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Everything posted by Geezer
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You're welcome - this is a fun hobby, so everybody wins. This morning, I spent a little time on the Chinese Chirri. EDIT: Click on image below to view original hi-res image.
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Got the gunner mapped and textured. I'll do some of the more challenging stuff, such as the crew, but leave the majority of the artwork for Quack to do.
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On the subject of location, this is where I live. I put up with idiots for 20 years so I could retire 400 miles away from the closest big city (Denver).
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That's experimental art in 3dsMax, sized to fit a First Eagles terrain tile. Comparing the buildings to trees in the entire image, the trees in the foreground are a little too big. The foreground imagery is from Google Earth of cattle/buffalo range land west of Custer, South Dakota - I live nearby in the Black Hills.
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The Junkers J.1 is mapped and the baseline colors laid in. Pretty soon, I'll pass it on to Quack for him to finish.
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My sources for the 3D model are French Aircraft of the First World War and Windsock Data File #161. I don't know what sources VonS may have. Could you assist us with research in French language sources? Progress shot below.
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I may also do a new Breguet 14. VonS said he would look into how to construct mixed formations so the Caudrons can escort the Breguets.
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In cooperation with VonS and Quack74, I'm developing some new WW1 aircraft. I've begun mapping the Junkers J.I and will pass it on to Quack for textures, then VonS for FM.
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Some development work at the First Eagles forum may interest you. I frequently pass stuff like aircraft and ground objects to Buddy1998 for conversion to WOFF. Shot below shows stuff being developed in cooperation with VonS and Quack74 that may eventually find its way to WOFF.
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WW1 Airfield Figures
Geezer reviewed Geezer's file in First Eagles - WWI and Early Years - Object Mods
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Any plane modders have objections?
Geezer replied to Buddy1998's topic in Thirdwire - First Eagles 1&2
For the record, I have provided Buddy1998 with my Martinsyde files, plus many ground object packs. He has my full permission to use them in WOFF as he sees fit. -
Two Armored Cars for the Eastern Front
Geezer replied to Stephen1918's topic in Thirdwire - First Eagles 1&2
Talk about weasel wording! First you say that you consider everyone's comments, and then say you decide if and when to make changes. Ultimately, you are no different from me, but I'm more honest and upfront about it. Just because everyone is entitled to their opinion does not automatically mean it is a well informed opinion, and therefore worthy of consideration. I have been slowly transitioning to WOFF's excellent mod in anticipation of their upcoming WW2 release, and will now accelerate that transition to a sim that looks like it was made in the 21st century. -
Yes, its the type of photographic film - orthochromatic - that makes the fuselages seem dark, and was the most common type of film used until just before WW2. That's why British and French roundels appear to have reversed colors in WW1 photographs. Orthochromatic photography refers to a photographic emulsion that is sensitive to only blue and green light, and thus can be processed with a red safelight in a darkroom. The increased blue sensitivity causes blue objects to appear lighter, and red ones darker. Yellow also appears a bit darker, so the combination of red and yellow in the wood results in the gray tones appearing to be much darker than they really were. Shot below shows the effect of orthochromatic film on the Union Jack flag - the dark blue appears light, and the medium red appears dark.
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Two Armored Cars for the Eastern Front
Geezer replied to Stephen1918's topic in Thirdwire - First Eagles 1&2
Yup - when you're on your own time, you can do it your own way! EDIT: A quick pass through the downloads shows you're one of Third Wire's most accomplished and prolific modders. You've MORE than earned the right to do things anyway you like. If some jerk doesn't like your work...tough shit. Until they have a track record to match yours, nobody cares what they think. -
Nice shots and a good description. Thanks! Brings back old memories - not all of them good (because of the primitive graphics system). Much better now - Aldo and Slomo do good work.
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The first known deployment of a reflex optical gun sight was 1918 - the Oigee sight was operationally tested by Germany. For cost reasons, the reflex gun sight was ignored by most air forces until the mid-1930s, but Oigee's concept was almost universally employed by the start of WW2. Small numbers of limited production reflex sights eventually found their way into use by civilians, but they were both expensive and failure-prone. Interview below is by the dentist who transformed reflex optical sights - now known as "red dots" - into what they are today. https://www.youtube.com/watch?v=WDSHKEbUSak
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Italy (Piave Map) - diary & progress
Geezer replied to gterl's topic in Thirdwire - First Eagles 1&2
Magnificent work! Do you have the gondolas, ships, moorings, etc that you need? If not, send me a PM and I can make some stuff for you. EDIT: I get most of my building art from this site - it has a section dedicated to Venice. https://www.textures.com/browse/venice/109734 -
Yup, the large groups of soldiers are one single object. I've already made two batches of French and German soldiers, each batch consists of a small, medium, and large group of figures. Additionally, each figure will also be an individual LOD so the map maker can custom design a tableau on his map. My thinking is to do the same for Austrian, Italian, and British (who look similar to US) figures - perhaps Russian figures also.
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Been playing around with some new stuff, and have a question for the map makers. I thought I'd make some vehicles, wagons, soldiers, guns, etc that would be the same size as buildings. That would avoid the visual mismatch between 100% ground units and 63% ground objects. Still just playing around, but the intent would be to use the new stuff as stage props and place them in towns, beside barns, etc. Has anyone experimented with 63% combat units? If so, do they function like full size ground units?
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Anyone using SweetFX or the ENB Series in FE?
Geezer replied to vonOben's topic in Thirdwire - First Eagles 1&2
Thanks! Will give ENB a try with your settings.
