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Wrench

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Files posted by Wrench

  1. F-80C Shooting Star (by Pakso) For SF2 Updated

    Lockheed P-80 Shooting Star, Skin & Ini Update Pak
    For SF2, Any and All versions. (although Full-4 merged, with Expansion Pak 1 is HIGHLY reccomended for some weapons that might be needed!!)
     
    This package contains Pakso's F-80C "Shooting Star" kinda-sorta updated for SF2.
     
    This is a full aircraft package, with 3 skin/decal sets:
     
    A 'base' USAF skin (my 416th FG with all the cool nose arts),
    A new FAC (Colombian Air Force) skin,
    and a 'Plane-Jane' generic natual metal, also tagged for USAF (easily used on others; this skin points to the 416th for some decals).
     
    There are many more skins for the F-80 in the SF/Wo* downloads section. The cockpit is included.
     
    Many of the 'tweeks' in the package are from several other mods, either by me or other folks I can't remember (oh! age!!). Other edits give you a manual animation keyed canopy (use Shift/0 to open/close), landing lights, a new SF2 UserList, updated avionics that give you the radar ranging gunsight. The main F-80C.ini is 'cleaned' out as to skin listings, so any others you may have will automatically add. A 'generic USAF' SF2 style hangar screen is included. It should be noted here, that although this is mostly for the FAC skin pak, it should be consided an SF2 update for the entire aircraft. Some changes have been made to the Flight Model, but it could use further refinements (flys ok on Normal)
     
    The WW2 era bombs are =NOT= included, but the 2 drop tanks are and a 'new' rack for the HVARs is. The other items are available in the GunnyPak or if industrious, you can edit the loadout ini to use 3rdWire WW2 bombs from SF2:I Expansion Pak 1. Details are in the loadout ini (although TK neglected to add the AN/M65 1000 pounder..
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. There are some weapons notes in the "Notes and Other Ramblings" section that may be pertinent to those withOUT Expansion Pak 1
     
    Happy Flying!
    Wrench
    kevin stein

    621 downloads

       (3 reviews)

    1 comment

    Updated

  2. Red Range Revamp/Update for SF2

    Red Range Revamp/Update for SF2 4/28/2016
     
    = For SF2, any and all (Full 4/5 Merged Reccomended)
     
    This is a revamp/retile of Deuces original "Red Range" terrain. Like the original, it's a terrain set up so one may practice Ground Attack and Strike mission against various types of ground targets. Also, finally, there has been the addition of a large "water feature", so now you can practice Anti-shipping missions as well! This will allow you to become familiar with the various "Red" weapons, and their usages. REMINDER: there is NO Air-to-Air possible on this terrain. It is designed for attacking ground targets ONLY!!
     
    ** REMINDER: there is NO Air-to-Air possible on this terrain. It is designed for attacking ground targets ONLY!! Also, like its companion "The Range", this terrain is ONLY for Red Force usage. Trying to fly any Blue Force (US, NATO, etc) aircraft WILL result in lockups, CTDs and other unplesentness. **
     
    I'm calling this "ver. 4" even though I'm unsure exactly what it should be called! The terrain has been completly retiled in "IME" style tiles. Where necessary (and wanted), a few new TODs has been made with better looking trees. For the most part, however, it's an empty terrain. Home Base has been dressed up a little, and changed to a Runway 4 (the very large airfield) so bomber aircraft can now be used. In keeping with the original concept, the amount of "eye candy" at Home Base is minimal.
    Also included is a modified "Single Mission ini" that has had the minimum target values lowered, so the game engine can assign Strike missions against a wide variety of "lesser value" items. This file can be used in ANY mods folder, and will work for all types of single missions the game generates.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Give the "notes" a browse, too! For those unfamiliar with the "cat pointer" lines, there are instructions on it's proper useage.
     
    Good Hunting!!
    Wrench
    Kevin Stein

    360 downloads

       (6 reviews)

    3 comments

    Updated

  3. SF2 WW2 PTO F6F Hellcat Pak

    SF2 WW2 F6F-3, F6F-5, F6F-5N Hellcats by Geo (and wrench)
     
    -- Something for the PTO players --
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. Also, the destroyed model references the SF2V Skyraider; hence the Full-5 Merged Prefered. Quite useful due to SF2NA carrier-coding, which is used herein*
     
    This is a compilation of all my work for Geo's F6F-3 Hellcat, and includes the 2 'new aircraft' built from the original -3, as previously seen for 1stGens some years back. This pak is desinged to COMPLETLY replace any/all the 1stGen Mods I've released in the past.
     
    F6F-3 - mid war TriColor (Geo's original skin) with 2 skins
    F6F-5 - late war overall Dark Gloss Blue with 3 skins
    F6f-5N* - (Radar Equipped Nightfighter) with 2 skins (USN & USMC)
     
    *the cockpit has been swapped out for TMF's F4U-5N's pit -- even though slightly 'off' in insturment placment, everything works on it much better than the original. Radar ranges ARE correct.
     
    All have semi-compliant SF2 Flight Models, but may need further fine tuning by experts. I feel it actually flys TOO well/easy; having spoken to real Hellcat pilots (one of my High School shop teachers flew them at the war's end -didn't get into combat, though).
     
