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Everything posted by ravenclaw_007
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i notice a huge difference if you have a weapon like the AIM-54 set as USAF or as a RED weapon (iran) the red weapon will be much more prone to ecm / chaff / flare and show no HOJ at all , in fact as soon as the target aircraft launches some chaff the missile go´s by the target with out exploding and in some cases the missile fly´s right true the target and no explosion or damage to the target i made some test with the AIM-54A specific set for Iran and test with the AIM-23C , i was realy surprised about the missile missing the target most of the time while using the same missile set as USN on a USN F-14A kills its target 80% of the time even if the target aircraft uses chaff the missile go´s still for the target i will check if the PilotTrainingStandard=EXCELLENT for USAF/USN or POOR for Iran play´s a roll here , or what is causing this
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an other thing i need info on is the clipped wing AIM-12C/E , when and why was it used for normal AIM-12C/E wing clipped AIM-12C/E wing
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you are the best , if i would have found a single picture i would not ask for help
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does anybody have a picture showing a AGM-12E with a cluster munition warhead ???? i´m searching one urgently
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SF2 USAF/NATO/Western Cargo Planes by Veltro2K
ravenclaw_007 replied to Wrench's topic in File Announcements
Yap , Florian has one in work -
it is from my upcoming weaponspack , and yes the IRIAF called there AIM-23C "Sedjeel" as you can see in your first picture , based on my information ( from the one who requested that weapon ) the missiles with the red marked wings are for display or inert / training mandatory screenshot
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Projekt koordination fuer die naehere Zukunft!
ravenclaw_007 replied to Soulfreak's topic in Deutsch
also es gibt ein paar neue mods aber ich habe schon lange nichts mehr runtergeladen bin also überfragt was sich lohn oder nicht -
i got a mission to destroy a bridge my weapon of choice = AGM-12D , a small missile with a big BANG F-4E with AGM-12B , AGM-12D , AIM-7E , AIM-4D and ALQ-101(v) , unfortunately not only the bridge got destroyed
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that i something urgently needed , thank you i hope we will get some day a reworked high poly model as well , who made the max file for that one ????
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i just finish the ALQ-119 family for the Weaponspack2 , this are the settings i use are this settings ok or should i change some of it ???? most of the settings i took from existing pods but i´m not sure if they are close to the real values - AN/ALQ-119 (v)1 , 1972-1974 , DualMode , 2-24 Ghz , JammerStrength=70 - AN/ALQ-119 (v)5 , 1973-1976 , DualMode , 2-26 Ghz , JammerStrength=70 - AN/ALQ-119 (v)10 , 1976-1979 , DualMode , 2-28 Ghz , JammerStrength=75 - AN/ALQ-119 (v)15 , 1979-2020 , DualMode , 2-32 Ghz , JammerStrength=75 - AN/ALQ-119 (v)16 , 1981-2010 , DualMode , 2-32 Ghz , JammerStrength=75 - AN/ALQ-119 (v)16 , 1982-2020 , DualMode , 2-35 Ghz , JammerStrength=78 AN/ALQ-119 (v)1 AN/ALQ-119 (v)5 AN/ALQ-119 (v)10 AN/ALQ-119 (v)15 AN/ALQ-119 (v)16 AN/ALQ-119 (v)17
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F-4E RAAF , final touches i think the RAAF is the only user who used the NAVY-pylon on a F-4E to carry 2 more AIM-7
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testing the ALQ-101 ecm pods for the upcoming Weaponspack2 AN/ALQ-101v1 AN/ALQ-101v1_RAT , i only wish i could let the RAT rotate AN/ALQ-101v3 AN/ALQ-101v6
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i know how long it can take to make a new aircraft model and i believe that it can be very expensive if the one making it does so for business and even more so if we talk about cockpits but to say that a model for SF2 would cost more as for SF1 is insane , the work is still the same !!!! and most of the aircraft in SF2 are from SF1 just with a smal update here and there TK should say what he reale wants and stop playing always this cost card , i belive that developing a game is expensive no doubt about that but that what is going on here has nothing to do with cost and investment , he simply has enough from pc game and he should admit that blaming moders and always the cost factor that stops him from coming up with something new , i dont believe that anymore
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can somebody give me the year when the LAU-117 was introduced to the F-4E ???? i removed the LAU-117 launcher now from all my early F-4E mods and use it only on F-4E´s from 1975 onward , all the pictures i have show F-4E with a single AGM-65 on a LAU-88 tripple launcher and that up to 1978
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permission granted , nice work you just have to give gredit to the Team Viper if you use one of our mods
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