TempestII Posted September 17, 2018 Posted September 17, 2018 On 15/09/2018 at 5:21 AM, Crusader said: Roll angle values on the BRU-61 stations could be the culprit. Yep, that fixed it thanks! 1 Quote
TempestII Posted September 26, 2018 Posted September 26, 2018 (edited) On 16/09/2018 at 11:58 PM, JosefK said: a) If you stick to the racks as per the above picture and can prune the stray SDBs above them, that'll be as close to 100% real world accurate as we can get. I really hope we can keep this Strike Eagle as real world & relevant as possible! b) Sorry for late response, had shoulder surgery done last Tuesday so going to be a week to two at least before I fly SF2 again. But please pass your code in this thread. Maybe I can put something together as a friendly advisory patch this fall... ;-). I hope your surgery went well mate. Sorry for the delay, I realised that I was working with the "old" F-15SE of out the Superpack that that Fast Cargo created. But I've now tinkered with the Data INI and Loadout INI of the SE is included in the Viper new pack. I should be able to upload those INI files that allow SDB rack carriage into this thread in the later on today/tomorrow. If not then I'll copy/paste my Data and Loadout details in here. The bottom line is that I've changed the weapon stations around a fair bit; for example, there shouldn't be any carrying of 6 2000lb JDAMs on CFTs that you mentioned earlier in the thread and now the BRU-61 SDB Racks can be attached on the aforementioned CFTs. I also had to change the Sniper Pod Station so that it now must be loaded from the Loadout INI as SF2 can only show 6 Loadout Station groups on the screen in-game. I personally believe the sacrifice is well worth it though. The SDBs that I've been working with on the F-15SE are the GBU-40 version. They're EOGRs which means they work with the BRU-61 racks (which are TLRs) with no issues. I also find that AI can use EOGRs more reliably that EOGBs, although still not as well as I'd like. At the end of the day, I wouldn't class myself as I modder but I've been playing SF2 long enough to get know what I can tinker with. I have huge respect for the modders, skinners etc on this site. I've found out the hard way that even trying to just make INI changes usually ends up like real life military procurement processes! Edited September 26, 2018 by TempestII 1 1 Quote
+Menrva Posted September 26, 2018 Posted September 26, 2018 (edited) @TempestII Sorry to bother you, I am a bit confused; it appears you quoted twice me in your latest post, but I didn't say anything, especially on the specified dates. I'm just puzzled a bit. I hope somebody did not hack into my account and write things on my behalf. Edited September 26, 2018 by Menrva Quote
TempestII Posted September 26, 2018 Posted September 26, 2018 19 minutes ago, Menrva said: @TempestII Sorry to bother you, I am a bit confused; it appears you quoted twice me in your latest post, but I didn't say anything, especially on the specified dates. I'm just puzzled a bit. I hope somebody did not hack into my account and write things on my behalf. I'll be totally honest, I'm confused myself lol. I know that my tablet screen had issues but I have no idea how it quoted what you posted from another thread (it was that one where we discussed how AI flights were continuing past their targets to the edge of the map). I deleted all the text out but I couldn't get rid of the quote boxes completely, at least not from my tablet. Sorry to confuse you! Quote
+Menrva Posted September 26, 2018 Posted September 26, 2018 12 minutes ago, TempestII said: I'll be totally honest, I'm confused myself lol. I know that my tablet screen had issues but I have no idea how it quoted what you posted from another thread (it was that one where we discussed how AI flights were continuing past their targets to the edge of the map). I deleted all the text out but I couldn't get rid of the quote boxes completely, at least not from my tablet. Sorry to confuse you! Ah, not to worry, thanks for clearing this up, mate! BTW, to remove those boxes just click on them, you should see four arrows at the top left side of it, and that means the box can be moved. Just press CANC on your keyboard and they should be gone. Quote
TempestII Posted September 26, 2018 Posted September 26, 2018 So, this is my attempt to make the loadout of the F-15 Silent Eagle a bit more streamlined. It was my aim to allow the aircraft to carry more weapons in some ways but reducing it in others where there was clipping. I've taken inspiration from some of the other Eagle variants, such as the F-15SA in terms of the weaponry. I'm confident that most of the weapons I've used are available in the Weapon Packs on Combat Ace, if they're not already included the F-15 Superpack Viper created. Installation: 1) If not already done, download Viper's F-15 Strike Eagle Superpack, linked from the first post in this thread and install per ReadMe included in that pack. 2) I highly recommend that you then backup your "old" F-15SE Date INI and Loadout INI, should you not like my changes. I personally find it easier to rename them to "Old Data" or "Old Loadout" but the choice is your's. 3) Download the two INI files into your Mod folder area; Strike Fighters > Objects > Aircraft > F-15SE. If you renamed the aforementioned old files then there should be no overwrite needed. 4) That should be it! Go test out. If you do decided to switch back to the "old" INIs, delete my to INI files and use you back-ups. I promise I won't be offended. ;-) Note: A big thanks to everyone who has worked on the F-15 Superpacks and I hope that my attempt to tinker with these two files isn't seen as disrespectful to your/their sterling work. F-15SE Data INI; I've put in bold everything that I remember altering: Spoiler FM V4.6 2016-Crusader, Spudknocker and Fanatic Modder! (Tinkered with by Tempest II) [MissionData] NationName=USAF ServiceStartYear=2010 ServiceEndYear=2050 AircraftRole=ATTACK_AND_FIGHTER AircraftCapability=DAY_AND_NIGHT Availability=VERY_RARE Exported=TRUE ExportStartYear=2010 Availability=VERY_RARE PrimaryRoles=CAS,STRIKE,SEAD,ARMED_RECON,SWEEP SecondaryRoles=CAP,ANTI_SHIP,RECON,ESCORT,INTERCEPT NormalMissionRadius=925 MaxMissionRadius=1570 Ceiling=19810 MinBaseSize=Medium [FlightControl] StallSpeed=61.73 CruiseSpeed=254.6 ClimbSpeed=228.14 LandingSpeed=92.6 CornerSpeed=231.64 MaxG=9.0 MaxSpeedSL=412.0 MachLimit=2.56 MachLimitDry=1.28 PitchDamper=1.8 RollDamper=1.8 YawDamper=1.4 SideslipDamper=0.9 StabilityAugmentation=0.7 GunBoresightAngle=0 RocketBoresightAngle=0 FlapSettingForLanding=1 FlapSettingForTakeOff=1 [DetectSystem] RadarType=AIR_INTERCEPT RadarFamilyName=F-15 RangeUnit=NM RadarAzimuthLimit=90 RadarElevationLimit=90 RadarSearchTime=0.5 RadarSearchRange=160 RadarSearchStrength=200 RadarTrackTime=0.5 RadarTrackRange=160 RadarTrackStrength=200 RadarSearchFreq=9.8 RadarTrackFreq=9.8 RadarMissileGuidanceFreq=6.0 RadarSearchCW=FALSE RadarTrackCW=FALSE RadarMissileGuidanceCW=TRUE VisualBlindArc=5,6,7 VisualRestrictedArc=4L,8L MaxVisibleDistance=8000.0 BaseRCSModifier=0.1 HeatSignature=0.5 DopplerLookdown=TRUE HasRWR=TRUE RWRMinFreq=1.0 RWRMaxFreq=20.0 RWRCanDetectCW=TRUE [AIData] ASIRMFireAngle=25.0 [StrafeAI] RollInRange=6000.0 RollInAlt=1500.0 PullOutRange=800.0 PullOutAlt=200.0 ReleaseRange=1300.0 SecondPassRange=4500.0 SecondPassAlt=1100.0 ReleaseInterval=1.0 AimPitchOffset=1.0 //[StrafeAI] //ReleaseInterval=2.0 //AimPitchOffset=1.0 [LevelBombAI] AimPitchOffset=1.0 [DiveBombAI] AimPitchOffset=1.0 [RocketAttackAI] RollInRange=9000.0 RollInAlt=1500.0 PullOutRange=1500.0 PullOutAlt=250.0 ReleaseRange=2500.0 SecondPassRange=6000.0 SecondPassAlt=1000.0 ReleaseCount=16 ReleaseInterval=0.095 AimPitchOffset=1.0 //AimPitchOffset=-0.2 [Sound] WindSoundName=F15Wind EngineSoundName=F15Engine AfterburnerSoundName=F15Burner DamagedEngineSound=F15Damage //DamagedEngineSound=BtyEngineFire AirbrakesSoundName=F15Airbrakes FlapsSoundName=F15Flaps GearsSound=F15Gear LandingSoundName=F15TireTouch StallsoundName=F15Stall //StallsoundName=BtyCaution EngineSoundPosition=0.0,-3.0,0.0 [AircraftData] DestroyedModel=F-15_Destroyed.LOD DestroyedEffect=VehicleFireEffect ;NP +adapter 235.87 ;211.0 ;TP +adapter 281.68 ;235.8//199 ;= 517.56 ;EmptyMass=14380 + NP + TP ;EmptyMass=14827 // -1 //EmptyMass=14742 + NP + TP // + CFTs empty 1907.8 //EmptyMass=17252.36 + extra weight of F100-229 x 2 //EmptyMass=17660.36 EmptyMass=17623.56 EmptyInertia=206525.3,26411.2,317914.3 ReferenceArea=56.48 ReferenceSpan=13.05 ReferenceLength=19.43 CGPosition=0.00,-0.30,0.00 CockpitCGOffset=TRUE ReferenceChord=5.21 Component[001]=Fuselage Component[002]=Nose Component[003]=LeftWing Component[004]=RightWing Component[005]=LeftStab Component[006]=RightStab Component[007]=LeftVertTail Component[008]=RightVertTail Component[009]=Remove1 Component[010]=Remove2 [Remove1] ParentComponentName=Nose ModelNodeName=ESeat_FrontFrame_ok DestroyedNodeName=ESeat_FrontFrame DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove2] ParentComponentName=Nose ModelNodeName=ESeat_RearFrame_ok DestroyedNodeName=ESeat_RearFrame DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Fuselage] ModelNodeName=Fuselage Showfromcockpit=TRUE MassFraction=0.391 DamageRating=DESTROYED HasAeroCoefficients=TRUE CLa=0.0922 CD0=0.0070 CDL=0.0010 CDa=0.0015 Cmq=-0.1977 Cmad=-0.0053 Cyb=-0.1058 CD0MachTableNumData=14 CD0MachTableDeltaX=0.20 CD0MachTableStartX=0.00 CD0MachTableData=0.597,1.000,1.078,1.174,1.267,1.356,1.503,1.878,2.121,2.287,2.428,2.606,3.009,3.440 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=51.414,32.378,18.737,9.593,4.047,1.199,0.150,0.000,0.150,1.199,4.047,9.593,18.737,32.378,51.414 CmqMachTableNumData=8 CmqMachTableDeltaX=0.20 CmqMachTableStartX=0.00 