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WhiteBoySamurai

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Everything posted by WhiteBoySamurai

  1. There was a small oversight with the Newport class-- I forgot to delete the lines I use to align the railings before I exported the model, so it created some graphical glitches. The fixed version is now uploaded. Once again, to anyone who already downloaded it, I'm sorry for the inconvenience. And thanks to the community for catching bugs so quickly. One of these days, maybe I'll actually get a release right 100% on the first try! Rust? On the Glorious Leader's pristine and ultra-modern armada? Inconceivable! Yep. The Kidd class is here. That model started out as a Spruance, but I cancelled the project years ago when I found out that SF2: North Atlantic already included a Spruance, and so I turned it into a Kidd class instead. I have plans to modify the model back into a Spruance so that I can create the final versions of that ship (with Tomahawk box launchers, RAM, ASROC VLS, etc.) The remodeling would be simple enough to do, but I do not look forward to trying to find refit dates for each ship, and reworking the namelist.ini files for the stock Spruances.
  2. View File LST-1179 Newport class landing ship This model represents the Newport class, a large tank landing ship designed for the US Navy. The class features a unique bow ramp, allowing vehicles to be loaded and unloaded more quickly and easily than other LST designs. Twenty Newports were built, and they served in the USN from 1969, with the last being decomissioned in 2002. Most of them were then sold to foreign navies, including Australia, Brazil, Chile, Malaysia, Mexico, Morocco, Spain, and Taiwan. The Newport class is armed with two twin 3" gun turrets, plus a Phalanx CIWS following a 1980s refit. They can carry up to 30 heavy vehicles and 400 infantry. Note: Australia's Kanimbla class will require extensive modifications to the model and will be included in a separate package. See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! Submitter WhiteBoySamurai Submitted 04/12/2015 Category Cargo and Transports
  3. The Newport is being uploaded now. This ship will allow six more countries to have amphibious task groups in SF2 starting in the mid-1990s (plus more variety for the USN). Thanks. I'm still not very confident about rust, weathering and stuff. When I'm spraying down a layer of rust and dirt in gimp, I think "this is too much." But it doesn't look as severe in-game. Must be the lighting? Anyway, since this is an older ship, I tried to make it look more weather-beaten. I was thinking to add those, but I ran out of room on the texture sheet, and out of time/patience. Maybe in some future update.
  4. Version 1.1

