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Hi all gents,

I've just finished a customized VF-31 skin for the TMF F-14A_82 that I'll use in Campaign, edited the necessary lines in the Campaign Data.ini but for some reason don't start as default texture despite I can easily select from the dropdown menu in the loadout screen.Any Help?

[TextureSet059]
Directory=VF-31AE86
Name=VF-31 "Tomcatters" '86
Nation=USN
Squadron=VF31
StartDefaultDate=1985
Specular=0.300000
Glossiness=0.750000
Reflection=0.000000
DecalNumberRandomize=TRUE
DecalNumberBlockSize=10
DecalNumberStart=0
DecalNumberEnd=11

The CampaignData.ini entry

[AirUnit011]
AircraftType=F-14A_82
Squadron=VF31
ForceID=1
Nation=USN
CarrierBased=TRUE
NavalUnitID=2
ShipID=1
DefaultTexture=VF-31AE86
StartNumber=0
RandomChance=100
MaxAircraft=14
StartAircraft=14
MaxPilots=14
StartPilots=14
Experience=100
Morale=100
Supply=100
Intelligence=100
MissionChance[SWEEP]=90
MissionChance[CAP]=90
MissionChance[INTERCEPT]=100
MissionChance[ESCORT]=90
MissionChance=0
MissionChance[CAS]=0
MissionChance[SEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=0
UpgradeType=NEVER

 

You can see from the pics that the default texture isn't mine but can be selected from the dropdown menu

img00136.JPG

img00137.JPG

img00138.JPG

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Don't know if it has something to do, but did you put the entry in the CAMPAIGNNAME.INI too? (not the CAMPAIGNNAMEDATA.INI)

[USNUnit001] ---- Name taken from another campaign, could be different in your folder :)
AircraftType=F-14A_82
Squadron=VF31
ForceID=1 
UnitID=1 ---- Validate entry, check in your CAMPAIGNNAME.INI file. Add your squadron and assign a UNIQUE number there
StartDate=09/29/1996
DescFile=CampaignUSNF3Desc.txt
StartText=CampaignUSNF3Start1.txt

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Mate,I don't touched the CampaignName as the squadron is already in the Campaign from the beginning 'cause directly included in the mod, I simply changed the skin with the historic correct one done by me.
as you can see from my post, I can select my skin but the game don't "accept" the skin as the default one and is strange, as in the same mod' El Dorado Canyon Campaign I done and added four Hornets skin and all run smoothly

Here the Campaign.ini entry for the squadron, you can see that all is correct


[USNUnit007]
AircraftType=F-14A_82
Squadron=VF31
ForceID=1
UnitID=11
StartDate=11/02/1986
DescFile=CampaignNC3CDesc.txt
StartText=CampaignNC3CStart.txt

 

Thanks anyway for the interess and the suggestion

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I thought about it and my idead was ''stupid'' as you already have it in the campaign :)

Then seems like a ''jump'' in the texturesetXXX sequence like it happend to me with the L-39 in my Red Flag campaign...

I don't know where the skin you have by default stands in the sequence but might have a look from the one you have by default and go up to the new one you made. There must have an error in the sequence or something...

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You're right Frenchie.

Nothing of special but is a gap in the TMF pack and needed for the Campaign I posted above as the correct one.

Unfortunately I can't add the small Felix on the external tanks as isn't build in the TMF model

 

AQ9Tjy.png

4T6mix.png

 

Also working on other two skin for the same mod, for the Indy Air Wing.

The VF-32 with the less know and less glamorous markings

 

vkFRpN.jpg

 

And the sister squadron VF-14 wit these stars & bars with inverted colors

 

MxXq0J.jpg

 

Some time ago I've also realized the VF-143 correct markings for the early '80s

 

EYXqGE.jpg

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