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EricJ

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Everything posted by EricJ

  1. Yeah I don't think the gamepad was on TK's mind when he made the controls or setup. Star Citizen if I recall has gamepad support but that's been around for a long time too (in various forms). I think you're just one of those rare people who use the gamepad for this game and don't think there will be gamepad support for the controls. I mean I could be wrong with a future patch (whenever that happens) but in it's current form gamepad functionality (as with what you have) is not supported and you get what you get with yours of course.
  2. That's why you should get a joystick. I vaguely remember the button and key commands for my stick but I have enough buttons to operate the aircraft as needed. You're going to have to use the keyboard commands to manipulate your radar.
  3. Yeah you can extract the contents into a mod folder and not have to make a new CAT file. It makes modding easy as you don't have to worry about messing up the game as you can just remove the file that's not working and the game will then work. And you also have the source files to modify that didn't work. Makes modding pretty good.
  4. I agree as the preview images before you click them are larger. I mean it's a nice plane but:
  5. There is not any rearm/refuel option available and I don't fly with wingmen so I can't help with that.
  6. Yeah you should be at July 2013 (last patch). They sell the latest version on the store if you need to update.
  7. That's in the Knowledge Base (which has other topics that is sure to answer a question or two), but a workable guide for converting SF1 planes to SF2. I think (not sure) that the Mi-24 is available at the A-Team Skunkworks (or DAT site) site for what you're looking for. That's as far as I know where to get that. And helos aren't supported in Strike Fighters, just people make a usable FM for them.
  8. Yeah American tanks never used a ranging machine gun to my knowledge as technology was quite advancing pretty rapidly. Matter of fact the M1 Abrams revolutionized tank warfare by being able to shoot on the move, or was the first tank to do so.
  9. I saw somewhere that 9Gs is the max for an average pilot so I go by that measure for jets and the like. Pretty much if my screen goes black I relax the stick and fly from there.
  10. Ahh I don't push my jet that hard to break it. I fly normal FM so that's probably why I never broke a wing or the jet.
  11. I don't think there is a breaking point in SF2. I've heard of people doing 14g SAM evasion maneuvers and not complaining of breaking. Could be a hardcoded thing as nobody has apparently done it before.
  12. http://hubpages.com/hub/Logitech-Extreme-3D-Pro-Review
  13. Only problem I had with Windows 10 was the new laptop I had to run the game as an Administrator. Other than that it runs fine.
  14. SkateZilla did a deck with Super Hornets parked on it. CVN 75 Harry S Truman
  15. I'm kinda surprised that TK didn't implement an IRST on the NA Tomcat. It would have been cool to have that implemented for missions
  16. So far i haven't seen anything by him the last time I was there (yesterday).
  17. Looks good Veltro2k though shouldn't it have the in-flight refueling probe?
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