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snapper 21

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Everything posted by snapper 21

  1. I gave it a go, addded the lines as follows at the end of [Fuselage] SystemName[021]=ECM SystemName[022]=FuselageFuelCell5 SystemName[023]=FuselageFuelCell6 SystemName[024]=HideRPylon SystemName[025]=HideLPylon and at the end of the WEAPON STATIONS [RightStationRear] SystemType=WEAPON_STATION StationID=10 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.40,-0.95,-0.97 AttachmentAngles=00.0,0.0,45.0 LoadLimit=350 AllowedWeaponClass=AHM,SAHM AttachmentType=UK,NATO,RAF ModelNodeName= PylonMass= PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName= MovingPylon=FALSE RotatingPylon=FALSE [HideRPylon] SystemType=WEAPON_STATION StationID=11 StationGroupID=7 StationType=EXTERNAL ModelNodeName=RPylon [HideLPylon] SystemType=WEAPON_STATION StationID=12 StationGroupID=7 StationType=EXTERNAL ModelNodeName=LPylon Stlll getting the lines, maybe it is my graphics card. Thanks for the help Snapper 21
  2. Hi whiteknight06604 Thanks for the idea, gave it a try but still get the white lines. Can I ask what version of the game you are running? I have full combined install with exp1 and 2 to jan 2011 build. Cheers Snapper 21
  3. Been thinking about this mod, especially since last Wednesday when I got to work and this was hovering near by. ( The camera on my phone dosen't show how clear it was to see). This was near Fareham, Hampshire UK. Cheers Snapper 21
  4. Thanks FC Its not to big an issue, so will fly it as is. If I spent more time flying instead of looking around I wouldn't have noticed it. Cheers Snapper 21
  5. Thanks Guys Think I have found the offending lines, RPylon (12 polys, 36 verts) 'ERROR: No material is assigned!' LPylon (12 polys, 36 verts) 'ERROR: No material is assigned!' not sure how to edit out those parts, I take it notepads not the best for this. Any simple instructions how to do this? Thanks Snapper 21
  6. Hi All On the Tornado F3 I am getting a white line down each wing pylon, is anyone else getting this? This is in SF2, DX9. Cheers Snapper 21
  7. Yes, if you delete the mods folder, start the game again a new mods folder is automatically created by the game.
  8. Good idea
  9. Hi Fellow Brits I saw this http://itunes.apple....nce/id402739422 Have bought my copy, think it would be great if it was number one on Sunday, so if you can give it a go. Cheers Snapper 21
  10. Thank you. Was thinking last week we could do with one of these.
  11. Yep more artistic license, I added the blindfire from the Falkands mod to the detect system. Will get the updated radar from the Libya terrain
  12. Us poor Brits need to be able to defend ourselves
  13. Hi Veltro2k Just checking, could only find the MK1 at Capuns site. Do you mean there is a MKiV coming? Cheers Snapper21
  14. Hi Veltro2k This is not a request, no its not:grin:
  15. Hi Wrench Found this one over at your site. Have painted out the red round the old machine guns, haven't managed to fix the colour on the cannons yet. Then I found this skin, and the beta at Capuns site. I am in 20mm heaven. Reminds me of a book I read One Armed Mac. Any ideas when the blue grey came into service? Cheers Snapper 21
  16. Hi does anybody know of mid war era European theatre skins around for the Hurricane 2c? Cheers Snapper 21
  17. http://forum.combatace.com/index.php?app=downloads&showfile=3329
  18. Hi eburger68 Added your new airfield bitmaps, and got this result on my first mission. Should point out that getting this shot cost us one RF-4C! Do like the look of the airfield though. Cheers Snapper 21
  19. Amazing mod from an amazing team. Thank you.
  20. Well don't get me to check your home electrics!!! When converting the files I got an extension on them so the game wasn't seeing them. SO I was probably flying over the stock terrain. (STUPID) looked nice though. Have removed the extension and problems come back. Sorry got all excited my fave mod was fixable. Just did a very quick experiment, and I was not flying over the same part of Vietnam. But first mission after installing SF2 I, I had white buildings and white flickering patches on the Vietnam SEA terrain. Resaved all the config files as unicode. Had one more flight, no flickering and brown buildings. If that is all that you have to do, big sigh of relief! Will fly a bit more and see what I can find. Cheers Snapper 21
  21. I before E except after C. Its in our edumication:rofl:
  22. He got home after taking a sidewinder and landed safely. while I, trying to get a gun run on him, managed to bump into the ground. Master warning light came on so headed home. Found I was missing a main wheel and speed brakes so I ejected over my base!
  23. Mirage Factory Jaguar As before extract these, and place in the cockpit folder. F-4E_ATTITUDE.BMP F-4E_COWL.BMP F-4E_GAU3.BMP F-4E_GAU4.BMP F-4E_HUDREFLECTION.TGA F-4E_PANEL.BMP F-4E_REFLEC1.TGA F-4E_REFLEC2.TGA F-4E_RWR.BMP F-100D_GAU1.BMP
  24. waiting for ups to pick upmy dead xbox!!!!

  25. Well I was adding friendly air defence to my SF2 woe install. After copying each one I checked it appeared in the game. After adding the Stormer HVM I went and had a look. To me it looked a bit light, that is in no way any disrespect to the person who made it:Salute:. Because I took one look at the detail on the bitmap and thought that was beyond me to repaint. Not enough talent or patience. But I still wanted to try and darken it a little, I tried using brightness/contrast but lost to much detail. Then I tried selecting using the magic wand. This came up with a funny pattern and gave me an idea. I put the eyedropper tool onto the Scimitar Green from the Falkands campaign and this is what I got. Not bad I thought, so taking the light green from the scimitar, this is what I got. What do you reckon? Not realistic British army camo, but I don't think it looks that bad. I hereby apologize to all skinners who have done so much to brighten up the SF1 and SF2 skies. My hamfisted efforts are in no way a slur on your talet. Cheers Snapper 21
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