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Files posted by Wrench
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SF2 WW2 MTO Kittyhawk IA, 112 Squadron
SF2 WW2 MTO Kittyhawk IA, 112 Squadron
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct probabality that this mod =WILL= work in SF/Wo* 1stGen game installs.
After all, it's just a skin and decals!! However, the decal radomization will not be
functional in SF/Wo* 1stGen game installs*
A fairly simple redecaling for Raven's Kittyhawk Mk.IA as flown with 112 Squadron in Egypt
and the Western Desert. In fact, other than the skins getting a light coating of dirt and
smoke, it's still Raven's original skin. This will add the Squadron Code, plane-in-group
letters and serial number decals to his original skin. It just overwrites the decals and
texture set ini (although the skin map will also overwrite, too. don't worry about that!)
This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE.
All the markings are decals, which (serials, plane-in-group letters) are reused from
another Kittyhawk skins set.
Also included, is a NEW loading screen from my AvArt collection
As always, fairly easy to follow, yet detailed install instructions are included. So,
please =READ= them.
With Thanks To Raven for the bird!
Happy Hunting!
Wrench
Kevin Stein
106 downloads
0 comments
Updated
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SF2 WW2 PTO P-40E Skin Pak
SF2 WW2 PTO P-40E Skin Pak
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features
(decal randomization, dds damage textures) will =NOT= be functional. Use in 1stGens has
not, and cannot be, tested by me.*
Some reskins for Raven's recently Released P-40E Warhawk. These skins represent USAAF
squadrons in the South West Pacific (SWP) -northern Australia, New Guinea- region from
approximately April 1942 onwards. And a "interesting" skin, as I hate wasting decals
(grin).
In this pack you'll get:
7th FS, 49th FG -Bunyaps (OD/Grey)
8th FS, 49th FG -Black Sheep (Green/Tan/Grey camo)
9th FS, 49th FG -Iron Knights (OD/Grey)
and...
The Flying Legion (OD/Grey) - somewhat of a "What If..." skin from the motion picture "Sky
Captain and the World of Tommorrow. You may keep it, or delete as you desire. I won't be
insulted or hurt; I promise!!
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are
included!
New aircraft plane-in-group number decals, in correct sequencing for the 3 Real Life
squadron are included. Decal randomization is TRUE for all skins. There are no nose arts.
The squadron patch is used for the 7th, 8th and 9th FS. Also, via the use of my (patent
pending) fake SqTail decal, the squadron name display is now active on the Loadout Screen.
My modified Loadout ini is also included. As is an SF2 Version of the drop tank (for those
that haven't converted it yet).
The skins have been run through the template (thank you Raven for that!), and have had a
layer of dirt, stains and 'clouds' added for weathering.
A rebuilt version of my "Box Art" style Hangar screen, USAAF PTO specific (in SF2 jpg
format) is included.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them BEFORE installing this pack!!!!! PLEASE read the "Notes" section for other stuff
that might be interesting.
Good Hunting!!
Wrench
Kevin Stein
150 downloads
0 comments
Updated
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SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
= For SF2, (Full 5 Merged ONLY!!)=
**FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
2 skins are included:
42 Squadron, in the original 2-tone (called Early)
201 Squadron, in the Hemp (called, Hemp (doh!!))
The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
wrench
529 downloads
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SF2 WW2 ETO Spitfire 9c, 341 Squadron Skin Pak
SF2 WW2 ETO Spitfire 9c, 341 Squadron Skin Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged + Expansion Pak 2 (Reccomended/Preferred) =
**SF2:E Expansion Pak 2 =REQUIRED= to have the Spitfire 9c**
A reskinning of the stock 3W Spit 9c to 341 Squadron, FFAF (aka: GC III/4 Alsace) during WW2 in Western Europe.
Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
For those with historical tendencies, this is the squadron that Pierre Clostermann served with.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!!
wrench
kevin stein
74 downloads
0 comments
Updated
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SF2 IDF/AF Bristol Beaufighter TF Mk.X (DAT)
By Wrench in SF1 DAT Mods
SF2 IDF/AF Bristol Beaufighter TF Mk.X (DAT)
= For SF2 (Full4/5 Merged RECOMMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the TF Mk.X as used by the Israeli Air Force in 1948 (War for Independence)
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter TF Mk.X
This mod has been built and tested with the
BeaufighterTFX_R8.LOD (dated 7/16/2005)
from their WW2 Aircraft Downloads section. You WILL need THAT, to copy/paste into THIS aircraft's folder.
This pacakge contains 1 (almost) complete aircraft. This is a reissue of my IDF Beau from many moons ago...
This mod represents the 4 Beaus used by the IDF in late 1948. They had a VERY short service life, and this is reflected in the data ini. Dates are rounded to 'whole months'
The skins are completly new, from my Home Grown Template , and remains in bmp format.
