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Hello,

If I need to separate a part of a rocket to make it get separated from the main body after launching, do I need to do this by animating the part in 3D Max only? Or is there something I need to add to the data file?

Thanks

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You must add animation ID in weapons editor.

2T8us.jpg

Edited by guuruu
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One more question please,  to animat the missile fins they are 4 I need them to swing 90 degree.  So do I link them to the main missile body as children only or do I need to do it in the weapons editor too.

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Link them only in max.  Then set animation ID in weapon editor as guuruu showed. 

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Thanks a lot for your help, you're very kind yakarov79.

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