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Files posted by Wrench
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P-39 'Airacobra', Soviet Air Force
By Wrench in Axis Fighters
P-39 Airacobra, Soviet Air Force "Eastern Front"
Somehow, for some reason, this bird never got released. That's fixed now, eh??
A complete aircraft, 'nationailzed version', representing 16GIAP Airacobras of the Soviet Air Force on the Eastern Front.
Includes many changes as seen on the P-400, including the 'newish' cockpit. The skin is heavily weathered, replicating the conditions on the Eastern Front.
Weapons, pilot figure and sounds are not included, but you should have them already.
Tested in SF2, but not fully compliant, FM wise. (as I have no 1stGen installs anymore).
Should work passably well in 08 1stGens, and definately in 06 level SF/Wo*. As always, "caveat emptor".
And, as alwasy, READ the enclosed 'To Install' instructions.
Happy Hunting!
wrench
kevin stein
241 downloads
0 comments
Updated
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SF2 WW2 DH TigerMoth by RussoUK
SF2 WW2 DH TigerMoth by RussoUK
-- Something for Anyone --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A new version of the DH Tigermoth, as seen in WW2 and the immeadiate post-war time frames.
This version now has (at no extra charge!!) bump mapping! There are 2 lods included; the one
set for use now has more subtle bumpping; the other a bit LESS subtle.
2 skins are inlucded, slightly revamped (read: partly repainted), and now with individual
Plane-in-group numbers/letters and serial number decals for:
"Camo": standard RAF day trainer scheme (I guess!); darkearth/green/yellow unders
"Silver": post-war, silver doped, from University of London Air School (iirc)
Most of the markings are painted on, with the exception of the Silver skin. All decals
positions have been plotted, which will make it easier for End Users that wish to, to create
other countries markings. A new Userlist.ini is included (for the most popular users, not
all are listed).
An SF2 version of my original 'box art' hangar is included, in jpg format.
The partial template is also included. It's in the main aircraft folder for other skinners
to 'have at it'.
This will give your fledgling flyers something to practice in. And it's a nice change to
just buzz around the countryside with, every once and a while.
**Note: this version is designed to REPLACE any/all previous versions!!**
As always, fairly easy to follow, yet detailed install instructions are included. So, please
read them. Also, give the "Notes" section a read too.
Happy Landings!!
wrench
kevin stein
with many thanks to Russ!!
Edit: new version uploaded. The "Lewis Gun" now has the textures that were missing before
256 downloads
0 comments
Updated
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SF2 Cessna O-2A Skymaster by Veltro2K
SF2 Cessna O-2A Skymaster by Veltro2K
= For SF2, Full 5 Merged RECCOMENDED! =
This is a Re-release of the Veltro2k's O-2A FAC aircraft.
**Note: due to extensive modifications to the cockpit and other ini tweeks, it will =NOT=
work in 1stGen SF/Wo* games at ANY patch level**
As stated above, a reissue of the Skymaster FAC bird. Included in this pak are all the mods
from the "O-2 Tweeks Pak' I issued in 2009 (and it's attendant readme). This is the complete
aircraft.
Skins remain in their bmp format; Decal radomization is set to TRUE. A user list is
supplied. New damage textures are in DDS format. All weapons referenced are STOCK 3rd Wire
items, available in full 4/5 merged installs.
As always, fairly easy to follow, detailed install instructions are included. PLEASE read
them!!! Included is my original readme for the "Tweeks Pak"; it's suggested you read this
as well, as it contains a listing of all the changes, tweeks, mods and so forth.
The Legal Statement has also been changed with regards to this aircraft.
For those that still have the original releases, as there HAVE been changes and additions in
several of the inis you may wish to examine, you may wish to replace the originals with
these.
**This aircraft herein is released in "AS IS" Condition. Any and all issues/problems that
cannot be solved via ini edits will exist forever, as new models are unlikely to be
created**.
