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krfrge

JAGDSTAFFEL 11
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Everything posted by krfrge

  1. I like many of you look forward to this wonderful tool. Swambast, I have tactical patience. KRFRGE
  2. Super work as usual,,, many thanks KRFRGE
  3. View File Combat Outpost Combat Outpost Ver 1 October 2011 This is my fourth attempt at creating good ground targets. The others have been: Infantry Outpost, Artillery Firebase and Allied Base Camp. This basically a friendly combat outpost that should fit in well on the Afghanistan terrain but can be easily used on any terrain. See the READ_ME for instructions. Suggestions / problems please contact me at Combat Ace. Dedicated to those currently serving! KRFRGE Oct 2011. Submitter krfrge Submitted 10/10/2011 Category Ground Objects Mods
  4. Version v1

    467 downloads

    Combat Outpost Ver 1 October 2011 This is my fourth attempt at creating good ground targets. The others have been: Infantry Outpost, Artillery Firebase and Allied Base Camp. This basically a friendly combat outpost that should fit in well on the Afghanistan terrain but can be easily used on any terrain. See the READ_ME for instructions. Suggestions / problems please contact me at Combat Ace. Dedicated to those currently serving! KRFRGE Oct 2011.
  5. Combat Outpost 2 COP Navaho was completed this morning. Thanks to the Red Horse Squadron and TF Sappers. Will upload final package tonite.
  6. Work continues but the engineers ran into problems laying out the Hesco walls
  7. Well,,,the engineers got back but we are currently running low on base camp materials. Got call in a resupply....
  8. Ok, I'll have to see what the engineers can do. They got a call to move to their next project. KRFRGE
  9. Combat Outpost developments
  10. Warthog64 - When you execute the program and get to the installation part, try the following Select WOE/terrain/Europe (or the terrain you want to build this mission in) Let me know if this helps. KRFRGE
  11. Papa Goat, Just a suggestion: [CBUSmokeMaterial] DepthBufferCheck=TRUE DepthBufferWrite=FALSE IgnoreRenderOrder=FALSE AlphaTestEnabled=FALSE LightEnabled=FALSE UseLightLevel=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=3 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName=cbusmoke.tga <------- Change to RedSmoke.TGA TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE
  12. I have to tell you,,,your work is first class! Thanks for the hard work - KRFRGE
  13. Lexx_Luthor, I truly hope you enjoy it! KRFRGE
  14. EricJ, Your engineers are at work.
  15. EricJ, I got to thinking right before I released this project, that I should have something like the Hesco's around the buildings. I'll talk to the engineers about that. Hope you enjoy the base in your Afghanistan terrain. KRFRGE
  16. PureBlue, Thanks. I really like the work you have done as well.
  17. EricJ, Thanks. Let me know how you would like this base camp improved. KRFRGE
  18. Well you lost me there. This is a project I've worked on for a couple of days.
  19. View File Alled Base Camp Allied Base Camp version 1.a (updated 20 February 2011) I added Hesco barriers around some of the billets. This is my third addition at creating good ground targets. My first two are the Infantry Outpost and Artillery Firebase. Tested in TW Series One games. Suggestions / problems please contact me at Combat Ace. Enjoy KRFRGE 20 Feb 2011. Submitter krfrge Submitted 02/20/2011 Category Ground Objects Mods
  20. 228 downloads

    Allied Base Camp version 1.a (updated 20 February 2011) I added Hesco barriers around some of the billets. This is my third addition at creating good ground targets. My first two are the Infantry Outpost and Artillery Firebase. Tested in TW Series One games. Suggestions / problems please contact me at Combat Ace. Enjoy KRFRGE 20 Feb 2011.
  21. Thanks, I hope all get as much enjoyment out of these as I did making them.
  22. Allied Base Camp Phase III
  23. Wrench, I sent you some data. KRFRGE
  24. Wingwiner, Thanks for the great work.
  25. Well,,,, you said you wanted a firebase and now you command one. Congrats
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