    Skins are still in their original TGA format (oddly, withOUT an Alpha, and apparently NOT convertable to jpg without LOD work - I'm NOT doing any Hex Editing to find out) and decal randomization is set to TRUE.
    SF2NA 'carrier based' statment have been added to the data ini; unfortunately, the wings do NOT fold. However, the canopy opens via the Usual Suspect ™ animiation keystroke, Shift/0
     
    Many NEW decals have been created, as the Navy expanded it's number of fighters on the boat in 44-45 to around 70 per ship, displacing Dive and Torpedo bombers. (ie: 35-36 per squadron)
    Userlists are included for those aircraft, being 'exported' which means USN & USMC for the -5N; no references have been found citing USMC usage for any other version (I guess they liked their Corsairs better!)
     
    SF2 versions of the old 'box art' Hangars are included for those that had them.
    Sounds, weapons are included; included a 'new build' F6F-3 tank in NonSpec gray for early useage.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
    All readmes from the original releases, and re-releases, are included where discoverable from the archives.
     
    Happy Hunting!
    wrench
    kevin stein
     
    with thanks to Geo for creating this bird!

    689 downloads

       (1 review)

    0 comments

    Updated

  4. A-16A 'Attack Falcon'

    A-16A 'Attack Falcon'
     
    -- For SF2, Full-4 Merged (Prefered) and/or SF2:I ONLY!!! --
     
    As stated above, you =MUST= have a Full-4 Merged install, or at the VERY LEAST SF2:I to make use of this mod package, as it references all stock items for the aircraft and cockpit lods that are ONLY found in SF2:I or Full-4 Merged game installs. If you have neither of these, don't download this, as you'll not be able to use it.
     
    This is a modification of the F-16 Netz into the proposed A-16A 'Attack Falcon', a specalized ground support aircraft intended to replace the A-10 Thunderbolt II. Those wishing more infromation on it, are encouraged to Google it, and also look at F-16.net.
     
    The aircraft has been completely reskinned in 3-tone Euro 1, from a new home-grown template. Markings represent those based a Nellis AFB, Nevada (for weapons testing and integration). All basic inis, skins and decals are included, as is new green painted version of the AIM-9P Sidwinder (just for this mod/skin pak). All markings are decals, with the exception of the Nellis tail stripe. Serial numbers are spurious; taken from another source.
     
    In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). With the exception of the green 9P winder, all loadouts use stock items.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. Any and all inaccuracies are mine, as we only have the Netz to work from
     
    Good Hunting!
    Wrench
    Kevin Stein

    665 downloads

       (2 reviews)

    4 comments

    Updated

  5. SF2 AD-4W/AEW.1 "Guppy"

    SF2 AD-4W/AEW.1 "Guppy" 4/1/2014
     
    = For SF2, Full 5 Merged RECCOMENDED! =
     
    **Note: Actually, SF2NA is actually -REQUIRED- in merged installs, due to NA coding used for
    this aircraft's operational statements. It is also HIGHLY SUGGESTED!! that this be
    =ONLY= used in the NA envrionment (read: in SF2:NA only). It was tested only in the
    NA environment, but there are a few issues (see Notes below).***
     
    A rebuild of MontyCZ's A-1H Skyraider give us the AD-4W "Guppy" Naval Airborne Early
    Warning aircraft of the 1950s.
     
    Included are 4 skins, representing the aircrft from 1950 through 1960. They are:
     
    USN:
    VC-11
     
    USMC:
    VMC-1
     
    British Royal Navy (AEW.1)
    No 849 Naval Air Squadron; in 'normal' garb
    No 849 NAS, HMS Albion, during the Suez Crisis (with Suez 'Invasion Stripes')
     
    The USN/USMC skins use a painted on fueselage national marking (not enough meshes
    for all decals); All other markings are decals. All aircraft are in 'standard' Dark
    Gloss Navy Blue. For the RN skins, ALL markings are decals. Serial numbers are 100%
    historically accurate for the model depicted, and Decal Randomization is TRUE. As
    there is no possible way to run down the US serials, they should be considered
    'generic' in nature.
    However, you may experience some 'unusual' shuffling' of the CV and Flight letter
    codes on the Royal Navy (non Suez) skin. Further explinations for this are in the
    'Notes' Section. The Suez skin depicts 849's "C" flight as embarked during Operation
    Musketeer, and are 100% correct.
     
    Skins remain in lo-rez bmp format, but new DDS damage textures are supplied (just in
    case). Each skins has it's own hangar screen.
     
    As always, fairly easy to follow, yet detailed install instructions are included.
    So, please read them. As mentioned above, give the "Notes" section a read too.
     
    Happy Landings!
    Wrench
    Kevin Stein

    384 downloads

       (4 reviews)

    3 comments

    Updated

  6. MiG-17AS Fresco, Fuerza Aérea Revolucionara (Cuba)

    MiG-17AS Fresco-A, Fuerza Aérea Revolucionara
     
    = For SF2, (Hopefully, For Any and All with Access to the MiG-17 Fresco-A)
     
    This is a re-packaging of the MiG-17AS, (iirc) by Starfighter2, as used by the Cuban Air Force. His original readme is also included, for you history buffs. As the FAR were the only users of the 17AS, this is a 'nationalized' version; both the _data.ini and Userlist.ini reflect this.
     
    It makes use of (almost) all stock items, in particular the Fresco-A's lod. So make sure the plane-jane MiG-17 (no suffix letter) is available in your game install. In a pinch, you can edit the main ini to point to the MiG-17F lods, as they are mapped identically (don't forget to rename the skin maps to match the 17F's). A slightly revamped/repainted version of the "F6 Pylon" pak has been included for the outboard Atoll mounts.
     