Happy Landings!
wrench
kevin stein
714 downloads
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SF2 WW2 MTO Bristol Beaufighter Mk.VIF (NF) USAAF (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 MTO Bristol Beaufighter Mk.VIF (NF) USAAF (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the Mk.VIF Night Fighter/Intruder as used by the US Army Air Force in the MTO.
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter Mk.10.
This mod has been built and tested with the
BeaufighterMk10_R8.LOD (dated 7/19/2005)
from their WW2 Aircraft Downloads section. You WILL need THAT lod to copy/paste into THIS aircraft's folder.
This pacakge contains 1 (almost) complete aircraft. This is the late mark VIF, with the 'thimble nose' for the AI MK.VIII radar
The skin depicts aircraft from the 414th NFS, as seen in the Western Med (Tunisia) and Italy from 1943 onwards. This is a 'nationalized' aircraft, for American use only. Therefor, exportation is FALSE, and no userlist is supplied.
The skins are completly new, from my Home Grown Template , and remains in bmp format. New decals were created for serials, plane-in-group numbers.
The serials are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. The Squadron Crest/Patch is used for the 'paint chip' on the loadout screen.
All national markings are painted on. Decal randomization is set to TRUE.
Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
The FM, based off the Beaufighter in the Wings Over Africa , may need further small adjustments.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
kevin stein
103 downloads
0 comments
Updated
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SF2 WW2 ETO Bristol Beaufort Mk.1 (DAT)
By Wrench in SF1 DAT Mods
SF2 WW2 ETO Bristol Beaufort Mk.1 (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
This pak contains mods for the Dev A-Teams Bristol Beaufort Mk.1 as seen in Western Europe (ETO) from 1940 (ish) onwards.
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included.
Those users with access, will be transfering the lod from either a seperate DAT download of the Beaufort or from their WoA game install/mods folder. This mod has been built and tested with the
BeaufortMk1_R3.LOD (dated 8/7/2005)
from their WW2 Aircraft Downloads section. You =WILL= need that, to copy/paste into THIS aircraft's folder. It should be noted the Mk1_R3.lod is the same as that's available in their WoA mod.
End Users that have the original aircraft, either from WoA or seperate downloads are advised =NOT= to install this package over an existing aircraft folder. See "To Install" for full explicit instructions.
The skins included herein are for UK (ETO) based squadrons ONLY!! They are:
No. 42 Squadron, Costal Command (code:AW)
No. 217 Squadron, Costal Command (code: MW)
Both in standard Temperate Day Scheme for the time period (dark earth/dark green). 42 Squadron carriers Sky unders, and 217's unders are Special Night.
The skins have been partly repainted, and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented.
Weapons (Torpedos) ARE included; the gun & RAF bombs you should have already. It should be noted there are 2 versions of the Mk.XII torp -- one standard, and one experimental SF2NA style "cruise missile". It set up for the standard version; the NA style is for other modders to experimentate with. Testing was done in my ETO mods folder built from the SF2NA exe, and I've noticed no real difference (other than the CM torp tends to miss and explode beyond the target)
See the "Notes" section for operational instructions for (semi) proper torpedo attack profile.
All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are new, in DDS format.
The FM, based off the Beaufort in the Wings Over Africa Total Conversion Mod, may need further small adjustments. But it flys fine for me! :) Remember, it's a BOMBER!!, not a fighter plane!! Fly accordingly!!!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
Good Hunting!
wrench
kevin stein
139 downloads
0 comments
Updated
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SF2 WW2 ETO A-20G Pak (DAT)
By Wrench in SF2 DAT Mods
SF2 WW2 ETO A-20G Pak (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. **
This pak contains mods for the Dev A-Teams A-20G Havoc light attack bomber, as seen in
Western Europe (ETO) from 1943 through War's End. This is a semi-complete aircraft mod, as
per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access
the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else,
minus guns and bombs, is included.
Those users with access, will be transfering the lod from from a seperate DAT download of
the A-20G. This mod has been built and tested with the
A-20_Havoc-R4.LOD, dated 10/21/2005 from their WW2 Aircraft Downloads section. You =WILL=
need that, to copy/paste into THIS aircraft's folder.
