eburger68
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Everything posted by eburger68
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Version 1.0
3,228 downloads
SF2 MiG-23 & MiG-27 Floggers - Part 3 This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod. This mod consists of three parts: Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF, MiG-23MF, MiG-23UB) Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P, MiG-23PD, MiG-23-98, MiG-23UM) Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27, MiG-27D, MiG-27K, MiG-27M, MiG-27ML) Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS. These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions. To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to): \Effects \Flight \Objects \Sounds By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aircraft & Nations Included ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following aircraft are included in the three parts of this mod: Part 1: 1st Generation MiG-23s - MiG-23S Flogger-A (Early) - MiG-23S Flogger-A - MiG-23SM Flogger-A (obr.71) - MiG-23M Flogger-B (Ser. 1) - MiG-23M Flogger-B (Ser. 23) - MiG-23ME Flogger-B - MiG-23MF Flogger-B - MiG-23MF Flogger-B (Late) - MiG-23MF Rakshak - MiG-23MS Flogger-E - MiG-23UB Flogger-C (Early) - MiG-23UB Flogger-C Part 2: 2nd Generation MiG-23s - MiG-23ML Flogger-G (Early) - MiG-23ML Flogger-G - MiG-23MLA Flogger-G - MiG-23MLAE-A Flogger-G (32-22) - MiG-23MLAE-B Flogger-G - MiG-23MLD Flogger-K - MiG-23P Flogger-G - MiG-23PD Flogger-G - MiG-23UM Flogger-C - MiG-23-98 Flogger-K Part 3: Ground Attack MiG-23s & MiG-27s - MiG-23B Flogger-F (Early) - MiG-23B Flogger-F - MiG-23BN Flogger-H - MiG-23BN Flogger-H (Egypt) - MiG-23BN Flogger-H (Iraq) - MiG-23BN Vijay - MiG-27 Flogger-D - MiG-27D Flogger-J - MiG-27K Flogger-J2 (Early) - MiG-27K Flogger-J2 - MiG-27M Flogger-J - MiG-27ML Bahadur The following nations are represented: USSR Angola Bulgaria Ethiopia Czechoslovakia Egypt East Germany Iraq Hungary Libya Poland Syria Romania India Ukraine Sri Lanka Cuba Ivory Coast North Korea For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes. ~~~~~~~~~~~~~~~~~~~~~~~~~~ A Few Notes About This Mod ~~~~~~~~~~~~~~~~~~~~~~~~~~ Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one: 1) Different Engine Sounds & Afterburner TGAs I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances. 2) NATO Code Names The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer"). 3) Wider range of Skins/Nations You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above). Rafael & BPAo .................................. MiG-23 models for SFP1 wpnssgt ........................................ MiG-27 models for SFP1 ArmourDave ..................................... MiG-23M for SFP1 The Mirage Factory ............................. MiG-23 packages for SFP1 Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1 Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1 ArmourDave & Sal ............................... Su-17 cockpit Paladrian ...................................... MiG-21MF cockpit Ordway ......................................... SF2 cockpit for MiG-23-98 Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins ghostrider883, whiteknight06604, Soulfreak, Sidewinder86, TMF, & Blackrat Spillone104 .................................... Sounds If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum. ----------- Eric Howes eburger68 20 July 2011 -
View File Swing-Wing Fitters for SF2 ---------------------------------------- SF2 Su-17/20/22 Swing-Wing Fitters ---------------------------------------- This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package. These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aircraft & Nations Included ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following aircraft are included in this package: Domestic Version Export Version ---------------- -------------- Su-17 Fitter-B n/a Su-17M Fitter-C Su-20A/B Fitter-C Su-17M2 Fitter-D Su-22 Fitter-F Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J Su-17M4 Fitter-K Su-22M4 Fitter-K The following nations are represented: USSR Afghanistan Bulgaria Egypt Czechoslovakia Iraq East Germany Libya Hungary Syria Poland Peru Vietnam For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Few Notes About This Package ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one: 1) Limited use of AmokFloo's Su-17M model Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them. 2) Adjusted weapon stations and loadouts Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.) 3) Wider range of skins/nations You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above). ArmourDave ..................................... Su-17 model & cockpit AmokFloo ....................................... Su-17M model Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods) Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2 NeverEnough .................................... bits from his Su-17M update for SF2 Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins whiteknight06604, & Spectre8750 ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods Spillone104 .................................... Sounds The Trooper .................................... Red3203 Pilot AleDucat ....................................... Zvezda K-36D Ejector Seat If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum. ----------- Eric Howes eburger68 10 July 2011 Submitter eburger68 Submitted 07/10/2011 Category Su-17