CmqMachTableData=1.000,1.000,1.000,50.952,61.885,76.857,91.655,102.511 MinExtentPosition=1.572,3.485,0.902 MaxExtentPosition=-1.605,-7.005,-0.776 CollisionPoint[001]=1.5405,3.5990,0.7548 CollisionPoint[002]=-1.5604,3.5972,0.7548 CollisionPoint[003]=0.9350,-0.0000,-0.6499 CollisionPoint[004]=-0.8875,0.0000,-0.6504 CollisionPoint[005]=-2.1011,-0.2555,0.5921 CollisionPoint[006]=2.1006,-0.2699,0.5921 CollisionPoint[007]=-1.7641,-10.1820,-0.0240 CollisionPoint[008]=1.7128,-10.1820,-0.0240 CollisionPoint[009]=-788,-7.8893,-0.6907 CollisionPoint[010]=0.788,-7.8893,-0.6907 DamageRating=DESTROYED SystemName[001]=Engine1 SystemName[002]=Engine2 SystemName[003]=FuselageFuelCell2 SystemName[004]=FuselageFuelCell3 SystemName[005]=FuselageFuelCell4 SystemName[006]=FuselageFuelCell5 SystemName[007]=FuselageFuelCell6 SystemName[008]=LeftMainGear SystemName[009]=RightMainGear SystemName[010]=Airbrake SystemName[011]=LCFT_Station1 SystemName[012]=LCFT_Station2 SystemName[013]=LCFT_Station3 SystemName[014]=LCFT_Station4 SystemName[015]=LCFT_Station5 SystemName[016]=LCFT_Station6 SystemName[017]=RCFT_Station1 SystemName[018]=RCFT_Station2 SystemName[019]=RCFT_Station3 SystemName[020]=RCFT_Station4 SystemName[021]=RCFT_Station5 SystemName[022]=RCFT_Station6 SystemName[023]=Chaff_Station SystemName[024]=Flare_Station SystemName[025]=SniperPodStation SystemName[026]=ECM SystemName[027]=InternalGun SystemName[028]=CFTFuelLeft SystemName[029]=CFTFuelRight SystemName[030]=Intakes SystemName[031]=LCFT_MSLStation1 SystemName[032]=LCFT_MSLStation2 SystemName[033]=RCFT_MSLStation1 SystemName[034]=RCFT_MSLStation2 SystemName[035]=CenterlineStation SystemName[036]=TV SystemName[037]=EngineSpinner1 SystemName[038]=EngineSpinner2 SystemName[039]=LANTIRNSensor SystemName[040]=FuselageSlimers SystemName[041]=TailHook SystemName[042]=CenterlineStationSDB HasVortexEmitter=TRUE VortexEmitterName=F15VortexEmitter VortexPosition=0.00,0.00,1.25 VortexG=4.0 [Nose] ParentComponentName=Fuselage ModelNodeName=Fuselage_Forward Showfromcockpit=FALSE DamageRating=DESTROYED MassFraction=0.234 HasAeroCoefficients=FALSE MinExtentPosition=0.516,8.165,0.547 MaxExtentPosition=-0.516,2.075,-0.236 CollisionPoint[001]=0.0000,9.3723,-0.0568 CollisionPoint[002]=-0.6330,6.5627,0.0000 CollisionPoint[003]=0.6320,6.5627,0.0000 CollisionPoint[004]=0.0000,5.0946,1.5588 CollisionPoint[005]=0.0000,5.4351,-0.4147 SystemName[001]=FuselageFuelCell1 SystemName[002]=Pilot SystemName[003]=NoseGear SystemName[004]=NoseSlimers SystemName[005]=OpeningCanopy SystemName[006]=UpperLandingLight SystemName[007]=LowerLandingLight SystemName[008]=WSO SystemName[009]=CockpitAC SystemName[010]=CockpitWSO [LeftWing] ParentComponentName=Fuselage ModelNodeName=Left_Wing DestroyedNodeName=LeftWingDes ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DISABLED MassFraction=0.109 HasAeroCoefficients=TRUE LiftSurface=TRUE CLa=1.1173 CD0=0.0017 CDL=0.0020 Cmq=-0.2285 Cmad=0.0279 Cyb=-0.0139 Clb=-0.0174 Clp=-0.0732 Clr=0.0206 Cnb=-0.0548 Cnp=0.0025 Cnr=-0.0054 CLaMachTableNumData=14 CLaMachTableDeltaX=0.20 CLaMachTableStartX=0.00 CLaMachTableData=0.994,0.995,1.000,1.008,1.020,1.055,1.134,1.098,1.100,1.103,1.075,1.009,0.948,0.893 CD0MachTableNumData=14 CD0MachTableDeltaX=0.20 CD0MachTableStartX=0.00 CD0MachTableData=0.597,1.000,1.178,1.274,1.367,1.556,2.003,2.178,2.321,2.587,2.828,3.006,3.209,3.530 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,12.000,6.000,2.000,0.000,2.000,6.000,12.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=8 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=0.873,1.000,1.857,-3.987,1.394,0.926,0.737,0.626 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-13.099,-11.337,-9.574,-7.812,-6.050,-4.287,-2.525,-0.762,1.000,2.762,4.525,6.287,8.050,9.812,11.574 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=2.477,2.077,1.739,1.462,1.246,1.092,1.000,0.969,1.000,1.092,1.246,1.462,1.739,2.077,2.477 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-7.163,-6.143,-5.122,-4.102,-3.082,-2.061,-1.041,-0.020,1.000,2.020,3.041,4.061,5.082,6.102,7.122 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-23.526,-16.088,-10.654,-6.784,-4.100,-2.273,-1.000,0.000,1.000,2.273,4.100,6.784,10.654,16.088,23.526 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=41.721,30.692,21.360,13.725,7.787,3.545,1.000,0.152,1.000,3.545,7.787,13.725,21.360,30.692,41.721 XacMachTableNumData=10 XacMachTableDeltaX=0.20 XacMachTableStartX=0.00 XacMachTableData=0.376,0.397,0.390,0.389,0.166,-0.001,-0.046,-0.120,-0.246,-0.320 CheckStall=TRUE CLmax=0.2507 AlphaStall=18.00 AlphaMax=22.50 AlphaDepart=30.00 StallHysteresis=0.01 StallDrag=0.15 PostStallCma=-0.3 PostStallZeroLiftAlpha=92.0 Ymac=-2.52 Chord=5.89 StructuralFactor=1.2 MinExtentPosition=-3.776,-1.952,0.683 MaxExtentPosition=-1.946,-5.502,0.383 CollisionPoint[001]=-3.4547,-1.6797,0.0000 CollisionPoint[002]=-6.4174,-4.8466,0.3077 CollisionPoint[003]=-5.7763,-6.3379,0.3424 SystemName[001]=LeftFlap SystemName[002]=LeftAileron SystemName[003]=LeftWingStation SystemName[004]=SidewinderStation1 SystemName[005]=SidewinderStation3 SystemName[006]=LeftWingFuelCell1 SystemName[007]=LeftWingFuelCell2 SystemName[008]=LeftPositionLight1 SystemName[009]=LeftPositionLight2 SystemName[010]=LeftWingFuelCell3 SystemName[011]=LeftWingSlimer SystemName[012]=LeftOuterWingStationOutboard SystemName[013]=LeftOuterWingStationInboard HasVortexEmitter=TRUE VortexEmitterName=WingtipVortexEmitter VortexPosition=-5.691,-6.309,0.393 VortexG=2.5 [RightWing] ParentComponentName=Fuselage ModelNodeName=Right_Wing DestroyedNodeName=RightWingDes ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DISABLED MassFraction=0.109 HasAeroCoefficients=TRUE LiftSurface=TRUE CLa=1.1173 CD0=0.0017 CDL=0.0020 Cmq=-0.2285 Cmad=0.0279 Cyb=-0.0139 Clb=-0.0174 Clp=-0.0732 Clr=0.0206 Cnb=-0.0548 Cnp=0.0025 Cnr=-0.0054 CLaMachTableNumData=14 CLaMachTableDeltaX=0.20 CLaMachTableStartX=0.00 CLaMachTableData=0.994,0.995,1.000,1.008,1.020,1.055,1.134,1.098,1.100,1.103,1.075,1.009,0.948,0.893 CD0MachTableNumData=14 CD0MachTableDeltaX=0.20 CD0MachTableStartX=0.00 CD0MachTableData=0.597,1.000,1.178,1.274,1.367,1.556,2.003,2.178,2.321,2.587,2.828,3.006,3.209,3.530 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,12.000,6.000,2.000,0.000,2.000,6.000,12.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=8 CmqMachTableDeltaX=0.20 CmqMachTableStartX=0.00 CmqMachTableData=0.873,1.000,1.857,-3.987,1.394,0.926,0.737,0.626 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-13.099,-11.337,-9.574,-7.812,-6.050,-4.287,-2.525,-0.762,1.000,2.762,4.525,6.287,8.050,9.812,11.574 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=2.477,2.077,1.739,1.462,1.246,1.092,1.000,0.969,1.000,1.092,1.246,1.462,1.739,2.077,2.477 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-7.163,-6.143,-5.122,-4.102,-3.082,-2.061,-1.041,-0.020,1.000,2.020,3.041,4.061,5.082,6.102,7.122 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-23.526,-16.088,-10.654,-6.784,-4.100,-2.273,-1.000,0.000,1.000,2.273,4.100,6.784,10.654,16.088,23.526 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=41.721,30.692,21.360,13.725,7.787,3.545,1.000,0.152,1.000,3.545,7.787,13.725,21.360,30.692,41.721 XacMachTableNumData=10 XacMachTableDeltaX=0.20 XacMachTableStartX=0.00 XacMachTableData=0.376,0.397,0.390,0.389,0.166,-0.001,-0.046,-0.120,-0.246,-0.320 CheckStall=TRUE CLmax=0.6213 AlphaStall=18.00 AlphaMax=22.50 AlphaDepart=30.00 StallHysteresis=0.01 StallDrag=0.15 PostStallCma=-0.3 PostStallZeroLiftAlpha=92.0 Chord=5.89 Ymac=2.52 StructuralFactor=1.2 MinExtentPosition=3.776,-1.952,0.683 MaxExtentPosition=1.946,-5.502,0.383 CollisionPoint[001]=3.4547,-1.6797,0.0000 CollisionPoint[002]=6.4117,-4.8104,0.3116 CollisionPoint[003]=5.7814,-6.3393,0.3546 SystemName[001]=RightFlap SystemName[002]=RightAileron SystemName[003]=RightWingStation SystemName[004]=SidewinderStation2 SystemName[005]=SidewinderStation4 SystemName[006]=RightWingFuelCell1 SystemName[007]=RightWingFuelCell2 SystemName[008]=RightPositionLight1 SystemName[009]=RightPositionLight2 SystemName[010]=RightWingFuelCell3 SystemName[011]=RightWingSlimer SystemName[012]=RightOuterWingStationOutboard SystemName[013]=RightOuterWingStationInboard HasVortexEmitter=TRUE VortexEmitterName=WingtipVortexEmitter VortexPosition=5.691,-6.309,0.393 VortexG=2.5 [LeftVertTail] ParentComponentName=Fuselage ModelNodeName=Left_VTail DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DISABLED MassFraction=0.040 HasAeroCoefficients=TRUE CD0=0.0005 Cyb=-0.6610 Cyp=0.0572 Cyr=0.8208 Clp=-0.0009 Clr=0.0131 Cnb=0.4104 Cnp=-0.0355 Cnr=-1.8703 CD0MachTableNumData=14 CD0MachTableDeltaX=0.20 CD0MachTableStartX=0.00 CD0MachTableData=0.597,1.000,1.178,1.274,1.367,1.556,2.003,2.178,2.321,2.587,2.828,3.006,3.209,3.530 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-41.444,-33.993,-26.673,-19.465,-12.356,-4.233,-2.498,-0.751,1.000,2.746,4.478,6.189,7.870,9.512,11.108 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=82.967,62.990,45.215,30.000,17.651,8.418,2.493,0.000,1.000,5.484,13.376,24.533,38.748,55.756,75.235 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-10.807,-9.813,-8.629,-7.276,-5.782,-4.175,-2.487,-0.751,1.000,2.732,4.410,6.002,7.478,8.808,9.967 CnbAlphaTableNumData=15 CnbAlphaTableDeltaX=4.00 CnbAlphaTableStartX=-28.00 CnbAlphaTableData=0.869,0.902,0.930,0.953,0.972,0.986,0.996,1.000,1.000,0.995,0.985,0.970,0.950,0.926,0.897 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-5.800,-5.219,-4.530,-3.747,-2.886,-1.962,-0.994,0.000,1.000,1.987,2.941,3.844,4.679,5.428,6.078 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=0.159,0.408,0.623,0.720,0.807,0.884,0.951,1.006,1.000,0.982,0.902,0.812,0.711,0.473,0.159 MinExtentPosition=-1.886,-8.148,2.77 MaxExtentPosition=-1.677,-9.321,0.61 CollisionPoint[001]=-1.7582,-9.0378,3.7085 