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JonathanRL

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Everything posted by JonathanRL

  1. I have a story from Sweden about Veterans and the utter lack of respect we have for them. In Sweden, a Veteran is often seen as a dumb brick, an idiot who loves to kill, a rambo-wannabe whos only purpose in life is to waste tax payer dollars by being in the military. The older generation, who endured the constription usually have alot more understanding, but even then, few understands why anyone volentary would want to go to a foreign land and do their duty. Of course, once they mate a name for themselfs, some of them are proud over their accomplishments, but even in Kosovo, there where harsh words over "Shootbat". Soldiers in uniform can also expect to be held accountable for US Foreign Policy. Why? Because we are in Afganistan. There is no respect for the men and women who have chosen the role as defenders. To thank a soldier for serving is seen as an oddity. Worse yet is the military and the goverments lack of support. Do you know it was only a few years back the Goverment and the Military activly started supporting veterans after leaving Veterans of Kongo, Gaza, Cyprus, Kosovo and Afganistan to fend for themselfs? Most of the work was done by small, volentary organisations. We completly lacked a veteran policy and I dare not guess how many shaken up veterans who have suffered because of it. We finally got a Veterans day, but it remains largely ignored.
  2. You, Sir, Wins two Internet. I would actually dismiss that. I work part time for a political party, and there is a very interesting trend for people to complain on sites like this when they are not pleased. If they are pleased, they just tell their friends they are pleased and rarely write reviews. When they see the metacritic score is low, they add their part to make it lower to show their dissatisfaction.
  3. I started MW3 Campaign today at a local Internet café at 09.30. I stopped playing at 14.50. I had completed the Single Player Campaign. The story is decent at best (I am still very fond of Soap and Price tought!), there is nothing new to gameplay and the game gave me headache and eyestrain (a biproduct of the Console port - I forgot what its called, but it narrows down the view. Not a problem if you are far away from the screen, and a PC gamer never is.) Boy am I glad I did not buy it!!! I will keep playing Battlefield 3 tought. I love that game!
  4. Found a new feature: Briefing now tells you what aircraft type you Intercept.
  5. Hip Hip Huzza for mannie :)
  6. Educated Guess: All the details would not be printed on the fabric?
  7. So you wanted to attack an harbour ? Defences are laid out in three layers. This applies to the navy. 1: Berkut Battery (if avalible. I think there is just six of them on the entire map !) 2: Flack Batteries. 3: AAA Fire. And you got bombs and rockets. And maybe even Fighters. Ouch.
  8. After serious consideration, heavy mathematics and alot other calculations, I have but one answer! In short: The Euro will be getting cheaper.
  9. Bad Year for the Reds :(
  10. Whiteboy: Already have done so ;-). It looks terrific, and will be an exellent addition to the Soviet Navy :P Will be interesting to try it out :)
  11. *sighs* When I say "Done", I never seem to mean it. I am by no means a perfectionist - quite the opposite considering some of the shortcuts I have taken but... Having dug myself into Swedish military tactics of the era, I found out that the role of the Strike Aircrafts was to target soviet navy assets. This was due to the simple fact that if there was nothing to escort the convoy ships, the navy could easily finish off any task forces. As such, I have made some changes in the latest build. Most of the stationary, inactive destroyers have been turned into active, point defence patrol boats. They defend Riga Class Frigates and Cargo Ships. And that is the primary target of the Strike Packages. Conventional Anti-Ship missions have - however - been scrapped alltogether. I always tough deep strikes into the soviet union was not really something the Swedish Air Force should do - nor have capacity to do even based out of Finland. The finer points can be debated, but the Navy is the primary target. This also means that when you destroyed a Soviet Naval Asset, its gone for good (if I understood the lines in the target types correctly). It means that the campaign will be more challenging for strike missions at first, and easier as you blow yourself trough the Soviet Navy. I have also taken myself some liberties. There will be SAMs (Berkuts), but theese will be carried by a surfaced Whiskey Class Submarine. While not the best decision avalible, I felt it was a mix of James Bond and the kind of Jury Rig solutions a war sometimes creates. I would like your opinion on this matter.
  12. Could it be a hardpoint glitch? Ground Object sometimes have "misfires", making their weapons backfire on them. Its a glitch casued when the missile hits the object its launched from.
  13. *teases* A 21R is the A-Team model, so if you have that one, you can fly with it. It is however - sadly - not included in the package. J 28 Vampire requires Expansion Pack 1 for SF1 as you know. But that is the final airplane list if you have everything.
  14. I hope its more like Raven Shield and less like Vegas. However, judging from the trailer, id say its a new GRAW. And that might not be all bad...
  15. ...and after half a night of trying-to-sleep, I have finished the latest batches of adjustments for Isbjörn, calling it "done" once again. Last time I called it done to await the Riga, I did however seem to leave a few number of Bugs. At any rate, a few of the things I made: Seperated F 17 Kallinge into two detachments, one of them a Lansen wing, the second a A-29B / Pauls Suprise squadron. Made sure every damn city did not have a missile battery attached. They are rare, and very, very scary without proper countermeasures. Finally fixed the bloody rockets bug on the Lansen.
  16. Hmm. About a 48 campaign, do we have enought enemy aircraft? Or is it just MiG-9, Yak-23, Yak 9 Tu-4? Oh well. A later question. Without a public 21, I admit I feel the campaign would feel kinda hollow. We shall see about a 48 campaign after the 60:ies one - whenever I get to work on that one. It should not take that long tough. Most of the pieces are already set. I just need to place them on a map, and adjust the ground war.
  17. I will endeavour to include the MiG-21 for the Finns, but no, no Soviet Side from my part. This is in part in keeping with the Thirdwire tradition of Blue Side only, but also because a Campaign for Soviet would have to be adjusted to be fun. As it is right now, the Soviets with the players help would win rather quickly, and balancing it all would ruin the realisim of the Soviet Advance.
  18. JonathanRL