    The skin is a base natural metal, with a partly repainted (from a partial template) tail bmp to add the FAR rudder flash. New Bort number decals have been created for the approx 40 used by the FAR (*note: this number of aircraft may have also included standard Fresco-A and Fresco-C). These numbers are 'best guess', as only a few listings had been found during my research. The font used is also the closest match I could find.
    The cockpit is Ordway's Mig Pit. The avionics ini has been 'tweeked' to add the radar ranging gunsight. A new 'generic' MiG-17 Hangar screen is included (albeit with Soviet markings on the aircraft). The canopy has also been activated via a manual animation key (use shift/0 to open and close it)
     
    As always, please READ the enclosed 'readme' for full, detailed install instructions.
     
    Good Hunting!
    Wrench
    kevin stein

    425 downloads

       (2 reviews)

    1 comment

    Updated

  7. EAF F-4E Phantom II

    EAF F-4E Phantom II for WoI
     
    This is a conversion of the stock WoI F-4E Phantom II into those being used by the Egyptian Air Force. Included is the Hi-Rez EAF skin by Sundowner; his original read me is in the skin folder -- please read it! The package ONLY includes the Sundowner skin, and a few inis needed to run, as everything 'stock' is reused. A new WoI style Hangar screen is included, as is a WoE style for those wishing to install this mod into another version of the series.
     
    This mod makes use of all stock items, with the excpetion of some additional 'nationalized' weapons, based on USAF ones, as used by the EAF -- so you WILL be using the Weapons Editor!!!
     
    This mod is designed for use in WoI; it's probably usable in any of the other games (SF/WoV/WoE), as it's using all standard in-every-game-items, but this has NOT been tested, but shouldn't create any difficulties to install.
     
    It is designed to be used with the Mirage Factory's Weapons Pak. If you are using another (such as the Bunyap Pak), please double check before adding any of the new weapons, as they may already exist.
     
    ==YOU MUST HAVE THE WOI WEAPONS EDITOR==
     
    PLEASE read the enclosed readme for futher instructions!!!
     
    Happy Landings!
    Wrench
    kevin stein
     
    (yes, I know it's the same screenie I used before -- why waste a good picture?? )

    1,147 downloads

       (1 review)

    11 comments

    Submitted

  8. BT2D Dauntless 2 (Ver 2.0)

    Douglas BT2D "Dauntless II" Version 2.0 - for SF/SFG/WoV/WoE WW2 PTO installs patched to 06 levels -ONLY-!!


    Updated to Version 2.0, Uploaded 5/18/09!!


     

    -- NOTE: this package is designed to TOTALLY replace my original release from 2005, in it's entirety!! --


     
    This is a complete reskin and redecaling of MontyCZ's A-1H Skyraider into a "What If..." variant of it's predecessor, the BT2D "Dauntless II", had it been available for use in the world of WW2: 1946, in the Pacific Theatre.
     
    This version, as stated above, replaces the original. It's gone through some updating, but still remains pretty much the same. All new decals have been created (and properly done THIS time!) with correct Modex, and new BuNums. The BuNums themselves are actually AD-1 series numbers, but as the BT2D was renamed in 1947 TO the AD-1, this poses no historical conflicts. A new skin, with appropriate weathering, based of new templates, is also included. Some other 'fixes' include the renaming of some bits in the data ini, so's they 'disappear' when not used, and the addition of more formation/running lights and a landing light.
     
    The aircraft depicted in the mod represents BT2Ds of VA-19A, the first squadron to recieve them, and be carrier qualified (that part really is true), aboard USS Coral Sea in 1945.
     
    This is a COMPLETE addon aircraft, with all necessary parts, including an excessively repainted version of the A-4E cockpit (it's the closest there is -- see NOTES below for alternates). For those not having the WW2 Weapons pak, the AN/APS-4 radar pod and 300 gallon AD Blue drop tanks are included.
     
    = IMPORTANT: This aircraft has been tested ONLY in 2006 Patch Levels SF/WoV/WoE. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft being used in the post 08 patch enviroments. It is NOT reccomended for use in WoI or SF/SFG/WoV/WoE in these post 08 patch game installs. It is also NOT reccomended for use in the SF2/SF2:V new series. If you insist on doing so, you do so at your own risk. No support is available from me for any issues you may experience. You have been warned/advised...
     
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
    Also included, at the bottom of this document, is the Alternate History essay, telling the story of the Dauntless IIs use against the Home Islands.
     
    Good Hunting!
    Wrench
    Kevin Stein

    783 downloads

       (2 reviews)

    0 comments

    Updated

  9. SF2 Canadair Sabre Mk.6, RCAF and AMI

    Canadair Sabre Mk.6 Pack, RCAF/AMI
     
    = For SF2, Any & All (Full-5 Merged Reccomended) =
     
    - version 2.0, updated 2/13/2016 -
     
    This package contains new or rebuilt Canadair Mk.6 Sabres, as used by the RCAF and Italian AMI in the mid-late 50s and 60s.
    Contained within are skin/decals for the following squadrons:
     
    RCAF:
    442 Squadron (new)
    444 Squadron (new skin rebuild, based on Tim Canada work)

    AMI:
    2 Aerobrigata
    4 Aerobrigata (new skin rebuilds, based off spitwulf's originals)
    and a "Generic" Euro camo (called, oddly enough "Euro" skin for any other NATO/European users (except South Africa). All the included skins are in the Euro camo pattern.
     
