stuntman
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Stock decals and insignia's extrection
stuntman replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Have a look into ObjectData003 to 006 ;) -
IL-28 - H-5 good textures upscaling by trotski00 and some thoughts
stuntman replied to bazillius's topic in The Pub
I'm a big fan of gigapixel AI. It is very useful for 512x512 skins. Works also very well on map textures ;) -
Clouds altitude hack
stuntman replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Uh OK, thanks for the explanation. The way you guys know all the technical details of this sim always amazes me. In any case, this is an excellent mod and a must have for anyone still playing sf2 -
Clouds altitude hack
stuntman replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
This is an excellent mod for scattered and broken conditions. However result is unchanged in overcast and inclement conditions vs default .Fx file. Am I missing something? Great mod though, thanks! -
Speech Enhancement & Expansion
stuntman replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you for this mod! Definitely adds some sense of immersion -
Gigapixel AI
stuntman replied to stuntman's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Generally speaking, my impressions on this software are that it works very well to upscale panel lines and rivets, not as well to upscale stencils and other emblems. As you said, it depends on the source material. I'm mostly using it to upscale default 512x512 textures and then work on some details on photoshop. -
Gigapixel AI
stuntman posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone, Did you guys already try a picture enhancement software called Gigapixel AI from Topaz labs?: https://www.topazlabs.com/gigapixel-ai I have been using it for some time to enhance default skins and terrain textures and I have to say it is working really well. it's a bit expensive though. Regards. S. -
Strike Fighters Modern Combat, it's here.
stuntman replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This one was released a few years ago but was just updated according to TK's twitter feed. Any way to quickly and easily unlock all the aircrafts. I already spent a lot of time unlocking them on the android version XD -
Air Victory Kills Decals
stuntman replied to Flamesky's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Default ones are named KILLXXX.tga and KILLAXXX.tga and are stored in Objectdata005.cat -
Is a Windows 10 version really needed?
stuntman replied to rlwicker1967's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Can you share some screenshots of the result? -
F-5A Freedom Fighter – Nine years in the making
stuntman replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
Would you consider releasing a template so others can create more skins?- 14 replies
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- sophocles
- freedom fighter
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Strike Fighters 2: Windows 10 Edition up for pre-order
stuntman replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
I hope too. Let's be patient :)- 183 replies
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- sf2
- windows 10
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Third Wire MiG-23 fighters made flyable & updated for SF2
stuntman replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yes, this is the only trick I found. On a side note, is it me or the MiG-23 is a really bad aircraft? Depending on themodel, it can be quite challenging (to say the least) to fly during the 80s without proper ECM and / or chaffs. No wonder these guys were wiped out in the beqaa valley -
Third Wire MiG-23 fighters made flyable & updated for SF2
stuntman replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Textures work well on my side. One other question is, I feel like the black bars of the radar on the hud make visibility a little harder and strain the eye. Do you know how to remove them? ini files point to MiG-23_radar.bmp used as background texture for radar. I tried to convert to tga for transparency and modified the ini files, without success. LOD viewer points to a file called YAK38_radar.tga, which I made transparent by modifying the alpha channel. Also without success