    Battlefield 3

    I must admit that my flight jockey genes are still with me in Battlefield 3. There are few things as fun as to take a jet up and show a keyboard turning pilot the moves of a proper Joystick :) Esp as people tend to overuse the Missiles. Never understood why, the guns are far more effective, and they allow you to carry AG Ordinance. Its a arcade style flight mode ofc, but since everybody and their mothers got Stingers and Iglas... Best moment yet? When I was accused of cheating because I flew so well, and my keyboardbound opponent was unable to keep up with the manouvers.
  19. @Viggen: Long answer: I have been tweaking that one. Friendly AA is more active now, but enemy AA is a trifle unsteady. When you are engaging the ships, you will encounter a barrage of it, but for the land based targets, most are defended by one or two guns (And SEAD is very much active...). I would expect the Soviets not to think their foes would strike so much as you get to do onto their soil, and just attribute it to lazyness and wishful thinking on the Soviets part ;-) Short answer: I am doing my best. I will hope I have done better :D Oh, and if anybody else then paul wishes to Beta test the thing, feel free to drop me a line. However - I do expect you to come up with a list of things you think I have done right, wrong or other notes. Beta testing is not "Demo" for me, its what it says :)
  20. Flying for the VVS would hardly be fun - seeing how you actually have an advantage, but go right ahead. Drop a PM if you want the latest files. Everythings done, save for the Riga.
  21. Looking awesome. Almost makes me want to add a RN Carrier group into the Baltic :D
  22. JonathanRL

    Battlefield 3

    I am a old BF Veteran and here are the major changes: - Commander position is removed, and the order system mostly scrapped. The latter is my least favorite change. I dont care if nobody used it properly, I did and I liked it. - Jets have been nerfed. All abilities for vehicles have to be unlocked. This is far less painful then the unlocks for the infantry classes. Jets in particular suffer until players have reached 400 points (about 2 enemy aircrafts shot down) and they can unlock flares. Also, Engineers can choose to carry Stinger / Igla missiles, even futher making the air a unhealthy place to be unless you know what you are doing. - The artillery system is no longer bound to automatic drop upon choice of location. Instead, the support class can unlock a mortar, that is placed down and have limited range whereupon he chooses on the minimap where the round will hit. During this time, the shooter is vulnerable and the mortar have limited range. Futhermore, without spotting, the mortarman does not know where to drop the rounds. - All weapons suffer from bullet drop. - All players can supress and be supressed. Points are awarded for this. - The housing, terrain and more are fully destructable (even more so then Bad Company 2). Sniper hiding in a house? Pick up the grenade launcher and blow the entire section of the house to smithereens. - Weapons have unlockable features and can be customized at will. - Classes have more variation. Just the support class fills the role of Machinegunner, Mortarman and Heavy Spec Ops for me - all with designated loadouts. Too bad the loadouts cannot be saved... This is what I can think of on the top of my head.
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