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Stratos

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Everything posted by Stratos

  1. Original post by Wags here: http://forums.eagle.ru/showthread.php?p=2172667#post2172667 Looks nice, but I fail to see why we need another what if conflict area to play. And the only "enemy" air force present in the map is vastly underepresented in terms of planes, both flyable and AI. DCS: STRAIT OF HORMUZ MAP COMING IN WINTER 2014 DUXFORD, UK, September 11th, 2014 – DCS: Strait of Hormuz map coming in winter 2014. The Fighter Collection and Eagle Dynamics are pleased to announce that DCS: Strait of Hormuz map will be coming to DCS World in the winter of 2014. This will be the first, new combat theatre maps for DCS World 2! The DCS: Strait of Hormuz map is the strategic choke point between the oil-rich Persian Gulf and the rest of the world. Flanked by Iran to the North and western-supported UAE and Oman to the south, this has been one of the world’s most potentially dangerous flash points for decades. The region also includes the vast Arabian Sea that is well-suited to combat aircraft carrier operations. Be it from land bases in Iran, UAE and Oman, or from the deck of an aircraft carrier, the DCS: Strait of Hormuz map will offer a wide array combat mission scenarios to prove your metal. Key Features of the DCS: Strait of Hormuz Map: • 390 x 390 km highly detailed map area that centers on the Strait of Hormuz. • As part of DCS World 2, it will support highly detailed terrain, textures, and buildings. • Numerous, accurately rendered airbases in Iran, the UAE and Oman. • Detailed cities such as Dubai and Bandar Abbas with unique buildings. • “Strong Hold” islands such as Abu Musa and Greater Tunb. • Iran, the UAE and Oman will be added to the list of DCS World nations. DCS: Strait of Hormuz map will be released as a separate module that will be available for sale from the DCS e-shop in the winter of 2014. Please note that all included images are work in progress images from our land viewer tool and not within DCS World 2.
  2. Bump, so no Príncipe de Asturias carrier for SF2?
  3. The Harpoon armed Intruders in that cammo looks great!
  4. Desert Storm and 2003 operations will be really great!
  5. I will try the DCS Sparrow armed F-15 and check what I can obtain. So Do335, what you're saying is that we should aim to something between the two sims right?
  6. I don't want to start a comparison or flaming war, but have been flying in BMS a lot and launching the AIM-7M Sparrow using the ADV F-16. BMS has the reputation of being the most realistic sim available at the moment, and the Sparrow behaves completely different in both sims. In SF is a killing machine achieving very high PK while in BMS is very hard to mantain proper lock (remember the Sparrow needs to mantain the lock during ALL the flight to the target as is not capable of relinking once the link is lost), I think SF simulates far better the flight characteristics of the missile, but lose when compared in the avionics department as I think our radar is too powerful as the enemies cannot break lock. The Sparrow requires a hard lock so the enemy plane will know he's being locked, so it should try to broke the lock being with ECM when able or maneuvering, in SF the enemy tends to keep pressing until it gets a Sparrow on the face. Currently is very easy to mantain the lock all the way to the kill Should I change parameters of the radars? or in the Sparrow itself? Or maybe is the enemy AI? I'm talking about modern enemies (Mig-29, advanced Mig-23's...) no old Fishbeds. I'm using F-15C's and F/A-18C and the M version of the AIM-7. And flying over Iraq on ODS mod.
  7. Hope this guys create a ODS map. I'm tired of flying over Korea and Georgia.
  8. Love it!! Shame we don't a have a Kuriles map so we can replay the USNF'97 campaigns!
  9. Stratos

    EAW140

    Is not easier to post some info and a download link?
  10. Amazing mate!!
  11. I will like to enhance the fun/realism factor of my SF2 installs, in order to not open several threats I will keep my questions here. First one, IIRC the SAMS you can place using mission editor have to be self contained, with radar and launcher in the same unit (ala SA-8), you cannot add working SA-6 or SA-2 as there will be no link between radars and launchers. My question is, is possible to design a modded SAM system SA-2, SA-3, 5 or 6 (using already in game 3d objects to save time) that is self-contained and can be placed using mission editor and be functional? I know that all the SAM system will blow up If you destroy the radar, but will be nice to be able to place a advanced SAM system using mission editor. What do you think guys?
  12. Yeah, just cheked.
  13. Cool one, is that a Myasischev M-4? BTW why is there a V-1 on a soviet cold war hangar? ;)
  14. Stratos

    img00035

    From the album: Stratos

  15. Is the nose wheel a bit too small?
  16. Have been reading all the labels posts I can found and it seems there's no way to assign labels to the missiles. I'm missiing something or is the way it is? anyone know If the North Atlantic cruise missiles (that are radar tatrgetable) can be labeled?
  17. Is possible to add this into a carrier?
  18. Wondering If is possible to have somehow labels activated on missiles only, and If is possible displaying a * or something like that. If we can have the range will be even better. Is that possible?
  19. Just what I need!! Thanks a lot!!
  20. Coupi can you tell me the RGB values of that skin please? Always wanted to create this kind of colours for the prototype.
  21. Thanks, but it seems is not working.
  22. Ah, just tried the Rends terrain. No road airbases for the "RED" side. Shame, is always interesting to land among all those trees. :(
  23. Found this cool video on Mig-21 DCS forum. Nice to see Warsaw pact (MiG-21 PF of Polish Air Force) doing road landings and take off. Wondering If we have road airfields for both sides on the latest Euro terrain update Anyone know? [media]https://www.youtube.com/watch?v=ML4WP4XEvhE[/media]
  24. Agree! Liked the skin and the story as well.
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