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Okay as some know I play it, somewhat more than most other games (DCS, A3, SF2) but yeah, I'm doing some modding slowly but surely, but I own:

 

Aegis Gladius

Orion Jumpworks 315P

Aegis Avenger Titan

MISC Prospector

 

https://robertsspaceindustries.com/

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Is there a downloadable PC demo of STAR CITIZEN as I would like to have a look at it and try playing it before I jump in with both feet. ???

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Is there a downloadable PC demo of STAR CITIZEN as I would like to have a look at it and try playing it before I jump in with both feet. ???

Not really but you can jump in for 50 $ 

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Is there a downloadable PC demo of STAR CITIZEN as I would like to have a look at it and try playing it before I jump in with both feet. ???

 

You can download the full game for free (takes about two hours to download, it's that big) and sometimes they have Free Fly (selected ships) or buy one of the cheaper ships. It's fun to play but given the small portion of of the game universe I'd maybe wait. Or if you want to check it out then you can go ahead.

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Let's see, considering the money poured into the game, and the development time, I must say it's underwhelming...

The on-foot part of the game is bad, it's buggy as hell, movements, even though motion-captured, are comically bad, I mean early 00's bad.

The ship part, not that impressive.

Graphics, sure they are meant to be impressive, but if you stop gushing over how shiny it is, you quickly see all the bugs, the crap texturing.

The net code and servers ? Oh dear... it's a running joke.

 

It's not as if EVE Online and Elite: Dangerous weren't already out.

I think Star Citizen will collapse under its own weight; even though it will find enough backers, by the time it's actually playable it will only be a marginal improvements over games with an established player base and will never manage to enough players to justify the running costs.

 

Also, from the direction it's taking, it's gearing to be as boring and grind oriented as both EVE and Elite... I'm still keeping my package (a Constellation Aquila and a Freelancer DUR, both without LTI) for now, but in my eyes Star Citizen is already a failure.

 

Not to mention that with all the pledge ships, packages, stand-alone ships already sold to help cover the development costs of the game, the game economy, supposedly player-driven, will be a hot mess.

 

No really, I love the ambition and the intent, but the execution is a festival of failures on every level. It's utterly fascinating to see this train wreck in action. I never thought that Chris Roberts would pull a Peter Molyneux with Star Citizen, but it is seriously heading that way.

 

In the end, it's the outsider, the one I would've bet would end up being vapourware that is keeping my attention and getting me actually interested, No Man's Sky. It's the only one that seems like it will actually be any fun to play, being a game rather than a virtual job.

Edited by Gunrunner

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Hmmm.....

 

I think what you're expecting a lot of polish when it's still in Alpha so there are going to be various issues. Like any other game that's in Alpha stage. I mean they're allowing us to play it so I'm not too beaten down by the obvious. I mean given the scope of and the size of the game, I'm sure the delay is what it is.

 

Yes it is boring since we only play in one system, and frankly getting tired of the same old shit myself. I just do some things and see how things are going, so I don't get so bent out of shape over the game too much.

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Have to say that I have been looking for a good Sci-Fi game for a long time since I stopped playing Tachyon: The Fringe which I thought was a great game but it is old hat now. Star Citizen looks real good.

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It's fun, but overall given the pace it does get boring kinda quick. So that being said there's so far the Arena Commander so you can mess around a bit but realistically the lack of a bigger universe is the major problem. I just fly patrols just so the org I am in has some idea of what's going on. Other than that I don't have much else to do there myself. I've flown all the missions, so hopefully when Alpha 2.4 comes out, there will be more to do.

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      With Atari's Video Computer System (2600) having hit its 40th anniversary sometime between August and September this year, I thought it would be a little fun to do a review of a new "homebrew" game for the system.  AtariAge.com released "Scramble" by Champ Games for Atari VCS this year, four decades after the system first hit the streets, and it's quite an incredible game.

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