    New skins for all were created using ravenclaw's superb templates. All skins are in jpg format. Almost all markings are decals, excepting special vert fin/rudder RCAF unit IDs. Decal randomization is TRUE for all skins. New DDS damage textures are included.
    A new camo drop tank is supplied, but all rockets, bombs, etc can be found in the GunnyPak. The sounds included are the same ones as used on the RAF and RAAF Sabre Pak, recently released.
    An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A new userlist ini is also included.
     
    Sharp eyes will note that "WGermany" is =NOT= included in the Userlist; the BLW aircraft were excellently handled by the GMG Group, and are downloadable here at CA.
    This one is slightly diferentiated; when in-game, you'll see "Canadair Sabre Mk.6" in the aircraft drop-down selection window
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included, as is one of Spitwulf's for the AMI skins.

    Happy Landings!
    Wrench
    Kevin Stein
    Changes for Version 2:
     
    updated hit boxes
    new "1" skin map, w/o A-G Panel
    new "CL-13 bits" (new for this model)

    477 downloads

       (7 reviews)

    1 comment

    Updated

  10. India-Pakistan Terrain Tweeks Pak

    India-Pakistan Terrain Tweeks Pak
    - For SF2, Any and All -
     
    This is a relatively small tweeks pak for the India-Pakistan terrain. It is to be applied to the original I/P terrain download available at
     
    http://combatace.com/files/file/11805-india-pakistan-terrain/
     
    There has been a few small changes in the 'eye candy' department, and a slight cleanup of some of the airbases. A few new terrain =AND= GroundObjects have been added, and included for ease of installation. These changes are not major and will not effect much, except adding the recently released fuel truck repaints, both the red and yellow 'followme' jeeps, and little things like that.
     
    A new TFD and HFD are included, as some retiling had to be done. Also, a new "india1" planning map was created. It's just very basic, showing the region.
     
    As always, fairly simple, easy to follow install instructions are included. Please read and follow them. It's pretty straight-forward (for once!)
     
    Happy Landings!
     
    wrench
    kevin stein

    616 downloads

       (6 reviews)

    1 comment

    Updated

  11. F-89H Scorpion

    F-89H Scropion For SF/WoV/WoE:
     
    This package is a modification of MontyCZ's F-89D into the later H model (with wing-tip rocket pods and 'internal' Falcon missiles)
    It is a semi-complete package, including everything needed, -excepting the aircraft LOD files. You will have to transfer them over from your F-89D's.
     
    Included are all the needed inis necessary to create the new aircraft. The skins included are for the 437th FIS based at Oxnard CA, circa 1957-ish, a repeat of the 75th FIS skin from Pesque Island, and a generic USAF natural metal.
     
    All the skin bmps have been repainted, using new templates created by me, based off Volkjager's original skins. I've duplicated his original work, so all credit goes to him for skin creation...I've basically just redone them to make use of the new panel, rivet lines and new decals created by me for the serial and buzz numbers.
     
    Included also is a brand new WoE-style Hangar screen, only available with this mod. Damage tgas are here as well.
     
    == You MUST have the latest weapons pak installed to make use of the needed missiles ==
     
    --You should also have already installed the F-89D Update, which includes the new version of the Mk.4 Mighty Mouse FFAR -- the weapons data for this rocket is NOT included with this package!!! --
     
    PLEASE read the readme for install instructions, important notes from General Explainations (a really nice guy), mostly concerning the Falcon missiles and other weapons.
     
    Happy Hunting!
    Wrench
    kevin stein

    1,221 downloads

       (2 reviews)

    0 comments

    Submitted

  12. 3 More Airbase "Equipments"

    More Airbase Goodies
    = SF/Wo* & SF2 series Games (Any and All -hopefully*!) =
     
    A few more pieces of equipment, to place around airfields or bases, or other 'locations of interest'. The items are:
     
    Bulldozer (-original creator unknown, as it comes from waay back on the WW2 terrains)
    Road Grader
    Steamroller (these 2 by Sundowner)
     
    It should be noted at this time, these are NOT GroundObjects, like the yellow fuel truck recently released, but TERRAIN objects, that will need hand placement on your terrain of choice. Instructions are below in the "To Add To A Terrain" section.
     
    As always, fairly easy to follow (for Terraformers/Targeteers), yet detailed install instructions are included. Please read them!
     
    *note: as the grader and roller have been built in late model MAX, they may not work in SF/Wo* games. This has NOT been tested*
     
    With special thanks to Sundowner!!
     
    Enjoy!
     
    wrench
    kevin stein

    292 downloads

       (3 reviews)

    1 comment

    Updated

  13. SF2 Douglas C-54 Skymaster by Veltro2K

    SF2 Douglas C-54 Skymaster by Veltro2K 9/23/2013
     
    = For SF2, Full 5 Merged RECCOMENDED! =
     
    This the release of the Veltro2k's WW2 & Post-War US Cargo aircraft, made most famous by it's use during the Berlin Airlift.
     
    It is REQUIRED that you have some measure of SF2, merged to whatever level, as this mod references the stock An-12's destroyed model. Hence, the need (as I state it always) for a Full 5 Merged install. It is usable without, but you may not have the dead, burning wreckage on the ground. It has NOT been tested in 1stGen SF/Wo* at any patch level. It most likely will =NOT= work, due to LOD coding.
     