The skins from my Home Grown Template , and remain in their bmp format. New decals
were created as needed for serials, plane-in-group letters and others. The serials are
'generic' in nature, as they represent no particular aircraft within the units depicted,
but ARE for the model variant represented.
Weapons (bombs) and guns are NOT included; you should have them already.
The skins included herein are, "new builds" that were previously unreleased anywhere.
They are:
645th Bomb Squadron, 410th Bomb Group (7X)
646th Bomb Squadron, 410th Bomb Group (8U)
I chose the 410th BG, as they used their Havocs from later 43 until the war's end. They
had started converting to A-26, but never fully converted by May 45.
All markings are decals, and decal randomization is set to TRUE.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new
for this package. They are in jpg format. Damage textures are new, in DDS format.
Various inis may make use of the 'hide component' or the 'open cockpit' statements to make
sure the cockpits are where they're supposed to be. This may prevent them for working in
1stGens at any patch level. 1st Gen End Users can experiment on their own.
The Canopy (ok, cockpit hatch) has been switched to the Standard Animation Keystroke ,
Shift/0.
The FM, while far better than the 2005 release, may need further small adjustments. But it
flys fine for me! :)
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!!
Happy Landings!
wrench
kevin stein
211 downloads
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SF2 WW2 PTO RAAF Kittyhawk Mk.IA Pak
SF2 WW2 PTO RAAF Kittyhawk Mk.IA Pak
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization) will NOT be functional. Use in 1stGens has not, and cannot be, tested by me.*
**Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder**
A first, I was just going to do a simple skin/decals pack. But with all the "modifications" made to fit (better) into SF2, in particular the 5/2013 patch level (oi!), chose to take the "lazy man's way out" and just upload the entire aircraft.
When in-game, on the aircraft selection drop-down, you'll see
Kittyhawk Mk.1A (Raven)
This will diferentiate this for any other Kittyhawks you may (or may not) have.
This is the full aircraft, "nationalized" for Australian use, as stated above, with my 'tweeked' sf2-ish data ini (and a backuped copy of the original too!). The skin included is for...
No.75 Squadron, RAAF
as seen from mid/late April 1942 in the Port Moresby, PNG area
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included!
New aircraft plane-in-group letter decals, and RAAF serials - 95% historically accurate - matched to the individual letter, are included. On the numberlist, those marked with a star (*) have been postively confirmed to have served in 75 Squadron.
All markings are decals, and Decal Randomization is TRUE. There are no nose arts. Also, via the use of my (patent pending) fake SqTail decal, the squadron name display is now active on the Loadout Screen.
No weapons are included, except an SF2 Version of the drop tank (for those that haven't converted it yet). New theatre-specific Hangar and Loading screens are included, too.
The skins have been run through the template (thank you Raven for that!), and have had a layer of dirt and 'clouds' added for weathering.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
294 downloads
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SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =MAY= work in SF/Wo* 1stGen game installs at any patch level. However, due to some/many of modifications made to fit them into the SF2 environment, not all features will be active.*
** Notex2: The aircraft herin have several different skins ... for the CBI, SoWesPac (ie: Dutch East Indies), (semi) Central Pacific (read: Phillipines), Home Islands defense. I've tried to tag them as best as I can. If running seperate CBI and general PTO mods folders, you may want to seperate them out, or move the texture listing around to fit your usage. **
This model seems to be either the Ki-44-Ib, Ic or IIB, as it carries the 4 12.7mm machine guns. I chose to call it the "Ic".
Skins within the pack are the originals from Geo's 1stGen release. They are (as bes as I can ID them):
23 Sentai
29 Sentai (PI)
47 Sentai
50 Sentai, 1 Chutai (CBI)
85 Sentai (CBI -china mostly)
23 & 47 both carry the 'white bandage' marking that usually denote Home Islands Defense, but some units around Pelambang, NEI also carried them.
New (semi)compliant SF2 FM was cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. A New SF2 style "box art" hangar screen, Geo's original 2 loading screens, converted to jpg, so you can switch to whichever one you like better. Weapons (drop tanks and bombs), guns, a pilot figure and engine sounds are included. All skins remain in their original bmp format, and decal randomization is set to TRUE (for the few number decals we have). As is usual, all lighting is 100% historically correct.
