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ravenclaw_007

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Everything posted by ravenclaw_007

  1. new patch ???? or only something that you discovered
  2. we just have to wait for JAT so i can get my hands on the latest version of that F-16D_Blk50+ and fix it it is realy only a minor thing to do
  3. believe me it is mapped i did it my self because the complete nose is my work and i can change the color of any radome as well i only dont have the latest max file of the F-16D_Blk50+_tur they are with JAT and he is out for the weekend , i only can think of that something went wrong by copy and merge from an other max file and that we simply have to reassign the texture to the radome as you can see on the F-16C_Blk50+_tur it works only the D dont like to play with the music
  4. yap , and i save my money and use that was is available for FREE thanks to Sundowner
  5. here are 2 books about the Tu-22 with some cockpit pictures / drawings , i hope that helps http://www.filefacto...le/vrnete9l83r/ http://www.filefacto...e/68jl7rr8b6nd/
  6. best are flightmanuals if available , if not you have to use cockpit pictures a ruler and a lot of imagination for russia cockpits i would try to contact linder2 he may have some acces to info material , is linder2 still around ????
  7. the only problem i have with the AI is that he drops everything he has on a groundtarget on his first pass , including AGM´s and iron boms , but i´m still on nov2011 patch as i mention above and i dont know if this is fix by now that the AI is flying in to the ground this problem i dont have , they pull as soon as it gets to low for them
  8. nope the radome is mapped that is realy funny , i checked the radome and it calls for the F16_001 texture i dont know what is wrong here but i will find it
  9. i just got the the Swiss-Hunter mod that Carlo and i made working again , i hope that there are no more patches around the corner that screw my work once again this mod includes 17 skins and all original weapons used by the swiss air force as well as many detail improvments on the fuselage and all for FREE :whistle: of course Carlo or me would cladly accept any 2.99 DLC donations to buy a beer or two still testing
  10. i just check but all my vipers are mapped with the radome to the texture F16_001 , i just send a pm to JAT if he changed the mapping prior to the release but i dont think so what you can try is make a capoy of each texture and assign to each of it a bright color , this way you could easily see if the radome is mapped to an other texture
  11. if you talk about the Radome this would be correct
  12. what i´m realy wating for is a complete WWII mod for a clean SF2 instalation , terrains we have ( i have 17 WWII terrains ) what is missing are aircrafts and cockpits for SF2 Stary and Kevin why dont you team up and do it UK terrain by Sundowner
  13. Thanks to Sundowner for his excellent UK terrain Buccaneer over the homeland
  14. no problem as soon as you have installed your max lett me know , what version do you use i use 3ds max 2009 i can send you all the cockpit files i have so you get an idea how it works and if you need help you get it
  15. i´m still on nov2011 patch and i will stay with it , TK can take all his DLC and patches and and do what ever he likes with it but he lost me as a customer patch after patch nothing but screw up , things that no longer function and a comunity that must feel like not only used but abused many of you asked why it is so quiet around here , that is the answer , and if TK is not getting the message i think it is getting very quiet on his bank acount to just my opinion
  16. something is a bit odd download F-16AM_Nor = 142 download AGM-119A = 13 the changes are made for that missile with out that missile you dont need that aircraft
  17. this is the complete F-16AM_NOR with AGM-119 adaptor new F16_007 texture in every skin and a cockpit that shows the AGM-119A correctly now on all the stations it works perfect with the AGM-119A from above F-16AM_nor.7z thats it no more that i can do on this bird
  18. i will take a look at it , if i find a way to do it i will upload the result here
  19. yap , i have pictures showing this adaptor pylon as well but with the rail launched option the missile is firing straight from the pylon and is no longer droping i may add the adaptor to the F-16AM_Nor_lod and upload the lod here later i only have to figure out how to set it up because it will effect all EOGR weapons (maybe with a specific station code)
  20. here is the AGM-119A for testing , includet are the weapon , effect and the ini changes for the F-16Am_nor AGM-119A.7z
  21. it is a mapping error it only can be solved in 3ds max
  22. also wer den schwarzen lufteinlauf verbrochen hat weis ich jetzt beim besten willen nicht mehr aber meines wissens habe ich nur die aussentanks / rakentenwerfer sowie einen grossteil der beschriftung und den schleudersitz sowie den piloten beigetragen das die mirage keine beheizten lufteinläufe hat wusste ich ehrlich gesagt nicht ich habe mich mit diesem flieger auch nie grossartig befasst und die lufteinläufe wieder grau oder in camo erscheinen zu lassen dürfte wohl die kleinste übung sein
  23. yes , that is our plan i hope we can pull it true - MiG-29 - MiG-29B - MiG-29UB - Mig-29S - MiG-29SM - MiG-29K - MiG-29KUB - MiG-29M - MiG-29SMT - MiG-29UBT - MiG-35 there may be some changes to the list
  24. yap the upper one is the AGM-119A with fix wings and sustainer rocketmotor only the lower picter is the AGM-119B with the Booster and the foldet wings thangs Ian that helps
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