    This pack includes the following 4 skins for the C-54:
     
    OD/Grey, with 1942-43 'star-and-ball'
    OD/Grey, late WW2 (late 43-later), 'star-and-bar'
    Natural Metal, Late WW2, to late 1947 (pre-USAF formation)
    "USAF", Natural Metal, post 0ctober 1947 (tagged with Military Air Transport badges star-bar w/red stripe).
     
    The AvHistory engine is included.
    Skins are in jpg format, and decal radomization is set to TRUE for all. ALL markings are decals. The damage textures are in DDS format. The template is included for other skinners (and in the hopes someone can clean up the mess I made of it!!
    Each skin has it's own Hangar Screen, matching the paint job (more or less).
    The cargo loading door/ramp opens and closes with the standard Bombay key (Control/0).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage, and the FM and other stuff like that there.
     
    Happy Landings!
    Wrench
    Kevin Stein
     
    *Updated 5/23/2018:
    version 2 uploaded. Changes include all hitboxes rearranged and/or added. Light "skin" armor added to aircraft

    591 downloads

       (7 reviews)

    3 comments

    Updated

  14. SF2 WW2 DLC #28 S-99 (Bf-109G) Mod Pak

    SF2 WW2 DLC #28 S-99 (Bf-109G) Mod Pak 3/10/2014
     
    -- Something for the WW2 players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *You =MUST= have DLC #28 to gain access to the stock 3W S-99 Lods*
     
    Some modifications to the DLC Avia S-99, 'backdate' it to its WW2 beginnings.
    The aircraft has had several modifications, not the least of which is the
    renaming to BF-109.
     
    The skin is a 'base' light grey (RLM 81?). All new panel and rivet lines have
    been drawn in. There is NO camoflague pattern, nor are the control surfaces
    fabric lines drawn in.
     
    The templates I created ARE included, in the hopes someone can make use of them
    and finish off the aircraft. Due to the resolution of the stock skins I used, I
    was unable to see the control surface lines well enough, or to find a drawing
    that matched well enough to try drawing them.
    Several ini mods add a 'fake pilot' belly rack, so the drop tank or single bomb
    will have something to attach too (as the Lod does NOT have this mesh). Some
    modification to FM statements try to bring it closer to published data. It may
    need further tuning by experts.
    Canopy opens with the Standard Animation Keystroke (Shift/0)
     
    The skin included is a 'base' Luftwaffe (albeit, again with no camo). The
    markings represent 11/JG 77 in late 1944. All markings are decals, and decal
    randomization is TRUE.
     
    When in-game, you'll see:
     
    Bf-109G10 (3W)
     
    As always, fairly easy to follow, yet detailed install instructions are
    included. So, please =READ= them BEFORE installing this mod!!!.
    With any luck, one of our Expert skinners will grab this, and give us some
    nice Luftwaffe skins.
     
    Happy Hunting!
     
    Wrench
    Kevin Stein

    430 downloads

       (3 reviews)

    0 comments

    Submitted

  15. F-4D (67) LORAN Equipped


    F-4D Phantom II, LORAN Pak


     
     

    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:V --



    (it can acutally be used in any SF2 install that has the access to the F-4D_67)


     
    This is a repackaging of the MPPD's F-4D Loran equipped Phantom, originally made for WoV, into a stand alone package for the SF2 series. While designed for mostly SF2:V, they can be used (as stated above) in any install that can access the F-4D_67. REMINDER- this is the ORIGINAL Loran pak, not the Night Owl skin pak.
     
    All inis, decals and skin bmps are inculded. As it makes use of all stock items, minimal changes have been effected. In fact, the decals themselves have been pared down, due to the fact that I modified 2 of the skins to now have painted-on slimers, thereby reducing the package size.
     
    The canopy has been activated via a manual animation key. Use Shift/0 to open/close it. A minor adjustment to the loadout ini has been made, 'upping' the STRIKE bombs to M-117, 750 lb bomb. The SUU-23 gunpod, while probably not used all the time, is carred for all but one mission profile (Long Range), due to the need for the centerline tank.
     
    Included is mppd's original F-4D LORAN readme, full of historical details.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
    Again, as usual, the expected "Notes & Ramblings of a Madman" section for fun.
     
    Enjoy!
    Wrench
    kevin stein

    389 downloads

       (2 reviews)

    0 comments

    Updated

  16. EAF MIG-17F Fresco, Fighter-Bomber Modification

    EAF MiG-17F Fresco-C Fighter-Bomber Mod
     
    =For SF2, Any and All - Reccomended for Use in SF2:I=
     
    This is a revamping of my 2008 releade of the same aircraft, now updated/tweeked/fiddled with for SF2*. As such, it is my not-so-humble attempt to duplicate the fighter-bomber modifications the EAF performed on their MiG-17's during the 6 Day War.
     