The canopy has been switched to the Standard Animation Keystroke, Shift/0.
Damage textures are new, in DDS format.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoverable from the archives)
Happy Hunting!
wrench
kevin stein
with thanks to Geo!!
396 downloads
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SF2 WW2 ETO Hawker Typhoon Mk.1B (DAT)
SF2 WW2 ETO Hawker Typhoon Mk.1B (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Hawker Typhoon IB as seen in the ETO
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Hawker Typhoon IB.
This mod has been built and tested with the...
Typhoon-R11.lod (dated 8/3/2005
from their WW2 Aircraft Downloads section.
This pacakge contains the (almost) complete aircraft, and two skins.
You'll have:
No. 175 Squadron (code HH)
No. 609 Squadron "West Riding" (code PR)
The skins are completly new, from my Home Grown Template , and remains in bmp format. New decals were created for Squadron Code letters, serials, plane-in-group letters and others.
The serials are pooled, and are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible. When possible, the Squadron Crest is used for the 'paint chip' on the loadout screen.
All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
My 1stGen original "Box Art" style Hangar and/or Loading screens have been rebuilt to SF2-spec for this package. They are in jpg format. Damage textures are new, in DDS format.
Also included, is a new drop tank, by Raven, with a built in pylon (as it's missing from the aircraft model itself). See Notes for more on loadouts.
The rockets and guns you should already have, so they are NOT included.
The canopy has been switched to the Standare Manual Animation Keystroke , Shift/0.
The FM may need further small adjustments (ok, maybe more than a little...).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
All the original DAT readmes are included, for historical and ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive FIRST, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
kevin stein
213 downloads
0 comments
Updated
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SF2 WW2 PTO B-17F Flying Fortress Pak
SF2 WW2 PTO B-17F Flying Fortress Pak
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
This is a "Theatre Specific" release of Veltro2K's B-17F Flying Fortress Heavy Bomber. This package =ONLY= represents Forts used in the PTO/SoWesPac region.
To eliminate any confusion with any other B-17Fs you may (or may not) have, your in-game displayed name will read "B-17F Flying Fortress (V2K)"
There is 1 skins/decal set in this pack:
AAF42/43 - OD/G representing aircraft when first they first arrived in Theatre (star/ball insignia). This scheme, and insignia, was used throughout the (rather short) service life of the Fortress in the SoWesPac region. Research has NOT turned up any evidence they ever recieved the "star-and-bar" insigina before being phased out of the PTO.
The Skin is in jpg format. All new (theatre specific) serial number decals were created. The serials ARE historically accurate (100%), for those aircraft assigned to the SWP from the first 300 F models deployed worldwide. One may consider the serials as 'generic' in nature, as they represent none of the Bomb Groups/Squadron of the region, but =ARE= correct for the model depicted, and theatre deployed to.
All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
There are =NO= nose arts. Those with the desire (and talent) are encouraged to do the necessary legwork on research, running down the correct match between nose art and serial number.
It should be noted, do =NOT= use this mod in an MTO or ETO-centric mods folder; the Pacific Fortress' (Fortressi?) is slightly different!
Engine sounds, pilot figures, BRAND new "Box Art" style Hangar screen (in SF2 jpg format) are included. Operational service dates are rounded to 'whole months', and ARE relatively correct for PTO usage ("Eaker wants them for Europe")
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
Happy Landings!!
wrench
Kevin Stein
PS: when flying at night, watch out for glowing green orbs!!
329 downloads
0 comments
Updated
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Vought Corsair MK.4, RN Fleet Air Arm, by Mod Mafia/TMF
Vought Corsair MK.4, RN Fleet Air Arm, by Mod Mafia/TMF 7/17/2013
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened. At very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both the aircraft and decals folders. These, again, will replace them.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This will complete the set of TMF/MM WW2 Corsairs.