All markings are painted on,and decal randomization is set to TRUE (for the few serial numbrs that exist!)
A rebuild of my original IDF Beau hangar is included, now in SF2 formatting. Damage textures are new, in DDS format.
The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
kevin stein
134 downloads
0 comments
Updated
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SF2 WW2 ETO F-5B Recon Lightning Pak
SF2 WW2 ETO F-5B Recon Lightning Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
Mods to Wolf257's P-38J recreate the F-5B "Photo Lightning" as used in the ETO.
This is a FULL aircraft pak, with all the trimmings. This pack conatains one USAAF F-5B, finished in "PRU Mauve" representing the 162nd Photo Recon Squadron, based in the UK.
The skin is in jpg format, and decal randomization is set to TRUE, for the 6 serials I've given you.
Like my other Lightning mods, several changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section.
Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. A New SF2 style Hangar screen in included.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
"Get the Pictures"!!
wrench
kevin stein
184 downloads
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SF2 WW2 Douglas TBD-1 Devastator Tweeks Pak (DAT)
By Wrench in SBD / TBD / TBF / SB2C
SF2 WW2 Douglas TBD-1 Devastator Tweeks Pak (DAT)
For SF2, Full-5 Merged (RECCOMENDED!!!)
*Designed for use in a PTO-centric mods folder built =FROM= the SF2:NA exe. NA coding is required for some statements I've changed/added.*
**This mod will NOT work in 1stGen SF/Wo* game installs. Those that attempt to do so, do so at their own risk. No support is/will be available. The skins will most likely work in SF/Wo*, if they are converted BACK to bmp from DDS. This has not, and cannot be tested by me. You have been warned/advised**
Those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you.
This is a semi-complete aircraft mod, consisting of mostly skins, decals, inis and various and sundry other needed bits and parts.
This package contains a rebuild of my skins for the Dev A-Team's Douglas TBD Devestator naval attack/torpedo bomber.
It is desinged to be used with their latest lod,
TBD1A-R1.lod (dated 9/21/2011, make sure you get the Gen2 version!!)
The skins have been partly redone to match the new mapping, and are in DDS format.
Included are several modified inis, that correct/add/change some things. You are advised to BACKUP any/all originals. The Install instructions list which and what to delete or backup.
This package contains nearly 100% historical skins and decal markings for US Navy TBDs as seen at both the Battle of the Coral Sea, and The Battle of Midway; their hour of greatest Triumph and Tragedy. I say 'nearly' 100%, as I couldn't quite get some of the wear-and-tear and fabric effects on the skin exactly as they should be, or as I wanted. Also, the BuNums for the VT-2 skin are not 100% match to Modex. Colors have been FS matched, as best as possible, to BuAer spec.
The units depicted are...
Battle of the Coral Sea:
VT-2 USS LEXINGTON
Battle of Midway:
VT-3, USS YORKTOWN
VT-6, USS ENTERPRISE
VT-8, USS HORNET
Unfortnately, I was unable to accurately 'pin down' the modex-to-BuNms-to-crew for VT-2 at Coral Sea. (I HAVE the crew listings, but not the BuNums)
For the Midway Devestator squadrons, Modex and BuNums have been matched =EXACTLY= to their partiuclar aircraft, exactly as placed within each division of each squadron on each ship represented here. A number list for each squadron is included, with the crew names for each aircraft. Their names will show on the Loadout screen.
Decal randomization is TRUE for all skins (which it actually shouldn't be -- the Midway Devestator's numbers.lst has them in their historicaly correct order). New damage textures, in DDS format, are supplied, as is an 'new' engine sound from the AvHistory set.
NOTE: for VT-3, #s 13 & 14 were spare aircraft, that went down with YORKTOWN when she was sunk; research seems to indicate they did not participate in the Battle.
Each skin's paint chip is the historically correct Squadron Patch.
New 'box art' style Hangar Screens are included; The Loading screen artwork depicts Ens. George Gay's attack on AKAGI (the sole survivor of VT-8 whom I had to honor of meeting some years ago)
Included is the new Mk.13 torpedo by Veltro2K
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! In fact, it would be better if one unzipped this archive FIRST, and read all the instructions BEFORE installing this mod. It will make things go easier.
All original DAT readmes are included, for historical and ownership/copyright purposes.
Good Luck, and Good Hunting!
wrench
kevin stein
ps: I wanted to get this out by June 4, the anniversery of the Battle of Midway. I had NO idea the DAT would be releasing their All-Inclusive PTO until last night. This in no way changed my plans; but may make it easier for you all to use this.
