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Everything posted by KJakker
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My projects (GKABS)
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The machine gun issue is due to a moving gun being on top of another moving gun mount. Known issue with the game. -
Help needed for ASPIDE SAM for Niteroi F-40
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If you want I can give the data file a look over before you upload.. -
@Wrench I am glad to see X-wing: Alliance and Tie Fighter getting the kind of visual update that FreeSpace 2 got. While I was thinking about that it occurred to me to ask, have you seen EC Henry's videos about obscure rebel ships from the original trilogy?
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@Wrench Thanks for the info. Downloading.
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Is this the end ??
KJakker replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I thought Win 10 was suppose to be a continuously adapted OS via updates. No more version numbers making things blanket obsolete. -
??? on Greek & Turkish TF-102s
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You might find this interesting. -
We Are Burdened With Glorious Purpose...
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would be willing to chip in as time permits as well. -
My projects (GKABS)
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is a flight sim. -
American North West for SF2
KJakker replied to Kirby2012's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Omar Bradly actually made that mistake. At one point in his carer when asked where he would like to be stationed he said in the Northwest thinking Pacific Northwest and instead got sent to Montana. -
https://www.wearethemighty.com/articles/79-cringe-worthy-technical-errors-in-the-movie-top-gun/
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I have never seen this video before but thought I would share it.
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Do we have mortar as a Weapon?
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Direct Message the object to me and I will put one together for you to try out. -
Do we have mortar as a Weapon?
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Move the mortar fire control to the WeaponSystem entry. Also you could set the mortar up as an unguided rocket. I did that while playing around with 16 inch battleship guns. -
@Erik Thanks for typing that up. Last night I was still too exhausted to explain the whole messenger RNA, spike protein production and immune system response.
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I have had a low fever yesterday and today as a result of my second vaccine dose. However I just took my temp again and I seems to be back to normal now.
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I just got back from receiving my second dose of the Moderna vaccine.
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My projects (GKABS)
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Glad to hear that you got the missiles working on that ship. -
NTSB Final Report B-17G "Nine-O-Nine" Windsor Locks
KJakker posted a topic in Military and General Aviation
NTSB Report link: https://cdn.planeandpilotmag.com/2021... -
https://www.vrsimulations.com/tacpack.php
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I noticed that this this has not been posted. https://www.cnn.com/2021/04/28/us/nasa-astronaut-michael-collins-obit-scn/index.html