    300 downloads

    This model represents the Newport class, a large tank landing ship designed for the US Navy. The class features a unique bow ramp, allowing vehicles to be loaded and unloaded more quickly and easily than other LST designs. Twenty Newports were built, and they served in the USN from 1969, with the last being decomissioned in 2002. Most of them were then sold to foreign navies, including Australia, Brazil, Chile, Malaysia, Mexico, Morocco, Spain, and Taiwan. The Newport class is armed with two twin 3" gun turrets, plus a Phalanx CIWS following a 1980s refit. They can carry up to 30 heavy vehicles and 400 infantry. Note: Australia's Kanimbla class will require extensive modifications to the model and will be included in a separate package. See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
  5. Almost done. I just need to do the low-poly lods, collision mesh, decals, and ship name/date lists.
  6. Yeah, I can do that. It will take about another week to make the modifications, so I may just release the Newport first and have the Kanimbla class in a separate package. Yes, I'll be making some of those. I'll be able to borrow the guns and radar from the Riga, which will save time. Looking at the layout, I'm pretty sure that the Nanjin will blow itself up half the time when launching its Silkworms. I also have plans for South Korea's Ulsan, KDX-I, KDX-II, and KDX-III.
  7. It's a good start. Just some advice: 1) Condense your materials. Right now, it looks like this-- 36 Materials: ( 1) Material #349: S-148 Class.bmp ( 2) Material #357: S-148 Class.bmp ( 3) Material #361: S-148 Class.bmp ( 4) Material #383: LifeRaftBarel.bmp ( 5) Material #364: S-148 Class.bmp ( 6) Material #384: Exocet.bmp ( 7) Material #385: Exocet.bmp ( 8) Material #389: OtoMelara.bmp ( 9) Material #390: OtoMelara.bmp ( 10) Material #388: OtoMelara.bmp ( 11) Material #386: Bofors.bmp ( 12) Material #387: Bofors.bmp ( 13) Material #365: S-148 Class.bmp ( 14) Material #341: S-148 Class.bmp ( 15) Material #358: S-148 Class.bmp ( 16) Material #360: S-148 Class.bmp ( 17) Material #352: S-148 Class.bmp ( 18) Material #359: S-148 Class.bmp ( 19) Material #351: S-148 Class.bmp ( 20) Material #382: Flag.bmp ( 21) Material #353: S-148 Class.bmp ( 22) Material #325: S-148 Class.bmp ( 23) Material #337: S-148 Class.bmp ( 24) Material #327: S-148 Class.bmp ( 25) Material #355: S-148 Class.bmp ( 26) Material #354: S-148 Class.bmp ( 27) Material #333: S-148 Class.bmp ( 28) Material #334: S-148 Class.bmp ( 29) Material #366: S-148 Class.bmp ( 30) Material #328: S-148 Class.bmp ( 31) Material #322: S-148 Class.bmp ( 32) Material #367: S-148 Class.bmp ( 33) Material #356: S-148 Class.bmp ( 34) Material #335: S-148 Class.bmp ( 35) Material #368: S-148 Class.bmp ( 36) Material #381: S-148 Class.bmp For this model, you have 6 different textures. So there should be only 6 materials. You should not have duplicates of the same one over and over. I recommend that you delete them all and keep just the 6 you need. 2) You have two different models of the same 76mm gun, with two different uvw patterns and different textures. Pick one, texture it well, and then use it for every ship that has the same gun. It will save you a lot of work. 3) Don't show the uvw lines when you are making the texture. Don't just fill in between them. Paint over them completely. 4) You don't need the .SHD file. That was only for an older version of the game. For the ini file, just use this: [shadow] CastShadow=TRUE ShadowCastDist=500 MaxVisibleDistance=1500 5) For the Exocet and Harpoon launchers, you have the "ASMdummy" line in the data file, but you don't have them in the model, so your missiles won't work correctly. Inside each launcher, you need to create an object with the correct name ("ASMdummy01" and "ASMdummy02"). The object can be anything simple. I use an invisible 1mm x 1mm square. This becomes the pivot point for the weapon so it can aim and launch properly. 6) Try to use the proper and consistent class names. It's much easier for other modders this way. "S-143 Class ALBATROS" -> "Type 143 Albatros class fast attack craft" "Votsis class Exocet" -> "Type 148 Tiger class fast attack craft (Exocet)" "Votsis class_data" -> "Type 148 Tiger class fast attack craft (Harpoon)" Good luck!
  8. I made a destroyed model for the Riga class, so you may find it useful as a generic cold war shipwreck. I'd be willing to provide the max file if anyone feels like messing with it for scenery.
  9. I've started skinning the Newport. The mesh is finished except for railings and riggings.
  10. Star Trek Online (screenshot of my flagship below), Skyrim, Kantai Collection, Mount & Blade, lots of retro games on emulator I'm thinking of trying the Wargame series, and Elite: Dangerous some time soon.
  11. Thanks, russouk2004! I'm really looking forward to your modernized J-7, by the way. No campaign set near China is complete without that plane. I've just updated the AV-8B Harrier II Plus (2010) package. Nengajyou made some new skins and decals, so the package covers pretty much the entire USMC inventory, including the CAG birds. Please download it when you get the chance. I'm working on a request from a while back, the Newport class LST: It's... not a pretty ship. But it was a fairly important one. The Newports were a contemporary of the Iwo Jima class that colmack is working on, and will fit well into any cold war scenario. Furthermore, they were sold off to other countries (including Taiwan, Spain, and Australia) after the USN decommissioned them, and many of them are still in service.This will allow amphibious task groups to be set up for those countries in SF2.
  12. Excellent work. Just double-check the node names for your weapons to fix those floating missiles. You may also want to set up the launcher with a single missile and 7 reloads, which is how Sea Sparrows are set up on the stock ships and mine. Fewer XYZ coordinates to worry about. Oh, and let me know if you need a custom flight deck lod.
  13. Thanks for finding that page, KJakker. I had based the gun performance on the Model 1958, since it was the closest thing I could find. I've adjusted the rate of fire, train, and elevation according to the listed info. The source you linked says 48 rounds of ready ammunition, but nothing about total capacity. I'll assume 480 rounds total, which is close to similar sized 40mm turrets. I'll upload the new version in a moment, but you can just grab this hotfix instead if it's more convenient. KangDing hotfix.rar
  14. View File Kang Ding class frigate This model represents the Kang Ding class frigate of the Republic of China Navy, in service from 1996 to present. They are a version of the La Fayette class built for Taiwan. Six Kang Ding class ships are now in ROCN service. The Kang Ding has slightly different structure and electronics from the La Fayette, and entirely different weapon systems. She is armed with a 76mm gun, two Bofors 40mm guns, Phalanx CIWS, Sea Chaparral point defense SAMs, and Hsiung Feng II anti-ship missiles. Note: You will require a capital ship to create a proper task group in game, such as the Kee Lung class (Taiwan's most powerful warship), available here. Other modern ROCN vessels are available here. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! Submitter WhiteBoySamurai Submitted 03/20/2015 Category Frigates
  15. The Kang Ding is uploaded and awaiting approval. We now have all of Taiwan's major surface combatants available for the sim. Here is a close-up of the new Hsiung Feng II missile, on its way to meet a friend. I made two versions, ship-launched (with booster) and air-launched (without booster). Both are included in the package. I also posted an update for the La Fayette. There were a couple of typos in the data file, causing the ship to run out of missiles too early. You can either download the new version or just edit the data.ini manually as described in the support topic. Sorry for the inconvenience.
  16. Version 1.1

