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Everything posted by Lt. James Cater
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Yo Wrench, when i go to the objects folder and go through the aircraft i've yet to see anything like the info everyone posts here. All i find is the configuration settings. Personally, i think that if it is so basic, no one should ever have to ask for assistance in matters such as this and we shouldn't need anything like an extractor. No complaints, but this is not as cut and dry as it seems.
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Thanks for the advice, Wrench. I really like WOE and have only minor quibbles. Having to click back and forth to avoid unusual missions in a Thud is one. As of this post i've started another WOE campaign and i'm in an F-105 again. SAMs might not be the problem like WOV, but i recently had everyone in my flight shot down while disengaging from an CAS mission. On the last strike a Mig19 managed to put a few holes in my plane before i went low and got away.
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I hate to bug everyone but it's my first time messing around with DLLs and i want to make sure i get it right and not screw things up. For starters, when i open a DLL i use notepad and everything looks like gibberish with a "Can not be run in DOS mode" the only thing that makes sense. Can anyone point me out towards some page where i can at least guess at instructions? Wrench's reply is the solution. I now have to work through the problem and i'm flying blind right now.
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I know someone discussed it some time ago but i just can't seem to find it. The last time i flew Thuds in WOE it kept tasking me for intercept missions and such that were not remotely what the plane was supposed to do. Someone else had the same problem months ago and a solution was provided but i just can't remember exactly what was the answer. It involved deleteing something in a file. Can anyone clue me in?
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bombsight in WoV
Lt. James Cater replied to pl80's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Reading the manual is the first thing someone should do. Going out practicing and having "i wonder what will happen now?" moments is just as valuable as far as i'm concerned. Instinct helps a lot. The first time i used an F-4 the roll tabs made sense as soon i changed direction. Also, i tend to rely on the MK1 eyeball for judging distance in A2A. Perhaps i should use the range bar, but i'm too used to keeping focused on the target. -
bombsight in WoV
Lt. James Cater replied to pl80's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Don't sweat all those technical details found in the manual. My advice would be to download "The Range" with the link supplied above and test out different things there. Once you choose the weapon and the sight adjusts, knowledge of chosen weapon, the circumstances, and common sense will be all you need to factor in before delivery. -
I built countless models back in the day and none are even remotely close to what this guy does. Excellent work!
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It all depends on certain conditions. If you are flying a mission in lousy weather, a Maverick might not be the ideal weapon for taking on SAM sites. Recently, i used an F-4E loaded with 2 Standards and 2 Shrikes. While my wingman went after the target i was up over the cloud deck at about 33,000ft, throttled back and listening to all the inbound flights as well as studying the scope to determine which and when certain sites needed to be dealt with. One Straight Flush on my wingmans egress route was taken out at a distance of 22 miles from 25,000ft. That you can't do with a Maverick.
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Target Range
Lt. James Cater replied to Dale's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey Dale, thanks for starting this thread. I've been meaning to find and download it but it kept slipping my mind. Earlier i did and it's already bought benefits in the use of Snake eyes! -
Poor FPS
Lt. James Cater replied to DamonSchumi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
A while ago i loaded WOE onto my ancient and junkyard bound Dell 4400. To my surprise it worked and with damn good performance. With my usual settings i had a bit of slowdown but a dropping a few things such as object details down to medium and it was good to go! PS- ! always use mirrors and far horizon. -
In my latest campaign, the SA6 is now the official bogeyman. Dring my last mission my wingman got blown away and i had to do no fewer than 5 approaches to a runway target to keep from getting hit by a SAM6. Judging from what i was hearing , AI planes were getting cut to pieces by the SA6 while i was trying for a bomb drop.
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Supply problems
Lt. James Cater replied to donk05's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The stock campaign setting is alright. Imagine having to deal with wanting extra aircraft with you on a deep strike but not having enough drop tanks to go around! -
The one thing that keeps coming up in the comparison between the two aircraft is dogfighting capability. I don't know about anyone else here, but whenever i drop my bombs on a target up in Pack 5 or 6 my natural inclination is to get the hell out of Dodge as fast as possible. Sticking around to go mano a mano with MIGs is something that never even remotely enters my mind. SAMs and AAA are bad enough to face on a daily basis. Get cute with MIGs enough times and you'll end up on the wrong side of a gunsight sooner or later. Why bother decreasing your odds of survival by spending even a second longer than you have to over enemy territory?
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My experience with ECM in WOV was rather positive. It was no guarantee against being shot down but it did lessen the odds quite noticibly. Combined with knowledge of where the SAM sites were located, it was a matter of planning approaches that would keep the strike package at near max range of the SAMs' normal envelope. About roughly 90% of the time it worked wonderfully and you could virtually ignore launchings and fly alng with impunity. If you had to fly either over or near (10 miles or so) the SAM could still track and engage succesfully. The ECM still made it harder but the effect was there. In WOE, ECM still does works rather well against SA2s. It's the SA6s that are the problem. If you are on a fighter sweep you can manuver to defeat it but if you are on a strike mission and are heading to a distant target with rather close time restraints, that option is not there. In that case ECM plus altitude is the obvious choice. However, the SA6 is going to make for a rather painful experience. In WOE i never really had a problem in A-10s doing deep strikes, but it's murder in an F-4.
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I consider myself a damn fine gunfighter and use the technique of the immortal Erich Hartmann to great effect. "Get in close until the windscreen is filled with the enemy".Yep, it really does work! At one point in a Hun i was averaging just 40 rounds of 20mm per kill. The risk you take is colliding with the target. I've done that perhaps 7 times. Just hope you are on the right side of the frontline when that occurs!
