+russouk2004 Posted September 20, 2015 Posted September 20, 2015 (edited) too tired to search... Abrams is ready ish... Pac3 needs bits seperating,linking and setting points etc Edited September 20, 2015 by russouk2004 10 Quote
+russouk2004 Posted September 20, 2015 Author Posted September 20, 2015 thanks but not my models..Ive only imported them,converted and adapted.. also added IR lenses to the T-90...will up after test Quote
charlielima Posted September 20, 2015 Posted September 20, 2015 Phenomenal. I like the MRE enhanced rear turret armor. CL Quote
Wrench Posted September 20, 2015 Posted September 20, 2015 I should think we need them! the Abrams we have now dates from 2008-ish. and your Patriots are much more detailed then those we now have Quote
+russouk2004 Posted September 20, 2015 Author Posted September 20, 2015 okee dokee i ll sort them this week in the evenings after work... Quote
+CrazyhorseB34 Posted September 21, 2015 Posted September 21, 2015 The turret on the M1A1 has some things wrong. Most notably the minin gun instead of the .50 Commander's Weapon Station. It also has USMC M-257 smoke grenade launchers instead of USA M-250. Other than me being kinda picky, it looks pretty cool. 1 Quote
EsPeKTr0 Posted September 21, 2015 Posted September 21, 2015 Wow!!! looks amazing!!! .If it could work in the simulator would be fantastic!!. Thanks russouk to show this images . A big hugh friend. Quote
+Menrva Posted September 21, 2015 Posted September 21, 2015 The level of detail is so amazing, it is times better than the old models we currently have. Will they come with desert skins too? The turret on the M1A1 has some things wrong. Most notably the minin gun instead of the .50 Commander's Weapon Station. It also has USMC M-257 smoke grenade launchers instead of USA M-250. Other than me being kinda picky, it looks pretty cool. Good eyes, CrazyhorseB34. How about a fictional M1A3 then? If russouk2004 can edit the model to make it more accurate, he can always keep the one as it is for a fictional M1A3 unit to add in the game. I know that Uncle Sam is working or planning to work on a real A3 upgrade, but we can pretend a little for now. Quote
+russouk2004 Posted September 21, 2015 Author Posted September 21, 2015 Most notably the minin gun instead of the .50 Commander's Weapon Station well ive managed to get proper gun for it so will add it...the rest we`ll see...for free model be grateful...lol...j/k...will fix at later date if poss Quote
+CrazyhorseB34 Posted September 21, 2015 Posted September 21, 2015 No problem! Like I said, I was being picky. Remember I spent 20 years on those things. I can spot a lot of stuff others don't! 3 Quote
+russouk2004 Posted September 21, 2015 Author Posted September 21, 2015 Remember I spent 20 years on those things. I can spot a lot of stuff others don't! Fair comment....will need you to check what im doing lol Quote
shomu1 Posted September 21, 2015 Posted September 21, 2015 I wouldn't mind having a separate USMC M1A1 using the model as-is (or with the .50 instead of the minigun, whichever works) 1 Quote
+CrazyhorseB34 Posted September 22, 2015 Posted September 22, 2015 Only difference between an Army M1A1 and a Marine one is grenade launchers and the Marine ones can not hit a target over 1200m. 2 Quote
+russouk2004 Posted September 30, 2015 Author Posted September 30, 2015 (edited) replaced mini gun... Edited September 30, 2015 by russouk2004 2 Quote
+russouk2004 Posted October 1, 2015 Author Posted October 1, 2015 well seems ok in game...just to tweak the specular etc... 3 Quote
+russouk2004 Posted October 4, 2015 Author Posted October 4, 2015 (edited) Will upload changes screens later for scrutiny,mean while,if,shots of the nade/smoke launchers,are posted, Edited October 4, 2015 by russouk2004 Quote
+dsawan Posted October 4, 2015 Posted October 4, 2015 yep we need! Any chance on engineering vehicles based off the abrams https://en.wikipedia.org/wiki/M104_Wolverine https://en.wikipedia.org/wiki/Assault_Breacher_Vehicle Quote
+Menrva Posted October 4, 2015 Posted October 4, 2015 (edited) It looks great, very polished and detailed! The Abrams seems to me a bit too big in dimensions, especially if compared to the TOD buildings of the terrain, but I might be pretty wrong. Keep up the good work! Edited October 4, 2015 by blaze95 Quote
Wrench Posted October 4, 2015 Posted October 4, 2015 that's because the TOD buildings are below scale. Been a problem since Day 1, SFP1 Quote
+russouk2004 Posted October 5, 2015 Author Posted October 5, 2015 I checked the scale ,its maybe a few cm's off lol Quote
+Menrva Posted October 5, 2015 Posted October 5, 2015 that's because the TOD buildings are below scale. Been a problem since Day 1, SFP1 Man, I didn't know that, and I'm building a terrain myself, I should have known this, lol, thanks for the heads up. I checked the scale ,its maybe a few cm's off lol Yeah, my apologies russouk2004, I know you're an expert modeler, I knew you got it right. BTW thanks for including both woodland and desert skins, some ground objects did miss them in the past. Quote
+russouk2004 Posted October 5, 2015 Author Posted October 5, 2015 lol...np m8,thnx for the compliment Quote
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