    *meaning....I'd forgotten I was doing it and stumbled across it 'hidden' in SF2I!*
     
    Inis have been adjusted to make use of various and sundry imporvement since the initial release.
    This is a complete package, with weapons*, skins, cockpit (Ordway's Fresco pit). Markings make use of all stock in-game decals. The only thing =NOT=included is the Fresco's LOD, as it's pretty much available in ALL versions of SF2. Loadouts have been 'adjusted', using the new 'change by year' feature, to discontinue use of the Sakr pak, and return to standard UB series rocket pods around 1975. The data ini (ie: Flight Model) is fully updated to the latest patch level (Oct 2011 -not the betas)
     
    *weapons included are the Sakr rocket rack and pylon set. It uses the S-5 57mm rocket that should be stock in all installs. The FAB-100 may require the GunnyPak*
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
     
    Good Hunting!
    wrench
    kevin stein

    514 downloads

       (2 reviews)

    1 comment

    Updated

  17. Republic F-84B/C Thunderjet

    Republic F-84B/C Thunderjet For SF/WoV/WoE and probably WoI
     
    This little mod is a tweek to RussoUK's F-84E, with a new lod with the bubble-top non-reinforced canopy. It represents aircraft from the 59st FS, circa 1948.
     
    Russo made the new lod for me several years ago, and this has been languishing on my HD for some time; I figured NOW would be a good time to finish it off and release to all you good folks!
     
    The new skin, with redrawn panel lines (but no rivets - this was done before I learned how, and wasn't going back to add them!), Serial numbers are accurate, for B and C models. Squadron marking, the yellow color bands, are as close as I could match the few color photos I could find.
     
    The auto-speed canopy has been disabled, as this no longer works in WoI (and by inference, when the SF/WoV/WoE patch arrives), but I somehow managed to fool the game engine by assigning it to the arrestor hook; so, the canopy will open when you hit the "H" key.
     
    A new WoE-style hangar screen, and a new loading screen are also provided.
     
    The loadouts are designed to work with the Bunyap Weapons Pak of 6/06, but can be used with the Mirage Facrtory Pak. I've suppllied the necessary lods, bmps, inis and instructions for adding the older, WW2 style weapons to the TMF Pak. Also, for both, there is an edited version of Zur's F-86 drop tank, for use with this aircraft. So, get your Weapons Editors warmed up. For whichever version you wish to use, you'll still need to add the fuel tank (see Notes below)
     
    It should be noted this is 1of 2 Thunderjet mods I'm releasing; an Historic version, this one, and a "What If..." for WW2: 1946. They are designed to be mutualy exclusive, and are available as seperate aircraft downloads. This Historic version would be a perfect addition to a 'Cold War Gone Hot: 1948' scenario. As is the other for a hypothetical WW2 that runs into 1947, or later.
     
    As usual, PLEASE read the enclosed readmes; it'll make your life just that much easier. Etc, and so forth; blah, blah, blah, and so on!
     
    Happy Hunting!
    Wrench
    Kevin Stein

    1,175 downloads

       (5 reviews)

    2 comments

    Updated

  18. F-110A 'Wraith' Package

    F-110A "Wraith" Mod Pak for SF/WoV/WoE
     
    A "What If..." Cold War Aircraft
     
    First of all, I have to extend a great deal of thanks to BadFrank from the CombatAce message boards, as this entire thing was his idea!! He's also the person that found the mesh names for the rear canopy for me to get the decal on (it's also his decal, I just repainted it).
     
    What we have here is a mod of the F-4B creating a single-seat version of the Phantom. This version is designed for US Air Force use, as a long-range missile armed interceptor, along the lines of the F-102, F-106 and even it's older brother, the F-101A Voodoo. This aircraft has NO air-to-ground capabilities, in keeping with it's role as a continential air defense interceptor.
    A gun pod (SUU-16) can be loaded as they become available (later service year dates)
     
    All items used, excepting the new weapons, are stock 3rd Wire, and are readily available in each of the varying versions of the game. It makes use of stock, albeit renamed skin files, some of which have been repainted by me. I've included them in the package, as it's easier than having the end user transfer and rename files. And again, as they're all stock items, they exist in all versions of the game. As should all the serial decals as well.
     
    You'll be adding a couple of new 'weapons', a modified Scooter hump and a rebuild of my 'hack job' F-104 Recon Pod, now modified/renamed/tweeked for use on the Phantom.
     
    Full, detailed instrustions on all facets of installation are in the enclosed readme, along with full credits for folks who helped out. -- so PLEASE read the cursed thing!!! It'll make your life easier, I promise you!
     
    Enjoy!

    732 downloads

       (6 reviews)

    0 comments

    Updated

  19. SF2 Cessna O-2A Skymaster by Veltro2K

    SF2 Cessna O-2A Skymaster by Veltro2K
     
    = For SF2, Full 5 Merged RECCOMENDED! =
     
    This is a Re-release of the Veltro2k's O-2A FAC aircraft.
     
    **Note: due to extensive modifications to the cockpit and other ini tweeks, it will =NOT=
    work in 1stGen SF/Wo* games at ANY patch level**
     
    As stated above, a reissue of the Skymaster FAC bird. Included in this pak are all the mods
    from the "O-2 Tweeks Pak' I issued in 2009 (and it's attendant readme). This is the complete
    aircraft.
     
    Skins remain in their bmp format; Decal radomization is set to TRUE. A user list is
    supplied. New damage textures are in DDS format. All weapons referenced are STOCK 3rd Wire
    items, available in full 4/5 merged installs.
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read
    them!!! Included is my original readme for the "Tweeks Pak"; it's suggested you read this
    as well, as it contains a listing of all the changes, tweeks, mods and so forth.
    The Legal Statement has also been changed with regards to this aircraft.
    For those that still have the original releases, as there HAVE been changes and additions in
    several of the inis you may wish to examine, you may wish to replace the originals with
    these.
     