HasVortexEmitter=TRUE VortexEmitterName=F15VortexEmitter VortexPosition=-4.50,-3.70,1.25 VortexG=4.5 SystemName[001]=LeftRudder SystemName[002]=LeftTailLight [RightVertTail] ParentComponentName=Fuselage ModelNodeName=Right_VTail DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DISABLED MassFraction=0.040 HasAeroCoefficients=TRUE CD0=0.0005 Cyb=-0.6610 Cyp=0.0572 Cyr=0.8208 Clp=-0.0009 Clr=0.0131 Cnb=0.4104 Cnp=-0.0355 Cnr=-1.8703 CD0MachTableNumData=14 CD0MachTableDeltaX=0.20 CD0MachTableStartX=0.00 CD0MachTableData=0.597,1.000,1.178,1.274,1.367,1.556,2.003,2.178,2.321,2.587,2.828,3.006,3.209,3.530 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-41.444,-33.993,-26.673,-19.465,-12.356,-4.233,-2.498,-0.751,1.000,2.746,4.478,6.189,7.870,9.512,11.108 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=82.967,62.990,45.215,30.000,17.651,8.418,2.493,0.000,1.000,5.484,13.376,24.533,38.748,55.756,75.235 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-10.807,-9.813,-8.629,-7.276,-5.782,-4.175,-2.487,-0.751,1.000,2.732,4.410,6.002,7.478,8.808,9.967 CnbAlphaTableNumData=15 CnbAlphaTableDeltaX=4.00 CnbAlphaTableStartX=-28.00 CnbAlphaTableData=0.869,0.902,0.930,0.953,0.972,0.986,0.996,1.000,1.000,0.995,0.985,0.970,0.950,0.926,0.897 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-5.800,-5.219,-4.530,-3.747,-2.886,-1.962,-0.994,0.000,1.000,1.987,2.941,3.844,4.679,5.428,6.078 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=0.159,0.408,0.623,0.720,0.807,0.884,0.951,1.006,1.000,0.982,0.902,0.812,0.711,0.473,0.159 MinExtentPosition=1.886,-8.148,2.77 MaxExtentPosition=1.677,-9.321,0.61 CollisionPoint[001]=1.7923,-9.0378,3.6114 HasVortexEmitter=TRUE VortexEmitterName=F15VortexEmitter VortexPosition=4.50,-3.70,1.25 VortexG=4.5 SystemName[001]=RightRudder SystemName[002]=RightTailLight [LeftStab] ParentComponentName=Fuselage ModelNodeName=Left_Elevator DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DISABLED MassFraction=0.027 HasAeroCoefficients=TRUE LiftSurface=TRUE CLa=0.332 CD0=0.0006 Cyp=0.0572 Cyr=0.8208 Clp=-0.0009 Clr=0.0131 Cnb=0.4104 Cnp=-0.0355 Cnr=-1.8703 CD0MachTableNumData=14 CD0MachTableDeltaX=0.20 CD0MachTableStartX=0.00 CD0MachTableData=0.597,1.000,1.178,1.274,1.367,1.556,2.003,2.178,2.321,2.587,2.828,3.006,3.209,3.530 CLaMachTableNumData=28 CLaMachTableDeltaX=0.10 CLaMachTableStartX=0.00 CLaMachTableData=0.348,0.368,0.416,0.571,0.727,0.713.0.698,0.645,0.612,0.571,0.530,0.479,0.428,0.352,0.276,0.264,0.252,0.202,0.153,0.127,0.099,0.092,0.085,0.081,0.077,0.074,0.071 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=8 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=0.971,1.000,1.104,1.471,1.055,0.896,0.752,0.647 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=1.207,1.151,1.103,1.065,1.034,1.013,1.000,0.996,1.000,1.013,1.034,1.065,1.103,1.151,1.207 XacMachTableNumData=8 XacMachTableDeltaX=0.20 XacMachTableStartX=0.00 XacMachTableData=-5.352,-5.412,-5.943,-6.196,-6.211,-6.111,-5.901,-5.443 Ymac=-2.66 MovingSurface=TRUE ControlSystemID=1 MinExtentPosition=--4.2826,-8.486,-0.026 MaxExtentPosition=-2.616,-9.5078,-0.0411 CollisionPoint[001]=-4.2826,-9.5078,-0.0411 HasVortexEmitter=TRUE VortexEmitterName=F15VortexEmitter VortexPosition=-2.50,-1.80,1.05 VortexG=4.0 DummyComponent=TRUE SystemName[001]=LeftStabilizer [RightStab] ParentComponentName=Fuselage ModelNodeName=Right_Elevator DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DISABLED MassFraction=0.027 HasAeroCoefficients=TRUE LiftSurface=TRUE CLa=0.332 CD0=0.0006 Cyp=0.0572 Cyr=0.8208 Clp=-0.0009 Clr=0.0131 Cnb=0.4104 Cnp=-0.0355 Cnr=-1.8703 CD0MachTableNumData=14 CD0MachTableDeltaX=0.20 CD0MachTableStartX=0.00 CD0MachTableData=0.597,1.000,1.178,1.274,1.367,1.556,2.003,2.178,2.321,2.587,2.828,3.006,3.209,3.530 CLaMachTableNumData=28 CLaMachTableDeltaX=0.10 CLaMachTableStartX=0.00 CLaMachTableData=0.348,0.368,0.416,0.571,0.727,0.713.0.698,0.645,0.612,0.571,0.530,0.479,0.428,0.352,0.276,0.264,0.252,0.202,0.153,0.127,0.099,0.092,0.085,0.081,0.077,0.074,0.071 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=8 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=0.971,1.000,1.104,1.471,1.055,0.896,0.752,0.647 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=1.207,1.151,1.103,1.065,1.034,1.013,1.000,0.996,1.000,1.013,1.034,1.065,1.103,1.151,1.207 XacMachTableNumData=8 XacMachTableDeltaX=0.20 XacMachTableStartX=0.00 XacMachTableData=-5.352,-5.412,-5.943,-6.196,-6.211,-6.111,-5.901,-5.443 Ymac=2.66 MovingSurface=TRUE ControlSystemID=1 MinExtentPosition=4.2822,-8.5286,0.026 MaxExtentPosition=2.016,-9.5078,0.0426 CollisionPoint[001]=4.2822,-9.5078,0.0426 HasVortexEmitter=TRUE VortexEmitterName=F15VortexEmitter VortexPosition=2.50,-1.80,1.05 VortexG=4.0 DummyComponent=TRUE SystemName[001]=RightStabilizer // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=TEST3SO_AC Position=0.0,4.336,1.41 SeatModelName=ACES_II_F-15_Front SeatPosition=0.0,4.35,1.431 MinExtentPosition=0.286,4.888,1.396 MaxExtentPosition=-0.29,4.311,0.852 CanopyNodeName=Canopy_Frame CanopyAnimationID=6 [WSO] SystemType=PILOT_COCKPIT PilotModelName=TEST3SO_WSO2 Position=0.0,2.85,1.48 SeatModelName=ACES_II_F-15_Rear SeatPosition=0.0,2.92,1.477 MinExtentPosition=-0.25, 5.91,-0.20 MaxExtentPosition= 0.25, 6.99, 0.92 CanopyNodeName=Canopy_Frame CanopyAnimationID=7 SeatID=2 [OpeningCanopy] SystemType=ANIMATION InputName=ANIMATION_1 DeploymentMethod=MANUAL AnimationTime=5.0 AnimationID=5 // Engines --------------------------------------------------------- [Engine1] Reference Name= Pratt & Whitney F100_PW-229 Afterburning Turbofan SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=5 SLThrustDry=79180.00 SLThrustWet=129400.00 ThrustAngles=0.0,0.0,0.0 ThrustPosition=-0.721,-8.826,-0.019 ThrottleRate=0.35 NozzleAnimationID=9 IdleThrottle=0.10 IdleRPM=0.27 IdleNozzle=0.0 CruiseThrottle=0.70 CruiseRPM=0.80 CruiseNozzle=0.8 MilThrottle=0.90 MilRPM=0.995 MilNozzle=1.0 MaxThrottle=0.95 MaxRPM=1.02 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.02 FullABNozzle=0.0 AltitudeTableNumData=91 AltitudeTableDeltaX=304.8 AltitudeTableStartX=0.0 AltitudeTableData=1,0.971106394,0.942855852,0.915238387,0.888244103,0.861863187,0.836085916,0.81090265,0.786303837,0.762280013,0.738821797,0.715919894,0.693565098,0.671748283,0.650460414,0.629692538,0.609435786,0.589681377,0.570420613,0.55164488,0.533345649,0.515514475,0.498142997,0.481222939,0.464746105,0.448704388,0.433089758,0.417894274,0.403110075,0.388729381,0.374744499,0.361147815,0.347931799,0.335089002,0.322612056,0.310493678,0.298726662,0.285193242,0.27240596,0.26022405,0.248620308,0.237562406,0.226989891,0.216908987,0.207331873,0.198193216,0.18941235,0.181041534,0.173024394,0.165388417,0.157978038,0.150909904,0.143808453,0.137043248,0.131316926,0.125837043,0.120517912,0.115176317,0.110071472,0.105192884,0.100530525,0.096074811,0.091816584,0.087747089,0.083857963,0.08014121,0.076589191,0.073194605,0.069950474,0.066850129,0.063887197,0.061055589,0.058349483,0.055763318,0.053291776,0.050929778,0.048672468,0.046515207,0.04445356,0.042483289,0.040600345,0.038800856,0.037081125,0.035437615,0.033866949,0.032365898,0.030931377,0.029560436,0.028250259,0.026998151,0.025801539 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 MaxInletTemperature=120 GasTempMaxRPM=690.0 GasTempIdleRPM=420.0 GasTempChangeRate=5.0 OverheatTemp=800.0 DamageTempDelta=300.0 OilPressMaxRPM=35.0 OilPressIdleRPM=55.0 OilPressChangeRate=0.5 LowOilPress=12.0 LowOilTempDelta=400.0 GyroscopicInertia= TSFCM0=0.811 TSFCM1=1.198 AfterburnerTSFC=1.770 MinFuelFlow=0.01 ExhaustPosition=-0.721,-8.826,-0.019 ExhaustEmitterName=F15ExhaustEmitter AfterburnerNodeName=AfterburnerL AfterburnerEmitterName=ENG-PWF100-229 //AfterburnerEmitterName=F15AfterburnerEmitter //AfterburnerEmitterName=EagleAfterburnerEmitter AfterburnerEffectSize=0.85 DetachWhenDestroyed= DamageRating=DISABLED MinExtentPosition=-1.137,-4.159,0.377 MaxExtentPosition=-0.328,-8.445,-0.403 FireSuppression=TRUE [Engine2] Reference Name= Pratt & Whitney F100_PW-229 Afterburning Turbofan SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=2 HasAfterburner=TRUE NumAfterburnerStages=5 SLThrustDry=79180.00 SLThrustWet=129400.00 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.721,-8.826,-0.019 ThrottleRate=0.35 NozzleAnimationID=10 IdleThrottle=0.10 IdleRPM=0.27 IdleNozzle=0.0 CruiseThrottle=0.70 CruiseRPM=0.80 CruiseNozzle=0.8 MilThrottle=0.90 MilRPM=0.995 MilNozzle=1.0 MaxThrottle=0.95 MaxRPM=1.02 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.02 FullABNozzle=0.0 AltitudeTableNumData=91 AltitudeTableDeltaX=304.8 AltitudeTableStartX=0.0 AltitudeTableData=1,0.971106394,0.942855852,0.915238387,0.888244103,0.861863187,0.836085916,0.81090265,0.786303837,0.762280013,0.738821797,0.715919894,0.693565098,0.671748283,0.650460414,0.629692538,0.609435786,0.589681377,0.570420613,0.55164488,0.533345649,0.515514475,0.498142997,0.481222939,0.464746105,0.448704388,0.433089758,0.417894274,0.403110075,0.388729381,0.374744499,0.361147815,0.347931799,0.335089002,0.322612056,0.310493678,0.298726662,0.285193242,0.27240596,0.26022405,0.248620308,0.237562406,0.226989891,0.216908987,0.207331873,0.198193216,0.18941235,0.181041534,0.173024394,0.165388417,0.157978038,0.150909904,0.143808453,0.137043248,0.131316926,0.125837043,0.120517912,0.115176317,0.110071472,0.105192884,0.100530525,0.096074811,0.091816584,0.087747089,0.083857963,0.08014121,0.076589191,0.073194605,0.069950474,0.066850129,0.063887197,0.061055589,0.058349483,0.055763318,0.053291776,0.050929778,0.048672468,0.046515207,0.04445356,0.042483289,0.040600345,0.038800856,0.037081125,0.035437615,0.033866949,0.032365898,0.030931377,0.029560436,0.028250259,0.026998151,0.025801539 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 MaxInletTemperature=120 