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Sokol

HAT IN THE RING
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Everything posted by Sokol

  1. Hi, you probably have everything. i had the same problem. my solution: open the decals.ini in the textture-folder (use wordpad or another text-editor) change the backslash \ to an ordinary slash / and save as .ini-file you should be done. cheers sokol
  2. thx spinner the extraction did the job for me ;-) sokol
  3. hi spinner thx for the reply. i see the default aircraft as usual, but no sign of the new aircraft (su-9 for example). there is a folder "dlc" in the main sf-directory which contains 2 dlc-files, however. how do i extract them ?
  4. hi Wrench no, there is nothing new to see / find
  5. Hi all thx for your answers. i run an updated version of the multiple install (july 2013). dlc: yes, it's the 2 ai-packages. i want to make these aircraft fylable, to do new repaints etc., which is part of the fun of this sim. that is why i need to locate them, but i can't ;-( sokol
  6. hi, yesterday i acquired two ai-aircraft packages from thirdwire and ran the exe-files. now i have a new seperate folder "dlc" with 2 .dlc-files, but cannot see the new aircraft in the objects/aircraft-folder. what went wrong ? any help appreciated. sokol
  7. Hi, in some of Fubar's recent videos and screenshots we can see a Kiev carriers which look different from the stock one: they feature names and identification numbers, rescue containers and - best of all - some Kamov Helix helicopters parked on the flight deck. since I try to update my carriers in a similar fashion - albeit without having a Helix available - (see below) I would like to ask whether these modifications are going to be released ? if the answer is "no", I will continue my work, if "yes" I will wait for them :-) thx for your answer Sokol
  8. thx MigBuster the parking lots are right in my data-files. anyhow, aircraft do show up sometimes, sometimes they do not. weird.
  9. Hi, is there a comprehensive description of how to add parking and active aircraft, vehicles, people etc. to an aircraft carrier ? carrier decks are some of the most densely populated places on earth: yet in SF they are mostly very empty. the emptiness of the SF-world has always been one of the biggest defects of the series. how to populate them ? it obviously can be done, according to screenshots, but how ? i scanned through different threads and did some tests my self but did not figure it out. what i did find out is that the line CreateStaticAircraft=TRUE in missions trigger aircraft parking on deck, but this does not seem to work on every map. so ... thx for some hints sokol
  10. Hi thanks to all. problem solved. i did a mistake when i started the installation with the combo09, which obviously is not necessary any more. happy flying sokol
  11. Hi russo, that was fast, but i did not get the idea (sometimes stupid me). all of the versions i dwonloaded seem to be updated to march 2012 standard (at least their names suggest this). so i started with the combo setup (first file in screenshot above), tried the next - no luck, tried SF2V - no luck either. does the "combo" include all the other modules (except NA) ? am i supposed to start with sf2_setup_Mar2012 ?
  12. Hi, which is the correct order to install the different modules and updates of SF2 ? i purchased SF2NA and took the opportunity to re-download all the modules i did purchase before. next i tried to do a completely new vanilla install, starting with the SF2_combo09_web_setup. fine, but when i try to install the next module i get an error message, irrepsective of which module i try first: any help ? thx sokol
  13. Hi, today I purchased the North Atlantic and tried to extract some of the cat-files, in order to do some painting and reskinning. No luck - neither of the extractors does recognize the cat-files. any hint ? thx sokol
  14. a B-17 finally, sigh
  15. Hm, nice stories (although not new). what puzzles me: the author built a Revell SR-71 when he was 10 (so did i at the same time). this could not have been any sooner than the late 60ies. 29 years later he first met the real thing, not earlier than the early 90ies. by then the Blackbirds were retiring. Lybia was bombed in the mid 80ies. outrunning 4,000 missiles without any scratch ? pure fiction. which serious air force commander would waste his missiles in this way ? no scratch ever ? at least one Blackbird was hit over North Vietnam, though not shot down at the spot.flights over Hanoi were suspended for quite a while. no MiG able to catch up ? Swedish air controllers reported that every time a Blackbird left the Baltic sea it was met by a MiG-25, flying 2 km lower and behind the SR-71, perfectly positioned for a kill. strange sokol
  16. thx KFRGE will try it when i am back home (away from home during the week) cheers sokol
  17. Hi, some screenies, china early forties:
  18. Hi, my paratroopers do not jump and sail to earth - they do skydiving (sort of). chute down, trooper up ... any idea how to fix that ? thx sokol
  19. agree :-) true enough
  20. hmmm, no intention to start a flame war, but ... sure, Lavalle was a sort of scapegoat, Nixon, Laird & co. are to blame. anyway: the (north-)vietnamese were defending their country, their independance and their freedom (as did the U.S. in it's own war of independence / revolution. so by any standard all of their actions were defensive by definition, whatever the methods of their defence were - radar, SAM, MiGs ... the U.S. was the aggressor (as were the French, Japanese, British). like it or not. once in a while this should be remembered. sokol
  21. Hi you might also try "brighter", which converts 24bit-bmp's into 8bit with absolutely no visible loss to colours. it has been around for quite a while, mainly used for Il-2 sturmovik. "brighter" is available with a batch-routine, i.e. you can convert entire folders or dozens of files by some simple clicks. i have been using it for virtually any terrains and my favourite airplane-textures. cheers sokol
  22. Hi, many thx to that outstanding add-on. some remarks to the aircraft though: the Flogger was not as bad an aircraft as some U.S.-reports claim. you cannot compare some of it's features with the later flock of F-15,-16,-18 or MiG-29, Su-27, but if seen in comparison with the contemporary Mirage F-1, Viggen etc. it prolly comes out best. it actually accelerates better than an F-16, the use of it's HUD and systems was actually easier than most western systems and the accident-rate - though initially high as with all swing-wing-aircraft - went low. Soviet and East german pilots still value their old mount. during the Namibian war of independance the highly professional South African Mirages resorted to low-level, high speed attacks after some decisive clashes with Cuban Floggers. the Cuban won air-superiority for the rest of the conflict. this sums it up best. cheers sokol
  23. Hi there. i always found the ships missing there characteristic wakes. obviously the ShipMovementEffect should get some update. but: i am unable to locate that file ?! any idea where i can find that thing ? thx sokol
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