Z09SS
JAGDSTAFFEL 11-
Posts
170 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Z09SS
-
Patch Level Rant
Z09SS replied to Z09SS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Then by all means nothing needs fixed because your combination works fine. Sorry for complaining about MY situation. I had forgotten that I am not you and therefore do not matter. ROLLS EYES Nov 11 runs GREAT except that the runway disappears on approach in wide view. Apr 12 runs pretty dang good except for the fly to the edge of the map bug. Jul 12 has half second pauses three or four times a second. If Jul 12 ran like Apr 12 _I WOULD NOT BE COMPLAINING AT ALL_ Again, I want to know WHY patches to fix things that weren't broken in the previous patch are broken in the latest patch. Can we get smaller patches that just address the broken bits without additions of "cool"? I love the F-14 and F-4 skins and I adore the F-4N. And the slideshow where frame rates go from 39 to 150 with a game loop spike from 1x to 16x means I can't enjoy what I've paid for because the installer checks the revision level before unzipping a file into a folder. And I still don't have an answer to why installing skins for a Phantom necessitates the folder for, say, the F-104G to be returned to stock condition. -
Patch Level Rant
Z09SS replied to Z09SS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Oh. I thought you'd gotten stuff from the newer patch level to work in the older one. Like being able to use an F-4N with the April 12 patch instead of the ruined July12. -
Patch Level Rant
Z09SS replied to Z09SS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Care to share? I'd love to have the expanded stable in the stable version of the game. ;) -
I, like many of you, am frustrated by this game. I limped along with the November 11 patch where the runways disappeared on approach. The March 12 patch fixed that and broke the campaigns waypoint generation. April 12 fixed that, but occasionally the flight I am supposed to shoot down flies to the edge of the map with its wheels down. Jun 12 fixes that, but I can't use the radar for most of the planes because there's a clunk and stop stutter now. I just want to scream, "It's obvious you're doing more on the patches than fixing what's broken and that's breaking things that were working! STOP IT!" So, I've been gutting it out with the April 12 patch because it's the least irritating release. That ticks me off because I lose all that DLC I paid for. And I still can't figure out why the installation of new planes requires the current patch level. Especially since I've seen how you can add third party planes. The second level of baffle is why the files for modded planes get over written with the OEM files when you install a DLC. It really feels like someone is overthinking things.
-
F-8K Crusader DLC released
Z09SS replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here's an F-8K I took a picture of at the TICO Warbird museum in Titusville. No hump. What I'd like TK to admit is the Y-rails were available for ALL Crusaders still in service when introduced and not limited to the newer made versions. In an interesting turn of events, I asked the staff about it since VMF-333 never had the K model and he indicated that this plane was with the squadron when it was still a C. -
Did some digging around. Drooping ailerons and locking the inboard LEF are added to F-4B sometime before 1972, slatted tails are supposed to go with the conversion, but didn't always happen. F-4N was all of the ongoing fleet mods PLUS avionics and life extension. So what we need is a patch to put the ailerons right on the N and change the tail. As was mentioned, should be easy since those features are already part of other models. TK has an opportunity to separate some of us fools and our money with an F-4B(69) or something depicting the planes that got the new droops but not the extensive rebuild. Somewhere in here he's also got a chance at some filthy lucre and selling us an F-4J that's got the ALQ-126 fairings and AYK-14 gun sight. I'm a generous enough soul to fork over the cash for those DLC. I love all the tiny variations.
-
IR AIM-4s growling at nothing
Z09SS replied to Sheriff001's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've set up an unmaneuvering target to test some stuff out. The AIM-4 needs a bit of run before it starts to steer after launch, that increases the min range quite a bit. I am not sure what stat governs this. -
A-7H DLC
Z09SS replied to macelena's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The H also doesn't include the E's jammers. -
SF2 MirageIIIO DLC released
Z09SS replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm up for that! F-104s been missing too long. Need some Voodoo too. -
Next DLC: F-4 Skin Pack
Z09SS replied to mynameismatt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This is explicitly a Navy Phantom pack, godless heathen furriners er, our fine allies bought the Air Force versions, so their markings should go there. As far as I know the only foreign operator who used a carrier version was the Royal Navy (and it was a special version just for them!) -
SF2 MirageIIIO DLC released
Z09SS replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's not just you. I get the bermuda triangle compass too. -
In effect I have done this. I was running XP Pro with the Nov11 patch and changed over to Win7 Ultimate 64. Frame rates went from mid-low 20's with settings mostly high with some medium to 40-50's with things set to unlimited. Starting with the May12 patch frame rates started coming back down, I only noticed the stutter while over Iceland. With the Jun patch the stutter has been introduced to the other maps and I've gone back to the Apr12 patch level. I'm fed up with patches which are mostly new feature implementation and being the damned beta tester for those features while real bugs linger on and on. :angry2:
-
May 2012 patch
Z09SS replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No mods. I keep a separate copy of the game to mod in, like adding the F-104. And my modding is limited to that simple level of adding a plane here and there. I know the first finger of blame when there's a problem is "you made changes" so I keep a stock install for when things break. If the stock install is running fine and my modded one isn't; it's definitely something I did. If both installs are borked, it's prolly not something I did. I have yet to have a modded one work and the stock one be broke, but I am open to the experience. -
May 2012 patch
Z09SS replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Did some more testing of my situation. It's any naval campaign. Rolling Thunder, Linebacker I, Linebacker II or Northern Sabre. First mission is as expected. Second mission has strange waypoints and no carrier. I did a fresh install from the April 12 installation exes and the problem is persists. -
May 2012 patch
Z09SS replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Restored my back up and applied the patch. Same thing. I get one good mission, then the odd waypoints. If I exit from the mission planning screen, I can't get into the campaign anymore, it locks the game up.