GasTempMaxRPM=690.0 GasTempIdleRPM=420.0 GasTempChangeRate=5.0 OverheatTemp=800.0 DamageTempDelta=300.0 OilPressMaxRPM=35.0 OilPressIdleRPM=55.0 OilPressChangeRate=0.5 LowOilPress=12.0 LowOilTempDelta=400.0 GyroscopicInertia= TSFCM0=0.811 TSFCM1=1.198 AfterburnerTSFC=1.770 MinFuelFlow=0.01 ExhaustPosition=0.721,-8.826,-0.019 ExhaustEmitterName=F15ExhaustEmitter AfterburnerNodeName=AfterburnerR AfterburnerEmitterName=ENG-PWF100-229 //AfterburnerEmitterName=F15AfterburnerEmitter //AfterburnerEmitterName=EagleAfterburnerEmitter AfterburnerEffectSize=0.85 DetachWhenDestroyed= DamageRating=DISABLED MinExtentPosition=1.137,-4.159,0.377 MaxExtentPosition=0.328,-8.445,-0.403 FireSuppression=TRUE [EngineSpinner1] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=3 SLPowerDry=1 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 ThrottleRate=0.5 SpinnerNodeName=LeftEngineFace RotationAxis=Y-Axis StaticPropNodeName= SlowPropNodeName= FastPropNodeName= SlowPropRPM=3000 FastPropRPM=4500 MaxPropRPM=6000 IdlePropRPM=1500 ExhaustEmitterName= FireSuppression=TRUE [EngineSpinner2] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=4 SLPowerDry=1 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 ThrottleRate=0.5 SpinnerNodeName=RightEngineFace RotationAxis=Y-Axis StaticPropNodeName= SlowPropNodeName= FastPropNodeName= SlowPropRPM=3000 FastPropRPM=4500 MaxPropRPM=6000 IdlePropRPM=1500 ExhaustEmitterName= FireSuppression=TRUE // Control Surfaces --------------------------------------------------------- [LeftFlap] SystemType=HIGHLIFT_DEVICE CLiftdc=0.15 CDdc=0.055 Cmdc=0.015 Cndc=-0.005 DeltaStallAlpha=-2.75 AreaRatio=1.00 DeploymentMethod=MANUAL Setting[1].Angle=45.0 Setting[1].DeployValue=120.0 Setting[1].RetractValue=126.0 MaxDeflection=45.0 MinDeflection=0.0 ControlRate=0.5 //AnimationID=5 ModelNodeName=Left_Flap ReverseModelOrientation=TRUE [RightFlap] SystemType=HIGHLIFT_DEVICE CLiftdc=0.15 CDdc=0.055 Cmdc=0.015 Cndc=0.005 DeltaStallAlpha=-2.75 AreaRatio=1.00 DeploymentMethod=MANUAL Setting[1].Angle=45.0 Setting[1].DeployValue=120.0 Setting[1].RetractValue=126.0 MaxDeflection=45.0 MinDeflection=0.0 ControlRate=0.5 //AnimationID=5 ModelNodeName=Right_Flap ReverseModelOrientation=TRUE [LeftStabilizer] SystemType=CONTROL_SURFACE InputName=PITCH_CONTROL MovingSurface=TRUE MaxDeflection=16 MinDeflection=-20 ControlRate=1.0 ModelNodeName=Left_Elevator ReverseModelOrientation=TRUE SecondaryInputName=ROLL_CONTROL SecondaryInputFactor=0.5 MaxControlSpeed=255.0 [RightStabilizer] SystemType=CONTROL_SURFACE InputName=PITCH_CONTROL MovingSurface=TRUE MaxDeflection=16 MinDeflection=-20 ControlRate=1.0 ModelNodeName=Right_Elevator ReverseModelOrientation=TRUE SecondaryInputName=ROLL_CONTROL SecondaryInputFactor=-0.5 MaxControlSpeed=255.0 [LeftAileron] SystemType=CONTROL_SURFACE InputName=ROLL_CONTROL RotationAxis=X-AXIS MaxDeflection=30.0 MinDeflection=-30.0 CDdc=0.0191 Cldc=0.0120 Cndc=-0.0007 CldcAlphaTableNumData=8 CldcAlphaTableDeltaX=4.00 CldcAlphaTableStartX=-28.00 CldcAlphaTableData=0.120,0.877,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,0.877,0.120 CndcAlphaTableNumData=8 CndcAlphaTableDeltaX=4.00 CndcAlphaTableStartX=-28.00 CndcAlphaTableData=1.432,1.360,1.288,1.216,1.144,1.072,1.000,0.928,1.000,1.072,1.144,1.216,1.288,1.360,1.432 ControlRate=1.5 MaxControlSpeed=265.00 ModelNodeName=Left_Aileron ReverseModelOrientation=TRUE [RightAileron] SystemType=CONTROL_SURFACE InputName=ROLL_CONTROL RotationAxis=X-AXIS MaxDeflection=30.0 MinDeflection=-30.0 CDdc=0.0191 Cldc=0.0120 Cndc=-0.0007 CldcAlphaTableNumData=8 CldcAlphaTableDeltaX=4.00 CldcAlphaTableStartX=-28.00 CldcAlphaTableData=0.120,0.877,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,1.000,0.877,0.120 CndcAlphaTableNumData=8 CndcAlphaTableDeltaX=4.00 CndcAlphaTableStartX=-28.00 CndcAlphaTableData=1.432,1.360,1.288,1.216,1.144,1.072,1.000,0.928,1.000,1.072,1.144,1.216,1.288,1.360,1.432 ControlRate=1.5 MaxControlSpeed=265.00 ModelNodeName=Right_Aileron ReverseModelOrientation=FALSE [LeftRudder] SystemType=CONTROL_SURFACE InputName=YAW_CONTROL ReverseInput=TRUE MaxDeflection=15.0 MinDeflection=-15.0 CDdc=0.0144 Cydc=0.2777 Cldc=-0.0056 Cndc=-0.1382 CldcAlphaTableNumData=15 CldcAlphaTableDeltaX=4.00 CldcAlphaTableStartX=-28.00 CldcAlphaTableData=-12.330,-10.791,-9.201,-7.565,-5.893,-4.192,-2.471,-0.737,1.000,2.732,4.451,6.148,7.816,9.445,11.028 CndcAlphaTableNumData=15 CndcAlphaTableDeltaX=4.00 CndcAlphaTableStartX=-28.00 CndcAlphaTableData=0.869,0.902,0.930,0.953,0.972,0.987,0.996,1.000,1.000,0.995,0.985,0.970,0.950,0.926,0.897 MaxControlSpeed=180.0 ControlRate=1.0 RotationAxis=Z-AXIS ModelNodeName=Left_Rudder ReverseModelOrientation=TRUE SecondaryInputName=ROLL_CONTROL SecondaryInputFactor=-0.75 MinControlSpeed=169.0 [RightRudder] SystemType=CONTROL_SURFACE InputName=YAW_CONTROL ReverseInput=TRUE MaxDeflection=15.0 MinDeflection=-15.0 CDdc=0.0144 Cydc=0.2777 Cldc=-0.0056 Cndc=-0.1382 CldcAlphaTableNumData=15 CldcAlphaTableDeltaX=4.00 CldcAlphaTableStartX=-28.00 CldcAlphaTableData=-12.330,-10.791,-9.201,-7.565,-5.893,-4.192,-2.471,-0.737,1.000,2.732,4.451,6.148,7.816,9.445,11.028 CndcAlphaTableNumData=15 CndcAlphaTableDeltaX=4.00 CndcAlphaTableStartX=-28.00 CndcAlphaTableData=0.869,0.902,0.930,0.953,0.972,0.987,0.996,1.000,1.000,0.995,0.985,0.970,0.950,0.926,0.897 MaxControlSpeed=180.0 ControlRate=1.0 RotationAxis=Z-AXIS ModelNodeName=Right_Rudder ReverseModelOrientation=TRUE SecondaryInputName=ROLL_CONTROL SecondaryInputFactor=-0.75 MinControlSpeed=169.0 [Intakes] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_ANGLE_OF_ATTACK FullyDeployOnGround=TRUE Setting[1].Angle=4.0 Setting[1].DeployValue=4.0 Setting[1].RetractValue=3.0 Setting[2].Angle=8.0 Setting[2].DeployValue=7.0 Setting[2].RetractValue=8.0 Setting[3].Angle=12.0 Setting[3].DeployValue=10.0 Setting[3].RetractValue=9.0 Setting[4].Angle=16.0 Setting[4].DeployValue=13.0 Setting[4].RetractValue=12.0 MaxDeflection=16.0 MinDeflection=0.0 ControlRate=0.5 ModelNodeName=VariableIntakes // Internal Guns --------------------------------------------------------- [InternalGun] SystemType=FIXED_GUN GunTypeName=20MM_M61A1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=1.85,1.40,0.600 LightPosition=1.85,1.40,0.600 AimAngles=-0.107,0.88,0.0 MaxAmmo=510 AmmoWeightFull=136.2 AmmoWeightFired=61.6 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= // Outer Wing Weapon Stations --------------------------------------------------------- [LeftOuterWingStationOutboard] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.1758,-2.9527,0.0573 AttachmentAngles=0.0,0.0,90.0 LoadLimit=193.000000 DiameterLimit=0.179000 LengthLimit=3.656000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Left_WingOuterPylon PylonMass=36.18 PylonDragArea=0.01 MinExtentPosition=-4.177,-4.032,-0.007 MaxExtentPosition=-3.788,-1.931,0.427 [RightOuterWingStationOutboard] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=4.1758,-2.9527,0.0573 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=193.000000 DiameterLimit=0.179000 LengthLimit=3.656000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Right_WingOuterPylon PylonMass=36.18 PylonDragArea=0.01 MinExtentPosition=4.177,-4.032,-0.007 MaxExtentPosition=3.788,-1.931,0.427 [LeftOuterWingStationInboard] SystemType=WEAPON_STATION StationID=3 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.7886,-2.9527,0.0573 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=193.000000 DiameterLimit=0.179000 LengthLimit=3.656000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Left_WingOuterPylon PylonMass=36.18 PylonDragArea=0.01 MinExtentPosition=-4.177,-4.032,-0.007 MaxExtentPosition=-3.788,-1.931,0.427 [RightOuterWingStationInboard] SystemType=WEAPON_STATION StationID=4 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.7886,-2.9527,0.0573 AttachmentAngles=0.0,0.0,90.0 LoadLimit=193.000000 DiameterLimit=0.179000 LengthLimit=3.656000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Right_WingOuterPylon PylonMass=36.18 PylonDragArea=0.01 MinExtentPosition=4.177,-4.032,-0.007 MaxExtentPosition=3.788,-1.931,0.427 // Sidewinder Missile Stations ----------------------------------- //outboard [SidewinderStation1] SystemType=WEAPON_STATION StationID=9 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-3.1782,-1.4500,0.1531 AttachmentAngles=0.0,0.0,90.0 LoadLimit=250.0 DiameterLimit=0.179000 LengthLimit=3.665000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Left_WingPylon PylonMass=0 PylonDragArea=0.01 ForceRailLaunch=TRUE [SidewinderStation2] SystemType=WEAPON_STATION StationID=10 StationGroupID=2 AttachmentPosition=3.1782,-1.4500,0.1531 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=250.0 DiameterLimit=0.179000 LengthLimit=3.665000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Right_WingPylon PylonMass=0 PylonDragArea=0.01 ForceRailLaunch=TRUE // inboard [SidewinderStation3] SystemType=WEAPON_STATION StationID=11 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.7774,-1.4500,0.1531 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=250.0 DiameterLimit=0.179000 LengthLimit=3.665000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Left_WingPylon PylonMass=0 PylonDragArea=0.01 ForceRailLaunch=TRUE [SidewinderStation4] SystemType=WEAPON_STATION StationID=12 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.7774,-1.4500,0.1531 AttachmentAngles=0.0,0.0,90.0 LoadLimit=250.0 DiameterLimit=0.179000 LengthLimit=3.665000 AllowedWeaponClass=IRM,AHM AttachmentType=USAF,NATO ModelNodeName=Right_WingPylon PylonMass=0 PylonDragArea=0.01 ForceRailLaunch=TRUE //Inner Wing Weapon Stations ----------------------------------------------------- [LeftWingStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-2.9740,-1.7,-0.035 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2170 DiameterLimit=0.755000 