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Monty CZ

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Everything posted by Monty CZ

  1. sorry to say but I still didnt managed simple ini editing in this case :-(
  2. Ok I have to say that I am no ini guru :-) Is here anybody who could help me with basic ini editing? I need basic data ini to make all systems working, then I am able to do Flight model (maybe :-) ) Just now I have AC-119K, AC-119G, C-119G 3Dmodels and textures for all of them Thanx in advance
  3. Hello I never started Tu-95, so you have to ask someone else
  4. well that is enough for the modelling, now the hardest part but with all the suggestions I believe I can bring it into life :-)
  5. Hello all, I found that SE-5a has [CameraData] section in its avionics ini. [CameraData] CameraFOV=10.0 CameraPosition=0.0,-0.23,0.72 CameraAngles=0.0,5.0,0.0 I need to use it for aiming in my AC-119K but I cant use it with any succes. Do anybody have an idea where could be the problem? Thanx Monty
  6. Ahoj lidi, nějak se mi zastesklo a měl jsem vizi jednoho osobního tajnýho projektu viz: http://forum.combatace.com/index.php?showtopic=32963 protože nestíhám sledovat co se kde za poslední dva roky zlepšilo, kdo co dokázal vymodelovat mám dotaz. Chtěl bych donutit AI umět střílet ze zbraní které jsou 90 stupňů k ose letu a pro živýho pilota bych chtěl vytvořit v kokpitu obrazovku se záměrným křížem a zobrazující pohled skrz Night Observation Device (fixovaný). Nenapadá vás někoho jak na to? viděl jsem screeny razbamovy A-6ky a v kokpitu toho je docela dost tak si myslím že by to šlo...
  7. Hi all I´m presenting first ingame screenshots
  8. hi all, I believe that it could be fun to take this bird for CAS :-) http://monty.euweb.cz/c119prev2.jpg http://monty.euweb.cz/c119prev.jpg could it be possible to use TV screen for aiming? or any other suggestions? Monty
  9. and how about a sparrowhawk and Macon ? can you imagine that?
  10. I am realy looking forward to fly in China in 1930 3DS file for Aichi is somewhere on my disc
  11. Hi all, nice to see something that old to be re-released. I have loadout file updated to todays weapondata standarts if you are interested. Monty CZ
  12. Ok guys I like your interest, so here is my present: new model is here Download
  13. Čau chlapi, díky kukulinovi jsem se dozvěděl, že se tu otevřela československá hospoda :-) jsem rád, že se SF/WoV dostalo taky do středu evropy a je vás tu tolik. Já už nemám moc času se tu angažovat, ale rád vám pomůžu jestli budu moct vrkuboy: kokpit pro letadlo je 3D model vytvořenej v 3DS - je to cca 2x složitější než letadlo samotný. Všechny díly musí mít správnou hierarchii, orientaci atd atd. co přesně potřebuješ? Monty CZ
  14. Hello here, you have a nice skin, thanx for your interest in N17 you have my permission to upload it, but ask WhiteKnight unfortunately the cowling reflectivity is hardcoded. Monty
  15. Try this: [Decal019] MeshName=Aileron R DecalLevel=0 DecalFacing=TOP FilenameFormat=Farman MF11c\Farman1c\Insignia002 Position= 7.70, -0.25 Scale=1.99 DecalMaxLOD=2 [Decal020] MeshName=Aileron R DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=Farman MF11c\Farman1c\Insignia002 Position= 7.70, -0.25 Scale=1.99 DecalMaxLOD=3 you changed x position AND y position
  16. PylonMass and PylonDragArea are coefficients for pylon itself (it is there from Strike fighters P1 era where planes have pylons for bombs, rockets, gunpods) if nothing is selected there is no pylon on plane - no performance drop in pylon mass cannot be gunpod mass included - this is in weapondata.ini and will be added when loadout is selected. Hope it helps Monty
  17. Hello, because I already tried it, here you can try it and maybe solve some problems (I cant shoot from it, cant be reloaded :-( ) Here is my try on lewis gun mount (single and twin) Monty lewis.rar
  18. I can send you 3DS file of this bridge, because I dont know why planes explodes under the bridge Monty
  19. I believe those files are source for capuns team aircraft
  20. I tried to add gunfireanimation to my cockpits but cant do it. In FVII stock plane there is nice gunfire animations in cockpit and there is nothing in ini about it, so how is it done? those moving parts seems not to be from external model another question is: What sort of animation must be used when I want to animate separated vertices of the mesh? (animated flag etc.) thanx Monty
  21. TEMPLATES for all of you, who asked for templates, you can get them here: try it with this: http://monty.euweb.cz/tempN-17-1.rar http://monty.euweb.cz/tempN-17-2.rar http://monty.euweb.cz/tempN-17-3.rar Monty
  22. TEMPLATES for all of you who asked for templates, you can get them here (in PSD format) http://monty.euweb.cz/tempN-11-1.rar http://monty.euweb.cz/tempN-11-3.rar http://monty.euweb.cz/tempN-11-4.rar Monty
  23. View File Nieuport N17 C1 add-on plane Nieuport N17 C1 for ThirdWires First Eagles The Great Air War 1918 This package contains new flyable Nieuport 17 C1 plane with cockpit and 3 texture sets. By TexMurphy & Monty CZ Submitter Monty CZ Submitted 02/22/2007 Category Nieuport
  24. Just uploaded this plane to CombatAce Thanx to TexMurphy who did the ini woodoo
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