    **This aircraft herein is released in "AS IS" Condition. Any and all issues/problems that
    cannot be solved via ini edits will exist forever, as new models are unlikely to be
    created**.
     
    Happy Landings!
    wrench
    kevin stein

    704 downloads

       (2 reviews)

    3 comments

    Updated

  20. WoI MiG-17F Fresco C EAF Fighter-Bomber Mod

    EAF MiG-17F Fresco-C Fighter-Bomber Mod for WoI
     
    This little package of inis and such is my attempt to duplicate the the fighter-bomber mod the EAF performed on their MiG-17's during the 6 Day War.
     
    This mod entails some small data and loadout ini tweeks, adding 2 more bomb stations on the forward, lower fueselage. I have duplicated, as best I can with the available 'parts', the Skar rocket rack, carrying a version of the S-5 FFAR. I have kept the standard UB 16/32 rocket pods on their usual positions, but they are just not used on this mod. (Historical note: the EAF eventually went back to using them in the late 70s )
     
    Included is a modification of MK2's Russian-ized A-4B Skyhawk pit, with most of the insturments reading in the metric system, along with a Russian gunsight. I've also updated it with an audio-only RWR. Don't know if they actually had one...but it'll give you a little better chance against the IDF HAWKs... You also get a new WoI-styled Hangar screen -only available with this mod!!
     
    It is designed for use in WoI; you can however, use it in other versions, but you'll have to find an EAF skin for it. You will be using the Weapons Editor to add the 2 new 'weapons', so MAKE SURE YOU HAVE THE WoI VERSION!!!!
     
    Please read the encloses readme for full, detailed instructions - no skin is included, you'll be reusing the stock one
     
    Wrench
    kevin stein

    1,334 downloads

       (2 reviews)

    0 comments

    Submitted

  21. Br.1150 Atlantique

    Br.1150 Atlantique by Velro2k
     
    = For SF2, Any and All (Full 5 RECCOMENDED!!!) =
     
    Re-release of the Veltro2k's Br.1150 Atlantique, now with some updates for SF2:NA.
     
    Inside are the following skin/decal sets:
     
    French Navy (22 Flottille)
    German Marinefleiger (MFG 3)
    Italian (AMI 41 Stormo)
    Netherlands Navy (MLD 321 Squadron)
    Pakistan AF (29 Squadron)
     
    Many new decals, (expecially the AMI version -with 100% accurate serial numbers-). Decal
    randomization is set to TRUE for all the skins. All markings are decals.
    A new FM (albeit not perfect, and requiring more tweeking by an expert!), weapons and avionics
    enhancements, etc and so forth! A new turbine engine sound, borrowed from Dels Hercs, lots of
    little tweeks and fiddles.
    Weapons are included; some you may have already, These all work (as of original release,
    3/2012. Some may need additional tweeking/replacement for use in the post July 2102 patch
    level).
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read
    them!!! Also, give the "Note" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to this aircraft.
     
    For those that still have the original releases, you need not redownload this pak; you should
    have everything within it already. But if you want too ... feel free to do so! :). There HAVE
    been changes and additions in several of the inis you may wish to examine, mostly in respect to
    SF2NA.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that
    cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Good Hunting!
    wrench
    kevin stein
     
     
    ** Addendenum to credits:
    Remapping, 3D Details, Weapons and Skin: AmokFloo
     
    with thanks to veltro for the info!!

    432 downloads

       (5 reviews)

    1 comment

    Updated

  22. Okinawa/Japan - Version 3 (WW2)


    Okinawa Terrain Upgrade, Version 3.0



    For SF/SFG/WoV/WoE WW2 PTO modded installs, 06 Patch Levels


     
    This mod is a extensive rebuild to Edward's WW2 Okinawa terrain, and is designed to COMPLETELY replace any and all eariler versions. This is the COMPLETE terrain, with all tiles, TODs, inis and terrain objects necessary to (almost) just unzip and fly over. YOU, the End User ™ are still responsible to locate the various and sundry Ground Objects and Aircraft needed for you PTO flying pleasure. I've supplied MANY, but more are not included. This map has been re-designed with Operation Olympic in mind, hence the island of Okinawa itself should be consided "nearly" secured; ie American and Allied forces have pretty much taken the island, and are building up for the Invasion of Japan. The time frame I have in mind in Mid-1945 to approx late 1947, or even into 1948 if needed. To that end, expect a Runway 4 (large airfield, albeit -NOT- historically correct) at Kadena for Bomber Operations, and several smaller auxillary fields to 'activate' themselves based on the year flown (ie: 1946).
     
    Many completely NEW target areas have been added, and the map has been extensively retiled to create a more Japanese looking environment. This retiling 'resets' several cities, adds some rivers, creates clear zones around the various airfields, and corrects some other issues. The targets ini itself has been almost complety rebuilt, adding LOTS of interesting things to look at and blow up. TODs and tgas from "Green Hell" and another terrain project have been used to create forests and such, and several brand new custom TODs and and several new tiles have been created. These are based off the stock VietnamSEA tiling, so these new TODs are usable in ANY map that uses the WoV VietnamSEA tiles, or can easily be imported for any other terrain type.
     