298 downloads
0 comments
Updated
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SF2 WW2 RAF Boston III Pak (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 RAF Boston III Pak (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
This pak contains mods for the Dev A-Teams Boston III light attack bomber, as seen in
Western Europe (ETO) from 1941 through War's End. This is a semi-complete aircraft mod, as
per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access
the DAT downloads, you're advised to skip this, as it's of no use to you.
Those users with access, will be transfering the lod from the Wings Over Africa, or from a
seperate DAT download of the A-20C/Boston III. This mod has been built and tested with the
A-20_Boston-R3a24.lod from WoA. You =WILL= need this, to copy/paste into this aircraft's
folder
The skins from my Home Grown Template ™, and remain in their bmp format. New decals
were created as needed for serials, plane-in-group letters and others. The serials are
'generic' in nature, as they represent no particular unit, but ARE for the model variant
depicted. Decal randomization is set to TRUE
Weapons (bombs) and guns are NOT included; you should have them already.
The skins included herein are, basically, the ones I'd had posted on my (now closed) site.
There is one new-build. You have:
Standard 1941(ish) Day Scheme (dark earth/dark green/sky)
No. 88 "Hong Kong" Squadron (code RH)
No. 107 Squadron (Code OM)
Standard Day Scheme (CC?), 1942/3-ish (dark green/ocean grey/medium sea grey)
RAF2 (that's the folder's name...)
for a fictional squadron; that according to the books, started in Havocs before transfering
to Mossquitos. This is easily rebranded, via squadon letter code decal, to a Real Life
™ squadron.
(Note: there is, in my mind, some lack of historicality on this skin on Boston IIIs. Most
of the profiles and pictures seem to show they carried the darkearth/darkgreen until
retirement late in the war. Boston IVs more than likely carried this late scheme)
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new
for this package. They are in jpg format. Damage textures are new, in DDS format.
The inis make use of the 'hide component' or the 'open cockpit' statements to make sure
the cockpits are where they're supposed to be. This may prevent them for working in 1stGens
at any patch level.
The Canopy (ok, cockpit hatch) has been switched to the Standard Animation Keystroke ™,
Shift/0.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!!
For those that may still have my 1stGen releases, it's advised you delete, or move to a
storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged
to replace them in total.
The readmes for the original skins from 2005 are residing in the 107 and RAF2 skin
folders. They may make for entertaining reading.
Happy Landings!
wrench
kevin stein
163 downloads
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SF2 WW2 ETO Bristol Beaufighter Mk.1F and NF Mk.1F (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 ETO Bristol Beaufighter Mk.1F and NF Mk.1F (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
This pak contains mods for the Dev A-Teams Bristol Beaufighter Mk.1F and NF Mk.1F (Radar equipped Nightfigher), as seen in Western Europe (ETO) from 1940 onwards. This is the first of several SF2 upgrade packages for the various Beaus they've produced.
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else, minus guns, is included.
This package contains 2 aircraft, as listed above, and below.
Those users with access, will be transfering the lod from either a seperate DAT download of the Day fighter (Mk.1F) and Nightfigher (NF Mk.1F), or from their WoA game install/mods folder. REMEMBER - these are 2 different aircraft, with 2 very different LODs! This mod has been built and tested with the
BeaufighterMk1_R8.LOD (dated 7/17/2005)
and
BeaufighterMk1F_R8.LOD (dated 7/16/2005)
from their WW2 Aircraft Downloads section. You =WILL= need them, to copy/paste into THIS aircraft's folder. It should be noted the Mk1_R8.lod is the same as that's available in their WoA mod.
End Users that have the original aircraft, either from WoA or seperate downloads are advised =NOT= to install this package over an existing aircraft folder. See "To Install" for full explicit instructions.
The skins included herein are, "new builds" that were previously unreleased anywhere. These are for UK (ETO) based squadrons ONLY!! They are:
Beaufighter Mk.1F:
No. 25 Squadron, circa 1940 in standard Day Scheme
Beaufighter NF Mk.1F:
No. 604 Squadron "County of Middlesex", circa late 1940, overall Special Night
The skins from my Home Grown Template , and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented.
Weapons (bombs) and guns are NOT included; you should have them already.
All markings are decals; this will allow super easy creation of other squadrons by simply creating a new SCode decal, and decal randomization is set to TRUE.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
The FM, based off the Beaus in the Wings Over Africa Total Conversion Mod, may need further small adjustments. But it flys fine for me! :)
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Especially the Notes section. All the original DAT readmes are included, for historical and ownership/copyright purposes.
Happy Landings!
wrench
kevin stein
107 downloads
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SF2 WW2 ETO Bristol Beaufighter Mk.IVF (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 ETO Bristol Beaufighter Mk.IVF (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the Mk.IVF (radar equiped NF) as seen in Western Europe (ETO) from mid-1942 onwards.
