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Everything posted by Flanker562
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It's mainly a GCI plane and not a dogfighter. If it comes down to it use the padlock and hope for the best...
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If I remember correctly it was those with NVIDIA cards (like me who has the same issue) and I have the same patch.
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I agree as I use the same
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As many bombs I drop on a daily basis virtually it is pretty fun He tried to run... but he did not make it.
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A problem with SF2V and mission builder
Flanker562 replied to DarthRevan's topic in General Discussion
I would think you'd have to open that particular .exe in order to "See" those files. -
If you do middle eastern style ones that'd be cool too
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New to SF2 and want to make skins
Flanker562 replied to Evangelion's topic in Mods & Skinning Discussion
it takes more time yes. -
Well being a Nasty Girl now I don't have the big bucks I used to when I was Active but I agree But there are those who got it and felt it should be mentioned since I ran through the gamut of finding that tidbit out. Out of all the DACT so far the Typhoon is the worst in a knife fight. Managed to finally get an AMRAAM kill when he decided to break away and come around but I was waiting...
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Or if you have the 32-bit version of Photoshop you can download and install the plugin from the NVIDIA website. If you have the 64-bit version of Photoshop no fear as it installs a 32-bit version, which is how I was able to do the skins for the Shadowcat.
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The one thing about Afghanistan is no matter what time period (even the real country today) you can't win. So in 1991 I gotta come in low for landings while in 2011 I'm used to flying so high that I have to do a tactical landing. The good thing is that though the SEA skin isn't popular with me it is however well done for this skin, great work Dave.... Hawgsmoke.
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No worries the PSD will just be more cleaned up than it is now, removing or reducing the amount of layers present.
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Looking nice! I'll make a workable PSD for upload too tomorrow or later on tonight.
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Well fortunately it wasn't me but it was my SEAD flight. Sometimes they wax the opposition sometimes they get shredded so it's a tossup. Thankfully the other one survived so me and him spent some time nuking the area because of that. Basically I fly about 23.000MSL to stay above and I try not to break 21,000 around the NW, W, and SW areas of the map with that missile. Out east I get about 22,000 and I'm fine.
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Well it really wasn't just ONE that hit him, more like two (a total of three or four were fired from that location). I use the StingerB from Wrench modded so it's less accurate but kept the warhead weight. So I don't have any real hard data (I need to improve my Google-Fu though) and get a more accurate warhead weight so I just go with what I have now. http://www.wordiq.com/definition/Igla Original weight was 3 kgs for the Stinger so wasn't too far off...
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Of course the fun thing about DACT is you don't always have to fly with an air-to-air loadout... One of the dangers is the MANPADS threat Revenge is a dish best served cold but a liberal dose of high-explosives is good too
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Quesstion to the gimp users
Flanker562 replied to daddyairplanes's topic in Mods & Skinning Discussion
The most important thing about a tga file is that it has to be 32-bit with an alpha layer. The grey checkered bit is just the imaging program, NOT a requirement for a tga file to work. Best thing I recommend is to open an existing tga file and look at it and you'll see how it works. After that tga files are a snap. -
Those skins look like they're from the 526th TFS... looking great Dave like the Euro 1 stuff better than the SEA camo And as for the flaps Ceasar I don't mess with them since the Super Hornet's are more automatic than manual so I'm fairly stable throughout the flight regime. I swear Goose was flipping him off.... At least I think he was....
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Or a C-17, UH-60, CH-47....
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yeah depends on what I'm playing with. most of the time it starts out with a massive turning fight and eventually it slides into a rolling scissors. The Su-27 nearly does it immediately (got me real good once) and I usually counter by turning inside it as best as possible. I've also found out that Russian missiles suck as the shot above I was Winchester air-to-air and tried unsuccessfully to get a guns kill. Most of the DACT I use was designed for missile only maneuvering so I wouldn't be so retarded in the knife fight and actually improve my skillset. I've only gotten lucky with the guns kills due to fast thinknig.
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That blows as I thought obviously I was on to something and really nothing new... shows how little I knew about ACM. Some fun with a Phantom
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For a Hun looks pretty cool.... Iv'e read one Wingman book where they're around Greece or so and starts the lead in to the Nazi Phantoms or some such... @Ceaser the best way I've found so far after figuring out how to really shoot down a MIG-29 is to reverse into the circle that they pull you into. I flew against an F-16 (that was a workout...). This in effect forces him to slow down into reversing his turn, slowing him down and essentially setting him up for a missile shot (9M,9X, 120 depending on model) or maybe a guns kill. DACT with a Super Hornet. The 9X that is following its smoke trail missed but that was okay the enemy Super Hornet eventually fell in the sea (the previous one whacked it pretty hard, killing an engine and blowing off a significant amount of its control surfaces).
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You haven't opened up the texture yet? "Texture made by Jarink" is a dead giveaway to me.... Then you can use an F/A-18A texture and fix it that way...