LengthLimit=6.751000 AllowedWeaponClass=BOMB,LGB,EOGB,MER,TER,TLR,LGR,EOGR,FT,ARM,ASM AttachmentType=USAF,NATO ModelNodeName=Left_WingPylon ;RackLimitOutsideOnly=TRUE PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank610_F15 FuelTankNodeName=LeftDropTank MinExtentPosition=-2.562,-5.013,-0.864 MaxExtentPosition=-3.394,1.611,-0.043 [RightWingStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.9740,-1.7,-0.035 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2170 DiameterLimit=0.755000 LengthLimit=6.751000 AllowedWeaponClass=BOMB,LGB,EOGB,MER,TER,TLR,LGR,EOGR,FT,ARM,ASM AttachmentType=USAF,NATO ModelNodeName=Right_WingPylon ;RackLimitOutsideOnly=TRUE PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank610_F15 FuelTankNodeName=RightDropTank MinExtentPosition=2.562,-5.013,-0.864 MaxExtentPosition=3.394,1.611,-0.043 //------------------------------------------------------------------------------ //CFT Air to Ground - 1 2 3 is Bottom 4 5 6 is Top // CFT sequence // bottom rear forward // top rear forward // middle top bottom [LCFT_Station1] SystemType=WEAPON_STATION StationID=15 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-1.8480,0.440,-0.87 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1250 LengthLimit=4.5 DiameterLimit=0.470 AllowedWeaponClass=BOMB,EOGB,LGB,ARM,ASM,AHM,EOGR,LGR,TLR AttachmentType=USAF,NATO ModelNodeName=CFTInnerRails PylonMass=0 PylonDragArea=0.02 [RCFT_Station1] SystemType=WEAPON_STATION StationID=16 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=1.8480,0.440,-0.87 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1250 LengthLimit=4.5 DiameterLimit=0.470 AllowedWeaponClass=BOMB,EOGB,LGB,ARM,ASM,AHM,EOGR,LGR,TLR AttachmentType=USAF,NATO ModelNodeName=CFTInnerRails PylonMass=0 PylonDragArea=0.02 [LCFT_Station2] SystemType=WEAPON_STATION StationID=23 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-1.8480,-2.3661,-0.87 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=500.0 LengthLimit=2.34 DiameterLimit=0.470 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTInnerRails PylonMass=0 PylonDragArea=0.02 [RCFT_Station2] SystemType=WEAPON_STATION StationID=24 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=1.8480,-2.3661,-0.87 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=500.0 LengthLimit=2.34 DiameterLimit=0.470 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTInnerRails PylonMass=0 PylonDragArea=0.02 [LCFT_Station3] SystemType=WEAPON_STATION StationID=13 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-1.8480,-5.008,-0.787 AttachmentAngles=0.0,-2.750,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1250 LengthLimit=4.5 DiameterLimit=0.470 AllowedWeaponClass=BOMB,EOGB,LGB,ARM,ASM,AHM,EOGR,LGR,TLR AttachmentType=USAF,NATO ModelNodeName=CFTInnerRails PylonMass=0 PylonDragArea=0.02 [RCFT_Station3] SystemType=WEAPON_STATION StationID=14 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=1.8480,-5.008,-0.787 AttachmentAngles=0.0,-2.750,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1250 LengthLimit=4.5 DiameterLimit=0.470 AllowedWeaponClass=BOMB,EOGB,LGB,ARM,ASM,AHM,EOGR,LGR,TLR AttachmentType=USAF,NATO ModelNodeName=CFTInnerRails PylonMass=0 PylonDragArea=0.02 [LCFT_Station4] SystemType=WEAPON_STATION StationID=19 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-2.074,-0.175,-0.597 AttachmentAngles=0.0,2.318,29.316 EjectVelocity=0.0,0.0,-5.0 LoadLimit=500.0 LengthLimit=3.400 DiameterLimit=0.440 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTOuterPylons PylonMass=0 PylonDragArea=0.02 [RCFT_Station4] SystemType=WEAPON_STATION StationID=20 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=2.074,-0.175,-0.597 AttachmentAngles=0.0,2.318,-29.316 EjectVelocity=0.0,0.0,-5.0 LoadLimit=500.0 LengthLimit=3.400 DiameterLimit=0.440 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTOuterPylons PylonMass=0 PylonDragArea=0.02 [LCFT_Station5] SystemType=WEAPON_STATION StationID=21 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-2.081,-2.840,-0.640 AttachmentAngles=0.0,0.0,27.965 EjectVelocity=0.0,0.0,-5.0 LoadLimit=500.0 LengthLimit=2.338 DiameterLimit=0.440 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTOuterPylons PylonMass=0 PylonDragArea=0.02 [RCFT_Station5] SystemType=WEAPON_STATION StationID=22 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=2.081,-2.840,-0.640 AttachmentAngles=0.0,0.0,-27.965 EjectVelocity=0.0,0.0,-5.0 LoadLimit=500.0 LengthLimit=2.338 DiameterLimit=0.440 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTOuterPylons PylonMass=0 PylonDragArea=0.02 [LCFT_Station6] SystemType=WEAPON_STATION StationID=17 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-2.027,-5.418,-0.538 AttachmentAngles=-0.077,-3.415,27.420 EjectVelocity=0.0,0.0,-5.0 LoadLimit=255.0 LengthLimit=2.338 DiameterLimit=0.333 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTOuterPylons PylonMass=0 PylonDragArea=0.02 [RCFT_Station6] SystemType=WEAPON_STATION StationID=18 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=2.027,-5.418,-0.538 AttachmentAngles=0.077,-3.415,-27.420 EjectVelocity=0.0,0.0,-5.0 LoadLimit=255.0 LengthLimit=2.338 DiameterLimit=0.333 AllowedWeaponClass=BOMB,EOGB,LGB,EOGR,LGR AttachmentType=USAF,NATO ModelNodeName=CFTOuterPylons- PylonMass=0 PylonDragArea=0.02 // CFT Bay Stations ----------------------------------------------- [LCFT_MSLStation1] SystemType=WEAPON_STATION StationID=25 StationGroupID=4 StationType=INTERNAL AttachmentPosition=-1.9499,-2.2929,-0.0329 AttachmentAngles=0.0,3.0,-90.0 EjectVelocity=0.0,0.0,-3.0 LoadLimit=280.000000 DiameterLimit=0.175 LengthLimit=3.656000 NumWeapons=1 AllowedWeaponClass=AHM,IRM,EOGR,EOGB AttachmentType=USAF ModelNodeName=UpperLeftLaunchRail RotatingPylon=TRUE MovingPylon=TRUE BombBayAnimationID=6 BombBayOpenTime=0.5 BombBayCloseTime=0.5 PylonMass=25.0 PylonDragArea=0.0 AutomaticDoors=TRUE [RCFT_MSLStation1] SystemType=WEAPON_STATION StationID=26 StationGroupID=4 StationType=INTERNAL AttachmentPosition=1.9499,-2.2929,-0.0329 AttachmentAngles=0.0,3.0,90.0 EjectVelocity=0.0,0.0,-3.0 LoadLimit=280.000000 DiameterLimit=0.175 LengthLimit=3.656000 NumWeapons=1 AllowedWeaponClass=AHM,IRM,EOGR,EOGB AttachmentType=USAF ModelNodeName=UpperRightLaunchRail RotatingPylon=TRUE MovingPylon=TRUE BombBayAnimationID=7 BombBayOpenTime=0.5 BombBayCloseTime=0.5 PylonMass=25.0 PylonDragArea=0.0 AutomaticDoors=TRUE [LCFT_MSLStation2] SystemType=WEAPON_STATION StationID=27 StationGroupID=4 StationType=INTERNAL AttachmentPosition=-1.7577,-0.8858,-0.1500 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,0.0,-3.0 LoadLimit=485.510000 DiameterLimit=0.175 LengthLimit=3.656000 NumWeapons=1 AllowedWeaponClass=AHM,IRM,EOGR,EOGB AttachmentType=USAF ModelNodeName=LowerLeftLaunchRail RotatingPylon=TRUE MovingPylon=TRUE BombBayAnimationID=8 BombBayOpenTime=0.5 BombBayCloseTime=0.5 PylonMass=25.0 PylonDragArea=0.0 AutomaticDoors=TRUE [RCFT_MSLStation2] SystemType=WEAPON_STATION StationID=28 StationGroupID=4 StationType=INTERNAL AttachmentPosition=1.7577,-0.8858,-0.1500 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,0.0,-3.0 LoadLimit=485.510000 DiameterLimit=0.175 LengthLimit=3.656000 NumWeapons=1 AllowedWeaponClass=AHM,IRM,EOGR,EOGB AttachmentType=USAF ModelNodeName=LowerRightLaunchRail RotatingPylon=TRUE MovingPylon=TRUE BombBayAnimationID=9 BombBayOpenTime=0.5 BombBayCloseTime=0.5 PylonMass=25.0 PylonDragArea=0.0 AutomaticDoors=TRUE // Centerline Stations --------------------------------------------------------- [CenterlineStation] SystemType=WEAPON_STATION StationID=29 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0000,-1.5,-0.89 AttachmentAngles=0.0,0.0,0.0 LoadLimit=5000 DiameterLimit=0.755000 LengthLimit=6.751000 AllowedWeaponClass=BOMB,LGB,EOGB,MER,TER,FT AttachmentType=USAF,NATO ModelNodeName=Centerline_Pylon PylonMass=31.75 PylonDragArea=0.02 FuelTankName=Tank610_F15 FuelTankNodeName=CenterDropTank MinExtentPosition=-0.417,-4.715,-1.718 MaxExtentPosition=0.417,1.909,-0.898 [CenterlineStationSDB] SystemType=WEAPON_STATION StationID=30 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0000,-1.5,-0.89 AttachmentAngles=0.0,0.0,0.0 LoadLimit=5000.000000 LengthLimit=3.603000 DiameterLimit=0.325000 AllowedWeaponClass=EOGR,TLR,ATR,LGR AttachmentType=USAF,NATO ModelNodeName=Centerline_Pylon PylonMass=31.75 PylonDragArea=0.02 MinExtentPosition=-0.417,-4.715,-1.718 MaxExtentPosition=0.417,1.909,-0.898 // Sniper Pod Station ---------------------------------------------------------- [SniperPodStation] SystemType=WEAPON_STATION StationID=31 StationGroupID=7 StationType=EXTERNAL AttachmentPosition=1.301,1.439,-0.859 AttachmentAngles=0.0,0.0,0.0 LoadLimit=75.100000 DiameterLimit=0.151000 LengthLimit=2.391000 AllowedWeaponClass=LP AttachmentType=USAF,NATO ModelNodeName=SniperPod_Pylons SpecificStationCode=F153 PylonMass=20.0 PylonDragArea=0.02 MinExtentPosition=-1.301,-0.457,-0.859 MaxExtentPosition=1.301,1.439,-0.527 //Decoy Countermeasures ----------------------------------------------- SytemReferenceName= ALE-45 [Flare_Station] SystemType=DECOY_DISPENSER EjectPosition=-0.85,-0.3,-1.0 EjectVelocity=0.0,0.0,-14.0 NumFlare=100 [Chaff_Station] SystemType=DECOY_DISPENSER EjectPosition=0.85,-0.3,-1.0 EjectVelocity=0.0,0.0,-14.0 NumChaff=140 // Electronic Countermeasures System ---------------------------------- [ECM] ReferenceName= AN/ALR-56A SystemType=ECM_JAMMER JammerType=DECEPTIVE_JAMMER JammerStrength=95.0 MinExtentPosition=-0.23, 1.60, 0.74 MaxExtentPosition=0.23, 2.99, 1.15 // Electronic Pods ---------------------------------- [TV] SystemType=EO_CAMERA ModelNodeName=AN/AAQ-13 CameraFOV=28.000000 CameraPosition=-1.210,1.480,-0.680 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=40.000000 SeekerGimbleLimit=60.000000 [LANTIRNSensor] SystemType=GUNNER_STATION SeatID=3 