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Everything posted by JSF_Aggie
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I decided to place some trees/objects on my SWUS terrain, and I'm having an issue with them floating on the northern half of the map. This is a single object, placed on a single tile (sand1). There is no HeightMap/HeightMapScale associated with this tile in the SWUS_data.INI. In the southern half they sit right on the ground. In the northern half, they float. Anyone have any ideas? I was about to start making .TOD's for the whole map, but not if the objects are floating. Thanks
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Read the Knowledge Base here, then ask if you still don't know how to do something. Most mods come with a decent README, that include install instructions. Try something simple first, like installing a skin for a stock aircraft. Some of the larger mods will just say to drop the top level folder into your SF2 mod folder, but I would recommend poking around and seeing what's where. This will help you learn the directory structure of the mod folder.
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View File F-4J USN SkinPack 1 ******************************** *** F-4J Skin Pack 1 ******************************** This includes the following skins, for the F-4J: -VF-21 USS Ranger '73 -VF-154 USS Ranger '73 -VF-41 USS Roosevelt '73 -VF-84 USS Roosevelt '73 -VF-92 USS Constellation '73 -VF-114 USS Kitty Hawk '73 -VF-213 USS Kitty Hawk '73 -VF-142 USS America '74 -VF-143 USS America '74 Most of the BuNo's are correct. ******************************** *** Install Instructions ******************************** Copy the Objects directory into your MOD folder, letting it overwrite when prompted. Optional, but recommended: Install Sundowner's F-4J redux, so you'll have bump maps that match these skins https://combatace.com/files/file/16852-sundowners-sf2-f-4j-redux/ ******************************** *** Credits ******************************** Sundowner's 2048x2048 templates where used. I used MyTai's tail decals for the VF-84. ******************************** *** Legal ******************************** Don't release any of this in PayWare!!! Submitter JSF_Aggie Submitted 10/02/2019 Category F-4
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Version 1.0.0
246 downloads
******************************** *** F-4J Skin Pack 1 ******************************** This includes the following skins, for the F-4J: -VF-21 USS Ranger '73 -VF-154 USS Ranger '73 -VF-41 USS Roosevelt '73 -VF-84 USS Roosevelt '73 -VF-92 USS Constellation '73 -VF-114 USS Kitty Hawk '73 -VF-213 USS Kitty Hawk '73 -VF-142 USS America '74 -VF-143 USS America '74 Most of the BuNo's are correct. ******************************** *** Install Instructions ******************************** Copy the Objects directory into your MOD folder, letting it overwrite when prompted. Optional, but recommended: Install Sundowner's F-4J redux, so you'll have bump maps that match these skins https://combatace.com/files/file/16852-sundowners-sf2-f-4j-redux/ ******************************** *** Credits ******************************** Sundowner's 2048x2048 templates where used. I used MyTai's tail decals for the VF-84. ******************************** *** Legal ******************************** Don't release any of this in PayWare!!! -
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I assume you're talking about the LHA that comes stock is SF2NA? If so, you need this mod for the game to treat it like a carrier. Checkout the readme for install instructions and limitations.
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Man, I have no idea. During, and since college, I've never worked in the commercial world. I vaguely remember someone asking him on the TW forums, but I can't remember If he answered or not. TK I'm sure has the source code backed up and under CM, but he would never freely give it to us. That's not a jab at him, it's his intellectual property. I once had to grab some code out of a F-16 sim that literally was two insanely long files, hud.cpp and mfd.cpp. I bet TK architects his code better than that.
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F-4G Cockpits
JSF_Aggie replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I don't have A10RWRTrackSound.wav and A10RWRLockSound.wav in my SOUNDS folder, so I had no RWR tones. Also, itty-bitty drag chute. It's amazing ravenclaw. Thank you so much. -
Skins in Campaign
JSF_Aggie replied to Pologuy66's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've never used the campaign customizer, so I don't know. You can manually edit the _data.ini to change the skin used by a squadron that already exists in the campaign. That's a one line edit. Adding a new squadron is a little more involved. -
Skins in Campaign
JSF_Aggie replied to Pologuy66's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's not a bug with either, just the way the campaign system is set up. If you want to use a different skin in a campaign, you have to edit the assigned skin in the campaign's _data.ini, for that particular squadron.
