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Everything posted by ravenclaw_007
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Battle of Britain terrain visual update (preview)
ravenclaw_007 replied to Stary's topic in File Announcements
exactly all 6 of them , if you check they are missing in the "Battle of Britain" and "Battle of Britain 70" folder -
i´m not a huge fan of TK´s decissions but reading this threads above i can understand TK´s frustration much better
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Battle of Britain terrain visual update (preview)
ravenclaw_007 replied to Stary's topic in File Announcements
as i posted above i added the missing Desert_Airfield_ini´s , i just copy them from an other terrain -
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[Need Help] My SF2 keep crash when setting unlimited
ravenclaw_007 replied to wiki's topic in General Discussion
with the GTX-580 you may need an other power supply with 1x 6pin and 1x 8pin video card connector -
[Need Help] My SF2 keep crash when setting unlimited
ravenclaw_007 replied to wiki's topic in General Discussion
if you like to run SF2 on unlimited than you may have to switch to Win7 and a better CPU , Graphic card i try to use unlimited settings with win XP and i encounter problems to , no CTD but long loading time and a big FPS hit , switching to win7 was a big improvment but you would still need a better Graphic card -
this only TK could answer and as we know you will get no answer from him
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that is the same question backward more FusingDistance= less damage but it has no impact on the missile accuracy , if a missile passes in 2meters from target and your FusingDistance=0.5 then there is no explosion , if a missile passes in 2meters from target and your FusingDistance=10.0 you have a explosion i just like to point out that "small" AA missiles like the AIM-9 etc. can produce limited damag even with a direct hit , i think everybody did encounter that a missile did hit the target and the target did fly away
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if the missile passes in the set parameters yes it will explode , the parameters on most of the AA missiles are set to way to low value the reason for that is that this missiles make at least some damage the setting you have to change is this FusingDistance=0.500000 , you find it in each of the missiles weaponsdata.ini the problem here is that most of this missiles have a very small explosive mass and if you change the FusingDistance= from 0.5 to 10.0 you may have the same effect as you have now , no damage to the target , but it is worth a trail but keep in mind that even now if you hit a target with a AIM-9 the target in some cases still keeps flying with very little damage to it
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Is there a Barracuda ECM Pod available?
ravenclaw_007 replied to Soulfreak's topic in Mods & Skinning Discussion
nope not yet , it will be part of the Weaponspack3 -
Is there a Barracuda ECM Pod available?
ravenclaw_007 replied to Soulfreak's topic in Mods & Skinning Discussion
yap , there is one ( and i made a new one ) -
someone is going to be hit by a Meteor Meteor BVRAAM , it is not 100% accurate but the best i could do based on the few pictures i got from the missile test
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here are 2 pictures showing it , i only launch with the target in the gun-cross and within the limits , result 4 missile fired and 3 hits (targets are QF-100D) i think the problem is more on the game if you are with SF2NA or SF2 with the latest patch , there are some items changed to make the missile behave more "real"
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first as i metion above i´m still on SF2 merged nov2011 patch , i only launch the missile on a target if the target flys in a almost straight line so i can have a good lock on and i dont launch a missile on a max distance you are right as soon as the target starts to manoeuvre the missile will loose the lock on
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there may be a difference what game/patch you use , i ustill use nov2011 patch and i get some reasonable result with the AIM-4D i made , in fact i get the same hit rate as if i use the AIM-9B around 6 hits from 10 missiles fired f you like to get a better hit rate you have to adjust the Accuracy=75 and LockonChance=75 as well as the SeekerFOV and SeekerGimbleLimit ( i changed them already to get better results ) the original AIM-4D has a max distance from 9.7 km (6 miles) and a rocket burn time of 1.85 sec (BoosterDuration=1.850000) so changing the BoosterDuration only gives you a longer flight time but the missile will explode as soon as it reaches the MaxLaunchRange anyway so no point in changing this parameter
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Hahaha.... i never checked the age of the members here but now i think i have to bevor somebody awards me with a wheelchair
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Computer einstellungen für schnelleres hoch- und runterladen
ravenclaw_007 replied to ravenclaw_007's topic in Deutsch
nee alle einstellunge sind sont die gleichen auch im viren scanner , es nervt total ich muss jetzt jedesmal die dateien die ich hochladen will erst auf den alten computer verschieben befor ich anfangen kann mit hochladen sonst würde ich nicht fertig das teil ist echt langsam im hochladen -
Computer einstellungen für schnelleres hoch- und runterladen
ravenclaw_007 posted a topic in Deutsch
hat einer von euch ahnung welche einstellungen am computer ein schnelleres hoch und runterladen ermöglichen bzw verhindern ???? der grund meiner frage ist das mein alter computer den ich nur noch für 3ds max und paint shop verwende ist 2mal so schnell wie mein neuerer computer den ich für spiele verwende , beide computer sind mit dem selben DSL verbunden und auch sonst sind die einstellungen eigentlich gleich der einzigste unterschied ist das der alte mit win7 32 bit läuft und der neuere mit 64 bit irgend eine ahnung warum da so riesige unterschiede sind ???? -
nope , but i dont think that it was the only reason
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some sources say it was a financial issue , what exactly the reason are i think only JASDF would know that especialy if you consider the fact that in 1972 (the year the F-4EJ was put in to service) the slatted wing became standard for the F-4E the F-4EJ is a special breed anyway the AN/AJB-7 bombing computer system was removed and the same with the air-refueling receptacle and it was used only for air to air , air to ground capability only came with the KAI upgrade as Crusader mention it above " self defense only " , there are some sources that mention a possible air to ground capability for the F-4EJ in case Japan would be attacked but i never found any prove for it
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that is correct but i added the M117,Mk80 family and the new MER and TER to my F-4E_USAF pack as well as to most of the F-4E´s i uploaded , except the F-4EJ i will release the M-117,Mk-80 family and the new MER and TER with my next weaponspack as well , but for now you can only get them from the F-4E mods and by the way i encountered some problems with the original TW MER and TER racks the lenght and diameter allowed create some of the troubles you having , i changed this settings on my new MER and TER
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Yap , they will be done one by one , just hope i live long enough to finish them all
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just in case you need a big BOOOM , the 3000Lbs M118 could help you there M118E1 M118E1 with fuze extender