    199 downloads

    This model represents the Kang Ding class frigate of the Republic of China Navy, in service from 1996 to present. They are a version of the La Fayette class built for Taiwan. Six Kang Ding class ships are now in ROCN service. The Kang Ding has slightly different structure and electronics from the La Fayette, and entirely different weapon systems. She is armed with a 76mm gun, two Bofors 40mm guns, Phalanx CIWS, Sea Chaparral point defense SAMs, and Hsiung Feng II anti-ship missiles. Note: You will require a capital ship to create a proper task group in game, such as the Kee Lung class (Taiwan's most powerful warship), available here. Other modern ROCN vessels are available here. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
  17. Thank you all for downloading. This model has been updated to fix an issue with the missile reloads that I just noticed. You can either replace the data file from the updated package I uploaded, or manually make the following changes to the data.ini file. Under the [super] section: ... SystemName[010]=Missile1 SystemName[011]=Missile2 SystemName[012]=Missile3 SystemName[013]=Missile4 ... At the SSM launchers near the end of the file: [sSM1] SystemType=MISSILE GunnerID=5 MissileID=1 WeaponTypeName=MM40 WeaponPosition=-2.055,-2.1,12.71 ShowMissile=FALSE IndependentPitchMovement=FALSE ReloadCount=3 ReloadTime=1.0 ... [sSM2] SystemType=MISSILE GunnerID=6 MissileID=1 WeaponTypeName=MM40 WeaponPosition=2.055,-4.1,12.71 ShowMissile=FALSE IndependentPitchMovement=FALSE ReloadCount=3 ReloadTime=1.0
  18. Thanks, krfrge. Kang Ding is almost done. Still need to do decals and a ship-launched Hsiung Feng II missile.
  19. I was doing a simple Ka-29 recon mission in the wastelands when I got bounced by some very aggressive F-5's. I got a maneuver kill on one. But as it happened, the survivor chased me right into the line of fire of a Vulcan AAA. It didn't end well.
  20. Okay, okay, I can do it. As always, if anyone can supply nice 3-views and line drawings, ships will get built much faster. I just finished this new 40mm Bofors. Taiwan uses them on the Kang Ding and Cheng Kung (locally-build O.H. Perry frigates). I don't know of any other navies that use this mount. Here's the Kang Ding with the new mast and hull modifications. I just need to make the new radar and install the weapon systems.
  21. Nice work, man! I'm sending you a new stand-alone Phalanx model. I re-optimized it and remapped to a separate sheet like the other guns. This will also make it easier for me in the future to install on new ships. (I really should've been doing that from the beginning.)
  22. I do have some Russian vessels planned, including a couple of modern frigates and rebuilt/retextured Kirov series. I haven't made a Moskva yet, but I'd like to someday if I have time.
  23. View File Ka-29 Helix-B This model represents the Ka-29 Helix-B assault helicopter in service with the Russian armed forces. It is a development of the Ka-27 naval helicopter and primarily designed for amphibious assault. I created this mod as "practice" using a free model I downloaded long ago. The skin is rather low-res and I have not made any attempt at improving it. However, I did create slow/fast rotors, animated doors and shock absorbers, as well as lights and weapons. The flight model is a work in progress. See the readme for full details. No cockpit is included by default; use whatever you have available. Please feel free to post improvements to the skin and/or flight model. Animations: Cockpit doors: Shift+0 Cabin doors: Shift+9 Submitter WhiteBoySamurai Submitted 03/15/2015 Category Other
  24. Version 1.0b

    756 downloads

    This model represents the Ka-29 Helix-B assault helicopter in service with the Russian armed forces. It is a development of the Ka-27 naval helicopter and primarily designed for amphibious assault. I created this mod as "practice" using a free model I downloaded long ago. The skin is rather low-res and I have not made any attempt at improving it. However, I did create slow/fast rotors, animated doors and shock absorbers, as well as lights and weapons. The flight model is a work in progress. See the readme for full details. No cockpit is included by default; use whatever you have available. Please feel free to post improvements to the skin and/or flight model. Animations: Cockpit doors: Shift+0 Cabin doors: Shift+9
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