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Flanker562

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Everything posted by Flanker562

  1. That was a good one Stary...
  2. Well I think I can relate to that with the Super Hornet Packsge. With all these merged installs and me with lil old SF2E, my focus is mainly on that game, but easily usable in a merged or non-merged install. But that's just as far as it goes with that. To me it seems he's not trying to get too wrapped up in supporting the mod community to the extent of trying to do everything for us. Because he's got a lot of other things to worry about, and let the modders do what they do using his core values, and letting us experiment which in all honesty is why I enjoyed LOMAC for it's fedelity, but in the end the lack of mod capability let me get tired of it. But as other people have said, the bugs are major yes, but I'm still flying around, after reading some fixes so I'm not lost on the TW sims, just hoping for a better patch.
  3. General setting, you can apply it to any aircraft. And SidDogg... "Conversion" is an understatement. Looks nice but needs to be honestly redone and if I had teh skillz I would...
  4. Winchester and a little Hun action.
  5. no problem, or you can simply delete the file too (won't harm anything)
  6. Old skool and will be uploaded tomorrow
  7. Two weeks FC also has me working so I'll split it up but they'll get done.
  8. Texaco down low
  9. Check the Flight folder and look for HUDDATA.ini Find [Debug] DisplayDebug=TRUE And change to FALSE It's a dev tool but also a good map tool (for me anyways) for inforation, you're seeing what the game already checks (though I'm sure Wrench can give a better description), offests, plane data, etc.
  10. 1. Downloads Section, Mirage factory F-14B 4. http://combatace.com/files/category/28-sfwo-mapsterrain-mods/ Have to update them for SF2 but that's not too hard. 5. [LevelBombAI] RollInRange=7500.0 RollInAlt=2000.0 PullOutRange=1600.0 PullOutAlt=250.0 ReleaseRange=6000.0 ReleaseAlt=5000.0 ReleaseCount=1 I've used this for CAS missions in Afghanistan map, open up your aircraft _data.ini and paste this after the [FlightControl] section.
  11. Well mine is patched up to Dec 2010-C and I just took this screenshot. But okay hope things work out then.
  12. Some more Sex Plane work
  13. Ok DS Map is kinda old so download this and copy and paste it in the DS folder and overwrite. Then go in the game and see if this works DS_data.7z
  14. That is strange... desert strike map?
  15. No but you tell us what map, aircraft. etc?
  16. That's what I think. As when I worked for Ubisoft/Eagle Dynamics I was (and think I still am) under an NDA (Non-Disclosure Agreement) that essentially was legally enforceable once you signed it. When I did work for DCS: Black Shark I was under one. But I think the deal is either he has no legal way of enforcing it or just simply hasn't thought of it, or events led him to forgo the process.
  17. So true...
  18. 1. Better terrain engine/creation 2. Inflight Refuelling 3. Better loadout interface similar to LOMAC ludo.m54 JAT8100 and aleks is working on one right now. If you check the screenshot thread some pics were posted.
  19. A little sex plane WIP
  20. Confirmed, SoCal terrain at least
  21. You need sleep, wilco
  22. Well STORM it solved one problem On a very serious note Dave, you simply appear when you start the mission above the airfield. Kinda like if a C-5 was taking off your airfield, and instead of the lumbering roll it magically appeared in the sky and flew off.
  23. Great. Gonna have to live with it but posted on the TW forums
  24. Confirmed, selectiing "Airfield" puts you rght above the airfield in flight. Perhaps another bad download?
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