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter
TF.X. This mod has been built and tested with the
BeaufighterMk10_R8.LOD (dated 7/19/2005)
from their WW2 Aircraft Downloads section. You =WILL= need this, to copy/paste into THIS aircraft's folder.
It should be noted that we're using the TF Mk X lod as the basis for this aircraft. This mod makes use of the 'hide/remove component trick' to replicate the thimble-nosed AI Mk.VIII equipped NighterFighter/Intruder variant.
The skin included herein is for a UK (ETO) based squadron ONLY!! It is:
No. 604 Sqdn "County of Middlesex"
The skin is completly new, from my Home Grown Template , and remains in bmp format. New decals were created for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible.
All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
Any 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
A new weapon is included, the RP-3 25# AP rocket, converted from Raven's Hurricane Mk.IV's. It is now a seperate weapon (not podded), and will NOT conflict with the original. Good for trucks and ships, ya know?
The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
Good Hunting!
wrench
kevin stein
110 downloads
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SF2 WW2 ETO Bristol Beaufighter TF Mk.X (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 ETO Bristol Beaufighter TF Mk.X (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the TF Mk.X in both it's iterations.
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lods from a seperate DAT download of the Beaufighter TF Mk.X and Beaufighter Mk.10. ReMeMbEr: two different aircraft, 2 different lods, 2 seperate downloads from their site.
This mod has been built and tested with the
BeaufighterMk10_R8.LOD (dated 7/19/2005)
and
BeaufighterTFX_R8.LOD (dated 7/16/2005)
from their WW2 Aircraft Downloads section. You WILL need BOTH of these, to copy/paste into these aircraft's folder. These are 2 different aircraft, with 2 different LODs
This pacakge contains 2 (almost) complete aircraft. I've split the Mk.X into Early and Late versions. Included herein are for UK (ETO) based squadrons =ONLY=!! You'll get:
TF MK.X (Early -no dorsal fin, no radar) Coastal Command:
No. 143 Squadron
No. 236 Squadron
No. 254 Squadron -all North Coates Strike Wing
No. 455 Squadron RAAF, ANZAC Strike Wing, (w/Invasion Stripes)
TF Mk.X (Late, -with ASV thimble nose and dorsal fin -consider this a "TorBeau")
No. 143 Squadron, Coastal Command, North Coates SW
The skins are completly new, from my Home Grown Template , and remains in bmp format. New decals were created for Squadron Code letters, serials, plane-in-group letters and others. Note: 455 Squadron uses a different pattern for their Squadron Code/Plane-in-group letters. The PSD template is in the /D subfolder for those wishing to create other squadrons of the ANZAC Strike Wing.
The serials are pooled, and are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible. When possible, the Squadron Crest is used for the 'paint chip' on the loadout screen.
All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
Also included, is a new "twin bomb rack" for the centerline station. The other bombs and guns you should already have.
The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
kevin stein
120 downloads
0 comments
Updated
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P-39 'Airacobra', Soviet Air Force
By Wrench in Axis Fighters
P-39 Airacobra, Soviet Air Force "Eastern Front"
Somehow, for some reason, this bird never got released. That's fixed now, eh??
A complete aircraft, 'nationailzed version', representing 16GIAP Airacobras of the Soviet Air Force on the Eastern Front.
Includes many changes as seen on the P-400, including the 'newish' cockpit. The skin is heavily weathered, replicating the conditions on the Eastern Front.
Weapons, pilot figure and sounds are not included, but you should have them already.
Tested in SF2, but not fully compliant, FM wise. (as I have no 1stGen installs anymore).
Should work passably well in 08 1stGens, and definately in 06 level SF/Wo*. As always, "caveat emptor".
And, as alwasy, READ the enclosed 'To Install' instructions.
Happy Hunting!
wrench
kevin stein
242 downloads
0 comments
Updated
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SF2 WW2 DH TigerMoth by RussoUK
SF2 WW2 DH TigerMoth by RussoUK
-- Something for Anyone --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A new version of the DH Tigermoth, as seen in WW2 and the immeadiate post-war time frames.
This version now has (at no extra charge!!) bump mapping! There are 2 lods included; the one
set for use now has more subtle bumpping; the other a bit LESS subtle.
2 skins are inlucded, slightly revamped (read: partly repainted), and now with individual
Plane-in-group numbers/letters and serial number decals for:
"Camo": standard RAF day trainer scheme (I guess!); darkearth/green/yellow unders
"Silver": post-war, silver doped, from University of London Air School (iirc)
Most of the markings are painted on, with the exception of the Silver skin. All decals
positions have been plotted, which will make it easier for End Users that wish to, to create
other countries markings. A new Userlist.ini is included (for the most popular users, not
all are listed).
An SF2 version of my original 'box art' hangar is included, in jpg format.