This is the Royal Navy Fleet Air Arm Corsair Mk.4 (with clipped wingtips) as seen 1944 and later aboard RN carriers in the Pacific Ocean (ie: BPF).
Skin/Decals are included are for:
1830 NAS, BPF, HMS Illustirous
1841 NAS, BPF, HMS Formidible
Both skins are in 'standard' Fleet Air Arm (ie: USN) Dark Blue Overall.
All skins are in jpg format.
A new-ish SF2 'box art' style hangar screen was (re)created for this aircraft. Damage textures are the old tga versions.
Decals are used for all markings, and Randomization is set to TRUE. This will make it easier for other skinners to recreate other Air Groups by simple making a new "TLet" decal.
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Like the other MM/TMF Corsairs, the wingfold operates via the "airbrakes" key. This is why they do not show folded when parked on deck.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are included. Even though you may have them already. The pilot figure and engine sounds are included(which you may also have already!).
When 'in game', you'll see
"Corsair Mk.IV FAA (TMF)"
in the aircraft selection drop-down window. This will diferentiate it from any other Mk.IVs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting!
Wrench
Kevin Stein
149 downloads
0 comments
Submitted
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Iran-Iraq Replacement Desert Tileset
By Wrench in Tilesets for Terrains
Iran-Iraq Replacement Desert Tileset 7/3/2013
-For SF2, any/all at any patch level-
*Note: these tiles will also work in SF/Wo* 1stGen games for the listed terrains*
This package contains nearly 60 new Desert2*** tiles, both in bmp and tga (for the seashore tiles) that will replace the original "blindingly white" desert and desert2*** transitions for the following terrains:
Desert Storm
Iran/Iraq
Iran/Iraq 2003
These are designed =ONLY= for use on the above listed terrains. Not for ANYTHING else!
By using the IsraelME Desert1 & 2 as a base, these tiles are direct replacements for the originals. ALL transitions, including all river, roads, 3-ways, etc are new builds. As direct replacements, this will not effect target placements or TOD object placements.
For the other Terraformers, I've included the multi-mega layered PSD with all the tile layers divided into terrain type sets (sea, mountain, road, etc).
For those that wish, 3 new planning maps are included for the "IR2003" terrain. Red & Blue side will now show correctly.
So as not to totally foul up one's terrain(s), it's HIGHLY advised to =READ= the install instructions after unzipping, but =BEFORE= installing them, as you've a couple of things to do first.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!
wrench
Kevin Stein
320 downloads
0 comments
Submitted
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Phillipines Islands 1944, WW2 PTO Terrain for SF2
By Wrench in Full Terrains
Phillipines Islands 1944, WW2 PTO Terrain for SF2
- For SF2, Any & All (Full-5 Merged Reccomended)
= For Adventures in the Western Pacific =
*Note: this pack includes the PI 44 update pak released sometime back. It is designed for the timeframe of the US Invasion of Leyte in late 1944. It uses SF2NA statements for carrier-based operations. Hence, your PTO mods folder =SHOULD= (read: MUST) be built from the SF2NA exe. It is designed to REPLACE, in total, any eariler versions.*
**Note2: IMPORTANT! Make sure you have the WW2 ground objects!!**
This map repsents the situation in the Phillipines from approximately October thru December 1944, just after the US Invasion of Leyte. To that end, the eastern regions of Leyte, and southern Samar are conisdered (somewhat) 'secured' and in Allied hands. The rest of the country is still "Occupied Territory".
The LimitedNations statement is set to TRUE, allowing only for the regional powers that took part. The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE October 1944 (but dosen't seem to be working quite right post 7/13 patch)
LOTS of new tiles and their associated TODs have been created, and match the Green Hell 3 styling. There is also, as expected, a few Easter Eggs.
Also included are several (ok, LOTS) GroundObjects, some you may have already, but a few are new. Some are updates of ships, tanks, truck and etc seen in my other terrain mods. These are designed to REPLACE any pre-existing ones I've done. Be advised, you'll still need many of the other WW2 PTO objects I've included in other terrain mod paks. Make sure you have them!!!