GunnerID=1 PilotModelName= Position=0.0,0.0,0.0 PitchModelNodeName=BallSensor YawModelNodeName=SensorCollar GunRange=10000 PitchAngleRate=45 MaxPitch=90 MinPitch=10 DefaultPitchAngle=0 YawLimited=TRUE YawAngleRate=45 MaxYaw=90 MinYaw=-90 DefaultYawAngle=0 // Fuel Tanks --------------------------------------------------------- [FuselageFuelCell1] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=633.68 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.572,3.485,0.902 MaxExtentPosition=-1.605,-1.005,-0.776 [FuselageFuelCell2] SystemType=FUEL_TANK FuelTankID=2 MaxFuelAmount=545.68 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.572,-1.005,0.902 MaxExtentPosition=-1.605,-2.005,-0.776 [FuselageFuelCell3] SystemType=FUEL_TANK FuelTankID=4 MaxFuelAmount=489.33 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.572,-2.485,0.902 MaxExtentPosition=-1.605,-3.005,-0.776 [FuselageFuelCell4] SystemType=FUEL_TANK FuelTankID=4 MaxFuelAmount=592.86 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.572,-3.485,0.902 MaxExtentPosition=-1.605,-4.005,-0.776 [FuselageFuelCell5] SystemType=FUEL_TANK FuelTankID=5 MaxFuelAmount=530.71 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.572,-4.485,0.902 MaxExtentPosition=-1.605,-5.005,-0.776 [FuselageFuelCell6] SystemType=FUEL_TANK FuelTankID=6 MaxFuelAmount=628.24 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.572,-5.485,0.902 MaxExtentPosition=-1.605,-7.005,-0.776 [CFTFuelLeft] SystemType=FUEL_TANK FuelTankID=9 MaxFuelAmount=2259 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-2.98,-0.69,-0.81 MaxExtentPosition=-1.00, 2.12,-0.64 [CFTFuelRight] SystemType=FUEL_TANK FuelTankID=10 MaxFuelAmount=2259 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition= 2.98,-0.69,-0.81 MaxExtentPosition= 1.00, 2.12,-0.64 [RightWingFuelCell1] SystemType=FUEL_TANK FuelTankID=7 MaxFuelAmount=928.75 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=3.776,-1.952,0.683 MaxExtentPosition=2.946,-5.502,0.383 [RightWingFuelCell2] SystemType=FUEL_TANK FuelTankID=7 MaxFuelAmount=412.50 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=2.776,-1.952,0.683 MaxExtentPosition=1.946,-5.502,0.383 [LeftWingFuelCell1] SystemType=FUEL_TANK FuelTankID=8 MaxFuelAmount=928.75 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=-3.776,-1.952,0.683 MaxExtentPosition=-2.946,-5.502,0.383 [LeftWingFuelCell2] SystemType=FUEL_TANK FuelTankID=8 MaxFuelAmount=412.50 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=-2.776,-1.952,0.683 MaxExtentPosition=-1.946,-5.502,0.383 // Landing Gears --------------------------------------------------------- [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.9 AnimationID=1 DragArea=0.81 HideGearNode=TRUE ModelNodeName=Nose_Gear ShockAnimationID=2 ShockStroke=0.105 SpringFactor=2.85 DampingFactor=0.65 WheelNodeName=Nose_Wheel RotationAxis=X-Axis RollingRadius=0.2685 CastoringWheel=TRUE CastoringNodeName=Nose_Gear_Castor Steerable=TRUE MaxSteeringSpeed=45 Locking=FALSE MaxSteeringAngle=45.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=154.42 MaxLoadFactor=5.0 DetachNode[001]=Nose_Gear_Door1 DetachNode[002]=Nose_Gear_Door2 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.90 AnimationID=1 DragArea=0.88 HideGearNode=TRUE ModelNodeName=Left_Main ShockAnimationID=3 ShockStroke=0.070 SpringFactor=3.25 DampingFactor=2.25 WheelNodeName=Left_Main_Wheel ReverseWheelRotation=TRUE RotationAxis=X-Axis RollingRadius=0.450 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=154.42 MaxLoadFactor=6.0 DetachNode[001]=Left_GearDoor1 DetachNode[002]=Left_GearDoor2 DetachNode[003]=Left_GearDoor3 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.90 AnimationID=1 DragArea=0.88 HideGearNode=TRUE ModelNodeName=Right_Main ShockAnimationID=3 ShockStroke=0.070 SpringFactor=3.25 DampingFactor=2.25 WheelNodeName=Right_Main_Wheel ReverseWheelRotation=FALSE RotationAxis=X-Axis RollingRadius=0.450 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=154.42 MaxLoadFactor=6.0 DetachNode[001]=Right_GearDoor1 DetachNode[002]=Right_GearDoor2 DetachNode[003]=Right_GearDoor3 [Tailhook] SystemType=ARRESTER_HOOK MaxDeflection=60.0 Retractable=FALSE DeployTime=2.0 ModelNodeName=TailHook HookArmLength=1.608 AttachmentPosition=0.0,-6.939,-0.307 // Airbrakes --------------------------------------------------------- [Airbrake] SystemType=AIRBRAKE Setting[1].Angle=20.0 DeployTime=2.0 RetractTime=1.5 AnimationID=4 DragArea=7.69 // Lights --------------------------------------------------------- [LeftPositionLight1] SystemType=LIGHT IsLandingLight=FALSE Color=0.89,0.26,0.26 Brightness=0.03 Position=-6.3419,-4.7237,0.3007 LightSrcOffset=0.0,0.0,0.0 LightSrcRange=1.0 CanFlash=TRUE FlashTime=0.70 [LeftPositionLight2] SystemType=LIGHT IsLandingLight=FALSE Color=0.89,0.26,0.26 Brightness=0.03 Position=-2.2071,-0.4005,0.5653 LightSrcOffset=0.0,0.0,0.0 LightSrcRange=0.5 CanFlash=FALSE [RightPositionLight1] SystemType=LIGHT IsLandingLight=FALSE Color=0.26,0.89,0.26 Brightness=0.03 Position=6.3420,-4.7237,0.3007 LightSrcOffset=-0.0,0.0,0.0 LightSrcRange=1.0 CanFlash=TRUE FlashTime=0.70 [RightPositionLight2] SystemType=LIGHT IsLandingLight=FALSE Color=0.89,0.26,0.26 Brightness=0.03 Position=2.2070,-0.4005,0.5653 LightSrcOffset=0.0,0.0,0.0 LightSrcRange=0.5 CanFlash=FALSE [LeftTailLight] SystemType=LIGHT IsLandingLight=FALSE Color=0.88,0.88,0.88 Brightness=0.03 Position=-2.4722,-9.5680,3.2021 LightSrcOffset=0.0,0.0,0.0 LightSrcRange=0.5 CanFlash=FALSE [RightTailLight] SystemType=LIGHT IsLandingLight=FALSE Color=0.89,0.26,0.26 Brightness=0.03 Position=2.5065,-9.5680,3.2021 LightSrcOffset=0.0,0.0,0.0 LightSrcRange=1.0 CanFlash=TRUE FlashTime=0.70 [UpperLandingLight] SystemType=LIGHT Position=-0.015,3.198,-0.920 LightSrcOffset=2.6046,49.0560,3.50 Color=0.66,0.66,0.6 Brightness=0.10 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE [LowerLandingLight] SystemType=LIGHT Position=-0.015,3.032,-1.092 LightSrcOffset=2.6046,49.0560,3.50 Color=0.66,0.66,0.6 Brightness=0.10 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE [FuselageSlimers] SystemType=LIGHT LightNodeName=FuselageSlimerOn CanFlash=FALSE [NoseSlimers] SystemType=LIGHT LightNodeName=NoseSlimerOn CanFlash=FALSE [LeftWingSlimer] SystemType=LIGHT LightNodeName=LeftWingSlimerOn CanFlash=FALSE [RightWingSlimer] SystemType=LIGHT LightNodeName=RightWingSlimerOn CanFlash=FALSE [CockpitAC] SystemType=LIGHT IsLandingLight=FALSE Color=0.26,0.89,0.26 Brightness=0.0035 Position=0.0,5.1,1.25 LightSrcOffset=0.0,0.0,0.0 LightSrcRange=0.76 CanFlash=FALSE [CockpitWSO] SystemType=LIGHT IsLandingLight=FALSE Color=0.26,0.89,0.26 Brightness=0.0035 Position=0.0,3.6,1.16 LightSrcOffset=0.0,0.0,0.0 LightSrcRange=0.76 CanFlash=FALSE I changed pretty much everything in here so no bold text. Spoiler // Outer Wing Stations ------------------------- // // STATION GROUP 1 // Station 1 = Left Outer Wing Station Outboard // Station 2 = Right Outer Wing Station Outboard // Station 3 = Left Outer Wing Station Inboard // Station 4 = Right Outer Wing Station Inboard // // SideWinder Missile Stations -------------------------------- // // STATION GROUP 2 // Station 9 = Sidewinder Station Left Outboard // Station 10 = Sidewinder Station Right Outboard // Station 11 = Sidewinder Station Left Inboard // Station 12 = Sidewinder Station Right Inboard // // Main Wing Weapon Stations -------------------------------- // // STATION GROUP 3 // Station 5 = Left Wing Station/FT // Station 6 = Right Wing Station/FT // // External CFT Weapon Stations -------------------------------- // //CFTs (Air to Ground, cannot use Air to Air CFT Missile Stations) // // STATION GROUP 5 // Station 13 = Left Bottom Aft Pylon 13 - LCFT_Station3 ;LengthLimit=4.5 // Station 14 = Right Bottom Aft Pylon 14 - RCFT_Station3 ;LengthLimit=4.5 // Station 15 = Left Bottom Forward Pylon 15 - LCFT_Station1 ;LengthLimit=4.5 // Station 16 = Right Bottom Forward Pylon 16 - RCFT_Station1 ;LengthLimit=4.5 // Station 17 = Left Top Aft Pylon 17 - LCFT_Station6 ;LengthLimit=2.338 // Station 18 = Right Top Aft Pylon 18 - RCFT_Station6 ;LengthLimit=2.338 // Station 19 = Left Top Forward Pylon 19 - LCFT_Station4 ;LengthLimit=3.4 // Station 20 = Right Top Forward Pylon 20 - RCFT_Station4 ;LengthLimit=3.4 // Station 21 = Left Top Middle Pylon 21 - LCFT_Station5 ;LengthLimit=2.338 // Station 22 = Right Top Middle Pylon 22 - RCFT_Station5 ;LengthLimit=2.338 // Station 23 = Left Bottom Middle Pylon 23 - LCFT_Station2 ;LengthLimit=2.34 // Station 24 = Right Bottom Middle Pylon 24 - RCFT_Station2 ;LengthLimit=2.34 // // // Internal CFT Weapon Stations -------------------------------- // // STATION GROUP 4 // Station 25 = Left Upper Station // Station 26 = Right Upper Station // Station 27 = Left Lower Station // Station 28 = Right Lower Station // // // Centerline Stations -------------------------------- // // STATION GROUP 6 // Station 29 = Centerline Weapon Station // Station 30 = Centerline SDB Station // // // Sniper Pod Station -------------------------------- // // STATION GROUP 7 // Station 31 = Sniper Pod Station // // Default Mission Profile --------------------------- // // Note: If you want a loadout to be the default for a mission profile,,, // Add "DefaultFor=<Profle> under the name of the load you want to default to. // Example: // // [Strike Mixed GBU] // DefaultFor=STRIKE // // --------------------------------------------------- [AirToAir'10 LongRange] StartDefaultDate=2010 DefaultFor=SWEEP,ESCORT,CAP,INTERCEPT Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-120D Loadout[13].Quantity=1 Loadout[14].WeaponType=AIM-120D Loadout[14].Quantity=1 Loadout[15].WeaponType=AIM-120D Loadout[15].Quantity=1 Loadout[16].WeaponType=AIM-120D Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=Tank610_F15 Loadout[29].Quantity=1 [AirToAir'10] StartDefaultDate=2010 ;DefaultFor=CAP Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9X Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9X Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-120D Loadout[13].Quantity=1 Loadout[14].WeaponType=AIM-120D Loadout[14].Quantity=1 Loadout[15].WeaponType=AIM-120D Loadout[15].Quantity=1 Loadout[16].WeaponType=AIM-120D Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=Tank610_F15 Loadout[29].Quantity=1 [Strike'10 24x Mk82SE] StartDefaultDate=2010 DefaultFor=STRIKE Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Mk82SE Loadout[05].Quantity=6 Loadout[05].RackType=MER Loadout[06].WeaponType=Mk82SE Loadout[06].Quantity=6 Loadout[06].RackType=MER Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[15].WeaponType=Mk82SE Loadout[15].Quantity=1 Loadout[16].WeaponType=Mk82SE Loadout[16].Quantity=1 Loadout[23].WeaponType=Mk82SE Loadout[23].Quantity=1 Loadout[24].WeaponType=Mk82SE Loadout[24].Quantity=1 Loadout[13].WeaponType=Mk82SE Loadout[13].Quantity=1 Loadout[14].WeaponType=Mk82SE Loadout[14].Quantity=1 Loadout[19].WeaponType=Mk82SE Loadout[19].Quantity=1 Loadout[20].WeaponType=Mk82SE Loadout[20].Quantity=1 Loadout[21].WeaponType=Mk82SE Loadout[21].Quantity=1 Loadout[22].WeaponType=Mk82SE Loadout[22].Quantity=1 Loadout[17].WeaponType=Mk82SE Loadout[17].Quantity=1 Loadout[18].WeaponType=Mk82SE Loadout[18].