The partial template is also included. It's in the main aircraft folder for other skinners
to 'have at it'.
This will give your fledgling flyers something to practice in. And it's a nice change to
just buzz around the countryside with, every once and a while.
**Note: this version is designed to REPLACE any/all previous versions!!**
As always, fairly easy to follow, yet detailed install instructions are included. So, please
read them. Also, give the "Notes" section a read too.
Happy Landings!!
wrench
kevin stein
with many thanks to Russ!!
Edit: new version uploaded. The "Lewis Gun" now has the textures that were missing before
260 downloads
0 comments
Updated
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SF2 Cessna O-2A Skymaster by Veltro2K
SF2 Cessna O-2A Skymaster by Veltro2K
= For SF2, Full 5 Merged RECCOMENDED! =
This is a Re-release of the Veltro2k's O-2A FAC aircraft.
**Note: due to extensive modifications to the cockpit and other ini tweeks, it will =NOT=
work in 1stGen SF/Wo* games at ANY patch level**
As stated above, a reissue of the Skymaster FAC bird. Included in this pak are all the mods
from the "O-2 Tweeks Pak' I issued in 2009 (and it's attendant readme). This is the complete
aircraft.
Skins remain in their bmp format; Decal radomization is set to TRUE. A user list is
supplied. New damage textures are in DDS format. All weapons referenced are STOCK 3rd Wire
items, available in full 4/5 merged installs.
As always, fairly easy to follow, detailed install instructions are included. PLEASE read
them!!! Included is my original readme for the "Tweeks Pak"; it's suggested you read this
as well, as it contains a listing of all the changes, tweeks, mods and so forth.
The Legal Statement has also been changed with regards to this aircraft.
For those that still have the original releases, as there HAVE been changes and additions in
several of the inis you may wish to examine, you may wish to replace the originals with
these.
**This aircraft herein is released in "AS IS" Condition. Any and all issues/problems that
cannot be solved via ini edits will exist forever, as new models are unlikely to be
created**.
Happy Landings!
wrench
kevin stein
729 downloads
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SF2 WW2 MTO Bristol Beaufighter Mk.VIF (NF) USAAF (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 MTO Bristol Beaufighter Mk.VIF (NF) USAAF (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the Mk.VIF Night Fighter/Intruder as used by the US Army Air Force in the MTO.
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter Mk.10.
This mod has been built and tested with the
BeaufighterMk10_R8.LOD (dated 7/19/2005)
from their WW2 Aircraft Downloads section. You WILL need THAT lod to copy/paste into THIS aircraft's folder.
This pacakge contains 1 (almost) complete aircraft. This is the late mark VIF, with the 'thimble nose' for the AI MK.VIII radar
The skin depicts aircraft from the 414th NFS, as seen in the Western Med (Tunisia) and Italy from 1943 onwards. This is a 'nationalized' aircraft, for American use only. Therefor, exportation is FALSE, and no userlist is supplied.
The skins are completly new, from my Home Grown Template , and remains in bmp format. New decals were created for serials, plane-in-group numbers.
The serials are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. The Squadron Crest/Patch is used for the 'paint chip' on the loadout screen.
All national markings are painted on. Decal randomization is set to TRUE.
Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
The FM, based off the Beaufighter in the Wings Over Africa , may need further small adjustments.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
kevin stein
104 downloads
0 comments
Updated
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SF2 WW2 ETO Bristol Beaufort Mk.1 (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 ETO Bristol Beaufort Mk.1 (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
This pak contains mods for the Dev A-Teams Bristol Beaufort Mk.1 as seen in Western Europe (ETO) from 1940 (ish) onwards.
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included.
Those users with access, will be transfering the lod from either a seperate DAT download of the Beaufort or from their WoA game install/mods folder. This mod has been built and tested with the
BeaufortMk1_R3.LOD (dated 8/7/2005)
from their WW2 Aircraft Downloads section. You =WILL= need that, to copy/paste into THIS aircraft's folder. It should be noted the Mk1_R3.lod is the same as that's available in their WoA mod.
End Users that have the original aircraft, either from WoA or seperate downloads are advised =NOT= to install this package over an existing aircraft folder. See "To Install" for full explicit instructions.
The skins included herein are for UK (ETO) based squadrons ONLY!! They are:
No. 42 Squadron, Costal Command (code:AW)
No. 217 Squadron, Costal Command (code: MW)
Both in standard Temperate Day Scheme for the time period (dark earth/dark green). 42 Squadron carriers Sky unders, and 217's unders are Special Night.
The skins have been partly repainted, and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented.