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Version 1.0
2,120 downloads
---------------------------------------- SF2 Su-17/20/22 Swing-Wing Fitters ---------------------------------------- This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package. These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aircraft & Nations Included ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following aircraft are included in this package: Domestic Version Export Version ---------------- -------------- Su-17 Fitter-B n/a Su-17M Fitter-C Su-20A/B Fitter-C Su-17M2 Fitter-D Su-22 Fitter-F Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J Su-17M4 Fitter-K Su-22M4 Fitter-K The following nations are represented: USSR Afghanistan Bulgaria Egypt Czechoslovakia Iraq East Germany Libya Hungary Syria Poland Peru Vietnam For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Few Notes About This Package ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one: 1) Limited use of AmokFloo's Su-17M model Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them. 2) Adjusted weapon stations and loadouts Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.) 3) Wider range of skins/nations You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above). ArmourDave ..................................... Su-17 model & cockpit AmokFloo ....................................... Su-17M model Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods) Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2 NeverEnough .................................... bits from his Su-17M update for SF2 Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins whiteknight06604, & Spectre8750 ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods Spillone104 .................................... Sounds The Trooper .................................... Red3203 Pilot AleDucat ....................................... Zvezda K-36D Ejector Seat If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum. ----------- Eric Howes eburger68 10 July 2011 -
Stingray77: If you can't select any third-party/non-stock aircraft to fly in campaigns, then something's wrong with your installation. I just checked the SF2V Expansion Pack on my system with the Jun2011 patch, and third-party aircraft are perfectly flyable in campaigns. The skins are another issue. It appears that TK has disabled the ability to change the skin, aircraft number, service, or unit (Squadron Markings) within the campaign (emphasis on WITHIN). To verify this, I selected the F-105D for a Rolling Thunder campaign, then selected the 12th TFS. The F-105D is a stock aircraft using all stock skins -- in other words it's not been modded much in the Expansion Pack, save for some Loadout customizations. Even with that aircraft and that unit, the Paint Scheme, Service Markings, Squadron Markings, and Aircraft Number are all greyed out. They can't be changed. So, it appears that if you want to use a custom skin that you added to your install in the campaign, you'll have to hack the Campaign_DATA.INI to point the unit at that skin. Eric Howes
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daddyairplanes: Thanks for the offer, but I think I've got the INI editing taken care of, including the squadronlist additions. I'm not a terrain guy, so if something's going to be done with the terrain, it'll have to be by someone else. I'd be happy to take a look at whatever you sent Dave, though. Eric Howes
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SF2 Falklands Mod
eburger68 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Daswan: If you're using May2011 or later, you'll have to unpack the custom menu .CAT into the \Menu directory of your Mods folder. The most recent patch levels aren't reading the older .CAT file format for some reason. Eric Howes -
Johan217: Sounds like the installer didn't install the proper files for the carriers in your case -- odd. As for the COMMDATA.INI and SOUNDLIST.INI changes, I am aware of them. We don't mod the COMMDATA.INI. The SOUNDLIST.INI changes are very minor, and they will be incorporated in a future update. Eric Howes
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NF4 issues?
