Stratos 3,191 Posted May 24, 2017 I tried the SAB-500 from a Antonov 12 and it fell to the ground with the parachute open but without iluminating anything. Do we have working soviet flare bombs? Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 24, 2017 i have the same problem with the swedish M60_Lepus , i try some effects but none worked i dont know if i have to add something to the weaponsdata.ini or what i do wrong some help here would be more than welcome Share this post Link to post Share on other sites
Snailman 517 Posted May 24, 2017 They maybe missing the effects... there will be update to the RSSW next month, I will fix if something is broken Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 24, 2017 i think one problem is that this iluminating bombs are set as a bomb , bombs explode by impact but a iluminating bomb is showing the light on the way down i have no idea how to make that Share this post Link to post Share on other sites
charlielima 328 Posted May 24, 2017 Same problem with US Willy Pete bombs here. CL Share this post Link to post Share on other sites
+Spillone104 553 Posted May 24, 2017 Try to set them as rockets. Illumination effects as booster or missileinflight effect. Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 24, 2017 ok , setting them as rocket works , just the effects needs fine tuning the LumFlareEffect is way to large and the FlareEffect is also to large and has way to litlle ilumination - 5 Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 25, 2017 any effects guru who could rework this effects so they fit the bombs ???? 1 Share this post Link to post Share on other sites
Wrench 9,847 Posted May 26, 2017 to give them more "hang time", increase the drag. that what I had to do for the para-flares I made for KAW Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 26, 2017 (edited) i need a more smaller effect that fit to the bomb the FlareEffect that i use in the picture above is to big for the bomb and the LumFlareEffect is even bigger unfortunately i'm not a effects modder and have no idea where to start to get things a bit smaller i work on the drag and i have a negative booster value as well , that works ok so far Edited May 26, 2017 by ravenclaw_007 1 Share this post Link to post Share on other sites
Stratos 3,191 Posted May 27, 2017 Will need info of what you did so ai ac replicate for the soviet bombs. Same for the effects. Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 27, 2017 Will need info of what you did so ai ac replicate for the soviet bombs. Same for the effects. here is the M/60B Lepus , you should get all the info from it M60B_Lepus.7z Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 29, 2017 i made a new Effect (BombIlluminationEffect) based on the FlareEffect from Stary this is how it looks now , dropt from 24000 ft you will have 4 minutes of light over the target - 2 Share this post Link to post Share on other sites
+ravenclaw_007 7,633 Posted May 29, 2017 here is the new BombIlluminationEffect that i made , if somebody like to improve it by my guest - Effects.7z here is the new M60B_Lepus , this one has new lod new skin and new Weapondata - M60B_Lepus.7z 1 Share this post Link to post Share on other sites
Stratos 3,191 Posted July 2, 2017 I installed finally and works like a charm. Thanks!! Share this post Link to post Share on other sites