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Everything posted by RAVEN
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After reading this thread the first time, I decided to test my 2c's 20mm out on the G4M3 to align the guns. Well that tail mg has been driving me nut's for 8 years, I've tried INI edits to fix it a few diffrent times, No joy! It took me 45mi. to create,export and install.(and shoot down) I would have done more detail on the guns , but I'm thinking of doing a M3.
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Cockpit Texture Views
RAVEN replied to DARoot's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
On the b's, could it be that the nose pannel you see from the pit is part of the cockpit lod, The p38. may have wing sections as part of the pit lod. I know one of Wolf's f4u's have wing sections as part of the pit. (Drove me nut's during a repaint) -
View File G4M2_AftMg_Kit This mod removes and Replaces the stock (and backwards) Aft 20mm Type99-1 MG on the G4M2 "Betty" By Armourdave It will not Pitch or Yaw, But it points the right way and still fires. ------------------------------------------------------------------------------------------------------- Extras: With the G4M3 in mind I have included 2 Type92MG's (Very basic) Right And Left lod's,"Without" data. See Readme for details. Raven 07/02/12 Submitter RAVEN Submitted 07/03/2012 Category Single Ordnance Files
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59 downloads
This mod removes and Replaces the stock (and backwards) Aft 20mm Type99-1 MG on the G4M2 "Betty" By Armourdave It will not Pitch or Yaw, But it points the right way and still fires. ------------------------------------------------------------------------------------------------------- Extras: With the G4M3 in mind I have included 2 Type92MG's (Very basic) Right And Left lod's,"Without" data. See Readme for details. Raven 07/02/12 -
3 More Airbase "Equipments"
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Cool, The steamroller and the Road Grader I need for the Kaneho PBY Ramp I,m working on (as soon as the storm is over). The airstrip was under construction in 41. -
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First is it just with 3rd party sound files and dose SF2 Still use a Soundlist.ini and if so, someone might try adding the sound to the list, there is a statement "Looped=TRUE" Sample: [JetEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=4 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 Just a thought.
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No Vector
RAVEN replied to crisisloaner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If it's the same one I have T-Flight Hotas ($50.00 From Fry's) for PC and XBox. Buy this program : http://xpadder.com/ It's Fantastic, Gives you like 64 functions x 8 and Free Updates for life. And you can set your own Background (Grin) Raven -
No Vector
RAVEN replied to crisisloaner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Dose your T Flight have It's own programing program or is it the one that comes preprogramed with buttons for XBox? -
I maped everything the from my master file for ease of reskinning and all the meshes have the same names (HUGE GRIN!) except for model type stuff and that stuff is on every .bmp i'll setup a set of psd's with the UVW's at the bottom. My themplates are 150 MB each and growing so I'll condence the lines (i have like 10 layer sets of lines just to play with the Opacity and placement of stuff)
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File Name: Hurricane_MK4 Hot Fix File Submitter: RAVEN File Submitted: 23 June 2012 File Category: Allied Fighters Update: Added Missing horizontal stabilizer Strips to Tail.bmp. Weapons:Had to add "Explosive Mass" to the RP-3 25lb. A.P. MK I and RP-3 25lb. A.P. MK II Rockets. A strait Armor Percing Warhead has little effect on ships. Raven Click here to download this file
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I can get them from???
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View File HurricaneMk4 Hurricane Mk.IV (SEAC) For CBI SF1 06 Patch Level Installs. See Readme for details. Raven 01/15/14 Submitter RAVEN Submitted 06/23/2012 Category Allied Fighters
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Help With Min/MaxExtent
RAVEN replied to DARoot's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Copied From StrikeFightersEditingInfo.doc - Min/Max Extent These define hit boxes for hits by guns or ordnance, from (left, fore, down) to (right, back, up). It shouldn't matter which corner you use... in fact, I don't think it even matters if you give it max or min in correct order any more... a new max coord is generated by selecting the higher value of x, y and z out the two coords you give, and a new min coord generated by selecting the lower value of the x, y and z 1.0 = 1 Meter. Download this file: StrikeFightersEditingInfo and thank Logan4 http://combatace.com...oking-for-file/ Raven -
Looking for File
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks The File You Ziped is the one I was looking for, I'm doing a 06 patch level AC .The Link to the KB, I Have that file. I think the "StrikeFightersEditingInfo.doc" was updated in 2006 (I think it's one of the files that got lost when CA got hacked).Most of those early files that went by by,I have on disk in my moterhome ,sept my moterhome is in Colorado and I'm working hear in Calif. Thanks agin Raven
