@Lexx...in the MissionControl.ini there are altitude parametres that must be altered
@Vambrace-chancecontinue Im guessing refers to the probability of the subject pursuing the engagement even when the chance of actual weapons solution is slim.
Heres your break-down. This should be best verified by old hands who tweak this stuff.
[DogfightAce]
SafeAltitude=67...No more "over the hill and under the bridge" bulls**t
LookoutAngle=360...yeah, he's got eyes in his rear
DefensiveAngle=360...and he's using them
ChanceDefensiveTurn=100...you can bet on my mommy that if that he will honour the threat
ChanceBreakTurn=100...just when you've lined up...poof! he's off like a rabbit on fire
ChanceHardTurn=100...those lazy sunday shuffles may herald the dark world of body-beating G's
ChanceTurnDirection=100...predictability?
ChanceContinue=100...tenacity even when all you've got is an engine and a pair of wings?
ChanceCheckNewTarget=100...keeping his options open?
ChanceUseVertical=100...the new dimension
FightWithoutAmmo=100...kamikaze
CannonFireAngle=0.8...?
RQIRMFireAngle=10.0...?
ASIRMFireAngle=20.0...?
RHMFireAngle=25.0...ahem...?
MaxPitchInput=1.0...?
MissileDetectChance=100...you cant miss that!
MaxCannonRange=2000...potshots; wet work is always better
OptimalCannonRange=500...the realm of the gunfighter
MinCannonRange=100...that would just be gay!
MaxRollForGunAttack=360...WHEEEEE.....
CannonBurstLengthShort=0.25...the trigger addiction
CannonBurstLengthLong=0.5...reduce and conserve
MaxRudderForGunAttack=1.0...yaw
MaxRudderForManeuver=1.0...yawn!