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Everything posted by sitting_duck
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Am not sure if everyone must have the same patch installed for game play, but in light of the pilot with xp64 (my os) that can not start BHAH after install 1.3, I will not be installing it until i am sure there are no problems. Suggest anyone wanting to join any of my games do the same. (ie,,,do nothing)
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My bad,,,read the post wrong. 285 is a really nice card.
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Just Arrived, Failing to run
sitting_duck replied to Havoc04's topic in WOFF 1 2 3 / UE - General Help
Havoc, First, i hope you stick with this, cause i know you will be pleased if you do. And there are too many vista64 users running this for that to be the problem. I do not have vista, for obvious reasons, but I question whether or not turning off the user account control means you do not have to follow the proceedure to run as administrator. Really hope to see you get this thing running. -
Phase2 DVD request thread
sitting_duck replied to OvS's topic in WOFF 1 2 3 / UE - Development Thread
Akwar, if no one has offered already, pm me with your address, and i will get a copy out to you duck -
Just Arrived, Failing to run
sitting_duck replied to Havoc04's topic in WOFF 1 2 3 / UE - General Help
Hi searched the posts for what i remeberd seeing, but could not find the exact post i was looking for, however, i am pretty sure you have to be doing 2 things. make sure the executables are set to run in compatatibilty mode for xp . Find the shortcut for all the off programs you are going to run (offmanager.exe cfs3.exe and cfs3mp.exe) right click the shortcut > properties>compatibilty tab, and set them. You already seemed to do the "run as administrator thing" I dont have vista, so i am just repeating what ive see. pm griphos or axgrinder if you need more help. they both have vista, and will be glad to assist you. -
game should be up by 730 75.67.5.13 will get on teamspeak if players join just for fun game. have NOT installed 1.3 patch yet, or appropriate damage model (1.3 hard). If players trying to join have it, and are gettimg mismatched, will update. will leave game up for the rest of the nite
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Plan to have a mp game up around 730 edt. Will be just for fun game for anyone wishing to attempt mp that hasnt already done so. will post game and ip in the mp forum. Teamspeak is always a big help in mp, so if you dont have it, read the mp tuturial in the mp forum for details
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You may want to google "nvidia 285 micro stutters" Not saying its a huge problem, but seem to be alot of posts about it. I almost got the 4870x2 (dual gpu), thank god parky steered me away from it. 295 has the same problem. Major micro stutter problems with the dual gpu cards.
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ROFLMAO!!!!
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Any future cloud fix coming?
sitting_duck replied to Hiccup's topic in WOFF 1 2 3 / UE - General Help
This is a little confusing, because everything I have ever seen in the past regarding the cloud setting has been to set it to 1 or 2. Are there any reasons NOT to set clouds to 5 if you have a system that supports the setting? -
game from yestereday is still up will watch tac for players, probably will not get on teamspeak unless someone joins will leave game up indefinatly.
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PC idiot's Multiplayer question
sitting_duck replied to Olham's topic in WOFF UE/PE - General Discussion
Thats interesting about the cabels... I had always thout that crossover was yellow, and patch was blue or gray......Only cause this is what i've seen in retail pack....amd never seen a router that came with anything other than blue or gray. lol...and right about sharing a wireless connextion,,,not in the mainstream to say the least. and,,,as far as the router goes,,,,what you said may work, but the business next to me (they have cable interntet) let me put in a router, and get the signal. In so far as its my router, not worth it to mess things up. As soon as a game is up on old computer, when i go to new computer and get into the mp window, i see this. I can either dbl click on the game, or use the join game, and enter the external ip of the game, to connect. The host/join window will not change any. Now if i click on join game, and enter the internal ip of the host, it will connect, and now the host/join window will look like this in the past, if i have been connected to someones game, and for whatever reason had to get out and get back in, occaisionaly their game will show up in the server list. So i guess you could say i am running both,,,a lan and a wan game. What i dont know for sure, is if this were a normal setup, ie 2 computers with wireless adaptors, and I hosted the game on one computer, would i be able to join on the second computer with both the internal and external ip's of the host. Seeing as how you are set up in pretty much that manner, you might be able to answer this better. I am assuming from your post when you jdid your games, and joined the host computer you entered the internal ip of the host, and connected. that doesnt mean if you had entered the external ip of the host it would not have also connected. In regards to the original post, (ie getting olham up and running with the neighbor) , if by some miricle he is still reading this thread, would be interested to find out if he ever got his game up and running. -
Recent topic deletions... sorry to have to do it.
sitting_duck replied to OvS's topic in WOFF UE/PE - General Discussion
I think everyone is glad to see that this forum will be moderated, and will not be allowed to get out of hand. -
recommendations for ati
sitting_duck replied to sitting_duck's topic in WOFF UE/PE - General Discussion
Hi had pretty much the same configurartion, but was running 2.9 celeron. If i remeber correctly, i used all the suggested tweaks for the cfs3config file, and ran sliders at 5 2 2 2 1.... Never did any nvida settings when i was running that machine, probably should have,,,,just didnt know about it enough back then to mess with it. And for multiplay, i would go back into the config file, and disable scenery. It ran fine for me,,,till people started posting screen shots...then you start seeing what you are missing... -
75.67.5.13 game is up, i have crashed, but will leave game up. anyone joining and not finding other players, suggest they put up tac or chat screen (cnt+shft+s) and watching occaisionaly to see if othere join. if you can not connect, computer may have hung during nite.