    This is a very 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also HEAVILY defended - so watch out for the flak. As expected, I added the 'Rising Sun' Japanese flag, and the Stars and Stripes. Several 'new' parked aircraft have been added; you'll see them if you look for them. There are also other bits of 'eye candy' floating around... :) I've included several updated data inis for some ships, as they now have semi-proper effects (IJN DDs now have smoke coming out the stacks)
     
    You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships. See below in the "To Install" for more information. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well.
     

    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
    == MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==


     
    It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 08 patch WoI or post 08 patch SF/SFG/WoV/WoE; nor has it been tested in the SF2 Series - it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. However, it IS usable ... it's just 98.6% ™ of the aircraft are NOT!
     
    As always, it's reccomended that you unzip this package to a temp folder or your desktop to gain access to the rest of this readme.
    Follow these instructions herein =EXACTLY= and you should have no problems. It's =HIGHLY= reccomended you read this document completly through before installing this mod. In other words -- read this damn thing, or you'll get yourself in a jam!!!!
     
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    ps: like the recent Solomons V3 pak, there are still a few new parked aircraft that are NOT finished yet, and therefore not included (doh!). When and as they are done, expect a VERY small update.

    1,065 downloads

       (2 reviews)

    0 comments

    Submitted

  23. SF2 Vought TF-8 Crusader Pack (What If...)

    SF2 Vought TF-8 Crusader Pack 4/8/2016
     
    = For SF2 (Full-4/5 Merged Reccomended) =
     
    *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, from several versions of the games. A Full 5 with NA is reccomended. There are many "bits" required, most notably the cockpit referenced is from the A-7E Corsair II.*
     
    This package contains a (somwhat) fictional outgrowth of the Vought F-8 Crusader. In the Real World ™, only ONE TF-8 Crusader was built (it's on display in the Naval Aviation Museum at Pensocla, FL). This assumes that Vought and the Navy chose to expand the production/refurbishment of early model Crusaders into the 2 seat variant seen here. The aircraft has expanded capabilites in both Air-to-Air and Air-to-Ground mission tasking (see Notes for more details on the factory modifications, and squadron decals used.)
     
    This package contains the following skin sets:
     
    USN, early (Gull Grey/White
    USMC, early (Gull Grey/White
    USN, Late (TPS low visibility grey)
    French Navy, early (Gull Grey/White)
    French Navy, late (Overall Blue) - both tagged for Flotille 12
     
    The SF2 "date switch" is used for the USN and French Skins. The USMC skin stays in Grey/white for it's service life. All skins are in jpg format. Damage textures are in DDS format.
    All markings are decals, and with few exceptions, reference stock 3W Modex and Squadron tail markings. Decal randomization for all skins is TRUE. All weapons used are also stock items (note: the WalleyeIIIER -may- be an SF2NA only weapon; this has not been confirmed)
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them. Indeed, one would be well served by reading all the Notes section as well.
     
    Happy Landings!
    Wrench
    Kevin Stein

    273 downloads

       (3 reviews)

    1 comment

    Updated

  24. SAAB J29F Tunnan for SF2

    SAAB J29F Tunnan for SF2
    = For SF2, Full-4 Merged, and/or SF2E
     
    --
    *Important Note:
    The main reason for SF2 and/or SF2E, is this aircraft now uses the stock Hunter FGA.9 cockpit. Should be available in all versions, excepting stand-alone SF2V (and even then, possibly when merged, even using the SF2V exe?). In other words ... any SF2 install that has access to the Hunter 9's cockpit parts.
    ---
     
    This is an upgrade/mod of the SAAB J29F Tunnan, as released by Phlerp & Co in either 2004 or 2006 (the lod is dated 2004, and the original readme in dated 2006. Go Figure!)
     
    Several small tweeks to the various inis have been done; the cockpit switched to the stock Hunter 9, all skins and decals are setup SF2 style, and all weapons for this aircraft are included. I couldn't positiviely ID the canopy node, so that is NOT working. The weapons are taken from the GunnyPak, so if you have them installed, just allow the overwrite. There are also landing lights.<grin> The destroyed model uses a stock 3rdWire one available in ALL versions, so won't be any issue there (Fresco).
     
    The damage textures have been converted to dds format; however the original tgas ARE included. A new SF2-style hangar screen in included. Avionics mods adds a radar-ranging gunsight (weither this is historically accurate??? don't know!). A new Userlist ini is included; with luck I got the years right (or close enough)
     
    As always, READ the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other stuff.
     
    Happy Landings!
    wrench
    kevin stein

    481 downloads

       (1 review)

    0 comments

    Updated

  25. SF2 WW2 Northen Europe/North Sea Fix-It Pak

    SF2 WW2 Northen Europe/North Sea Fix-It Pak 1/22/2014
     
    = For Use on the Recently Released WW2 Northern Europe/North Sea Terrain =
     
    This fix-it pak contains a modified Norway.ini (main ini) and Norway_Movements.ini.
     
    The main ini has the correction to reset the terrain size to the actual size of the terrain, now allowing the in-game planning map to show things where they truely are.
    The Movements ini has a repositioned 'front line', that now also sits where it's supposed to!
     
    The terrain is available at the following URL:
     
    http://combatace.com/files/file/14545-sf2-ww2-northern-europenorth-sea-terrain/
     
    This is to be applied on those already downladed. A 'new' version of the terrain will be uploaded with these changes/repairs already added.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
     
    Happy Landings!
    Wrench
    Kevin Stein

    352 downloads

       (2 reviews)

    0 comments

    Submitted

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