REMEMBER: you will need the latest WW2 weapons and Guns pack! Some are supplied, but just to be safe...
**Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, or be placed in their Real Life locations, or exist at all. Several cities and other physical features may also fall into that classification. Some cities exist as 'named places' only. Some airfields may not be in their historical locaitons due to Height Field and other tiling restrictions.**
As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you READ this document through after unzipping, but BEFORE installing.
Again, as always, the Notes and Other Nonesense section may make for entertaining reading.
Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
Good Hunting!
wrench
Kevin Stein
488 downloads
0 comments
Submitted
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Tiger Moth Upgrade
By Wrench in British Commonwealth
Adding a little 'bite' to this fun-to-fly little bird. Gets a Lewis Gun, and to wing stations for light bombs. Full instructions in the readme ...
439 downloads
0 comments
Updated
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SF2:I IsraelME Movements Ini Tweek
By Wrench in Environmental Mods
SF2:I IsraelME Movements Ini Tweek
= For SF2 (Full4/5 Merged RECCOMENDED)
*Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage). But will work in all versions of SF2 with the IsrealME terrain.*
**This mod =WILL= work in 1stGen WoI, but End Users will have to 'save as..' back to ANSI formatting. The ini herein is in Unicode**
This pak contains a major expansion of the movements ini for the stock IsrealME terrain.
16 new routes have been added, mostly truck routes within Isreal itself (giving the Red Side something to do), but a few in the Sinai, and an additional shipping route or 2.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting
wrench
Kevin Stein
238 downloads
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Templates for 3W EA-6B Prowler
By Wrench in Skin Templates
This pack contains the 2 templates you'll need for reskinning the SF2NA Prowler.
This pak contains ONLY psd templates for:
EA-6B_texture3
EA-6B_texture6
as the mapping on the others (1,2,4,5) use the same as the standard A-6. So, don't forget to get the templates for A-6E TRAM, also available someplace within this section (SF2, Utlities/Tools)
As they stand, they're quite basic. As always, further improvements and enhancements are WELCOMED and more than encouraged!!
Happy Skinning:
wrench
kevin stein
41 downloads
0 comments
Submitted
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Replacement Lewis Gun for TigerMoth
By Wrench in Single Ordnance Files
this is the "Lewis Gun" for use on the Tigermoth.
I forgot the include the textures for it, so here's the whole folder, lod, ini and the 2 missing skin bmps
Install:
just unzip, and drop into your /Weapons folder, allow the Overwrite
61 downloads
0 comments
Submitted
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SF2 WW2 ETO Targets Fixit
By Wrench in Full Terrains
Targets Fix-It for WW2 ETO Terrain (aka: EAW Euro)
I recently discovered a few airfields that had 'snuck under the contractors radar', and needed a face lift. These are a few that, somehow, I missed upgrading. Given the scope and size of the terrain; it was to be expected. Also fixed the facing of a few items that goin the wrong way!
This is what happens when you go with the lowest bidder....
Install instructions:
unzip the EuroWW2_Targets.ini.zip to whereever you want, and just drop it into the EuroWW2 terrain folder. Allow the overwrite.
Enjoy!
wrench
kevin stein
271 downloads
0 comments
Submitted
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SF2 WW2 Luftwaffe Drop Tank Fixit Pak
By Wrench in Weapon Packs
SF2 WW2 Luftwaffe Drop Tank Fixit Pak
-- Something for the WW2 ETO/MTO players --
= For SF2, Any and ALL WW2 ETO/MOT Mods folders =
This pack supplies 'rewritten' weapons data for the original, seperate LOD 300 Liter Luftwaffe drop tank.
This change has been necessicated by the release of (SUPERB!) new models for RussoUk's Bf-109 series WW2 Luftwaffe fighters. As these models make use of the 'built in to the aircraft lod' drop tanks, and said new tanks use the same name as the original seperate lod tanks.
