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Gr.Viper

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Everything posted by Gr.Viper

  1. AFAIK, you can't destroy "landable" carriers. BTW, has anyone tried creating an airbase, placing it onto water, giving it one airfield with the shape of a carrier and registering stuff on deck and several ships aroud it as base buildings?
  2. Oh, the last one is with the S-Boot mod. Gotta try it. Later...
  3. Sanitarium. Second chapter in which a small town has been "invaded" by some plant-like alien who killed all the adults, adopted the children and started altering their bodies to bring them closer to some perfect plant form. Oh, and Blackstone Chronicles too... Half of the game is an interactive museum of the methods people actually used to treat psychic disorders at the beginning of the XX century Nah, I shouldn't go out more. Wherever I go I haunt people with morbid humour, sarcasm and cynicism and apathy. And if I'm really depressed I can infect people with bad mood even over IRC. But watching Dead Man or Apocalypse Now Redux usually makes me feel much better I love happy endings Wow! We have a neat smiley!
  4. Maybe one of the Hercules in CA download's section will do? No idea which one though.
  5. kreelin, have you fugured out the weapon lock problem? TK mentioned on TW forum that there also is a g-lock apart from master arm.
  6. RB1 had a great "tell a story-design a mission" menu.. I had tons of CTDs on Eindecker in upgraded RB3D, then crashed, spent several months in hospital, missed the time my Jasta was flying Halberstadt and came back to get into Alb D.I. Much less frequent CTD but oil leaks on D.I and D.II up to november 1916 were awful.
  7. Here's the vid of this Avro with gun mount. Brilliant device. avromount.zip
  8. Hmmm... I'm getting bombs occasionally going bouncy-bouncy off the ground but I'm not sure if it is the game itself or the dual core CPU which gives frequent errors in older games. I'll try later forcing the game to run on single core.
  9. Летабельным можно сделать любой агрегат. Распаковать основной ini файл самолета и сбросить в его папку машины. Открыть ини и в секции [AircraftData] после Aircraftdatafile вбить строчку CockpitDataFile=имя *_cockpit.ini файла какого-нибудь из летабельных самолетов. Правда, кабина будет не совсем на месте но если тот ini кабины выковырять и подрегулировать положение... Для МиГ 17, 19, 21 в разделе файлов в Cockpits-Jet Cockpits есть отдельные кабины (еще там есть для Mystere кабина). Для 17, 19 это перекрашенные переоборудованные питы скайхока, для Миг 21 полноценные. Только у двадцать первого они, кажется, ставятся сразу со всем файлами данных, что вредно - летная модель там прописана для WoE, поэтому оставить нужно только файлы кабин.
  10. http://cplengineeringllc.com/SFP1/Skunworks.html Для просмотра их форума требуется регистрация там. Для скачивания требуется регистрация еще и по мылу с заполнением какой-то анкеты.
  11. I haven't got a close up pics. Only the video of the whole process of lowering-reloading-raising while on the ground from "4 Years of Thunder". This comes from a short section where they were talking about various planes serving in Palestine. It also shows I think the same Avro - with no idea what on its nose Moska's good
  12. Well... There's an :ph34r: disk image :ph34r: somewhere in the web that has both FS:SDOE and FS:WW1 package and allows installing WW1 without any fuss with installing then cleaning up SDOE. But you didn't hear it from me
  13. Looks great I guess I'll wait for WoI version Don't have SFP and too lazy to do anything with WoV/E.
  14. Stratos, check out the link in ArgonV's signature It's sort of a total conversion of WW2 sim Fighter Squadron: Screamin' Demons over Europe. Argon, show the Moska with the new gun mount And how about a new Lewis mount on Avro? So comfy...
  15. Maybe they iron them on... If I ever get down assembling my Fokker E.V kit I'm for a real ordeal - it's got lozenge camo on wing as decals. Maybe it's easier to paint it.
  16. I'd also recommend changing player's Mi-8 name (full aircraft name in the ini - the one displayed in menus) to something recognizable - we never see this craft's type designation on hud anyway.
  17. Look at ArgonV threads in General WW1 sim section. Hmmm... with TIR support, random oil leaks, fuel mixture adjustments, hardcore reloads and jams, fancy Western Front Patch staring game from 1915, campaign manager, misson generator, and FCJcontrol panel allowing to increase visibility ranges for planes and buildings the way the pit looks doesn't matter The only problem I get is missing oil leak texture in the pit which is due to ATI and my glide converter being not exactly friends. But it works fine and is quite stable most of the time. And RB3D is a freeware now so with mods that's the best thing you can get for no expense
  18. Did you buy WoV at TW online store?
  19. Израиля - это которую? Местную неофициальную или из WoI? Хм.. а фонари могут либо открываться/закрываться вручную (тогда надо назначить кнопки под анимации в настройках управления и посмотреть, реагирует ли он на них), либо быть настроены чтобы закрываться, когда машина набирает определенную скорость.
  20. Well... RB3D, IMHO, has a better campaign engine and is quite a treat with the latest mods. OFF has impressive ground detail, shiny eye candy and with P3 will probably feature some AI. FSWW1 might look old but it has planes no one else does. I've got all 4 installed and have no idea which one's better.
  21. Did you report it to TK?
  22. Зазубрины на косых линиях - это сглаживание в движке отключили. Теперь через настройки видеокарты придется включать, если нужно. А голубое небо - это родной глюк пропатченного WoI. Вроде, очередной патч готовится, где это исправят.
  23. Blackbird, create two copies of Hip. One with FM for AI one for yourself. You can switch aircraft at the loadout screen.
  24. Hmm.. one of the under the hood changes I suppose. Like introducing extra values for automatically extendable lift surfaces. I wish TK would give more detailed changelog... and released another ptach.
  25. No lights... Mi-17 also has its tail rotor on the other side so just an extra gun won't do
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