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ravenclaw_007

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Everything posted by ravenclaw_007

  1. i found it here http://www.gamefront.com/files/21074067/JSGME_exe
  2. yes , as soon as i find a modder who can make a working smoke effect for them , i try and failed to do so on the way to Goose Bay / Canada , a long distance flight for a fighter
  3. Thank You Erik
  4. even with the texture not on unlimited you should see the difference between an A or C cockpit , or did you forget your glasses
  5. i just cleared the cache and i still have no showing of the likes given , and if i give a like to a post it will not show as well i´m on IE-10
  6. einfach ne neue weaponstation machen und dann funktioniert das genau wie michael das oben schon sagte
  7. this is how it should lock like , except that this cockpit is moved by 25cm downward
  8. i did and yes i can move everything but this stupid altitude bars , this altitude bars are not movable and a real pain in the A.....
  9. if you look at my F-4E AUP picture above i made a complette new HUD and that is exactly the problem because the new HUD is no longer at the position of the old F-4 HUD i did have exactly the same problem with the F-16 cockpits when i made them and i think we moved the entyre cockpit downward and i try this with the AUP cockpit and end up with a possition that i can see the glare shield from above i thing this two pictures makes it a bit more clear what i mean the standard cockpit with the HUD and the new AUP cockpit in making , as you can see the new AUP HUD has moved way moore up as the old one , now i have to get all the HUD data to move up as well with out loosing the gener cockpit view , if i let the HUD data where they are you end up having part of the displayed data below the HUD as you can see in the final picture @ SuperGen , the file is on the way to you this is now the result if i move the entyre cockpi by 2,5cm in 3ds max , the data are where they supposed to be inside the HUD but the upper mirror is now much more down and the right glare shield is now visible from above (and yes i have changed the part to minimize the effect) an other side effect is that the side panels become less visible
  10. i know i´m able to move some items but the Horizont_line and the HUD_AttitudeBars are not movable
  11. could somebody with skills in avionics modding help me please i try to adopt the F-16C avionics for the F-4E AUP and in principle it is working , the problem is that the HUD is in an other position than on the F-16C so i try to adjust the HUD-settings and i could move the display area but i´m not able to move all the items that are displayed there so no matter what i try this parts are staying in there position as if they are nailed to it , so please if somebody knows how to adjust this settings could help me here please send me a pm and i send you the aircraft folder or are this items not movable ???? do i have to move the cockpit ???? F-16C HUD all items are centered F-4E_AUP HUD , display area is moved up but everything else remain in the original position
  12. i´m searching for that part but i dont find a thing , i have now pictures for the HUD and the main panel but still nothing for the side panels if i´m not finding any picture that show some detail of that part i may just go and make the side panels for normal F-4E i found this one here but unfortunately no textures are assigned to it and the left side panel will be like this here , it is almost the same as the RF-4E layout that i´m using
  13. there is always a surprise somewhere , i look forward to this pit this are great news
  14. do you know the name of that part , so i can find some better picture
  15. so it is an issue that only apears above a certain patch level ????
  16. the easy way is to assign a texture to the part but to do that you need the max file @.Martin , do you have the max file for the cockpit ????
  17. that is exactly what i mention above , all surfaces that are not assigned with any texture will show up black , at least in theory
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