What this mod does:
The data and loadout inis supplied herein are for ETO based FW-190s, from my various releases. For those other aircraft that call to the old "Tank_300_LTR_190" tank, particularly those MTO based (109, 190s, Stukas -RA and 87R versions), you'll be doing those yourselves. As well as any other ETO LW aircraft.
I've renamed the droptank data and main inis, to create a 'new' version, that replaces the older one, and supplied edited data and loadout inis for some aircraft (my FW-190 series).
Insturctions are below, as I can't do everything, for End Users to rename the callouts for any other LW aircraft that use this older style tank. It's a simple text edit, and damn near everyone SHOULD be able to handle it.
End Users =WILL= have to browse through all their LW and RA aircraft that may need this change, and make the appropriate edits.
As always, fairly easy to follow install instructions are included. So, please =READ= them BEFORE installing this mod!!!. The "Notes" section contains the full instructions for manually editating the others that WILL need it. A list of said aircraft is not included ...
Have Fun!
wrench
kevin stein
114 downloads
0 comments
Submitted
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Guns Pak for WW2 Mods Folders
By Wrench in Weapon Packs
This is the entire /Guns folder from my WW2-centric Installs.
Basiclly, it's all the guns from the Gunny Pak, but with a few additions; those are mostly naval artillery.
instructions:
unzip to a temp folder or someplace easy to find, and drop into the /Objects folder of your WW2 install.
allow the Overwrite.
happy shooting!
wrench
kevin stein
=================== UPDATED 4/23/2013 ====================
Ver 2.0 -- now with all WW2 guns, naval and ground artillery
install instructions are the same; unzip, copy/paste and allow the Overwrite
870 downloads
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Template Set for A6M Zero
By Wrench in Skin Templates
MANY layered (really! lots!!) PSD template set for ArmorDave's A6M2 - A6M5 "Zeke"
includes seperate layer sets for the A6M2-N "Rufe" floatplane (based on AD's Zeke)
Happy Skinning!
wrench
kevin stein
49 downloads
0 comments
Submitted
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SF2 Template Set for 3W A-4F Skyhawk
By Wrench in Skin Templates
This is my "Home Grown" multi-layered PSD template set for the STOCK 3rd Wire A-4F Skyhawk, as seen in SF2. (this set was used to re-create the Kuwati Scooters, hence the desert camo layers)
It should be noted, the right and left wings are mapped virtually identically, excepting for camo pattern changes. These are notated in the various layers.
Some bits MAY be usable on other Scooter models, but this has NOT been tested!!!!
As always, improvements/enhancements/corrections and the like are welcomed!!
Happy SKinning!
wrench
kevin stein
97 downloads
0 comments
Submitted
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Template Set for Pasko's Mosquitos
By Wrench in Skin Templates
Layered PSD format templates for Pasko's Mosquito FB VI and B Mk.IV
These are my (patent pending) Home-Grown Templates for these aircraft. I've left all my layers intact, so it should be fairly easy to see what goes where.
It should be noted, the right and left wings are mapped identically. There is a seperate sub-folder for the B Mk.IV seris "body.psd", as it has different panel lines.
Happy Skinning!
wrench
kevin stein
36 downloads
0 comments
Submitted
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Template Set for TMF/Mod Mafia F-7M Fishbed
By Wrench in Skin Templates
mulit-layer templates, in PSD format, for the TMF/Mod Mafia F-7M Fishbed.
Templates by Sundowner
don't forget to give proper credit, when making new skins!!!
happy skinning!
wrench
/mod mafia/
83 downloads
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Templates for Pasko's Ju-87 Stuka
By Wrench in Skin Templates
Template Pak for Pasko's Ju-87 Stuka
-something for the WW2 skinners-
A "Home Grown" set of 3 psds for this aircraft. Usable in both SF/Wo* and SF2.
Unfortunaly, when I made them some years back, I left them in their 512x512 size. They may need resizing.
All have new panel and rivet lines. There are only 3 templates, as aircraft model is mapped in such an way that the right and left wings are identical; so when saving off the left wing psd, save as.." rightwing"
any and all improvement are welcomed!!!
enjoy!
wrench
kevin stein
31 downloads
0 comments
Updated