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Everything posted by daddyairplanes
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what software do you need to view/work with dds? noticed it first in ravenclaw's Recce Phantoms but cant view dds with gimp or anything in windows. liked how such a detailed skin didnt kill framerates totally though.
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JediMaster whatcha think they are gonna do? actually treat the ones who work decent? sparkomatic i think everyone but the Marines is gonna be that way. one of the things i told my soldiers before i left active service was to make sure their sh!t was straight cause with the wars winding down(full opinion on that a matter for another topic) the army would downsize and re-up would not be something they try to get you to do, it will become a privelege to fight for. the Army is already going back to enforcing standards(hieght wieght criminal record!) that were absolute gospel in the clinton years. my joes chuckled and said yea ok. one told me beginning of the year there was no more reup bonuses, just sign for the needs of the army for anyone not on first term of enlistment................................................. only reason I say the Marines wont go that way is they all ways have high turn over, gotta keep young blood in to do what they do.
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just want to make sure it aint the one that screenies been posted of on here in desert pink. that would suck. big time.
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per the photos checkerboards a lil low and there should be a black stripe along the very top of the fin and the rwr fairing(about half the distance from top to your curretn top of checkerboard. can shoot a scan of the photos but prob not sooner than this weekend if my wife can stay outta the hospital. my decal is wrongish too but i'm focusing on the active duty squadrons first then tightening up the AFRES and ANG. finally if ya putting it on there as a skin the squadron CO's bird had a slanted chekerboard on fuselage with sqn in the center. the fin checkerboard should run into tho not onto the rwr fairing. but at least wait til ya put that on Hill 2. with the colors that looked sharp!
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you guys know anything bout the RN only release for the Bucc at "that other site"?
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hmmph. not fussin you but still alot more damage done by a ballistic round (dont think 23mm blows up just blow thru) than a 3 kg warhead (or 3) detonated and flinging light shrapnel within proximity. screw the golden BB, you were shot by the golden haji!!!!
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what freakin MANPAD did that to a Hog!?!?!?!?!?! i've seen rebuilt ones at Pope on open houses that were billed as having been hit with 23mm and bigger dozens of times in one sortie and makin it home. i believe Fayetteville Observer did an article because one of the pilots to suffer such damage over Bagdad was a female. and a MANPAD has less destructive force than say 50 hits by 23 and 57mm AAA. hmmmph. gotta talk to TK bout the shoulder mounted SA-18s:grin:
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saw some D models several times when my dad was stationed in DC. big hulking noisy beasts, i miss em!
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nice effects! but will it run ok on lower end systems or be a framerate killer?(please let it work low end pleeeease!)
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Quesstion to the gimp users
daddyairplanes replied to daddyairplanes's topic in Mods & Skinning Discussion
hmm might actually hafta d/l a turorial from the site. i can play with existing decals and change em into new all day long. but importing images and creating new is new ground for me but neccesary if i wanna decal the likes of the Happy Hooligans of the units in Texas with the Texas flag as a fin stripe. for us with lower end systems it is better to have a skin with a small skin folder and a large decal folder as that takes up less space than many skins for each squadron. back to the books....... -
still trying to make decals that work on Phantom intakes w/o blanking that bitmap. i have realized that the images in the tga do not have the gray checkered background that most decal tgas have. also all the files i am trying to use as decals are listed im Gimp as tga 1.0 whil my decals that do work are tga 2.0. before anyone says it is too many decals per mesh i tried using a stock national insignia and it shows just fine (though why the game choose Spain is beyond me) so i think it has to be somethin about that gray checkered background or the 1.0 vs 2.0. tia for your help! (like i said, a decal CAN go there my tga files aren't working though.
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shoulda been titled USAFE Pack 1! looks good, thanks Dave and Sundowner
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no worries. like he said in Flight of the Phoenix, you do alot of reading sitting in the pax shed waiting on a 130. oh wait thats my version of the line!
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like Ferris on meth!
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brit Phantoms had it replaced by a periscope for the RIO. dont recall them being dual control like USAF models though
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yes this was discussed in Black Aces High with the nuggets in the Bombcat doing the exact same (1 circle into 2 circle) tactic to score on a F-4F with a 2500 hr veteran pilot! figured Ceasar might like that bit of info if he hasnt read the book already!
