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ravenclaw_007

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Everything posted by ravenclaw_007

  1. Version vers.1.2

    2,564 downloads

    F-4E USAF pack Includet: - F-4E - F-4E Hard-Wing & MIDAS4 - F-4E_72 - F-4E_75 - F-4E_78 TISEO - F-4E_79 TISEO & ARN-101 - F-4E_86 TISEO & ARN-101 Animation / Function - Canopy - Hook - Air Refuel - Wing fold ______________ only on hard wing F-4E´s - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts NOTE: this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!! NOTE: if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credit - original model by TW , BPAO , Crab_02 - cockpits from TW - Decals for the 34TFS , 469TFS and the original Templates from Sundowner - Skins for the 57th FIS made by Soulfreak - TISEO made by Crusader - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - new updated model , textures and weapons by ravenclaw_007 i hope i did not forget anybody the new Templates are available on request , i may upload them some other time have fun , ravenclaw_007
  2. the mounts are always on top position , what aircraft do you have this problem with ???? may be you have to check the mounting position of the weaponstation
  3. thats why there are special AIM-54 for SF2NA only , the one you installed are for the TMF F-14´s check this Folder " FOR SF2NA ONLY " there are some more weapons specialy setup for SF2NA , Thanks to EricJ
  4. sorry , here are the correct texture , i will include the fix in the F-4E_USAF pack
  5. I´m very sorry i notice that the AN/ALQ-200K ecm-pod has an error ( i forgot to link the nose and tail radoms to the main body ) , please dowload the AN/ALQ-200K ecm-pod from the F-4E ROKAF pack if you need it again i´m very sorry for that
  6. View File F-4E ROKAF pack F-4E ROKAF pack Includet: - F-4E_75ROKAF - F-4E_86ROKAF - weapons Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! NOTE: the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack Credit - original model by TW , BPAO , Crab_02 - cockpits from TW - new updated model , textures and weapons by ravenclaw_007 have fun , ravenclaw_007 Submitter ravenclaw_007 Submitted 04/02/2013 Category F-4
  7. Version vers.1.2

    631 downloads

    F-4E ROKAF pack Includet: - F-4E_75ROKAF - F-4E_86ROKAF - weapons Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! NOTE: the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack Credit - original model by TW , BPAO , Crab_02 - cockpits from TW - new updated model , textures and weapons by ravenclaw_007 have fun , ravenclaw_007
  8. View File F-4E RAAF pack F-4E RAAF pack Includet: - F-4E - F-4E with MIDAS4 gun muzzle fairing - weapons Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credit - original model by TW , BPAO , Crab_02 - cockpit by TW - new updated model , textures and weapons by ravenclaw_007 have fun , ravenclaw_007 Submitter ravenclaw_007 Submitted 04/02/2013 Category F-4
  9. Version vers.1

    649 downloads

    F-4E RAAF pack Includet: - F-4E - F-4E with MIDAS4 gun muzzle fairing - weapons Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credit - original model by TW , BPAO , Crab_02 - cockpit by TW - new updated model , textures and weapons by ravenclaw_007 have fun , ravenclaw_007
  10. View File Weapons Pack 2 Weapons Pack 2 - this weapons pack includes all weapons from the Weapons pack 1 and all textures are changed to jpeg ( i hope) - all errors and missing textures from the Weapons pack1 are fixed ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NOTE: i strongly recomend that you remove / delete an existing file befor you replace it with a new file , there are so many weapons that use large bmp textures or more than 1lod version for a wepon in the old weaponpacks , this textures and old lods are no longer needed you best replace the files one by one , overwrite old files is not recommended ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DATA_ini Folder - here are updated ini´s for the Buccaneer , F-14A_IR and F-8 includet , please use this new ini´s to get all weapons working , i took the liberty to change the boresight setting for the F-8 from 1 to 5 so the AIM-9C can be used properly SF2NA Folder - here are weapons that are specialy set up for SF2NA use only , thanks to EricJ Credit to - the one who made the KAW effects ( i dont know who did it ) - KillerBee for his Help - and to the Test Team , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - all weapons and textures are made by ravenclaw_007 Templates are available on request if you still find an error please let me know , and there will be a Weapons pack3 and 4 so if there is a weapon missing you have to wait for the next pack Have Fun , ravenclaw_007 Submitter ravenclaw_007 Submitted 04/01/2013 Category Weapon Packs
  11. nope i dont have it , i was looking all over but nothing may be i have to change my browser
  12. Version vers 1.0

    4,551 downloads

    Weapons Pack 2 - this weapons pack includes all weapons from the Weapons pack 1 and all textures are changed to jpeg ( i hope) - all errors and missing textures from the Weapons pack1 are fixed ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NOTE: i strongly recomend that you remove / delete an existing file befor you replace it with a new file , there are so many weapons that use large bmp textures or more than 1lod version for a wepon in the old weaponpacks , this textures and old lods are no longer needed you best replace the files one by one , overwrite old files is not recommended ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DATA_ini Folder - here are updated ini´s for the Buccaneer , F-14A_IR and F-8 includet , please use this new ini´s to get all weapons working , i took the liberty to change the boresight setting for the F-8 from 1 to 5 so the AIM-9C can be used properly SF2NA Folder - here are weapons that are specialy set up for SF2NA use only , thanks to EricJ Credit to - the one who made the KAW effects ( i dont know who did it ) - KillerBee for his Help - and to the Test Team , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - all weapons and textures are made by ravenclaw_007 Templates are available on request if you still find an error please let me know , and there will be a Weapons pack3 and 4 so if there is a weapon missing you have to wait for the next pack Have Fun , ravenclaw_007
  13. i try for hrs to upload a 110MB file to the download section but i dont know if the upload works at all or how long it will take , could we not have a upload progress indicator , so at least we know if the upload works and how much longer it will take thanks
  14. talk about easter eggs , and this is not even that colorful
  15. he can take his DLC and put it somewhere else , i´m not buying a single DLC anymore
  16. the end of a Lightning
  17. Testing some AGM-12 (i realy like the AGM-12E) targets i have no idea how this bugger survived ?!?
  18. Thank you KillerBee , i will make it that way
  19. AN/ALQ-71(v)4 with RAT and AN/ALQ-72 with RAT
  20. look here http://www.f4phantom.com/docs1.html and if you need the complete Weapons Delivery Manual for the F-4 (in this case the F-4F) GAFTO 1F-4F-34-1 please give me a PM and i can send it to you , in this manual is a complete section for the SUU-23A gun-pod and its limitations and usage
  21. Thank you so much
  22. open in game options menu and check your graphics settings , in particular "Objects Detail"
  23. @. KillerBee , if i make a model of the AGM-12B with Proximity Fuze what settings would i have to change in the weaponsdata_ini
  24. AIM-4A , AIM-4B , AIM-4C
  25. Thanks a lot KillerBee do you remeber if the AIM-12E had some special visible join like a cluster bomb , or how did the center section of the E release the bomblets ?????
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