+Veltro2k Posted July 2, 2021 Posted July 2, 2021 (edited) on Auto land, the aircraft is too low and hits the back of the carrier then straightens up on the deck. Is this a known fact, or can it be fixed ? also, i still haven't figured out how to populate the deck with personnel and equipment Edited July 2, 2021 by Veltro2k 1 Quote
+guuruu Posted July 2, 2021 Posted July 2, 2021 Try experiment with this value . [FlightControl] LandingSpeed=76.4 Quote
+Veltro2k Posted July 2, 2021 Author Posted July 2, 2021 was using the 3W but upped the landing speed and now perfect .. thank you all for your help 3 Quote
+allenjb42 Posted July 2, 2021 Posted July 2, 2021 Regarding populating the deck with personnel and equipment, you may have been looking at screenshots of YAP carriers that have these built into the model. 1 Quote
+Veltro2k Posted July 2, 2021 Author Posted July 2, 2021 really ? i'm surprised some of our talented ship builders haven't done that yet Quote
Wrench Posted July 2, 2021 Posted July 2, 2021 wonder if that upper the speed might fix the issue the Buckeye ??? Not getting ramp strikes, but "floats" over the wires ----------------- Quote populating the deck with personnel and equipment while they're minor meshes added, they do impact frame rates a bit. And with a lot of high poly birds parked on the roof ... it changes. Quote
+EricJ Posted July 2, 2021 Posted July 2, 2021 (edited) 1 hour ago, Veltro2k said: really ? i'm surprised some of our talented ship builders haven't done that yet SkateZilla did a deck with Super Hornets parked on it. CVN 75 Harry S Truman Edited July 2, 2021 by EricJ Quote
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