Weapons (Torpedos) ARE included; the gun & RAF bombs you should have already. It should be noted there are 2 versions of the Mk.XII torp -- one standard, and one experimental SF2NA style "cruise missile". It set up for the standard version; the NA style is for other modders to experimentate with. Testing was done in my ETO mods folder built from the SF2NA exe, and I've noticed no real difference (other than the CM torp tends to miss and explode beyond the target)
See the "Notes" section for operational instructions for (semi) proper torpedo attack profile.
All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
The FM, based off the Beaufort in the Wings Over Africa Total Conversion Mod, may need further small adjustments. But it flys fine for me! :) Remember, it's a BOMBER!!, not a fighter plane!! Fly accordingly!!!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
Good Hunting!
wrench
kevin stein
141 downloads
0 comments
Updated
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SF2 WW2 ETO A-20G Pak (DAT)
By Wrench in SF2 DAT Mods
SF2 WW2 ETO A-20G Pak (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
This pak contains mods for the Dev A-Teams A-20G Havoc light attack bomber, as seen in
Western Europe (ETO) from 1943 through War's End. This is a semi-complete aircraft mod, as
per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access
the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else,
minus guns and bombs, is included.
Those users with access, will be transfering the lod from from a seperate DAT download of
the A-20G. This mod has been built and tested with the
A-20_Havoc-R4.LOD, dated 10/21/2005 from their WW2 Aircraft Downloads section. You =WILL=
need that, to copy/paste into THIS aircraft's folder.
The skins from my Home Grown Template , and remain in their bmp format. New decals
were created as needed for serials, plane-in-group letters and others. The serials are
'generic' in nature, as they represent no particular aircraft within the units depicted,
but ARE for the model variant represented.
Weapons (bombs) and guns are NOT included; you should have them already.
The skins included herein are, "new builds" that were previously unreleased anywhere.
They are:
645th Bomb Squadron, 410th Bomb Group (7X)
646th Bomb Squadron, 410th Bomb Group (8U)
I chose the 410th BG, as they used their Havocs from later 43 until the war's end. They
had started converting to A-26, but never fully converted by May 45.
All markings are decals, and decal randomization is set to TRUE.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new
for this package. They are in jpg format. Damage textures are new, in DDS format.
Various inis may make use of the 'hide component' or the 'open cockpit' statements to make
sure the cockpits are where they're supposed to be. This may prevent them for working in
1stGens at any patch level. 1st Gen End Users can experiment on their own.
The Canopy (ok, cockpit hatch) has been switched to the Standard Animation Keystroke ,
Shift/0.
The FM, while far better than the 2005 release, may need further small adjustments. But it
flys fine for me! :)
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!!
Happy Landings!
wrench
kevin stein
213 downloads
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SF2 WW2 PTO RAAF Kittyhawk Mk.IA Pak
SF2 WW2 PTO RAAF Kittyhawk Mk.IA Pak
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization) will NOT be functional. Use in 1stGens has not, and cannot be, tested by me.*
**Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder**
A first, I was just going to do a simple skin/decals pack. But with all the "modifications" made to fit (better) into SF2, in particular the 5/2013 patch level (oi!), chose to take the "lazy man's way out" and just upload the entire aircraft.
When in-game, on the aircraft selection drop-down, you'll see
Kittyhawk Mk.1A (Raven)
This will diferentiate this for any other Kittyhawks you may (or may not) have.
This is the full aircraft, "nationalized" for Australian use, as stated above, with my 'tweeked' sf2-ish data ini (and a backuped copy of the original too!). The skin included is for...
No.75 Squadron, RAAF
as seen from mid/late April 1942 in the Port Moresby, PNG area
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included!
New aircraft plane-in-group letter decals, and RAAF serials - 95% historically accurate - matched to the individual letter, are included. On the numberlist, those marked with a star (*) have been postively confirmed to have served in 75 Squadron.
All markings are decals, and Decal Randomization is TRUE. There are no nose arts. Also, via the use of my (patent pending) fake SqTail decal, the squadron name display is now active on the Loadout Screen.
No weapons are included, except an SF2 Version of the drop tank (for those that haven't converted it yet). New theatre-specific Hangar and Loading screens are included, too.
The skins have been run through the template (thank you Raven for that!), and have had a layer of dirt and 'clouds' added for weathering.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
297 downloads
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SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =MAY= work in SF/Wo* 1stGen game installs at any patch level. However, due to some/many of modifications made to fit them into the SF2 environment, not all features will be active.*
** Notex2: The aircraft herin have several different skins ... for the CBI, SoWesPac (ie: Dutch East Indies), (semi) Central Pacific (read: Phillipines), Home Islands defense. I've tried to tag them as best as I can. If running seperate CBI and general PTO mods folders, you may want to seperate them out, or move the texture listing around to fit your usage. **
This model seems to be either the Ki-44-Ib, Ic or IIB, as it carries the 4 12.7mm machine guns. I chose to call it the "Ic".