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=Tank610_F15 Loadout[29].Quantity=1 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'10 11x GBU-12D_AI] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-12D_AI Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-12D_AI Loadout[14].Quantity=1 Loadout[15].WeaponType=GBU-12D_AI Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-12D_AI Loadout[16].Quantity=1 Loadout[19].WeaponType=GBU-12D_AI Loadout[19].Quantity=1 Loadout[20].WeaponType=GBU-12D_AI Loadout[20].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=GBU-12D_AI Loadout[29].RackType=TER Loadout[29].Quantity=3 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'10 GBU-31s (AI)] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-31_AI Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-31_AI Loadout[14].Quantity=1 Loadout[15].WeaponType=GBU-31_AI Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-31_AI Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=Tank610_F15 Loadout[29].Quantity=1 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'10 GBU-31s] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-31(V)1 Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-31(V)1 Loadout[14].Quantity=1 Loadout[15].WeaponType=GBU-31(V)1 Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-31(V)1 Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=Tank610_F15 Loadout[29].Quantity=1 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'10 Bunker Busters (AI)] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-27A_AI Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-27A_AI Loadout[14].Quantity=1 Loadout[15].WeaponType=GBU-27A_AI Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-27A_AI Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=GBU-28_AI Loadout[29].Quantity=1 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'10 Bunker Busters] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-27A Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-27A Loadout[14].Quantity=1 Loadout[15].WeaponType=GBU-27A Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-27A Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=GBU-28 Loadout[29].Quantity=1 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'12 GBU-54s(AI)] StartDefaultDate=2012 DefaultFor=STRIKE Loadout[01].WeaponType=AIM-120D-1 Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D-1 Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D-1 Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D-1 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D-1 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D-1 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D-1 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D-1 Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-54(V)1_AI Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-54(V)1_AI Loadout[14].Quantity=1 Loadout[15].WeaponType=GBU-54(V)1_AI Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-54(V)1_AI Loadout[16].Quantity=1 Loadout[17].WeaponType=GBU-54(V)1_AI Loadout[17].Quantity=1 Loadout[18].WeaponType=GBU-54(V)1_AI Loadout[18].Quantity=1 Loadout[19].WeaponType=GBU-54(V)1_AI Loadout[19].Quantity=1 Loadout[20].WeaponType=GBU-54(V)1_AI Loadout[20].Quantity=1 Loadout[21].WeaponType=GBU-54(V)1_AI Loadout[21].Quantity=1 Loadout[22].WeaponType=GBU-54(V)1_AI Loadout[22].Quantity=1 Loadout[23].WeaponType=GBU-54(V)1_AI Loadout[23].Quantity=1 Loadout[24].WeaponType=GBU-54(V)1_AI Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=GBU-54(V)1_AI Loadout[29].Quantity=6 Loadout[29].RackType=MER Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'12 GBU-54s] StartDefaultDate=2012 ;DefaultFor=STRIKE Loadout[01].WeaponType=AIM-120D-1 Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D-1 Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D-1 Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D-1 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D-1 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D-1 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D-1 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D-1 Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-54(V)1 Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-54(V)1 Loadout[14].Quantity=1 Loadout[15].WeaponType=GBU-54(V)1 Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-54(V)1 Loadout[16].Quantity=1 Loadout[17].WeaponType=GBU-54(V)1 Loadout[17].Quantity=1 Loadout[18].WeaponType=GBU-54(V)1 Loadout[18].Quantity=1 Loadout[19].WeaponType=GBU-54(V)1 Loadout[19].Quantity=1 Loadout[20].WeaponType=GBU-54(V)1 Loadout[20].Quantity=1 Loadout[21].WeaponType=GBU-54(V)1 Loadout[21].Quantity=1 Loadout[22].WeaponType=GBU-54(V)1 Loadout[22].Quantity=1 Loadout[23].WeaponType=GBU-54(V)1 Loadout[23].Quantity=1 Loadout[24].WeaponType=GBU-54(V)1 Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=GBU-54(V)1 Loadout[29].Quantity=6 Loadout[29].RackType=MER Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Strike'12 AGM-158Bs] StartDefaultDate=2012 DefaultFor=STRIKE Loadout[01].WeaponType=AIM-120D-1 Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D-1 Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D-1 Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D-1 Loadout[04].Quantity=1 Loadout[05].WeaponType=AGM-158B Loadout[05].Quantity=1 Loadout[06].WeaponType=AGM-158B Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D-1 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D-1 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D-1 Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D-1 Loadout[12].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=Tank610_F15 Loadout[29].Quantity=1 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [CAS'10 16x CBUs] StartDefaultDate=2010 DefaultFor=CAS,ARMED_RECON Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[15].WeaponType=CBU-100 Loadout[15].Quantity=1 Loadout[16].WeaponType=CBU-100 Loadout[16].Quantity=1 Loadout[23].WeaponType=CBU-100 Loadout[23].Quantity=1 Loadout[24].WeaponType=CBU-100 Loadout[24].Quantity=1 Loadout[13].WeaponType=CBU-100 Loadout[13].Quantity=1 Loadout[14].WeaponType=CBU-100 Loadout[14].Quantity=1 Loadout[19].WeaponType=CBU-100 Loadout[19].Quantity=1 Loadout[20].WeaponType=CBU-100 Loadout[20].Quantity=1 Loadout[21].WeaponType=CBU-100 Loadout[21].Quantity=1 Loadout[22].WeaponType=CBU-100 Loadout[22].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=CBU-100 Loadout[29].RackType=MER Loadout[29].Quantity=6 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [SEAD'10 (AI)] StartDefaultDate=2010 DefaultFor=SEAD,RECON Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=AGM-88E Loadout[13].Quantity=1 Loadout[14].WeaponType=AGM-88E Loadout[14].Quantity=1 Loadout[15].WeaponType=AGM-88E Loadout[15].Quantity=1 Loadout[16].WeaponType=AGM-88E Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=CBU-100 Loadout[29].RackType=MER Loadout[29].Quantity=6 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [SEAD'10 (Alt)] StartDefaultDate=2010 DefaultFor=RECON Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=AGM-88E Loadout[13].Quantity=1 Loadout[14].WeaponType=AGM-88E Loadout[14].Quantity=1 Loadout[15].WeaponType=AGM-88E Loadout[15].Quantity=1 Loadout[16].WeaponType=AGM-88E Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[30].WeaponType=GBU-40 Loadout[30].Quantity=4 Loadout[30].RackType=BRU-61 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Naval Strike/Anti-Shipping'10] StartDefaultDate=2010 DefaultFor=ANTI_SHIP,STRIKE_NAVAL,CRUISE_MISSILE Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=AGM84E Loadout[05].Quantity=1 Loadout[06].WeaponType=AGM84E Loadout[06].Quantity=1 Loadout[13].WeaponType=AGM84E Loadout[13].Quantity=1 Loadout[14].WeaponType=AGM84E Loadout[14].Quantity=1 Loadout[15].WeaponType=AGM84E Loadout[15].Quantity=1 Loadout[16].WeaponType=AGM84E Loadout[16].