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Helicopter Tail Rotors
By
RUSTYMORLEY, in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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By KJakker
@Gepard I was wondering if you could pick this old documentary apart? I am sure there have to be mistakes given when it was made.
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By FANATIC MODDER
View File UH-1B, D & E of YAP for SF2V
UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER
I converted the YAP data.ini of
- UH-1B Gunship
- UH-1B Heavy Hog
- UH-1D
- UH-1E
for use in the sf2.
More in detail,
- I modified the powerplant lines so it doesn't crash anymore.
Furthermore, more realistic feel, closer to a real helicopter.
Accurate power data.
- Gunner animation now more realistic.
The UH-1E right gunner is finally moving.
- The Helo_Destroyed.LOD line is added.
I am sure most you have this LOD added..
Why v0.1?
LOTs of things are needed to be done if we can say that they be upgraded
to proper sf2 standards.
The FM still needs a lot of tuning, since empty masses are wrong,
as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled,
it's not because of excess power...
Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use.
You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part
of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1.
The way they are they may be not perfect for playing a campaign with them,
however are more than adequate as AI additions to vietnam missions/campaigns.
The credit go to
- YAP for the complete model
- Yakarov79 for his help to make them sf2 compatible.
Submitter FANATIC MODDER Submitted 10/13/2015 Category UH-1
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By FANATIC MODDER
UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER
I converted the YAP data.ini of
- UH-1B Gunship
- UH-1B Heavy Hog
- UH-1D
- UH-1E
for use in the sf2.
More in detail,
- I modified the powerplant lines so it doesn't crash anymore.
Furthermore, more realistic feel, closer to a real helicopter.
Accurate power data.
- Gunner animation now more realistic.
The UH-1E right gunner is finally moving.
- The Helo_Destroyed.LOD line is added.
I am sure most you have this LOD added..
Why v0.1?
LOTs of things are needed to be done if we can say that they be upgraded
to proper sf2 standards.
The FM still needs a lot of tuning, since empty masses are wrong,
as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled,
it's not because of excess power...
Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use.
You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part
of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1.
The way they are they may be not perfect for playing a campaign with them,
however are more than adequate as AI additions to vietnam missions/campaigns.
The credit go to
- YAP for the complete model
- Yakarov79 for his help to make them sf2 compatible.
-