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yes sir pretty much for all Post nam USAF Phantoms. Navy tended to carry internally esp with late model birds (late Nam to the 80s) and brits for some reason i have never seen a photo of them carrying ECM! still i originally found out about it from your mod so i personally credit you fer me discovery. its not exactly the same but works same principal. btw GROPE ID's!?!??!?! thought those led to arrests @ dave nice Euro1! funny how being far from HQ they didnt give a !@# and had full color sharks maouths as opposed to 52d TFW!
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btw i likes my Phantoms!
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lemme see i redid all Phantom data inis (minus the brits, story for nother day) to show Sparrow station 1 as station group 5 and all the other three as group 4. Sparrow 1 also can fit LP and EP, to accomdate ECM and Pave Spike. got the idea from wrench tho its not exact on his EF-4C. course all my Phantoms minus any _78's and later have Spill104's smokier J79 mod included as well. Phantoms got "smokeless" engines round the 80's so i leave it as the stock dirtyexhaust emitter for the late model birds. finally if you add the A-10 loadout mod that allows 4 Mavericks as opposed to 6 or 2, it adds a bit o realism since only 4 were carried due to drag concerns usually. and i learned how to do all this only since Gen 2 came out! gen 1 i could barely run plug and play mods
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no more for you Spinners my eyes still hurt from the swedish Phantom! :lol: Sundowner they look great! finally some love for the USAFE side of the house! question to all though, why dont more of you guys use Wrenchs mod for the EF-4C that allowed 3 Sparrows and ECM???
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the muzzle is on f-4e_5 towards the middle right. using wrench's 377th skin your 81st skin to compare in gimp(wrench's kinda blanks out the muzzle hole)its rough location is upper left corner 1900,600 lower right corner 2048,925 hopefully that helps now watch you say you dont use Gimp!(dammit!!!) as for wraparound, i am trying to get the last few active units down before releasing SEA Wrap and Euro 1 with big decal folder for all active units. it'll be for stock F-4D and E models post vietnam(read post 72) with hill 2 shortly after and ANG AFRES units much later. how long have i been working it? (hum the giligans island theme) when will it be done. well you knw that one:good:
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if you remember what im callin the 3 hour tour(cause of how long im takin) mod uses a variation on the stock decal ini and folder to provide ALL Phantom users. always figured a big decal folder is still smaller than a big skins folder of the same intent. even have a modded squadronlist.ini so all you have to do in game is pick yer squadron in the loadout screen or mission editor. mine now has three squadrons from the 45th TFW:grin: still my biggest issue with the 457th isnt the TH codes i can cut and paste my way to that.(yes i am simpleminded and stubborn in me ways) its getting that Texas flag stripe into the tga without blowing it up on file size or making it too fuzzy. thinking of making it my ownself from scratch but the star has me flustered hmmmmm 3 hour tour mod, coming to you in.............two weeks!
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very cool:good: drdoyo's 163 TFS skins in the Gen 1 d/l section feature a good skin for the SEA Wraparound skin. i have added the chaff and flare dispensers from Ant's Euro 1 skin to make it very workable for late model Phantoms in Gen 2 (including some cut and paste in good old Gimp to make it work on short nose Phantoms) and it may be transferable to TMF's Arnies and Weasels. the SEA skin is tight though by 79/80 many Phantoms round the fleet were Wraparound. some straight SEA Phantoms had white letters and regular national insignia while some were black letters and low viz insignia. all wraparounds were low viz , though they usually had full color unit markings. finally to do some rivet counting before bed the muzzle on the Hill 2 bird should be darker. mayber not black but darker give the heat from firing and the exhaust gases coming out. still a damn sight better than i can do though!
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yes wrench but 1 it is a part of the skin not a decal and 2 it is hard to pay attention to what you are doing cutting and pasting in gimp with 3 girls and a guinea pig in the house! no seriously trying to make a TX decal from that skin, but is being a pain in the butt for me. last attempt at it blanked the tail. i know it was the tga cause the wingmans tail with my regular tga was just fine. more trial and error (or begging and mooching if something finished is there:grin: ) here was the "rough draft" to see that another skin would work.
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that is sweet. figuring he started with 1435 flight with more to come?
