krfrge
HAT IN THE RING-
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Everything posted by krfrge
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From the album: KRFRGE's work
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From the album: KRFRGE's work
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From the album: KRFRGE's work
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From the album: KRFRGE's work
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From the album: KRFRGE's work
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Another Terrain Problem...
krfrge replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
PFunk, Make sure those 2 airbases are not beyond the wall and I would also check the main INI file of the terrain to make sure the map size reflects 1500km [Map] FilenameFormat=PlanningMap%d.bmp Width=1500000.0 Height=1500000.0 NumZoomLevels=3 -
Airliners
krfrge replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
daddyairplanes, My understanding is he decals have to be in the DECALS folder that is in the main OBJECTS folder. -
Airliners
krfrge replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Recommend you check the DC-10 folder and make sure all referenced files are there. I have had crashes when there was a missing file. -
Ignacioc91, Are the ships in the Coastal Range Terrain types.ini? If they are not you will need to add them. I would also suggest you match the individuals ships data.ini folder entry to match the terrain type ini. Example: Using a from the CargoShip1 from Ground Object folder Here is the CargoShip1_DATA.ini [MissionData] NationName=GENERIC ServiceStartYear=0 ServiceEndYear=2040 GroundObjectRole=CARGO_SHIP <---------------- This should match the Terrain type.ini entry (See below) Availability=VERY_COMMON And from the Terrain_Type.ini [TargetType1561] Name=CargoShip1 FullName=Seagoing Cargo Ship TargetType=CARGO_SHIP <------------------- This should help.
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North of Syria map?
krfrge replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Stratos, I believe the wall on that map is 80Km's from the edge of the map. -
Happy New Year to all and many thanks to all who have contributed to this excellent site. May 2017 bring all a brighter and happier year.
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Early morning flight in 2014 stumbled upon this interesting development. Reworking the airfield Could be a undersea drone down there for all anyone knows
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Mid-November update. I have been tinkering with airifield sizes and have come up with a helostrip.INI The below is a very hasty WIP but I am able to get A/C set for small airbases to launch from the location. The airstrip is set on a N/S setting Facing south just off the runway. (i will have to adjust the setting to get the starting A/C just on the runway Overhead view #1 Overhead view #2 Appreciate everyone's patience. Kindest regards - Krfrge