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=Tank610_F15 Loadout[29].Quantity=1 [20 SDBs'10 ] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-40 Loadout[13].Quantity=4 Loadout[13].RackType=BRU-61 Loadout[14].WeaponType=GBU-40 Loadout[14].Quantity=4 Loadout[14].RackType=BRU-61 Loadout[15].WeaponType=GBU-40 Loadout[15].Quantity=4 Loadout[15].RackType=BRU-61 Loadout[16].WeaponType=GBU-40 Loadout[16].Quantity=4 Loadout[16].RackType=BRU-61 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[30].WeaponType=GBU-40 Loadout[30].Quantity=4 Loadout[30].RackType=BRU-61 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [26 SDBs'10] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank610_F15 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank610_F15 Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-120D Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-120D Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-120D Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-120D Loadout[12].Quantity=1 Loadout[13].WeaponType=GBU-40 Loadout[13].Quantity=4 Loadout[13].RackType=BRU-61 Loadout[14].WeaponType=GBU-40 Loadout[14].Quantity=4 Loadout[14].RackType=BRU-61 Loadout[15].WeaponType=GBU-40 Loadout[15].Quantity=4 Loadout[15].RackType=BRU-61 Loadout[16].WeaponType=GBU-40 Loadout[16].Quantity=4 Loadout[16].RackType=BRU-61 Loadout[17].WeaponType=GBU-40 Loadout[17].Quantity=1 Loadout[18].WeaponType=GBU-40 Loadout[18].Quantity=1 Loadout[19].WeaponType=GBU-40 Loadout[19].Quantity=1 Loadout[20].WeaponType=GBU-40 Loadout[20].Quantity=1 Loadout[21].WeaponType=GBU-40 Loadout[21].Quantity=1 Loadout[22].WeaponType=GBU-40 Loadout[22].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[30].WeaponType=GBU-40 Loadout[30].Quantity=4 Loadout[30].RackType=BRU-61 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 [Demostration Loadout] StartDefaultDate=2010 Loadout[01].WeaponType=AIM-120D Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-120D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120D Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-120D Loadout[04].Quantity=1 Loadout[05].WeaponType=AGM-130D_TV Loadout[05].Quantity=1 Loadout[06].WeaponType=AGM-130D_TV Loadout[06].Quantity=1 Loadout[13].WeaponType=GBU-54(V)1 Loadout[13].Quantity=1 Loadout[14].WeaponType=GBU-40 Loadout[14].Quantity=4 Loadout[14].RackType=BRU-61 Loadout[15].WeaponType=GBU-54(V)1 Loadout[15].Quantity=1 Loadout[16].WeaponType=GBU-40 Loadout[16].Quantity=4 Loadout[16].RackType=BRU-61 Loadout[17].WeaponType=GBU-54(V)1 Loadout[17].Quantity=1 Loadout[19].WeaponType=GBU-54(V)1 Loadout[19].Quantity=1 Loadout[21].WeaponType=GBU-54(V)1 Loadout[21].Quantity=1 Loadout[23].WeaponType=GBU-54(V)1 Loadout[23].Quantity=1 Loadout[25].WeaponType=AIM-9X Loadout[25].Quantity=1 Loadout[26].WeaponType=AIM-9X Loadout[26].Quantity=1 Loadout[27].WeaponType=AIM-9X Loadout[27].Quantity=1 Loadout[28].WeaponType=AIM-9X Loadout[28].Quantity=1 Loadout[29].WeaponType=GBU-31(V)1 Loadout[29].Quantity=1 Loadout[31].WeaponType=SniperXRse Loadout[31].Quantity=1 F-15SE_DATA.INI F-15SE_LOADOUT.INI 1 Quote
JosefK Posted September 26, 2018 Posted September 26, 2018 20 minutes ago, TempestII said: So, this is my attempt to make the loadout of the F-15 Silent Eagle a bit more streamlined. It was my aim to allow the aircraft to carry more weapons in some ways but reducing it in others where there was clipping. I've taken inspiration from some of the other Eagle variants, such as the F-15SA in terms of the weaponry. I'm confident that most of the weapons I've used are available in the Weapon Packs on Combat Ace, if they're not already included the F-15 Superpack Viper created. F-15SE_DATA.INI F-15SE_LOADOUT.INI Thanks for doing this, I have a few days of test flying ahead. Will share pictures... Also hopefully now I have some how-tos to work on the F-15E and... the JAS-39 ;-). 1 1 Quote
TempestII Posted September 26, 2018 Posted September 26, 2018 (edited) Loadout Screenshots [AirToAir'10 LongRange] x12 AIM-120Ds, x4 AIM9Xs (Internal), x3 Fuel Tanks [Strike'10 24x Mk82SE] x8 AIM-120Ds, x4 AIM9Xs (Internal), x1 Fuel Tank, 24 Mk82 (500lb) Snake Eyes (Warning - you'll need a long runway for this Loadout!) [Strike'10 11x GBU-12D_AI] x8 AIM-120Ds, x4 AIM9Xs (Internal), x2 Fuel Tanks, x11 GBU-12D_AI (AI = not actually guided, due to AI Limitations using LGBs, EOGBs etc) [Strike'10 GBU-31s (AI)] x8 AIM-120Ds, x4 AIM9Xs (Internal), x3 Fuel Tanks, x4 GBU-31_AI (AI = not actually guided, due to AI Limitations using LGBs, EOGBs etc) [Strike'10 Bunker Busters (AI)] x8 AIM-120Ds, x4 AIM9Xs (Internal), x2 Fuel Tanks, x4 GBU-27A_AI, 1xGBU-28_AI (AI = not actually guided, due to AI Limitations using LGBs, EOGBs etc) [Strike'12 GBU-54s(AI)] x8 AIM-120Ds, x4 AIM9Xs (Internal), x2 Fuel Tanks, x18 GBU-54(V)1_AI [Strike'12 AGM-158Bs] x8 AIM-120Ds, x4 AIM9Xs (Internal), x1 Fuel Tank, 2x AGM-158Bs [CAS'10 16x CBUs] x8 AIM-120Ds, x4 AIM9Xs (Internal), x1 Fuel Tank, x16 CBU-100s [SEAD'10 (AI)] x8 AIM-120Ds, x4 AIM9Xs (Internal), x2 Fuel Tanks, x4 AGM-88Es, x6 CBU-100s [Naval Strike/Anti-Shipping'10] x4 AIM-120Ds, x4 AIM9Xs (Internal), x1 Fuel Tank, x6 AGM84E (Cruise Missile version) [20 SDBs'10 ] x8 AIM-120Ds, x4 AIM9Xs (Internal), x2 Fuel Tanks, x20 GBU-40 SBDs (These should be the EOGR versions) [26 SDBs'10] x8 AIM-120Ds, x4 AIM9Xs (Internal), x2 Fuel Tanks, x26 GBU-40 SBDs (These should be the EOGR versions) Edited September 26, 2018 by TempestII 2 1 Quote
JosefK Posted September 27, 2018 Posted September 27, 2018 Did some initial flight tests and can't see where the AIM-9s were hung on the external model when programmed into the sim... Otherwise, this looks like a leap ahead. Quote
TempestII Posted September 27, 2018 Posted September 27, 2018 18 minutes ago, JosefK said: Did some initial flight tests and can't see where the AIM-9s were hung on the external model when programmed into the sim... Otherwise, this looks like a leap ahead. Those AIM-9s are Internal in the CFT Bay. The bays don't open for long when you fire a weapon out of them so they're easy to miss. 1 Quote
JosefK Posted September 27, 2018 Posted September 27, 2018 1 minute ago, TempestII said: Those AIM-9s are Internal in the CFT Bay. The bays don't open for long when you fire a weapon out of them so they're easy to miss. That explains it! :-) Quote
JosefK Posted September 27, 2018 Posted September 27, 2018 For the record, this is what the Silent Eagle can carry internally: Quote
+Viper63a Posted October 2, 2018 Author Posted October 2, 2018 (edited) Wrench is right...this is a communal effort, built on founders and creators who came before us. We add, tweak and try to make them better and keep them alive - as you are doing right now. This is how this works...Sorry, I didn't back to you sooner. If you send me all the changes, I can add them to the pack...let me know... =V= PS! Holy Crap...there have been some really good post!!! Thanks Edited October 2, 2018 by viper63a 1 Quote
JosefK Posted October 2, 2018 Posted October 2, 2018 (edited) 6 hours ago, viper63a said: Wrench is right...this is a communal effort, built on founders and creators who came before us. We add, tweak and try to make them better and keep them alive - as you are doing right now. This is how this works...Sorry, I didn't back to you sooner. If you send me all the changes, I can add them to the pack...let me know... =V= PS! Holy Crap...there have been some really good post!!! Thanks Well I will do my best by Friday to check the loadouts on the E, I & K as well. Long term I want to do a 123rd FS repaint for the C model. Problem is, I have TWO Environmental Impact Statements to read & comment on this week... and the first one is a thick four volume baby on the EA-18Gs I want to see fly at OLF Coupeville a lot more. Problem is, I need to get a letter of support to the Secretary of the Navy - the real-life opposition is flooding the guy's inbox. But THANK YOU very much for your work moving this product forward. No seriously, thank you. Edited October 2, 2018 by JosefK Quote
+Viper63a Posted October 5, 2018 Author Posted October 5, 2018 I've been working on v1.2 - just deleting many duplicate files trying to reduce the footprint of the package...so I can add any changes to the next release. I downloaded and added the F-15SE Data and Loadout changes. Tested it and it looks good! This is a big package, we did our best, but we're pretty sure we're not perfect...LOL. This is for anyone making changes - especially accuracy changes - I welcome all tweaks and edit that improves the package. This package belongs to all of us. I will credit your submission in the change log! Thanks! 1 2 Quote
TempestII Posted October 5, 2018 Posted October 5, 2018 3 hours ago, viper63a said: I've been working on v1.2 - just deleting many duplicate files trying to reduce the footprint of the package...so I can add any changes to the next release. I downloaded and added the F-15SE Data and Loadout changes. Tested it and it looks good! This is a big package, we did our best, but we're pretty sure we're not perfect...LOL. This is for anyone making changes - especially accuracy changes - I welcome all tweaks and edit that improves the package. This package belongs to all of us. I will credit your submission in the change log! Thanks! I'm just glad to be of help! Thanks for the credit and for your sterling work. I've also been tinkering with the F-15E and F-15E (00) weapon stations and loadouts so once I'm content with those I'll put them on here again if you wish? 1 Quote
+Viper63a Posted October 5, 2018 Author Posted October 5, 2018 4 hours ago, TempestII said: I'm just glad to be of help! Thanks for the credit and for your sterling work. I've also been tinkering with the F-15E and F-15E (00) weapon stations and loadouts so once I'm content with those I'll put them on here again if you wish? I will look for them. If you post them and I don't respond - please PM me...Thanks and Thanks - to everyone involved! Appreciate it! =V= 1 Quote
MGGUY Posted March 27, 2021 Posted March 27, 2021 This mod is incredible! Now I can literally fly true Strike Fighters! Thank you so much! By the way, there is a minor Skin bug on a South Korean version of F-15SE (RoKAF 11th FW, 122nd FS "Jaguars" Skin) Any ways, nice mod! 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.