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PC idiot's Multiplayer question
sitting_duck replied to Olham's topic in WOFF UE/PE - General Discussion
because the new computer is getting its internet from the old computers shared interenet, and the router may (or may not) be assigning the internal ip of the new computer, but anyways, it ends up being 192.168.0.203 the only thing i can edit in the port forwarding settings of the router are the last 3 digits of the ip...the 192.168.1 is fixed.. its got something to do with the default gateway, cause that is 198.168.0.1 on new computer in ipconfig so, i can not host on the new computer,,,,but thats not a problem,,i just host on the old computer,,,and join that game.. It is definatly an internet game because if i want, i can chose join game, and just enter the external ip of the old computer, and it connects, and,,,i think i said it wrong,,,used yellow cabel to go directly from old computers ethernet to new computers ethernet,,,thats not patch,,thats crossover if you go from computer to hub to computer u use blue or gray,,,and thats a patch as far as lan games go, dont know how far you are able to go with that. The host has to connect to get the game up, and if there is no internet connection, don't think thats going to happen. Let us know if you find a work around for that. -
PC idiot's Multiplayer question
sitting_duck replied to Olham's topic in WOFF UE/PE - General Discussion
if this is any help my new computer has xp64, which would not recognize my wireless card, so had to put card back into old computer, tell old computer to share its internet, and hooked up new computer with patch cable, (which would switch to crossover if using a hub) So now the new computer is getting its internet from the old computer when i start up a mp game on old compueter that game alwasys shows up on the new compueter in the server list. I just have to dbl click it. i cant host a game on new computer as the interenal ip is not in the 192.168.1.xxx format, which it needs to be if i am going to be able to portworward the routher. not sure if you could call this a LAN connection or not, as both compuertes are still running the game thru the intenet. -
recommendations for ati
sitting_duck replied to sitting_duck's topic in WOFF UE/PE - General Discussion
Can you provide any more info on your sytem?? -
new page heading looks great...thanks to whoever
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http://sim-outhouse.com/index.php?loc=down...e=cfs3-missions the ones with ph-3 are for bhah,,, pd is also working on new ones,,,which i belive will be posted in the combatace download section when finished. for a great tuturial on mp missions,,,http://sim-outhouse.com/sohforums/showthread.php?t=2636
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What graphics settings are best to my rig?
sitting_duck replied to Luiz Carlos's topic in WOFF UE/PE - General Discussion
if numbers dont give you a headache,,,go here..watermark on page makes it a pain to look at..but shows the differnece between the 2 cards.... http://www.overclock.net/graphics-cards-ge...comparison.html -
What graphics settings are best to my rig?
sitting_duck replied to Luiz Carlos's topic in WOFF UE/PE - General Discussion
probably gonna get a lot of different answers for this question.. I started out moving my sliders down a bit....5 3 3 3 2,,,and moved all my card settings up gradually...when there was no noticeble difference in game play,,i started moving sliders back up.. I think there is a big differenc between 3 an 4 on the sliders,,,cant say that i notice much between 4 and 5 in my opionion,,most important settings,,,, aa,,,hate lines that arnt straight... af,,,hate when the scenery changes as you fly.... seems like vert sync should be always on.. triple buffer,,,seems like this should be checked to,,,still dont have a clue what it does. but,,before you do all this,,make sure your overides in cfs3config are set correctly... http://www.overflandersfields.com/Tips.htm and thanks for that tip about terrain rooster,,,wasnt aware of that,,, -
cant get Mission Builder to run
sitting_duck replied to IvanK's topic in WOFF 1 2 3 / UE - Mission Building
Hi, I looked at my computer at home, which has both bhah with mb, and cfs3, and i had already downloaded and installed mb for that (for use with off2) The only verify.dll file i have is in my java folder. this is what you said in your first post. I clicked on MB.exe in OFF and was told I didn't have a file verify.dll. I got a copy of this and placed it in the OFF MB folder. I then click on MB.exe in the OBD/MB folder and I am presented with the following error message: "The procedure entry point jpeg_std_error could not be located in the dynamic link library jpeg.dll" As i found out, you cannot run mb from the folder, it has to be the shortcut. I then asked if you had run from the start>all programs>overflanderfields >mission builder , which you said yes. Not sure exactly what the verify.dll file did to your install,,,even more curious why it would effect both your cfs3 and off mb, but if you want. i can send you my jpeg.dll file.... considering the small size of the obd mb folder, i can send you all of that too. this is all just guesswork here,,,no idea if its going to work or not, but seems like your jpeg.dll is corrupt. If that is true, big questions is why your cfs3 jpeg.dll is corrupt too
