalz E.III - do not have this problem by the way - and neither do any other planes in the game (the Fokker Eindeckers are free of this problem too, as are the Morane Saulnier monoplanes). If anybody has any thoughts on this let me know here or PM me on the site - maybe there's a data oddity in the date ini files for the Pfalz E.I, IV, and V, regarding tail skids, that I've overlooked. (I'm running First Eagles 2 by the way.) Happy flying, Von S Share this post Link to post Share on other sites
+ojcar 157 Posted January 4, 2016 (edited) These are what I'm using now for Armchair Aces (well the EV isn't in Armchair Aces, because I think it wasn't used operationally). The EII uses the EI LODS Pfalz FMs.zip Edited January 4, 2016 by ojcar Share this post Link to post Share on other sites
Crawford 570 Posted January 4, 2016 (edited) Does this work? It seems that your Halberstadt D.II looks better than the one that already exists in the game. Of course, make it, if you have time. Your other work would also be interesting. Edited January 4, 2016 by Crawford 1 Share this post Link to post Share on other sites
+ojcar 157 Posted January 4, 2016 Sorry for people wo has downloaded the PfalzFMs.zip file. I wasn't the correct file. I have updated it. Download it again, please!!! Share this post Link to post Share on other sites
+VonS 1,424 Posted January 4, 2016 Thank you for this Ojcar: will test those alternative FMs for the Pfalzes and will see if I can integrate some of the code into the FMs I use, to "unstick" my Pfalzes from the ground. Von S Share this post Link to post Share on other sites
Lewie 7 Posted January 4, 2016 It seems that your Halberstadt D.II looks better than the one that already exists in the game. Of course, make it, if you have time. Your other work would also be interesting. Yeah that would be a problem with 3DS Studio needing 64 bit OS since I'm on XP. Also would have to be a freeware copy of 3DS studio. Share this post Link to post Share on other sites
+Geezer 3,569 Posted January 5, 2016 (edited) Yeah that would be a problem with 3DS Studio needing 64 bit OS since I'm on XP. Also would have to be a freeware copy of 3DS studio. My copy of 3dsMax R9 32-bit originally ran in WinXP, and now runs in Win7, so it looks like only the latest editions of Max require 64-bit. Also note that only the most recent editions of Max are backwards compatible with models made in earlier editions of Max. You can work around this to some extent by importing/exporting models in .3ds format (instead of .max format). There are several versions of TW exporters, compatible with several editions of Max, but only the Max 2009 exporter handles bump maps or specular maps. Found this for free 3dsmax - haven't tried it so I don't know if it works! https://www.youtube.com/watch?v=shxD2-T_YYs EDIT: Found this for 32-bit Max R9 (Win XP compatible) http://en.freedownloadmanager.org/Windows-PC/Autodesk-3ds-Max-9-32-bit-FREE.html Edited January 5, 2016 by Geezer 2 Share this post Link to post Share on other sites
Crawford 570 Posted January 6, 2016 Yeah that would be a problem with 3DS Studio needing 64 bit OS since I'm on XP. Also would have to be a freeware copy of 3DS studio. I understand you. I have a similar problem. I got hold of a DVD with the program Autodesk 3DS Max 2010. But the trouble is that for this version of the program there is no TW exporter... Share this post Link to post Share on other sites
+Geezer 3,569 Posted January 6, 2016 I understand you. I have a similar problem. I got hold of a DVD with the program Autodesk 3DS Max 2010. But the trouble is that for this version of the program there is no TW exporter... This is the version of Max that I use - it and Max 2009 have TW export modules. http://en.freedownlo...2-bit-FREE.html Share this post Link to post Share on other sites
Crawford 570 Posted January 6, 2016 Thank you, Geezer! But in this case my situation is hopeless. Even download 100 MB - is a problem for me. I have a very slow internet now . Share this post Link to post Share on other sites