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EricJ

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Everything posted by EricJ

  1. Okay I think I narrowed down the issue, it has to be the stick that is causing the issue now (at least with me). I unplug my stick because I need to play Ghost Recon Breakpoint and it gets touchy with the game and my stick, so I unplug it. Anyways, after unplugging my stick I had full keyboard authority, and mouse worked fine. So something is causing an issue with the game and the stick. I've been using the same stick for a year or two now and haven't had any issues. It could be a setting with the Microsoft Gaming or something, but that could be a start, the joystick causing the issue. And I think the workaround with Win11 is to to go into Settings/Bluetooth and Devices and View more devices. Select your stick while plugged in and remove it from the listing. Then unplug it and then replug it back in and things should be fine. I had noticed earlier when I was doing something with Breakpoint it didn't recognize my stick (it's sensitive to my stick) and I did what I had to do without any issue. Only when I did the previous described did it recognize my stick and had the controller problem I had with it. Maybe something screwy got with the updated stuff that Microsoft is doing with Win11 but that might solve your problem too.
  2. I mean I could make one, but so far I haven't done too well in BVR in some cases, so it doesn't matter. This topic is also more focused on dogfighting an the like and not so much BVR, which is just hoping you get in position first and fire first. There's not much to talk about other than what we mod on the missiles too.
  3. It's starting to do that with me. I worked on a personal skin of mine and wanted to check on how it looked in-game. Can't do shit with the keys and didn't try the stick because it probably was borked too. I'm thinking it's Windows 11 as it never happened before. The updates I think (but don't know) are causing it to make it not work like that.
  4. If he recently downloaded the pack then it will be correct.
  5. Oh okay as it would be nice if it wasn't 60% of the actual distance per map or so. I remember one person was doing a mega map but apparently the project fell through.
  6. Okay, I'll bite because I must have missed it, but which map allows for something like that?
  7. Your First Sim

    HomeFries turned me on to something like that. I'll have to look on it sometime I suppose.
  8. Kuwait National and Liberation day

    I was deployed to Kuwait from December 2000 to April 2001 (or thereabouts, it's been a minute), so I was in-country for the ten-year celebration. I was a fifth wheel so I didn't participate in the dog and pony show though.
  9. Your First Sim

    I wish I could still play it, or they make an updated one, then I'd be in Hog's heaven. My first was F-15E Strike Eagle shown above. It was a bit hard to use with just keyboard and mouse, but I did it.
  10. I remember it too, but I don't have it either. EDIT: Found it I think, but it should be the right one
  11. No problem but I think you'll have to find the cat extractor and find the .cat file it's in.
  12. Open the Avionics file and you'll see this: AvailableModes=SEARCH,TWS,STT,ACM,GM,TV (not exactly, this is from my Super Hornet) It should be the GM entry that does the ground mapping radar. How it will render I don't know, maybe it is a basic one that TK made up so you can use it, don't know about that.
  13. Nice work so far though, but there shouldn't be a problem hosting it here (the final version), right?
  14. I mean the problem has only happened once so far. SF2 Complete is worth the money in my opinion. I mean the problem with the stick and keyboard happened only once with SF2 Complete after years of having it installed, so don't discount it after one incident. I mean it would be a known issue to all of us, but realistically it does work as much as it does, and no real issues other than that one incident.
  15. I had a similar issue and I solved it with the Default.ini, replacing the old file as my stick wouldn't work for some reason, even though it relatively works most of the time.
  16. Ugh, that's probably why I get launched at with an R-77 that seems to outrange my AMRAAMs. I'll have to look at some or a lot of files down the road for it to seem relatable and workable. Thanks for this though
  17. Nope, I don't fly Hard mode, because why make a simple operation difficult?
  18. Yeah, but how do you implement it in-game, which is the real question?
  19. I bet he's playing Hard FM and so it's giving him issues. I don't touch shit on my Supers and nothing happens on at least the NA deck
  20. Which carrier is it using? There was an issue with it depending on the carrier, and we tried to solve the issue with skids, so it would launch normally.
  21. Well, it pretty much shows that TK finds that the mobile market is preferable to the PC. I mean what are we supposed to do?
  22. Yeah I know that. I mean there should be coding to support the ramp working as it should and so on.
  23. It should also include the 3D mesh making the aircraft go over the ski jump, not just an ini dance though. I mean it has to appear to go up the ski jump like it should, and that has to do with collision and stuff.
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