Jump to content
Sign in to follow this  

NKorea People's Air Force New Skin for MIG-29S(By TMF)

Recommended Posts

NKorea People's Air Force New Skin for MIG-29S(By TMF)

TMF's MIGs as a famous great work, I don't need to link original mod, right?

Thanks TMF!


This is the painting used after North Korea upgraded the original MiG29A to 29S in recent years.

That's it,I made this skin for my script of the Korean Peninsula campaign,now I share with your guys.


Recommand step








Before Start,

1.Make sure put NK1 folder into your mig's folder

2.Make sure you add these sentences in MIG-29C_rus.ini

(I personally recommand to build a independent folder for NK MIG29,but It's not necessary)



Then run your game and enjoy



Unknow issues(or not?):

1.I can't find a clear picture about the sign under the cockpit(yeah the red square),so I just write some korean on it(just not rigorous);

2.I can't find a call sign texture consisting of three numbers side by side,so there are two number(yeah, just not rigorous).


Share this post

Link to post
Share on other sites

To all uploaders, I really appreciate your contributions, but would it be asking too much for you to add a little readme.txt with your packages? Even if it's just copy of what you wrote in the description of the download? Sometimes, I don't get to test the download for a couple of weeks or months and having to find your download to get the instructions is a real pain. 

With greatest appreciation for the work...


  • Thanks 1

Share this post

Link to post
Share on other sites


Never assume that said end user knows how to install a mod. Make sure that they do.

This is covered in GREAT Detail in the pinned post at the very top of the forum. 

To all that don't follow these rules, which, btw, ARE site policy, your uploads will be deleted until they comply with our stated policy and standards and practices.


Just in case you can't find it, here's a link


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By 1309mariano
      Hey, it's me again! Thanks to Bazillius I was able to solve the HUD problem. Now, I have another problem: the canards of the J-10 are rotating in the wrong direction. This means, when they have to rotate in the pitch-up direction, they rotate as pitch-down. I had this problem in a couple planes, but since this is the first one I'm going to publish, I want it to be perfect. If anyone knows how to solve this problem, it would be very appreciated. Good flight!
    • By 1309mariano
      Hi everyone, how you doing? I will go to the point. I am currently working on an Argentinian skin for Erwin Hans' and InSky's J-10A. I want to modify some aspects, like the HUD. Currently, the mod doesn't have a way to show if the missile is locked on target or not (THE CIRCLES THAT APPEAR ON THE HUD), and I want to modify that.
      I tried changing the cockpit.ini and avionics.ini, but I had to replace with the not modified version of the files because I ended up deforming the radar, and the avionics of course.
      The plane doesn't have problem when it comes to bombs and cannons, but it has that problem with the missiles. If someone can help me, I will be more than thankful.
      Have a nice flight, good hunting!
    • By Eagle114th
      Hello everyone,

      After spending several days learning and creating new texture for more aircraft.  It appears that if I add higher resolution of texture to any existing SF2 plane, the plane appears all black.  In order to fix it, I had to lower the resolution to the aircraft default, to make it appear in-game.

      For example, I made new camo for MiG-15Bis, I saved the camo as 2048 while MiG-15Bis originally have texture at 512 x 512.  Unless I save it as 512 x 512, it will appear all black in-game.  I do not want to reduce the quality of texture, hence staying with 2048 x 2048.

      I tried this solution by deleting texture sets in MiG-15Bis.ini, then run SPF2 again.  Still show MiG-15Bis being all black.

      Does anyone know the solution to this problem? 

      As always, thank you for the advice and supports.
      UPDATE: I did some testing.  If I reduce texture from 2048 x 2048 to 1024 x 1024, texture will show up in-game.  However, if I want to go HD mode (2048 x 2048 or higher), it will show up as all black in-game.  I am still troubleshooting through this, so I can finally get HD texture show up in-game.
    • By Eugene2

      View File Early skin for stock Fokker D.VII
      Early skin for stock Fokker D.VII.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.
      Submitter Eugene2 Submitted 05/07/2021 Category Fokker Skins  
    • By Eugene2
      Early skin for stock Fokker D.VII.
      I tried to add some "photorealistic" textures for more impressive image of this aircraft.

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..