Skins within the pack are the originals from Geo's 1stGen release. They are (as bes as I can ID them):
23 Sentai
29 Sentai (PI)
47 Sentai
50 Sentai, 1 Chutai (CBI)
85 Sentai (CBI -china mostly)
23 & 47 both carry the 'white bandage' marking that usually denote Home Islands Defense, but some units around Pelambang, NEI also carried them.
New (semi)compliant SF2 FM was cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. A New SF2 style "box art" hangar screen, Geo's original 2 loading screens, converted to jpg, so you can switch to whichever one you like better. Weapons (drop tanks and bombs), guns, a pilot figure and engine sounds are included. All skins remain in their original bmp format, and decal randomization is set to TRUE (for the few number decals we have). As is usual, all lighting is 100% historically correct.
The canopy has been switched to the Standard Animation Keystroke, Shift/0.
Damage textures are new, in DDS format.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoverable from the archives)
Happy Hunting!
wrench
kevin stein
with thanks to Geo!!
402 downloads
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SF2 WW2 ETO Hawker Typhoon Mk.1B (DAT)
SF2 WW2 ETO Hawker Typhoon Mk.1B (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Hawker Typhoon IB as seen in the ETO
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Hawker Typhoon IB.
This mod has been built and tested with the...
Typhoon-R11.lod (dated 8/3/2005
from their WW2 Aircraft Downloads section.
This pacakge contains the (almost) complete aircraft, and two skins.
You'll have:
No. 175 Squadron (code HH)
No. 609 Squadron "West Riding" (code PR)
The skins are completly new, from my Home Grown Template , and remains in bmp format. New decals were created for Squadron Code letters, serials, plane-in-group letters and others.
The serials are pooled, and are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible. When possible, the Squadron Crest is used for the 'paint chip' on the loadout screen.
All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
My 1stGen original "Box Art" style Hangar and/or Loading screens have been rebuilt to SF2-spec for this package. They are in jpg format. Damage textures are new, in DDS format.
Also included, is a new drop tank, by Raven, with a built in pylon (as it's missing from the aircraft model itself). See Notes for more on loadouts.
The rockets and guns you should already have, so they are NOT included.
The canopy has been switched to the Standare Manual Animation Keystroke , Shift/0.
The FM may need further small adjustments (ok, maybe more than a little...).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
All the original DAT readmes are included, for historical and ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive FIRST, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
kevin stein
216 downloads
0 comments
Updated
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SF2 WW2 PTO B-17F Flying Fortress Pak
SF2 WW2 PTO B-17F Flying Fortress Pak
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
This is a "Theatre Specific" release of Veltro2K's B-17F Flying Fortress Heavy Bomber. This package =ONLY= represents Forts used in the PTO/SoWesPac region.
To eliminate any confusion with any other B-17Fs you may (or may not) have, your in-game displayed name will read "B-17F Flying Fortress (V2K)"
There is 1 skins/decal set in this pack:
AAF42/43 - OD/G representing aircraft when first they first arrived in Theatre (star/ball insignia). This scheme, and insignia, was used throughout the (rather short) service life of the Fortress in the SoWesPac region. Research has NOT turned up any evidence they ever recieved the "star-and-bar" insigina before being phased out of the PTO.
The Skin is in jpg format. All new (theatre specific) serial number decals were created. The serials ARE historically accurate (100%), for those aircraft assigned to the SWP from the first 300 F models deployed worldwide. One may consider the serials as 'generic' in nature, as they represent none of the Bomb Groups/Squadron of the region, but =ARE= correct for the model depicted, and theatre deployed to.
All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
There are =NO= nose arts. Those with the desire (and talent) are encouraged to do the necessary legwork on research, running down the correct match between nose art and serial number.
It should be noted, do =NOT= use this mod in an MTO or ETO-centric mods folder; the Pacific Fortress' (Fortressi?) is slightly different!
Engine sounds, pilot figures, BRAND new "Box Art" style Hangar screen (in SF2 jpg format) are included. Operational service dates are rounded to 'whole months', and ARE relatively correct for PTO usage ("Eaker wants them for Europe")
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
Happy Landings!!
wrench
Kevin Stein
PS: when flying at night, watch out for glowing green orbs!!
332 downloads
0 comments
Updated
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Vought Corsair MK.4, RN Fleet Air Arm, by Mod Mafia/TMF
Vought Corsair MK.4, RN Fleet Air Arm, by Mod Mafia/TMF 7/17/2013
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened. At very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both the aircraft and decals folders. These, again, will replace them.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This will complete the set of TMF/MM WW2 Corsairs.
This is the Royal Navy Fleet Air Arm Corsair Mk.4 (with clipped wingtips) as seen 1944 and later aboard RN carriers in the Pacific Ocean (ie: BPF).