eburger68 replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ah, I see it now. I had been assuming that this was along the same lines as the previous loadout issue he reported. I'll take a look at it. The solution might be to adjust the attachment positions. It also might be to add length restrictions on those stations. Eric Howes -
NF4 issues?
eburger68 replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Emp_Palpatine: What's the "little thing with Belougas"? What loadout were you using? Was it a custom loadout? What did you expect to be loaded on those stations? What year were you flying? Please give me a little more data to work with. Thanks, Eric Howes -
dogshu: There's no problem with the CBU-24s on the B-26K -- just flew an armed recon mission and they work fine. I would recommend rechecking your key assignments. And don't forget to open the bomb bay doors when using the Attack loadout (CAS and Armed Recon mission), as the CB-24s are carried in the bomb bay in that loadout. Eric Howes
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Soulfreak: Thanks, much appreciated. Eric Howes
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NF4 issues?
eburger68 replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Emp_Palpatine: Your first problem is a terrain problem. The Danish airfield FSN.Skrydstrup is one of three new airfields added to that area of the map by the original NF4 Team (the others are Leck and Husum). One of the terrain gurus would have to take a look at this. Tthe airbase area might need re-flattening. Whatever the case, there is no easy fix, unfortunately. You could try moving the squadrons assigned to FSN.Skrydstrup in the campaigns to Leck Airbase or Husum Airbase, but I can't guarantee you wouldn't run into the same problem at those bases as well. As for your other problem, you'll need to talk to the folks who released the new tiles you installed. Eric Howes -
Soulfreak: The loadout.ini specifies two different racks: Canberra_Pylon Canberra_2xRP_Pylon Were those released in a previous mod? If so, which one? Thanks, Eric Howes
- 11 replies
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- english electric canberra
- canberra b62
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(and 5 more)
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SF2 Falklands Mod
eburger68 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Emp_Palpatine: The County Class destroyed model is easily fixed -- simply edit the DATA.INI for the ship, changing this line... DestroyedModel=\County_Class\Warship1_Destroyed ...to this... DestroyedModel=\County_Class\Warship1_Destroyed.LOD In other word, add a .LOD onto theend of the line. As for the Super Etendard, I haven't noticed the problem you describe. Eric Howes -
SF2 Falklands Mod
eburger68 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Emp_Palpatine: Glad to hear it's working now. As for the Type12M frigate, it was fixed months ago. If it's still not fixed in your install, then the update wan't applied correctly. Eric Howes -
SF2 Falklands Mod
eburger68 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Emp_Palpatine: OK, restore the old campaign names. If you're still seeing the default menu images, then the custom ModuleFalklands82.cat han't been installed correctly. But that shouldn't cause a crash when clicking Campaign on the main menu. The game is likely crashing because it's looking for something that it can't find. That missing item is either: a) one of the custom Falklands aircraft; b) one of the default SF2 aircraft. Let's do another install. This time, though, do not delete the \Objects sub-directory in your Mod Folder. Follow the rest of the install instructions, though. The result should be an \Aircraft sub-directory with all the default SF2 aircraft plus the new Falklands aircraft. Also, do not install the Beta Update pack. Try the Campaign menu option after your initial install. If it works, then proceed to install the Beta Update pack. Eric Howes -
SF2 Falklands Mod
eburger68 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Emp_Palpatine: Try editing the CampaignName= line of each main campaign INI for the mod. Remove the date so that... CampaignName=19820425 Guerra de las Malvinas ...becomes... CampaignName=Guerra de las Malvinas ...and... CampaignName=19820425 Operation Corporate ...becomes... CampaignName=Operation Corporate Eric Howes -
SF2 Falklands Mod
eburger68 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Emp_Palpatine: Did you install the beta update package from this thread? http://combatace.com/topic/61633-sf2-falklands-82-fixes-updates/page__st__40 What patch level are you on? Can you play single missionss? Eric Howes
