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Brain32

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Everything posted by Brain32

  1. Here you go bud all flyable, I especially recommend Mirage Factory MiG-21F and F-13 and Amok's UM: http://forum.combatace.com/index.php?autoc...amp;showcat=146 You can also use the search if browsing through categories presents a problem(language barrier or something...)
  2. One of the new things in new version is completely renamed tiles , wait just a bit and I'll send you the whole pack again ;-)
  3. Well I flew 2hrs yesterday on hard settings with it, even entered a gunfight(with no gun as I was too impatient to fly the thing so I ditched gun adding lol) against MiG-29S and WON! (manouver kill). Then again I've been flying Oleg's FW190's for years so anything that does not have a natural tendency to violently crash into ground is supermanouverable for me :D The only thing I noticed playing on hard is the plane being somewhat reluctant to go over Mach1 (alt was about 8000ft), but I have no knowledge about projected F-35A performance, so that might be normal?
  4. Where in Moscow? Alone in the hotel? In the street with lot's of Russians around? Or on a Red square in the middle of english speaking ultra nacionalists convention? :D
  5. football field look? LOOL Can you show me a pic?
  6. Ugh, I just realized my post was a proper thread hijack so I edited, srry pfunk Wrench - check PM
  7. That would be tough, if we're talking my tiles, they are ofcourse not all in the same tone(limitation of taking textures from Google Earth). However, even if they were in the same tone one would have to create new transition tiles to blend them in properly, otherwise it would look quite messy. I already made Korea as you can see in Wrench's previews, however again this is way out of tone of my other sets, it's even called Korea Autmn ;) My best advice would be a whole new tileset made from GE, however as I expirienced on my own skin, creating the whole package (terrain and tiles and targets) is simply overwhelming for one person. I started Korea one year ago and it's still not finished, although CA_Stary did the trees, if Wrench didn't came in with the targets I don't know if it would ever be finished lol. This is also why I was thinking about how great would it be to have a dedicated terrain team - you know like "Terrain Factory" LOL. Would simplfy the terrain making a lot and provide more high quality terrains to fly over ;)
  8. Exactly the same over here, I use Cats 8.9beta
  9. Well I don't see much impact except when I fly over populated bases, I landed at 16fps lol
  10. The static planes on airfields are killing me completely will have to remove that somewhow...
  11. Sure go ahead, I already have some ideas how to fix it. Still struggling with water flickering though...
  12. UGH great, that means I have to put those back in as I deleted them all when I was making the terrain *doh*
  13. EDIT: Refering to Wrench's post lol Either way, it's back to Korea with TE for me :D
  14. Hot damn! I can ditch my WoI--->WoE zombie mutant ninja installation now :D
  15. Congrats Kukulino , that's a great thing, I'm still about 3 years short of such an achievement darn Bologne university system prolonged things for me...
  16. Hey C5 if you need some adjustments to tiles or something not as intensive as complete terrain overhaul drop me a PM ;)
  17. I'm nearly speechless...I can't even describe how good it feels to see something I've put so many hours in finally getting to be what I wanted it to be :) Just a small note, I started working on Korea BEFORE GermanyCE ;) This is apsolutely fantastic, thx Wrench
  18. Pfft ofcourse Combatace is on the list but other than that SimHQ and WarClouds(dedicated il2 server website)
  19. OK guys, I think you should know what are Wrench and me babling about :D Here are 11 quick screenshots from new Korea_Autmn terrain:
  20. That's awsome news Well anything of those sounds great to me if you need some re-tiling or flattening, just PM me the coords, that's not a lot of work and I'll squeeze it in to finish the terrain finally...
  21. No my terrain looks siginficantly different, I mean I didn't cover exact same coords. The main problem with the targets is orientation, bridge being some 300m away from the river, port cranes are in water, etc... They are not compatible, I may release an unfinished beta but not on CA as I don't want CA's bandwidth to be wasted by unfinished stuff... Wrench and CA_Stary, this is something we should all agree upon so please contact me via PM or even here so we can sort it out, thx.
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