Skin/Decals are included are for:
1830 NAS, BPF, HMS Illustirous
1841 NAS, BPF, HMS Formidible
Both skins are in 'standard' Fleet Air Arm (ie: USN) Dark Blue Overall.
All skins are in jpg format.
A new-ish SF2 'box art' style hangar screen was (re)created for this aircraft. Damage textures are the old tga versions.
Decals are used for all markings, and Randomization is set to TRUE. This will make it easier for other skinners to recreate other Air Groups by simple making a new "TLet" decal.
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Like the other MM/TMF Corsairs, the wingfold operates via the "airbrakes" key. This is why they do not show folded when parked on deck.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are included. Even though you may have them already. The pilot figure and engine sounds are included(which you may also have already!).
When 'in game', you'll see
"Corsair Mk.IV FAA (TMF)"
in the aircraft selection drop-down window. This will diferentiate it from any other Mk.IVs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting!
Wrench
Kevin Stein
150 downloads
0 comments
Submitted
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Iran-Iraq Replacement Desert Tileset
By Wrench in Tilesets for Terrains
Iran-Iraq Replacement Desert Tileset 7/3/2013
-For SF2, any/all at any patch level-
*Note: these tiles will also work in SF/Wo* 1stGen games for the listed terrains*
This package contains nearly 60 new Desert2*** tiles, both in bmp and tga (for the seashore tiles) that will replace the original "blindingly white" desert and desert2*** transitions for the following terrains:
Desert Storm
Iran/Iraq
Iran/Iraq 2003
These are designed =ONLY= for use on the above listed terrains. Not for ANYTHING else!
By using the IsraelME Desert1 & 2 as a base, these tiles are direct replacements for the originals. ALL transitions, including all river, roads, 3-ways, etc are new builds. As direct replacements, this will not effect target placements or TOD object placements.
For the other Terraformers, I've included the multi-mega layered PSD with all the tile layers divided into terrain type sets (sea, mountain, road, etc).
For those that wish, 3 new planning maps are included for the "IR2003" terrain. Red & Blue side will now show correctly.
So as not to totally foul up one's terrain(s), it's HIGHLY advised to =READ= the install instructions after unzipping, but =BEFORE= installing them, as you've a couple of things to do first.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!
wrench
Kevin Stein
322 downloads
0 comments
Submitted
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Phillipines Islands 1944, WW2 PTO Terrain for SF2
By Wrench in Full Terrains
Phillipines Islands 1944, WW2 PTO Terrain for SF2
- For SF2, Any & All (Full-5 Merged Reccomended)
= For Adventures in the Western Pacific =
*Note: this pack includes the PI 44 update pak released sometime back. It is designed for the timeframe of the US Invasion of Leyte in late 1944. It uses SF2NA statements for carrier-based operations. Hence, your PTO mods folder =SHOULD= (read: MUST) be built from the SF2NA exe. It is designed to REPLACE, in total, any eariler versions.*
**Note2: IMPORTANT! Make sure you have the WW2 ground objects!!**
This map repsents the situation in the Phillipines from approximately October thru December 1944, just after the US Invasion of Leyte. To that end, the eastern regions of Leyte, and southern Samar are conisdered (somewhat) 'secured' and in Allied hands. The rest of the country is still "Occupied Territory".
The LimitedNations statement is set to TRUE, allowing only for the regional powers that took part. The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE October 1944 (but dosen't seem to be working quite right post 7/13 patch)
LOTS of new tiles and their associated TODs have been created, and match the Green Hell 3 styling. There is also, as expected, a few Easter Eggs.
Also included are several (ok, LOTS) GroundObjects, some you may have already, but a few are new. Some are updates of ships, tanks, truck and etc seen in my other terrain mods. These are designed to REPLACE any pre-existing ones I've done. Be advised, you'll still need many of the other WW2 PTO objects I've included in other terrain mod paks. Make sure you have them!!!
REMEMBER: you will need the latest WW2 weapons and Guns pack! Some are supplied, but just to be safe...
**Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, or be placed in their Real Life locations, or exist at all. Several cities and other physical features may also fall into that classification. Some cities exist as 'named places' only. Some airfields may not be in their historical locaitons due to Height Field and other tiling restrictions.**
As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you READ this document through after unzipping, but BEFORE installing.
Again, as always, the Notes and Other Nonesense section may make for entertaining reading.
Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
Good Hunting!
wrench
Kevin Stein
495 downloads
0 comments
Submitted
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Tiger Moth Upgrade
By Wrench in British Commonwealth
Adding a little 'bite' to this fun-to-fly little bird. Gets a Lewis Gun, and to wing stations for light bombs. Full instructions in the readme ...
439 downloads
0 comments
Updated