He means exporter, not extractor. For what it's worth, I'm doing a seperate F/A-18F project for use within Lock ON and you A) have to export it in a non-editable format, i.e. the LOD format. Second, you'd have to remap the whole thing, as if you stick with their textures, you'll have twenty bitmaps. Not good for RAM which is a killer of FPS. While SF/WOE/WOV aren't killer graphics-wise, you have to realize that some of the 2048 x 2048 textures are a bit much too. Soooo A is taken care of, and with remapping, B is, and you don't have any legal issues. And last but not least, make sure you at least give them a heads up, as Mesh Factory probably did those (such as the case with the F/A-18F, and avoid any legal battles you can lose. And as far as the two projects, they're too far into them to go back, I know I wouldn't :)