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Wilches

ACE
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Everything posted by Wilches

  1. Hampden!! Great! Veltro, could you place the Firefly Mk.I on your list?
  2. Keep on working on it, buddy! It's a most welcome addon for the incomming Suez!
  3. PPPLLLEEEAAASSSEEE!! Release the Meteor pit as a stand-alone NOW!!!! A much needed indeed!!
  4. DTRWMVKWQLZSPF!!!!
  5. Great pit AmokFloo!! What plane?
  6. Super!! THANKS!
  7. The No.32 Sqdn? I grab the No.24 Sqdn ones, but not sure about the 32's. Thanks for response!!
  8. Waiting on.................
  9. Quack!! That's splendid! Downloaded and using! I did some minor tweaks in order to see the prop/engine form inside cockpit. On the DATA.INI drop the lines below - it doesn't change a thing, only adding the elements to view: [AircraftData] EmptyMass=428.0 EmptyInertia=501.89,254.58,512.94 ReferenceArea=23.13 ReferenceSpan=8.61 ReferenceChord=1.55 //ReferenceChord=1.48 CGPosition=0.00,-0.20,0.00 OnGroundPitchAngle=11.5 DefaultArmorType=WOOD DefaultArmorThickness=24 Component[001]=Fuselage Component[002]=TopWingCenter Component[003]=TopLeftWingMid Component[004]=TopRightWingMid Component[005]=TopLeftWingTip Component[006]=TopRightWingTip Component[007]=LowerLeftWing Component[008]=LowerRightWing Component[009]=LowerLeftWingMid Component[010]=LowerRightWingMid Component[011]=LowerLeftWingTip Component[012]=LowerRightWingTip Component[013]=TailTruss Component[014]=VertStab Component[015]=HoriStabL Component[016]=HoriStabR Component[017]=Nose Component[018]=PropIdle Component[019]=PropSpinF [PropIdle] ParentComponentName=Fuselage ModelNodeName=PropIdle ShowFromCockpit=TRUE [PropSpinF] ParentComponentName=Fuselage ModelNodeName=PropSpinF ShowFromCockpit=TRUE To make it works properly, on the COCKPIT.INI place this: [CockpitSeat001] ModelName=DH2Cockpit.LOD HideExternalNodeName=cockpit OpenCockpit=TRUE ExternalClipDistMin=0.01 Position=0.0,0.81,0.153 Offset=0.00,0.00,0.00 ViewAngles=0.0,0.0,0.0 MaxYaw=190 MinYaw=-190 Hope you guys like it! Thanks a lot Quack!!!!!!
  10. That's bad!!! Can anyone take this on? Thanks Peter01!
  11. Ops! I meant W.29, ha ha!!!
  12. Oh Gosh!!! The W.34 - the most beautifull seaplane ever!! Some new ships to attack could be come along too.
  13. Give us a hand - a new FM/LOADOUT please! http://forum.combatace.com/topic/54312-caproni-ca-3-issues/
  14. No new DATA/LOADOUT so far... Maybe some DATAtweaks could solve the problem. Far from my knowledge.
  15. Gents, my Ca-3 install has the old and annoying explosion while on ground. Any fix? Regarding to the bombload, is it external or internal? I can't see any bombs... Thanks!!
  16. Wow, sounds good. Is there a specific default cockpit for it? Could you post a screenshot please?
  17. Well, I really don't know nothing about this... Shame on me! Could you explain a little bit more please?
  18. Gents, I have some questions regarding the Turkish Front. Hope you can help me. - Is there any dedicated terrain for that? If not, is there any way to backdated some terrain to WWI standard? - Wich planes the Turkish flown? - Who were the foes and planes? - Any good link? Thanks in advance guys!!!
  19. Any success, quack74?
  20. Try to download the "3D Object Converter 4.20" program. With this you can see all the parts and even modified (not sure about the last one). A major breakthrough indeed!! Anyway, there it goes - for the under tail fin the nodename is "Skid Base". For the skid itself "Tail Skid" and for the nose cone(spinner I assume) is "Prop Spinner". Useless to say that it's case sensitive. Cheers!!!!
  21. Super!!! Waiting on!!
  22. I mean with the Breguet 14!
  23. Love it ! Thanks Christian , but is there any chance to place the bombs under the lower wings like the photo?
  24. Can anyone make this? http://3.bp.blogspot.com/_FEcHJfaMW1o/ScAQyztZdPI/AAAAAAAAHto/I_CFUlqGa8s/s400/Breguet-14_bombas.jpg
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